Watch full video on youtube to explore more, Click on the link below -
https://youtu.be/rgkS-7iUnzA
Insurance - method of transferring the risk of financial losses from one entity to another in exchange of premium.
Insurer - company selling the insurance
Insured - person/ entity whose risk is covered through insurance
Premium - charge for a certain amount of coverage
Policy - written contract or certificate of insurance
Risk - uncertainty of future or deviation from expected outcome resulting into losses
Peril - cause of a risk and losses, e.g. natural disasters
Hazard - condition that increases the frequency or severity of loss, e.g. open electric wires
Principles of Insurance guides out the norms to be followed for existence of contract between the insurer and insured, in absence of which the insurance contract could be void.
Principle of Indemnity
Principle of Insurable Interest
Principle of Utmost good faith
Principle of Contribution
Principle of Subrogation
Principle of Average
Principle of Proximate cause
Principle of Indemnity – It states that the insurer will compensate only the loss amount and not provide any sort of profit. It ensures to provide guaranteed coverage that would be enough to put the insured back to the financial position prior to loss.
Principle of Insurable Interest – It states that the insured must hold significant interest in the subject matter of insurance i.e. should be the owner. It should be evidenced that the insured is interested in preservation of thing, life or health insured and would suffer loss in case of damage.
Principle of Utmost good faith – According to this principle, both the parties to the insurance contract must disclose all fact material to the risk, voluntarily to each other.
Principle of Contribution – This principle is implemented when multiple insurance policies are covering the same property then in case of loss, coverage is provided proportionally by all insurance companies.
5. Principle of Average – This principle is applicable in case of under-insurance where the payout against a claim will be in same proportion as the value of under-insurance. Also, known as proportionate settlement.
6. Principle of Subrogation - As per this principle after the insured is compensated for the loss due to damage to property insured , then the right of ownership of
such property passes on to the insurer.
7. Principle of Proximate cause – In a series of event where loss has incurred due to more than one cause in succession, the proximate/nearest cause is identified and if that cause is insured against insurance co. is bound to pay and vice-versa.
Types of Insurance
Life Insurance
General Insurance - Fire Insurance, Motor Insurance, Health Insurance, Marine Insurance.
Thank you for Watching
Subscribe to DevTech Finance
Watch full video on youtube to explore more, Click on the link below -
https://youtu.be/rgkS-7iUnzA
Insurance - method of transferring the risk of financial losses from one entity to another in exchange of premium.
Insurer - company selling the insurance
Insured - person/ entity whose risk is covered through insurance
Premium - charge for a certain amount of coverage
Policy - written contract or certificate of insurance
Risk - uncertainty of future or deviation from expected outcome resulting into losses
Peril - cause of a risk and losses, e.g. natural disasters
Hazard - condition that increases the frequency or severity of loss, e.g. open electric wires
Principles of Insurance guides out the norms to be followed for existence of contract between the insurer and insured, in absence of which the insurance contract could be void.
Principle of Indemnity
Principle of Insurable Interest
Principle of Utmost good faith
Principle of Contribution
Principle of Subrogation
Principle of Average
Principle of Proximate cause
Principle of Indemnity – It states that the insurer will compensate only the loss amount and not provide any sort of profit. It ensures to provide guaranteed coverage that would be enough to put the insured back to the financial position prior to loss.
Principle of Insurable Interest – It states that the insured must hold significant interest in the subject matter of insurance i.e. should be the owner. It should be evidenced that the insured is interested in preservation of thing, life or health insured and would suffer loss in case of damage.
Principle of Utmost good faith – According to this principle, both the parties to the insurance contract must disclose all fact material to the risk, voluntarily to each other.
Principle of Contribution – This principle is implemented when multiple insurance policies are covering the same property then in case of loss, coverage is provided proportionally by all insurance companies.
5. Principle of Average – This principle is applicable in case of under-insurance where the payout against a claim will be in same proportion as the value of under-insurance. Also, known as proportionate settlement.
6. Principle of Subrogation - As per this principle after the insured is compensated for the loss due to damage to property insured , then the right of ownership of
such property passes on to the insurer.
7. Principle of Proximate cause – In a series of event where loss has incurred due to more than one cause in succession, the proximate/nearest cause is identified and if that cause is insured against insurance co. is bound to pay and vice-versa.
Types of Insurance
Life Insurance
General Insurance - Fire Insurance, Motor Insurance, Health Insurance, Marine Insurance.
Thank you for Watching
Subscribe to DevTech Finance
It is a power point presentation for fire insurance. It is mostly applicable for Iran's insurance industry but it also covers fire insurance for worldwide purposes.
Tactile sensors can be used to sense a diverse range of stimulus ranging from detecting the presence or absence of a grasped object to a complete tactile image. A tactile sensor consists of an array of touch sensitive sites, the sites may be capable of measuring more than one property. The contact forces measured
by a sensor are able to convey a large amount of information about the state of a grip. Texture, slip, impact and other contact conditions generate force and position signatures, that can be used to identify the state of a manipulation. This information can be determined by examination of the frequency domain, and is fully discussed in the literature.
BrailleTeach interactive presentation.
people with visual impairments start to learn braille.
Our device provides a simple yet powerful solution for learning the Braille alphabet, numbers, and symbols in 3 months, making the 6-dot code accessible to more people than ever before. It has been designed to fit the hands of individuals of all ages and backgrounds, further demonstrating the diversity of its benefits.
Braille Teach is interactive device with multi-lingual audio feedback and built-in games helping learn Braille alphabet (for Blinds and Visually Impaired People) within 3 months.
Martın 18-i İT Next Step Akademiyasında çıxışımın təqdimatı. Təqdimatda düzgün təqdimat hazırlığı bacarığı haqda danışılır. Slaydların sayı, başlıqlar və kontent.
This presentation teach how to make right presentation and how to do a right pitch.
It is a power point presentation for fire insurance. It is mostly applicable for Iran's insurance industry but it also covers fire insurance for worldwide purposes.
Tactile sensors can be used to sense a diverse range of stimulus ranging from detecting the presence or absence of a grasped object to a complete tactile image. A tactile sensor consists of an array of touch sensitive sites, the sites may be capable of measuring more than one property. The contact forces measured
by a sensor are able to convey a large amount of information about the state of a grip. Texture, slip, impact and other contact conditions generate force and position signatures, that can be used to identify the state of a manipulation. This information can be determined by examination of the frequency domain, and is fully discussed in the literature.
BrailleTeach interactive presentation.
people with visual impairments start to learn braille.
Our device provides a simple yet powerful solution for learning the Braille alphabet, numbers, and symbols in 3 months, making the 6-dot code accessible to more people than ever before. It has been designed to fit the hands of individuals of all ages and backgrounds, further demonstrating the diversity of its benefits.
Braille Teach is interactive device with multi-lingual audio feedback and built-in games helping learn Braille alphabet (for Blinds and Visually Impaired People) within 3 months.
Martın 18-i İT Next Step Akademiyasında çıxışımın təqdimatı. Təqdimatda düzgün təqdimat hazırlığı bacarığı haqda danışılır. Slaydların sayı, başlıqlar və kontent.
This presentation teach how to make right presentation and how to do a right pitch.
This presentation is only for investors. Inside is deck and information about BethClip project and data about it's grow. Also there information about team members, success, wins and awards information.
Also all frsh information can be found on our Angel List profile: http://angel.co/BethClip
2. MIKROKONTROLLERLƏR NƏDIR?
• İnteqral sxem daxilində yerləşən kiçik və avtonom kompüter;
• Çox vaxt periferik qurğulardan ibarət olur;
• Müxtəlif paketlər halında mövcud olur;
• Müxtəlif ölçü və gücdə növlər mövcuddur;
3.
4. ƏTRAF MÜHITLƏ ƏLAQƏ
• Robotlar və qurğular ətraf mühitlə əlaqəyə keçmək, baş verənləri hiss etmək,
maneə və hədəfləri görmək üçün müxtəlif sensorlardan istifadə edirlər;
• Mikrokontrollerər bu əlaqənin baş verməsində iştirak edir;
• Minlərlə müxtəlif təyinatlı sensorlar mövcuddur;
8. ARDUINO
• ATMega328 üzərində mühəndislik
platası;
• Gərginlik Tənzimləyici;
• Proqramlayıcı (Proqramator);
• USB Portı;
• Cəmi $10 dəyərində!
9. C DILINDƏ PROQRAMLAŞDIRMA
void setup() {
// Setup stuff to only run once at the beginning
}
void loop() {
// This function gets called indefinitely
}
10. ƏLAVƏLƏR
• ADC - Analoqn Rəqəmsala Çevirici (Analog-to-Digital Converter);
• TMRx – Zman və Say sayğacları (Counters/Timers);
• PWM – Pulse Width Modulation (CPP/PWM);
• Serial Portlar (COM/UART);
• Və daha çox digər imkanlar...
11. RƏQƏMSAL I/O (YAZMA/OXUMA)
• Yalnız YÜKSƏK (HIGH) və ALÇAQ (LOW) qiymətlər (1/0);
• Hər bir «pin»in giriş və ya çıxış rejimində işləyə bilməsi tənzim oluna bilir:
• pinMode (pinNumber, pinState)
• pinMode (13, İNPUT);
• pinMode (13, OUTPUT);
• Yazma: digitalWrite (pinNumber, HIGH/LOW);
• Oxuma: Int val = digitalRead (pinNumber);
12. ARDUINO KODU ÜZƏRINDƏ NÜMUNƏ
int ledPin = 13;
void setup() {
// Rəqəmsal pin-i çıxış kimi tənzimlə:
pinMode(ledPin, OUTPUT);
} void loop() {
// Pin-ə yüksək (HİGH) qiymət ver (1)
digitalWrite(ledPin, HIGH);
}
13. SERIAL İNTERFEYS (UART)
• Digər Mikrokontrollerlər və ya kompyüterlər ilə əlaqyəyə gimək üçün;
• Asinxron kommunikasiya;
• Aruinonun mövcud kitabxanaları bu işi asanlaşdırmağa köməklik edir:
• Serial.begin(baudRate)
• Serial.println(”Göndəriləcək mətn”)
• int bytesWaiting = Serial.Availible()
• Char incomingData = Serial.read()
14. ARDUINO KODU ÜZƏRINDƏ NÜMUNƏ
void setup() {
Serial.begin(9600);
} void loop() {
Serial.println(”Mətn daxil et”);
while(Serial.availible() < 1) {
char input = Serial.read();
}
}
15. ANALOQ SIQNALIN RƏQƏMSALA ÇEVRILMƏSI (ADC)
• Elektrik cərəyanını Analoq siqnal
halında hər hansı bir pindən qəbul
etmək;
• Rəqəmsal halınını proqrama
qaytarmaq;
• Bitlərin qiymətindən aşlı olaraq
dəqiqlik dəyişir.
16. İŞIQ SENSORLARI
• Fotorezistorlar və Fotodiodlar;
• İstifadəsi çox sadədir;
• Müqaviməti işıqlanmadan aşlı olaraq dəyişir;
• Sensordakı cərəyanı ADC ilə çevirərək ölçmək olar;
17. ARDUINO KODU ÜZƏRINDƏ NÜMUNƏ
int sensorPin = 0;
void setup() {
Serial.begin(9600); // Serial girişi aç
} void loop() {
// sensorun göstəricisini oxu:
sensorValue = analogRead(sensorPin);
// Sensorun göstəricisini əks etdir
Serial.println(sensorValue);
}
18. PWM MODULLARI (CCP)
• Çıxış pin-lərində PWM siqnallarının yaradılması;
• Giriş pin-lərində PWM siqnallarının ölçülməsi;
• CCP = Capture/Compare
• Bəs PWM dəqiq olaraq nədir?
19. PULSE WIDTH MODULATION (PWM)
• Analoq qiymətləri bir rəqəmsal giriş/çıxış pini üzərindən ötürür;
• PWM siqnalı 2 hissədən ibarətdir:
• Dövr (Period): Siqnalın təkrarlanma dövrü (intervalı);
• Pulsun Eni (Pulse Width): Siqnalın 0 (LOW) olmayana qədər neçə müddət 1 (HIGH)
olması;
• İş sikli: siqnalın 1 (HIGH) olması müddətinin %-i, və ya Puls/Dövr;