This document discusses the key concepts of object-oriented programming including abstraction, encapsulation, classes and objects. It defines abstraction as focusing on the essential characteristics of an object and hiding unnecessary details. Encapsulation hides the internal representation of an object within its class. A class defines both the data and behaviors of an object through its public interface and private implementation. Objects are instantiations of classes that come to life through constructors and die through destructors while maintaining data integrity.