This document discusses the role of instructional designers and how their role can be rethought as information architects. It provides an overview of the definitions and tasks of an information architect, such as organizing content, creating navigation systems, and designing interactions. It also discusses different information architecture designs like matrix, hierarchical, and tunnel designs. The document argues that as online learning requires new skills, instructional designers should adopt the role of information architects by utilizing skills like semantic organization, navigation design, and interaction design when structuring online learning spaces. This will help instructional designers design more effective learning environments.
Ontology engineering, along with semantic Web technologies, allow the semantic development and modeling of the operational flow required for blockchain design. The semantic Web, in accordance with W3C, "provides a common framework that allows data to be shared and reused across application, enterprise, and community boundaries" and can be seen as an integrator for various content, applications and information systems. The most widely used blockchain modelling system, by abstract representation, description and definition of structure, processes, information and resources, is the enterprises modelling. Enterprise modelling uses domain ontologies by model representation languages.
DOI: 10.13140/RG.2.2.19062.24642
AN APPROACH TO EXTRACTING DISTRIBUTED DATA FROM THE INTEGRATED ENVIRONMENT OF...ijcsit
The composition and extraction of the information distributed by the different web technologies allow a design of a multifunction imported data environment. However, the problems of integration and communication between the heterogeneous data web always (lodges) on distributed servers.
In fact, Web technologies have been proposed to meet certain needs related to heterogeneous and distributed information systems for communicating and exchanging computerized data on the Web. Further more, web generations go through client-server communication (from a static, dynamic and semantic web human client) to server-server communication.
For this purpose, Web services are technology application integration by excellence across the Internet. They operate independently of the heterogeneities of the system components on which they are based and are weakly coupled software components interacting with each other.
This paper aims to achieve a management approach to extracting and modeling distributed information based on set theory and calculate the execution time of a query to this distributed data.
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Ontology engineering, along with semantic Web technologies, allow the semantic development and modeling of the operational flow required for blockchain design. The semantic Web, in accordance with W3C, "provides a common framework that allows data to be shared and reused across application, enterprise, and community boundaries" and can be seen as an integrator for various content, applications and information systems. The most widely used blockchain modelling system, by abstract representation, description and definition of structure, processes, information and resources, is the enterprises modelling. Enterprise modelling uses domain ontologies by model representation languages.
DOI: 10.13140/RG.2.2.19062.24642
AN APPROACH TO EXTRACTING DISTRIBUTED DATA FROM THE INTEGRATED ENVIRONMENT OF...ijcsit
The composition and extraction of the information distributed by the different web technologies allow a design of a multifunction imported data environment. However, the problems of integration and communication between the heterogeneous data web always (lodges) on distributed servers.
In fact, Web technologies have been proposed to meet certain needs related to heterogeneous and distributed information systems for communicating and exchanging computerized data on the Web. Further more, web generations go through client-server communication (from a static, dynamic and semantic web human client) to server-server communication.
For this purpose, Web services are technology application integration by excellence across the Internet. They operate independently of the heterogeneities of the system components on which they are based and are weakly coupled software components interacting with each other.
This paper aims to achieve a management approach to extracting and modeling distributed information based on set theory and calculate the execution time of a query to this distributed data.
“Recognizing Value from a Shared RM/DM Repository: Canadian Government Perspe...Cheryl McKinnon
2003 ARMA Conference Proceedings paper outlining Canadian government examples in content and information management. A historical piece, with focus on Canadian Federal RDIMS initiative up to 2003 and City of Coquitlam. Background to ARMA session co-delivered by Cheryl McKinnon and Heather Gordon
Perfect Integration, the larger version of Enterprise Integration 101
A long-term cost-efficient vision on how an IT landscape should serve a business. Written from a business point of view, it deals with technical details up to a bearable level - although your mileage may vary
Poster presentation on IA in Wikipedia Poster at the 2015 IA Summit in Minneapolis. Companion to IA Wikipedia Edit-a-Thon.
Full bibliography available at:
Books: https://docs.google.com/document/d/1BbzaObS6gLe1VhUknLqRcU5DgOrBzakmbxOfN-8Yyp0/edit?usp=docslist_api
Articles and Proceedings: https://docs.google.com/document/d/1YZMpHnH7mWtQ52qnjzBAZ-O7jy9nDRWJGPbNT4S7zCE/edit?usp=docslist_api
Information Architecture and Professional Communication
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www.grpatten.com
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Given the growing interest that scholars have had for integrating technology into HRD practice and research, Virtual HRD (VHRD) has emerged as a new area of inquiry in the field of HRD. This article begins by defining and exploring the emergence of the construct of VHRD. It reviews the evolution of technology from the inception of the Academy of Human Resource Development and integrates selected literature that supports the emergence of VHRD in the field of HRD to include sophisticated, immersive environments appropriate for HRD practice.
Thesis' paper from the Master in Information Design. Universidad de las Américas Puebla.
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The information design, regarded as the act of creating usable messages, has a direct application on designing graphic user interfaces. In this regard, it is possible to consider schematic visualization as an option for users to unload cognitively through more stress on the visual characteristics of the interface. This represents a way to apply the Calm Technology paradigm proposed by Mark Weiser. By considering the level of iconicity conveyed into an interface of this nature, the understanding of how schematics works on the interface should be evaluated under a different approach rather than a traditional usability evaluation, for example by doing a communicability test (from the Semiotic Engineering theory). Thus, this paper describes the overall process to design and evaluation of an instant messaging client under these considerations and it also introduces a standpoint for interface design based on the three rhetorical appealing modes.
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Recent years have seen a huge increase in data and analytics capabilities as a result of the fast exponential rise of data and the development of increasingly complex algorithms. Computational power has risen in lockstep with the growth in storage capacity. Visit: https://myassignmenthelp.com/free-samples/com6905-research-methods-and-professional-issues/data-and-analytics-capabilities-file-A1D38CD.html
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Web was developed to share information among the users through internet as some hyperlinked documents.
If someone wants to collect some data from the web he has to search and crawl through the documents to
fulfil his needs. Concept of Linked Data creates a breakthrough at this stage by enabling the links within
data. So, besides the web of connected documents a new web developed both for humans and machines, i.e.,
the web of connected data, simply known as Linked Data Web. Since it is a very new domain, still a very
few works has been done, specially the publication of legacy data within a University domain as Linked
Data.
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Poster presentation on IA in Wikipedia Poster at the 2015 IA Summit in Minneapolis. Companion to IA Wikipedia Edit-a-Thon.
Full bibliography available at:
Books: https://docs.google.com/document/d/1BbzaObS6gLe1VhUknLqRcU5DgOrBzakmbxOfN-8Yyp0/edit?usp=docslist_api
Articles and Proceedings: https://docs.google.com/document/d/1YZMpHnH7mWtQ52qnjzBAZ-O7jy9nDRWJGPbNT4S7zCE/edit?usp=docslist_api
Information Architecture and Professional Communication
I created these slides using Apache OpenOffice for the Professional Communication course at Ryerson's Chang School. I delivered the presentation on July 23, 2012. The presentation explored how the fields of information architecture and professional communication interrelate.
www.grpatten.com
Exploring the emergence of virtual human resource developmentRochell McWhorter
Given the growing interest that scholars have had for integrating technology into HRD practice and research, Virtual HRD (VHRD) has emerged as a new area of inquiry in the field of HRD. This article begins by defining and exploring the emergence of the construct of VHRD. It reviews the evolution of technology from the inception of the Academy of Human Resource Development and integrates selected literature that supports the emergence of VHRD in the field of HRD to include sophisticated, immersive environments appropriate for HRD practice.
Thesis' paper from the Master in Information Design. Universidad de las Américas Puebla.
Omar Sosa Tzec.
(Thesis presented on Dec of 2006).
The information design, regarded as the act of creating usable messages, has a direct application on designing graphic user interfaces. In this regard, it is possible to consider schematic visualization as an option for users to unload cognitively through more stress on the visual characteristics of the interface. This represents a way to apply the Calm Technology paradigm proposed by Mark Weiser. By considering the level of iconicity conveyed into an interface of this nature, the understanding of how schematics works on the interface should be evaluated under a different approach rather than a traditional usability evaluation, for example by doing a communicability test (from the Semiotic Engineering theory). Thus, this paper describes the overall process to design and evaluation of an instant messaging client under these considerations and it also introduces a standpoint for interface design based on the three rhetorical appealing modes.
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Recent years have seen a huge increase in data and analytics capabilities as a result of the fast exponential rise of data and the development of increasingly complex algorithms. Computational power has risen in lockstep with the growth in storage capacity. Visit: https://myassignmenthelp.com/free-samples/com6905-research-methods-and-professional-issues/data-and-analytics-capabilities-file-A1D38CD.html
Linked Data Generation for the University Data From Legacy Database dannyijwest
Web was developed to share information among the users through internet as some hyperlinked documents.
If someone wants to collect some data from the web he has to search and crawl through the documents to
fulfil his needs. Concept of Linked Data creates a breakthrough at this stage by enabling the links within
data. So, besides the web of connected documents a new web developed both for humans and machines, i.e.,
the web of connected data, simply known as Linked Data Web. Since it is a very new domain, still a very
few works has been done, specially the publication of legacy data within a University domain as Linked
Data.
The present society is considered an information society. A society where the creation, distribution, use, integration, and manipulation of digital information have become the most significant activity in all aspects. Information is producing from every sector of any society, which has resulted in an information explosion. Modern technologies are also having a huge impact. So managing this voluminous information is really a tough job. Again WWW has opened the door to connect anyone or anything within a fraction of a second. This study discussed the Semantic Web and linked data technologies and their effect and application to libraries for the handling of various types of resources.
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burden of workplace accidents. A consensus among scholars attributes a substantial portion of these incidents to
human factors, particularly unsafe behaviors. This study, conducted in Malaysia's northern region, specifically
targeted Safety and Health/Human Resource professionals within the manufacturing sector of SMEs. We
gathered a robust dataset comprising 107 responses through a meticulously designed self-administered
questionnaire. Employing advanced partial least squares-structural equation modeling (PLS-SEM) techniques
with SmartPLS 3.2.9, we rigorously analyzed the data to scrutinize the intricate relationship between safety
behavior and safety performance. The research findings unequivocally underscore the palpable and
consequential impact of safety behavior variables, namely safety compliance and safety participation, on
improving safety performance indicators such as accidents, injuries, and property damages. These results
strongly validate research hypotheses. Consequently, this study highlights the pivotal significance of cultivating
safety behavior among employees, particularly in resource-constrained SME settings, as an essential step toward
enhancing workplace safety performance.
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successes and failures since their implementation in 2014, there is limited research on the integration of subSaharan African children into schools. This paperis part of a Ph.D. research project that aims to fill this gap. It
reports the main findings of a study conducted with migrant children enrolled in two public schools in Rabat,
Morocco, exploring how integration is defined by the children themselves and identifying the obstacles that they
have encountered thus far. The following paper uses an inductive approach and primarily focuses on the
relationships of children with their teachers and peers as a key aspect of integration for students with a migration
background. The study has led to several crucial findings. It emphasizes the significance of speaking Colloquial
Moroccan Arabic (Darija) and being part of a community for effective integration. Moreover, it reveals that the
use of Modern Standard Arabic as the language of instruction in schools is a source of frustration for students,
indicating the need for language policy reform. The study underlines the importanceof considering the
children‟s agency when being integrated into mainstream public schools.
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KEYWORDS: migration, education, integration, sub-Saharan African children, public school
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1. 191
Turkish Online Journal of Distance Education-TOJDE April 2009 ISSN 1302-6488 Volume: 10 Number: 2 Article 11
RETHINKING THE COMPETENCIES OF INSTRUCTIONAL
DESIGNERS AS INFORMATION ARCHITECTS
Ayse KOK
University of Oxford, Oxford,
UNITED KINGDOM
ABSTRACT
In this paper, the author depicts how the work of the instructional designers can be
re-thought within the framework of information architecture. The paper briefly
provides an overview of the main definitions of the information architect along with
the major information architecture designs by describing the changing landscape in
more detail from the perspective of the Articulation theory. It then moves into a
discussion of the similarities between an information architect and an instructional
designer. The paper concludes that the instructional designers should adopt a
multidisciplinary perspective in order to design effective learning spaces and that
there must be a link between the information architecture and the previously un-
articulated disciplines in order to develop a disciplinary identity of instructional
designers.
Keywords: Architect; articulation theory; instructional designer
INTRODUCTION
Due to the speed with which the Internet is evolving the information landscape is
rapidly changing whereas organizing the content relies no longer on a single model.
As a consequence, the design of online learning spaces requires the instructional
designers to adopt the various skills of information architects (IA) such as organizing
the content semantically, providing navigation systems and creating interaction
designs in addition to the content classification. The objective of this paper is to use
the experience that already exists to find suggestions for practice that might be, to
some extent, generalisable to other contexts, even though generalisability is not the
aim of the evaluation.
DEFINITION OF THE INFORMATION ARCHITECT
The term ―Information Architect‖ (IA) has become ubiquitous nowadays where a few
decades earlier there was rarely a mention of it (Wurman, 2001). As there arouse a
need to transform data into meaningful information, this term was firstly coined by
Wurman. Information architecture is often compared to traditional architecture.
Similar to a traditional architect‘s responsibility for creating blueprints for a building,
an information architect creates blueprints for a website. Content, images, and
downloads, for example, are ―housed‖ within the site according to a logical, planned
structure.
2. 192
According to Wurman (1996), the term ―Information Architect‖ can be defined as
follows:
The individual who organizes the patterns inherent in data and makes the
complex clear
A person who creates the structure or the map of information which allows
others to find their personal paths to knowledge
The emerging 21st century professional occupation addressing the needs
of the age focused upon clarity, human understanding and the science of
the organization of information
Robertson and Hewlett (2007) undertook a study about the work of the IA‘s
perceptions of their own work based on workplace interviews with 26 interviews with
people who call themselves information architects. The study revealed that these
people did a variety of work that was crucial for the design process in their
organizations. None of these IA‘s interviewed in their study associated their work
with site maps, wire frame diagrams (sketches and mockups of common information
layouts) or navigation models (Robertson and Hewlett, 2007).
For them, fluidity, filling the gaps, holding both the process and the product together,
having a sense of ownership for their product were the underlying concepts of their
work. Consequently, the authors define the work of IA‘s as a sociotechnical action
and conclude that their work is shaped by situated and contingent practices of those
involved rather than solely by the technology itself (Robertson and Hewlett, 2007).
As Boersma (2006) states since the creation of information by mankind there was a
need to organize the results. While before the invention of the World Wide Web use
of meta-data (data about data), controlled vocabularies (limited sets of names for
items) and indexes (references to items) were sufficient for the IA to organize the
content, a lot of other professions such as industrial design, graphic design,
interaction design, usability engineering, copywriting, computer science and
communications became involved in the work of the IA‘s after the establishment of
the World Wide Web and the arising complexity (Boersma, 2006). Boersma (2006)
called the latter one as the ―Big Information Architect‖ whose role is similar to the
one of an orchestra conductor who has to conceive a vision in order to move the team
forward.
According to Boersma (2006), there are two types of IA‘s. The deep and shallow IA‘s
task entail organizing large amounts of information, indexing or adding metadata
that defines the data, allowing for searching and finding, and representing the
information in a meaningful way.
The business IA is related to predicting and measuring the cost and impact of the use
of information, with creating an organization that promotes and use information
most efficiently and an organization that knows where it can improve the use of
information (Boersma, 2006). Boersma (2006) further asserts that regardless of their
classification, all IA‘s are in fact user experience professionals having an insight into
how they can create engaging user experiences.
3. 193
Moreover, Warren (2001) puts forward that the primary role of and IA is to fulfill the
tasks related to the analysis and design processes by gathering the ―content-related‖
requirements, translating them into a cohesive ―content model‖, translating these
needs to other less savvy colleagues, converting the existing content into a
repository and finally proving its usability and integrity and educating the end users
about this new content model.
In short, IA is seen as the best resource for architecting the highly complex set of
relationships between audiences, content, authors, sources, publications and other
entities.
In a similar manner, the interlocking of these complex relationships within an
organization has been illustrated by Wiggins (2000) as the ―Leavitt diamond‖.
According to this figure, the structure refers to the objectives, rules and standards
whereas the processes encompass all the activities concerning the transformation of
inputs into planned outputs via use of hardware, software and taxonomies.
According to Gilchrist (2003), since all these four quarters interact with each other,
the IAs should take into consideration the potential contributions from all the sub-
elements within each quarter.
Figure: 1
The Leavitt Diamond (Dillon, 2000)
According to Denn and Maglaughlin (2000), in order to define the term ―information
architecture‖, a distinction should be made between the client for whom the
information architecture is developed and the end users of that architecture as a
various fields ranging from computer science to anthropology contribute to work in
information architecture.
So, drawing from a variety of sources, information architecture seeks to balance the
competing demands from technology, content, and context providers (Denn and
Maglaughlin, 2000).
4. 194
Figure: 2
Possible scope of information architecture (Dillon, 2000)
Similarly, Dillon (2005) defines information architecture as ―the process of designing,
implementing and evaluating information spaces that are humanly and socially
acceptable to the intended stakeholders―. According to Dillon (2005), this field should
be seen as craft rather than engineering since it creates the design elements by
utilizing less formal methodological abstractions. Assuming that information
architecture encompasses both the design and analysis of information spaces, major
tasks of IA‘s include, but are not limited to (Dillon, 2005):
Creating content organization systems: Identifying and classifying the
content types, and establishing labels to provide naming consistency
Creating semantic organizations: Coding a set of data with overlapping
schemes that are required for browsing, searching and learning
Creating navigation systems: Providing points of access to associated
information via the provision of simple Web links, animations or functional
menus
Creating interaction designs: Creating displays for information such as
simple wire frames and adapt them to more specific templates
These dynamic elements of information are also embedded in webblogs (blogs) and
wikis to facilitate communication and collaboration, so the use of the highly
structured units of information will gain more importance as the use of these Web 2.0
tools increases (Dillon, 2005):. Additionally, the semantic web that is based on a
well-defined meaning according to the user-driven tasks may also further make use
of the IAs that will be acted on automatically on behalf of individual users or
organizations (Dillon, 2005).
5. 195
MAJOR INFORMATION ARCHITECTURE DESIGNS
Throughout the literature, there has been often a mention of the following
information architecture designs (Danaher, McKay, Seeley, 2005):
Free-form matrix design with little information structure
Hierarchical design where information is arranged in an organized fashion
Tunnel design where a narrow path with a predefined series of steps has
been defined
Hybrid design made up of various modules with the related information
architecture design
The related descriptions for each of these designs as provided by Danaher, McKay,
Seeley (2005) can be summarized as follows:
Matrix Design
Based on the principles of hypertext and the Web this information architecture design
utilizes the hyperlink capabilities so that users can freely browse through the content
of their interest. Once the links anticipate the user‘s search preferences and prevent
them from getting lost in hypertext, the maximum amount of content can be made
available. This information architecture is mostly suited for small websites that are
designed for highly educated users who are already equipped with the required
navigation skills.
Hierarchical Design
In this information architecture design, there exists a top-down organization of
information where the users can view the small chunks of information in a non-
sequential manner. Due to the fewer links between pages, the desired content can be
found by locating a broad theme and then drilling down into detailed information.
This similarity to a table of contents design and tree-like-file directory structure
prevents users from getting confused. Yet, this design may not be appropriate when
the content that is nested too deeply or when the user‘s mental model of content
grouping doesn‘t refer to the way content is organized on the website.
Tunnel Design
In contrast to the matrix design, tunnel design is based on a step-by-step (page-by-
page) approach. Most of the e-learning courses utilize this design where they include
a series of lessons that present the content, test for comprehension, remedial loops
and other conditional branching.Main challenges in this design arise due to the fact
that when it comes to Web applications and software interfaces the rules of the
hypertext and the Web should be broken to guide the user‘s experience. In order to
cope with these challenges, several recommendations such as including navigation
bars or error messages and the display of extra information in pop-up windows are
taken into consideration in e-learning that prevent the learners from getting
frustrated once they cannot find the required information in an unfamiliar online
environment. So, one of the main challenges with the tunnel design is to encourage
the users to be patient enough since they may not get engaged in their typical
information seeking behavior in the unfamiliar program interface.
6. 196
The tunnel IA design is particularly well-suited to fostering the type of dialog that can
be associated with multi-session programs in which users are assigned tasks to do at
home on their own in between online sessions. Based on the problems the learners
faced during the tests of knowledge or comprehension of key learning points tailored
feedback and recommendations can also be provided.
Hybrid Designs
Hybrid designs are composed of multiple information architecture modules, such as
matrix, tunnel, and hierarchical designs.
Tunnel designs require few navigational controls other than the prior and next
buttons. Yet, changing navigational tools as users move from ancillary pages back to
the sequential tunnel pages can present usability challenges due to the fact that
ancillary
Web pages may have far richer content that requires additional navigational controls.
It should also be noted that whenever necessary, the information architecture of a
Web-based program can be changed from a tunnel to a matrix design so that the
users can freely access any of the available content. For this purpose, carefully
modularized, data-driven websites that display content based on the interaction of
logic scripts (e.g., PHP, ASP, ColdFusion), SQL databases, and cascading stylesheets
are utilized. By capturing and interpreting user data, and then manipulating scripts,
databases, and stylesheets, it is possible to adapt the appearance and behavior of
websites in real time.
Hybrid designs can give users more guidance than the matrix information
architecture designs. Hybrid designs also allow the user to break free from the lock-
step sequence of pages found in a tunnel design. Offering alternative ways of
interacting with content can be refreshing.
It is also important to note that hybrid designs may well reduce attrition by users
who find the tunnel experience to be too constraining. No matter how efficacious a
tunnel-based program is found to be, its effectiveness can be seriously undermined if
users find the experience too unfamiliar, inflexible, and, thus, unpalatable.
Changes in the Information Landscape
One of the underlying theories for viewing the changing information landscape is the
articulation theory.Stuart Hall (1996) argues that ―[t]he so-called ‗unity‘ of a
discourse is really the articulation of different, distinct elements which can be
rearticulated in different ways because they have no necessary ‗belongingness.‘ The
‗unity‘ which matters is a linkage between the articulated discourse and the social
forces with which it can, under certain historical conditions, but need not necessarily,
be connected.‖ From the perspective of the Articulation theory, information
architecture makes links between previously un-articulated disciplines in order to
develop a unity via articulation of separate elements when forming a disciplinary
identity. As the Articulation theory examines the acts of articulation as a means for
organizations to gain power it can also serve as a mechanism for making explicit the
areas of contention between competing discourses.
7. 197
According to the Articulation theory, "[a]n identity might be a subject, a social
practice, an ideological position, a discursive statement, or a social group" (Slack,
Miller, and Doak, 1993). Information architecture can, indeed, be seen as a subject, a
social practice, or a social group, depending on the definition. When technical
communicators change their jobs and professional identities they are engaging in
practices of articulation, disarticulation and rearticulation. So, within the context of
the information architects, their identity is culturally agreed on in ongoing processes
of disarticulation and rearticulation enacted by themselves. In this process of
articulation and definition of information architecture, there is often a debate
between the overlapping areas of the two practices of information architecture and
design. Occupying the same grounds of technical communication, human factors and
visual design, both fields are associated with the management of the overall process
of information production and are often used interchangeably. Yet, there are some
distinctions between the two terms as explained by Wurman (2001):
Different concerns
While the information architecture is primarily about cognition — how people process
information and construe relationships between different pieces of information,
information design is primarily about perception — how people translate what they
see and hear into knowledge. So, while the information architect tries to make the
complex clear and to create meaning and understanding by structuring information in
the digital landscape so that people can fulfill their information needs, the
information designer tries to make an impression with the look of their work.
Different skills
Information architects come from a variety of backgrounds. Information designers,
on the other hand, tend to be oriented toward the visual arts. As a result, the
majority of information designers come from exactly one discipline: graphic design.
Yet, as Eyman (2003) asserts, technical communication and rhetoric should be
acknowledged in both practices.
Different milieus
Information architecture belongs to the realm of the abstract, concerning itself more
with the structures in the mind than the structures on the page or screen.
Information design, however, couldn‘t be more concrete, with considerations such as
color and shape fundamental to the information designer‘s process.
INFORMATION ARCHITECTURE IN EDUCATIONAL SETTINGS
In order to actualize the human potential, learner-centered and constructivist models
are increasingly becoming widespread. As a result, there is paradigm shift from the
traditional way of teaching. Similarly, educational technologies professionals often
emphasize an object-oriented, modular infrastructure and a deep view of multimedia
instructional design. So, the fields of information design, interactivity design and
media design begin to integrate with each other. Lasnik (2003) asserts that the
creation of these student-centered and collaborative online spaces may ultimately
make students manipulate the learning objects and research problems of their
interest while exchanging their ideas as they were in an open-ended marketplace.
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This amalgamation of both the product and the process may foster the problem-
solving capabilities and incidental learning more (Lasnik, 2003). So, rather than
reinforcing the division between content and the learning experiences, the following
cognitive and social constructive assumptions are made by the instructional
designers (Lasnik, 2003):
Real-world knowledge occurs as a result of hands-on experiences within
meaningful contexts.
This knowledge is cross-disciplinary, problem-oriented and multi-
dimensional.
The experience of learning is active, meaning-seeking and intrinsically
motivating.
From these perspectives, we can think of instructional designers as information
architects who integrate the content concerning the active learning process and
structure the context-rich and problem-oriented activities so that critical thinking
skills of learners can further be increased. Besides, in order to overcome the different
learning styles of learners, the instructional designers develop an information
architecture where learner-centric, outcomes-based and problem-oriented pedagogy
is central to their task.
One of these information architectures for online learning has been suggested by
Melia and Pahl (2007). Their layered architecture is made up of a domain model, a
goal and constraint model, a learner model, a course specification, and a validation
model (Melia, Pahl, 2007). The layers of this model can be summarized as follows
(Melia, Pahl, 2007):
Domain Model
This model refers to whether the course is structured in alignment with the domain
being taught. At its simplest level, this is a conceptual graph depicting the
relationships between concepts. Ideally, a domain model should be pedagogically
neutral.
Goal and Constraints Model
This model is used to determine both the course objectives and instructional
constraints such as prerequisite concepts.
Learner Model
This is used to capture the assumed knowledge of the learner as a result of his taking
a particular course. Related assumed information about the learner such as pre-
existing knowledge can also be modeled by using this model.
Course Layer
This is used to formalize the course and demonstrate the conceptual associations
between learning objects.
Validation Model
By utilizing this model, one can easily specify whether the pedagogical principles for
the course are valid or not. Validation concerning both the domain concept and how
the course proceeds can be both ensured.
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It should also be taken into consideration that in order to develop these value-added
tools as information architects, the instructional designers must critically and
continuously think about their methods and strategies.
Apart from the standard instructional design tasks such as the use of technology to
address instructional needs and the formative evaluation, items such as team
building, project management, story scripting, the training of learners in the use of
technology and the development of an administrative policy should also be included
when rethinking the work of instructional designers as IA‘s. So, instructional design
is a complex process requiring extensive interactions among a team of instructional
product designers and developers as well as collaboration when designing and
selecting the learning strategies.
Furthermore, Gibbons (2003) asserted that when instructional designers move
through the following series of phases for approaching their design:
Media-centrism design: Designers construct their designs using the
vocabulary of the medium rather than using the design as a medium for
facilitating learning interactions.
Message-centrism design: In this phase, the emphasis is on media
constructs rather than the demands of the message itself.
Strategy- centrism design: Rules are utilized to govern the delivery of
interaction components.
Model-centrism design: Designers think in terms of system and model
constructs that support problem-solving.
Gibbons (2003) contended that instructional design consists of multiple layers of
decision-making which include model, strategy, control, message, representation,
media-logic and management.
Moreover, as Kenny, Zhang, Schwier and Campbell (2005) stated that in order to
learn how to architecture the online learning environment, a case-based method of
teaching entailing realistic situations rather than problem-solving heuristics may be
appropriate for the designers.
As there is a shift towards learner-centered instruction architecturing effective online
spaces becomes crucial. While doing this, the typical activities of instructional
designers range from determining instructional needs, defining production processes,
advising on pedagogical principles and use of media to conducting research and
planning team meetings. As a result, the instructional designers must possess the
following competencies of the information architects:
Communication skills: Similar to the IA‘s instructional designers must be
equipped with good communication skills for an effective communication
with other team members such as subject matter experts or clients.
Knowledge of information architecture designs: Apart from various
learning theories and instructional design models they should be familiar
with the information architecture models.
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Problem-solving/decision making skills: In order to overcome the
challenges with regard to the roles of IA‘s instructional designers must be
able to step into new roles when necessary.
Technology skills: Instructional designers must be familiar with the related
software tools as well as keep track of new technologies.
CONCLUSION
While instructional designers may make use of the various design models as
explained above they don‘t follow them in a rigid fashion and they also have to fulfill
other tasks regarding project management or communication as it has been stated
throughout the literature. Apart from the instructional design processes and the
instructional designers‘ skills and practices a social-constructivist view of
instructional design should be taken in order to understand the meaning of their
work for the society in general. In other words, rather than focusing on functional
elements, questions such as ―How do instructional designers see their contributions
within the larger context of learning and society?‖ or ―How do they construct their
professional identities?‖ may be useful for understanding the role of the instructional
designers as leaders in the enterprise of learning.
Although the rationale for using any of the information architect designs is largely
theoretical rather than universal in order to deliver effective online learning, the
instructional designer‘s work as an IA should not be undermined. This paper
highlighted that the instructional designers should adopt a multidisciplinary
perspective in order to design effective learning spaces and that there must be a link
between the information architecture and the previously un-articulated disciplines in
order to develop a disciplinary identity of instructional designers.
BIODATA and CONTECT ADDRESSES of AUTHOR
Ayse is a graduate of the University of Oxford. She completed her "MSc in ELearning"
programme in September, 2006. After finishing her MSc degree, Ayse worked as a
short-term consultant in United Nations Systems and Staff College in an e-learning
project. Ayse is also the founder of Camp Rumi Technology Literacy Group that
provides advisory services with regard to digital learning for educational institutions
in her home country Turkey. Ayse presented several papers at various international
conferences and wrote several articles about the use of ICTs in the educational
context one of which has been published by Oxford Symposium Books.
Ayse KOK
Camp Rumi Technology Literacy Group, Istanbul, TURKEY
Email: ayshe.kok@gmail.com
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