The document discusses normal and misere play of impartial games. It begins with an example of the game 0.123 in both normal and misere play. It then explores why there is no misere analogue to the Sprague-Grundy theory for normal play. The document proposes using indistinguishability quotients and computing presentations to generalize the Sprague-Grundy theory to misere play. It provides examples of computing outcomes in misere 0.123 using relations in the commutative semigroup. The document also discusses using the Knuth-Bendix process to obtain a confluent rewriting system to simplify computations in the semigroup.