2. Autodesk Olin SCOPE Team: Mid‐Year Report 1 Table of Contents
TABLE OF CONTENTS
1. Table of Contents
2. Executive Summary
a. Project Progress and Timeline
b. Problems with the Current Learning System
c. Solutions that Change the Nature of Learning
3. Project Overview
4. Project Breakdown
a. Design Concept Areas
b. Autodesk Learning “Deck of Cards”
5. Design Concept Areas and Example Ideas
a. Overview
b. Inventor Learning Representations
c. Personal Profile Space
d. Tutorial Design Tools
e. Constraint Challenge
f. Full Product Workflow
g. User Community
h. Digitizing Peer‐Guided Instruction
i. First Time User Experience
6. Autodesk Learning “Deck of Cards”
a. Overview
b. Autodesk Learning Suits
i. Learning Obstacles
ii. Strategies of Instruction
iii. CAD Mental Models
iv. Personal Needs
v. Game Attributes
7. Project Methods and Design Approach
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4. Autodesk Olin SCOPE Team: Mid‐Year Report 3 Executive Summary
Tools for self‐assessment
More addictive learning environments
Connection to other users for motivation and peer learning
More in‐context learning by leveraging new user data
Adjusting skill level to balance new learning with appropriate challenges
Big picture learning of design process
These themes can be applied to nearly any idea, and together they form a useful metric for measuring the
novelty and utility of future learning systems. The specific ideas and concepts are explained in the report.