This document discusses different anti-aliasing techniques used in computer graphics to smooth jagged edges. It describes pixel, aliased and anti-aliased images. The main anti-aliasing techniques discussed are supersampling, area sampling, multi-sampling anti-aliasing (MSAA) and fast-approximate anti-aliasing (FXAA). Supersampling takes color samples inside each pixel to calculate an average color, while area sampling computes pixel color based on object overlap with the pixel area. MSAA balances quality and performance using color manipulation, and FXAA applies blurring to obscure jagged edges without large computing power requirements.