1. Go HTML5 or Die:
Stop Praying For Flappy Hits
– Join The Gold Rush!
Alexander Krug, Founder & CEO
SOFTGAMES Mobile Entertainment Services GmbH
www.softgames.com
2. WHO?
- Serial games entrepreneur
- 10+ years in mobile gaming
- Big supporter of HTML5 since 2010
3. ABOUT SOFTGAMES
Biggest HTML5 Games Platform with 10m+ MAU
- We offer Portals:
We monetize & engage your users with 200+ free,
cross platform games!
- We offer Developers:
We sponsor & distribute your games globally!
17. BUSINESS MODELS: Developers
- Selling (non) excl. licenses to publishers
• ~$ 500 - $ 5000
- Rev Share with Distributor
• 50/50
- Own Distribution + Ingame Ads
• ~$ 2.50 eCPM
18. STARTING GUIDE: DEVELOPERS
1. Market Research: Content is KING!
- Check popular gaming portals like softgames.com
- Find a niche! It’s a young market!
- Keep an eye on the quality!
19. STARTING GUIDE: DEVELOPERS
2. Choose a Game Engine
- Pick a ready engine instead of building your own one!
And many many more…
20. STARTING GUIDE: DEVELOPERS
3. Get in touch with sponsors early
- Publishers are always looking for great content!
- Contact us at html5@softgames.de
21. I’M NOT A DEVELOPER!
HOW TO JOIN THE GOLD RUSH?
26. BUSINESS MODELS: Portals
- Advertisement on the portal
• ~$ 3.50 eCPM (Google Adsense)
- All you can eat – Model
• Weekly / Monthly subscription
Editor's Notes
Insights on HTML5 mobile games ecosystem
how is the casual gaming landscape structured today?
One the one hand we do have still lots of casual gamers accessing their favorite games on PC
On the other hand, more and more gamers are shifting to smartphone and tablets
Let‘s have a look to flash…
Flash is the dominant platform for casual gaming is dying
Major device shipments declining since years
E.g. PC shipments declined at 11% globally 2013
Smartphones & Tablets continue to grow!
- Flash target audience is moving from desktop to smartphones and tablets. They desire to play their favorite games also on these devices.
But: flash is not supported!
Mochi Media – THE instance for flash gaming - shut down end of march
Why? Because they of „No Meaningful Position Beyond Flash”
Who of u is dreaming to develop the next Flappy Bird?
Sorry to tell you, but more than 1M apps dreaming about the same!
App Stores are overcrowded & highly competitive!
Even if u have a better idea and bigger Team and higher budget… Flappy Bird was just LUCK!
- Reality is: You need ~50.000 daily downloads to reach the top 25 free games (USA, iPhone)
- over 99% of all apps never get discovered
All you need is … Marketing?!
As the gap between the cost and spending of a user widens, having a well-thought out marketing strategy is key.
So u need a clear marketing strategy and big budgets
Source: SuperData Research
Reality:
Instead of hoping for the next big hit, join the gold rush!
Low competition
Casual Games are dominating
Production times are lower
Profits are higher
7000 app developer, feb 2014
The game engine u finally picks depends on the genre u r planing to build
Each engine has its pros/cons
E.g. Construct 2 great for physic games, but new, better ones are upcoming
We do QA on real devices
We have published over 200 titles
We give advices
Dedicated team will be happy to hear from you soon.
No budget? Want start your own mobile games portal?
Visit our self service portal: publishers.softgames.de
Get instant access to 200+ free games
NO set up fees – our service is completely FREE of charge
• Engage your users with over 200+ high quality cross-platform games
• Games run on Smartphones, Tablets and Desktop
• Access 5-7 new HTML5 games weekly
• Monetize with your own ads outside of the games
Set up your own portal: Free word press themes available