The document discusses UTMB's use of the virtual world Second Life for educational purposes. It introduces the UTMB Second Life Steering Committee and provides an overview of Second Life, including how to access it. It then describes UTMB's virtual campus in Second Life and provides examples of educational uses like simulations, meetings, and role playing. Requirements for using Second Life and tips for developing educational modules are also outlined. The overall purpose is to promote Second Life as a tool for interactive, experiential learning at UTMB.