This presentation introduces surface computers. Surface computers use cameras and projectors instead of keyboards and mice to allow for direct interaction. Users can touch and move objects on the large multi-touch display screen. Applications include using surface computers in hotels, restaurants, and casinos to browse menus, plan activities, view maps and play games. Some advantages are direct interaction without peripherals and multiple simultaneous users. However, surface computers also have disadvantages like high costs and need for dim lighting.
The way we use computers today will soon change. The technology of the future will allow us to interact with the computer on a whole different level from what we are used to. The tools we use to communicate with the computer - such as the mouse and the keyboard, will slowly disappear and be replaced with tools more comfortable and more natural for the human being to use. That future is already here. The increase rate of how touch screen hardware and applications are used is growing rapidly and will break new grounds in years to come. This new technology requires new ways of detecting inputs from the user-inputs which will be made out of on-screen gestures rather than by the pressing of buttons or rolling mouse wheels.
The name Surface comes from "surface computing”. Surface computing uses a blend of wireless protocols, special machine-readable tags and shape recognition to seamlessly merge the real and the virtual world. Multi-touch technology is an advanced human-computer interaction technique that recognizes multiple touch points and also includes the hardware devices that implement it.
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The way we use computers today will soon change. The technology of the future will allow us to interact with the computer on a whole different level from what we are used to. The tools we use to communicate with the computer - such as the mouse and the keyboard, will slowly disappear and be replaced with tools more comfortable and more natural for the human being to use. That future is already here. The increase rate of how touch screen hardware and applications are used is growing rapidly and will break new grounds in years to come. This new technology requires new ways of detecting inputs from the user-inputs which will be made out of on-screen gestures rather than by the pressing of buttons or rolling mouse wheels.
The name Surface comes from "surface computing”. Surface computing uses a blend of wireless protocols, special machine-readable tags and shape recognition to seamlessly merge the real and the virtual world. Multi-touch technology is an advanced human-computer interaction technique that recognizes multiple touch points and also includes the hardware devices that implement it.
You can download this file from here
https://adf.ly/Porg1
Surface computing is the use of a specialized computer GUI in which traditional GUI elements are replaced by intuitive, everyday objects. Instead of a keyboard and mouse, the user interacts directly with a touch-sensitive screen. It has been said that this more closely replicates the familiar hands-on experience of everyday object manipulation.
Early work in this area was done at the University of Toronto, Alias Research, and MIT.Surface work has included customized solutions from vendors such as LM3LABS or GestureTek, Applied Minds for Northrop Grumman.Major computer vendor platforms are in various stages of release: the iTable by PQLabs, Linux MPX,the Ideum MT-50, interactive bar by spinTOUCH, and Microsoft PixelSense (formerly known as Microsoft Surface).
The name Surface comes from Surface Computing, and Microsoft envisions the coffee-table machine as the first of many such devices. Surface computing uses a blend of wireless protocols, special machine-readable tags and shape recognition to seamlessly merge the real and the virtual world — an idea the Milan team refers to as "blended reality." The table can be built with a variety of wireless transceivers, including Bluetooth, Wi-Fi and (eventually) radio frequency identification (RFID) and is designed to sync instantly with any device that touches its surface.
It supports multiple touch points – Microsoft says "dozens and dozens" -- as well as multiple users simultaneously, so more than one person could be using it at once, or one person could be doing multiple tasks.
The term "surface" describes how it's used. There is no keyboard or mouse. All interactions with the computer are done via touching the surface of the computer's screen with hands or brushes, or via wireless interaction with devices such as smartphones, digital cameras or Microsoft's Zune music player. Because of the cameras, the device can also recognize physical objects; for instance credit cards or hotel "Loyalty" cards.
For instance, a user could set a digital camera down on the tabletop and wirelessly transfer pictures into folders on Surface's hard drive. Or setting a music player down would let a user drag songs from his or her home music collection directly into the player, or between two players, using a finger – or transfer mapping information for the location of a restaurant where you just made reservations through a Surface tabletop over to a smartphone just before you walk out the door.
Surface computing is the use of a specialized computer GUI in which traditional GUI elements are replaced by intuitive, everyday objects. Instead of a keyboard and mouse, the user interacts directly with a touch-sensitive screen. It has been said that this more closely replicates the familiar hands-on experience of everyday object manipulation.
Early work in this area was done at the University of Toronto, Alias Research, and MIT.Surface work has included customized solutions from vendors such as LM3LABS or GestureTek, Applied Minds for Northrop Grumman.Major computer vendor platforms are in various stages of release: the iTable by PQLabs, Linux MPX,the Ideum MT-50, interactive bar by spinTOUCH, and Microsoft PixelSense (formerly known as Microsoft Surface).
The name Surface comes from Surface Computing, and Microsoft envisions the coffee-table machine as the first of many such devices. Surface computing uses a blend of wireless protocols, special machine-readable tags and shape recognition to seamlessly merge the real and the virtual world — an idea the Milan team refers to as "blended reality." The table can be built with a variety of wireless transceivers, including Bluetooth, Wi-Fi and (eventually) radio frequency identification (RFID) and is designed to sync instantly with any device that touches its surface.
It supports multiple touch points – Microsoft says "dozens and dozens" -- as well as multiple users simultaneously, so more than one person could be using it at once, or one person could be doing multiple tasks.
The term "surface" describes how it's used. There is no keyboard or mouse. All interactions with the computer are done via touching the surface of the computer's screen with hands or brushes, or via wireless interaction with devices such as smartphones, digital cameras or Microsoft's Zune music player. Because of the cameras, the device can also recognize physical objects; for instance credit cards or hotel "Loyalty" cards.
For instance, a user could set a digital camera down on the tabletop and wirelessly transfer pictures into folders on Surface's hard drive. Or setting a music player down would let a user drag songs from his or her home music collection directly into the player, or between two players, using a finger – or transfer mapping information for the location of a restaurant where you just made reservations through a Surface tabletop over to a smartphone just before you walk out the door.
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Microsoft Surface represents a fundamental change in the way we interact with digital content. With Surface, we can actually grab data with our hands, and move information between objects with natural gestures and touch. All without using a mouse or a keyboard.”Surface takes existing technology and presents it in a new way. It isn\'t simply a touch screen, but more of a touch-grab-move-slide-resize-and-place-objects-on-top-of-screen, and this opens up new possibilities that weren\'t there before.
Microsoft Surface represents a fundamental change in the way we interact with digital content. With Surface, we can actually grab data with our hands, and move information between objects with natural gestures and touch. All without using a mouse or a keyboard.”
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2. Objectives:
To study what is surface computer?
To study working & process of surface
computer.
To study applications of surface computer.
To study advantages & disadvantages of surface
computer
3. What is surface computer?
Surface computing is the term for the use of a
specialized computer in which traditional GUI
elements are replaced by everyday objects.
The Surface is a horizontal display on a table-like
form.
Instead of a keyboard and mouse, the user interacts
directly with a touch-sensitive screen.
30-inch diagonal display in table like form factor.
That’s easy for an individuals or multiple people
interact with just like in the real world.
Available in retail stores, restaurants, hotels,
casinos..
4. History of surface computer
2001: The product idea for Surface was initially
conceptualized by Steven Bathiche .
2003:1st prototype (t1 ) was produced to bill gets for
appruval
2004: Microsoft built more than 85 early prototypes for
Surface.
2005: The final hardware design was completed.
2007: Interactive table top device was designed than
seamlessly bring both the physical and virtual words
into one.
7. Direct Interaction :
User can “grab ” the digital information with their
hands, interacting with a content by touch and gesture.
Without the use of mouse & keyboard.
8. Multiuser:
Surface has 360 degree user interface & 30 inch
reflective surface so people can orient themselves on
different sides of the surface to interact with an
application simultaneously.
9. Multi-touch
Multi-touch contact refers to the ability to have
multiple contact points with an interface, unlike with a
mouse, where there is only one cursor.
10. Object recognition
Object recognition refers to the device's ability to
recognize the presence and orientation of tagged objects
placed on top of it.
13. Screen: It has a 360-degree user interface, a 30-inch
reflective surface with a XGA DLP projector underneath the
surface which projects an image onto its underside
Cameras: Microsoft Surface uses cameras and image
recognition in the infrared spectrum to recognize different types
of objects such as fingers, tagged items and shapes.
System Unit: to perform an operations
Infrared: 850-nanometer-wavelength LED light source
aimed at the surface. When an object touches the tabletop, the
light is reflected to multiple infrared cameras with a net
resolution of 1024 x 768, allowing it to sense, and react to items
touching the tabletop.
Projector: An projector is used for displaying video,
images or computer data on a surface.
14. Working
Uses cameras to sense object,
touch and hand gesture
Displayed output using rear Projection
User input is then Processed
15. Applications:
Partner companies use the Surface in their hotels,
restaurants, and retail stores.
Hotel lobbies, such as Sheraton Hotels, to choose
meals at restaurants, plan vacations and spots to
visit from the hotel room.
Starwood Hotels plan to allow users to drop a
credit card on the table to pay for music, books,
and other amenities offered at the resort.
In casinos users can do a range of things, such as
watch videos, view maps, order drinks, play
games, and chat with people between Surface
tables.
16. Advantages:
We can direct interact with the computer without
using mouse and keyboard.
Multiple user can interact at a same time.
Any physical object can be directly recognized.
Microsoft Surface responds to many points of
contact simultaneously
Designing made easier Time saving by
eliminating many processes.
Wireless communication between two object is
possible.
New and improved learning experience.
17. Disadvantages:
Not portable and Very expensive
Dim lighting required to avoid washing out of screen.
Barcode Required for an objects.
This is insecure system.
18. Conclusion:
Surface computer is advanced computer having large
touch screen.
Users can interact with the machine by touching or
dragging their fingertips and objects such as
paintbrushes across the screen.
We can use surface computer in different hotels,
Restaurants, casinos.