What is Animation?
•• Animation is the process of creating moving
images.
• • It involves displaying a sequence of frames
rapidly to create motion.
• • Used in films, games, advertisements, and
digital media.
3.
History of Animation
•• Early 1900s: Silent animated films (e.g.,
Gertie the Dinosaur, 1914).
• • 1930s: Walt Disney introduced synchronized
sound (Steamboat Willie, 1928).
• • 1990s-Present: Computer-generated
animation and 3D revolutionized the industry.
4.
Types of Animation
•• Traditional Animation: Hand-drawn frames
played in sequence.
• • 2D Animation: Digital hand-drawn or vector-
based animation.
• • 3D Animation: Computer-generated imagery
(CGI).
• • Stop Motion: Frame-by-frame capture of
physical objects.
• • Motion Graphics: Animated text and graphic
elements.
5.
2D vs. 3DAnimation
• • 2D Animation: Uses flat drawings and vector
graphics.
• - Examples: Cartoons, anime, explainer
videos.
• • 3D Animation: Uses 3D models and virtual
environments.
• - Examples: Pixar movies, video games, CGI
effects.
6.
Uses of Animation
•• Film & Television: Animated movies and
series.
• • Video Games: Character animation and
cutscenes.
• • Advertising: Engaging animated
commercials.
• • Education: Interactive learning and training
videos.
• • Social Media: Short animated clips for
engagement.
7.
The Animation Process
•• Pre-production: Storyboarding, scriptwriting,
character design.
• • Production: Animation, voice acting, and
rendering.
• • Post-production: Editing, sound design, and
final rendering.
8.
Popular Animation Tools
•• Adobe Animate: 2D vector-based animation.
• • Toon Boom Harmony: Professional 2D
animation software.
• • Blender: Open-source 3D animation tool.
• • Autodesk Maya: Industry-standard 3D
animation tool.
• • After Effects: Motion graphics and
compositing.
9.
The Future ofAnimation
• • AI-powered animation tools.
• • Virtual and augmented reality applications.
• • Real-time rendering advancements.
• • Increased use in social media and education.
10.
Conclusion
• • Animationis an evolving and powerful
storytelling tool.
• • It has diverse applications across industries.
• • The future of animation is driven by
technology and creativity.