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CONTENTS
What is Microsoft surface?
History
What is surface computing?
Features of surface
computing
Structure and working
Specifications
Pros and cons
Future innovations
Conclusion
What is Microsoft surface?
Revolutionary multitouch computer
with different look & feel.
It is a surface with a computing
platform that responds to natural
hand gestures and real world
objects.
Turns an ordinary tabletop into a
vibrant, interactive surface.
Provides effortless interaction with
digital content through natural
gestures, touch and physical objects.
Surface is a 30-inch display in a
table-like form factor that’s easy for
individuals to interact just like in the
real world.
What is microsoft surface? (contd)
Microsoft Surface represents a fundamental change
in the way we interact with digital content.
This uses a multi touch screen as user interface.
System composed of a horizontal touchscreen under
a coffee table-like surface, with cameras mounted
below to detect user interaction activities.
Surface can simultaneously recognize dozens and
dozens of movements such as touch, gestures and
actual unique objects that have identification tags
similar to bar codes.
Surface computing-the technology behind.
Surface that comes to life for exploring, learning,
sharing, creating, buying and much more.
HISTORY
2001: Microsoft researchers
Steve Bathiche and Andy Wilson
developed idea of interactive
table that could understand the
manipulation of physical pieces.
2003: 1st prototype model named
T1which is based on an IKEA
table was born. Team saw the
value of the surface computer
beyond simply gaming and began
to favor those applications that
took advantage of the unique
ability of Surface to recognize
physical objects placed on the
table.
HISTORY(contd)
2005 :Attention turned
to its form factor- Tub
proto type was
designed.
2007:Final structure
finalised,interactive
tabletop device was
built that seamlessly
brings both the physical
and virtual worlds into
one.
What is surface computing?
Major advancement that moves beyond the
traditional user interface to a more natural way of
interacting with information.
It is a natural user interface that allows people to
interact with digital content the same way they have
interacted with everyday items such as photos,
paintbrushes and music their entire life: with their
hands, with gestures and by putting real-world
objects on the surface.
Surface computing opens up a whole new category
of products for users to interact with.
FEATURES OF SURFACE
COMPUTING
Direct interaction : Users
can actually “grab” digital
information with their
hands and interact with
content by touch and
gesture, without the use of
a mouse or keyboard.
Multi-touch contact :
Surface computing
recognizes many points of
contact simultaneously, not
just from one finger, as
with a typical touch screen,
but up to dozens and
dozens of items at once.
FEATURES(contd)
Multi-user experience :
The horizontal form factor
makes it easy for several
people to gather around
surface computers
together, providing a
collaborative, face-to-face
computing experience.
Object recognition : Users
can place physical objects
on the surface to trigger
different types of digital
responses, including the
transfer of digital content.
STRUCTURE
(1) Screen: A diffuser turns the Surface's acrylic
tabletop into a large horizontal "multitouch" screen,
capable of processing multiple inputs from multiple
users. The Surface can also recognize objects by
their shapes or by reading coded "domino" tags.
(2) Infrared: Surface's "machine vision" operates in the
near-infrared spectrum, using an 850-nanometer-
wavelength LED light source aimed at the screen.
When objects touch the tabletop, the light reflects
back and is picked up by multiple infrared cameras
with a net resolution of 1280 x 960.
(3) CPU: Surface uses many of the same components
found in everyday desktop computers — a Core 2
Duo processor, 2GB of RAM and a 256MB graphics
card. Wireless communication with devices on the
surface is handled using WiFi and Bluetooth
antennas (future versions may incorporate RFID or
Near Field Communications). The underlying
operating system is a modified version of Microsoft
Vista.
(4) Projector: Microsoft's Surface uses the same DLP
light engine found in many rear projection HDTVs.
The footprint of the visible light screen, at 1024 x 768
pixels, is actually smaller than the invisible
overlapping infrared projection to allow for better
recognition at the edges of the screen.
WORKING
Microsoft Surface uses cameras to sense objects,
hand gestures and touch. This user input is then
processed and displayed using rear projection.
Microsoft Surface uses this rear projection system
which displays an image onto the underside of thin
diffuser.
Image processing system processes the camera
images to detect fingers, custom tags and other
objects such as paint brushes when touching the
display.
The objects recognized with this system are reported
to applications running in the computer so that they
can react to object shapes, 2D tags, movement and
touch.
SPECIFICATIONS
DISPLAY
Type: 30-inch XGA DLP®
projector.
Graphics card with 256 MB
of memory.
Maximum resolution: 1024
x 768
Maximum pressure on the
display: 50 pounds/square
inch/3.5 kg per cm.
INPUT
Camera-based vision
system with LED
infrared direct
illumination.
Bluetooth® keyboard
and mouse (available to
administrators).
SPECIFICATIONS
COMPUTING SYSYTEM
2.13-GHz Intel® Core
TM 2 Duo processor
Memory: 2 GB dual-
channel DDR2
AUDIO
Output type: Stereo flat
panel built-in speakers
Output compliant
standards: Stereo
Input: None
I/O CONNECTIONS
2 headphone jacks
6 USB 2.0 ports
Ethernet port (Gigabit
Ethernet card
[10/100/1000])
External monitor port
Bays for routing cables
On/Standby power
button
PROS
Large surface area to view different windows and
applications.
Data Manipulation - Selecting, moving, rotating and
resizing (manipulating objects on the screen is similar
to manipulating them in the manual world).
Quick and easy to use.
More Than One User –Several people can orient
themselves on different sides of the surface to
interact with an application simultaneously (Max 52
points of touch).
Object Recognition - Increased functionality aiding
user in speed and ease of use
Time saving by eliminating many processes.
CONS
Not portable and very expensive.
Privacy - Open for many to view.
Screen Visibility - Glare, finger prints/dirt and human
interaction obscuring interface.
Poor Accuracy - Fat fingers are not as accurate as a
mouse or stylus.
Fatigue - Reaching across the table often can cause
the arms to ache.
Objects needs to be tagged (domino tags or RFIDs).
FUTURE INNOVATIONS
Surface will continue to be sold to and used by
restaurants, retail, leisure and public entertainment
venues.
Computer scientists hope to incorporate this kind of
technology in peoples’ daily lives… Future goals are to
surround people with intelligent surfaces (look up recipes
on your kitchen counter or table, control TV with coffee
table, etc.
Eventually every household may have one in place of
their everyday coffee table.
CONCLUSION
Microsoft Surface is the future of computers.
Fundamentally changes the way we interact with
technology.
Surface takes existing technology and presents it in a
new way. It isn't simply a touch screen, but more of a
touch-grab-move-slide-resize-and-place-objects-on-
top-of-screen, and this opens up new possibilities
that weren't there before.
microsoft-surface-ppt From EnggRoom.ppt

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microsoft-surface-ppt From EnggRoom.ppt

  • 1.
  • 2. CONTENTS What is Microsoft surface? History What is surface computing? Features of surface computing Structure and working Specifications Pros and cons Future innovations Conclusion
  • 3. What is Microsoft surface? Revolutionary multitouch computer with different look & feel. It is a surface with a computing platform that responds to natural hand gestures and real world objects. Turns an ordinary tabletop into a vibrant, interactive surface. Provides effortless interaction with digital content through natural gestures, touch and physical objects. Surface is a 30-inch display in a table-like form factor that’s easy for individuals to interact just like in the real world.
  • 4. What is microsoft surface? (contd) Microsoft Surface represents a fundamental change in the way we interact with digital content. This uses a multi touch screen as user interface. System composed of a horizontal touchscreen under a coffee table-like surface, with cameras mounted below to detect user interaction activities. Surface can simultaneously recognize dozens and dozens of movements such as touch, gestures and actual unique objects that have identification tags similar to bar codes. Surface computing-the technology behind. Surface that comes to life for exploring, learning, sharing, creating, buying and much more.
  • 5. HISTORY 2001: Microsoft researchers Steve Bathiche and Andy Wilson developed idea of interactive table that could understand the manipulation of physical pieces. 2003: 1st prototype model named T1which is based on an IKEA table was born. Team saw the value of the surface computer beyond simply gaming and began to favor those applications that took advantage of the unique ability of Surface to recognize physical objects placed on the table.
  • 6. HISTORY(contd) 2005 :Attention turned to its form factor- Tub proto type was designed. 2007:Final structure finalised,interactive tabletop device was built that seamlessly brings both the physical and virtual worlds into one.
  • 7. What is surface computing? Major advancement that moves beyond the traditional user interface to a more natural way of interacting with information. It is a natural user interface that allows people to interact with digital content the same way they have interacted with everyday items such as photos, paintbrushes and music their entire life: with their hands, with gestures and by putting real-world objects on the surface. Surface computing opens up a whole new category of products for users to interact with.
  • 8. FEATURES OF SURFACE COMPUTING Direct interaction : Users can actually “grab” digital information with their hands and interact with content by touch and gesture, without the use of a mouse or keyboard. Multi-touch contact : Surface computing recognizes many points of contact simultaneously, not just from one finger, as with a typical touch screen, but up to dozens and dozens of items at once.
  • 9. FEATURES(contd) Multi-user experience : The horizontal form factor makes it easy for several people to gather around surface computers together, providing a collaborative, face-to-face computing experience. Object recognition : Users can place physical objects on the surface to trigger different types of digital responses, including the transfer of digital content.
  • 11. (1) Screen: A diffuser turns the Surface's acrylic tabletop into a large horizontal "multitouch" screen, capable of processing multiple inputs from multiple users. The Surface can also recognize objects by their shapes or by reading coded "domino" tags. (2) Infrared: Surface's "machine vision" operates in the near-infrared spectrum, using an 850-nanometer- wavelength LED light source aimed at the screen. When objects touch the tabletop, the light reflects back and is picked up by multiple infrared cameras with a net resolution of 1280 x 960.
  • 12. (3) CPU: Surface uses many of the same components found in everyday desktop computers — a Core 2 Duo processor, 2GB of RAM and a 256MB graphics card. Wireless communication with devices on the surface is handled using WiFi and Bluetooth antennas (future versions may incorporate RFID or Near Field Communications). The underlying operating system is a modified version of Microsoft Vista. (4) Projector: Microsoft's Surface uses the same DLP light engine found in many rear projection HDTVs. The footprint of the visible light screen, at 1024 x 768 pixels, is actually smaller than the invisible overlapping infrared projection to allow for better recognition at the edges of the screen.
  • 13. WORKING Microsoft Surface uses cameras to sense objects, hand gestures and touch. This user input is then processed and displayed using rear projection. Microsoft Surface uses this rear projection system which displays an image onto the underside of thin diffuser. Image processing system processes the camera images to detect fingers, custom tags and other objects such as paint brushes when touching the display. The objects recognized with this system are reported to applications running in the computer so that they can react to object shapes, 2D tags, movement and touch.
  • 14.
  • 15.
  • 16. SPECIFICATIONS DISPLAY Type: 30-inch XGA DLP® projector. Graphics card with 256 MB of memory. Maximum resolution: 1024 x 768 Maximum pressure on the display: 50 pounds/square inch/3.5 kg per cm. INPUT Camera-based vision system with LED infrared direct illumination. Bluetooth® keyboard and mouse (available to administrators).
  • 17. SPECIFICATIONS COMPUTING SYSYTEM 2.13-GHz Intel® Core TM 2 Duo processor Memory: 2 GB dual- channel DDR2 AUDIO Output type: Stereo flat panel built-in speakers Output compliant standards: Stereo Input: None I/O CONNECTIONS 2 headphone jacks 6 USB 2.0 ports Ethernet port (Gigabit Ethernet card [10/100/1000]) External monitor port Bays for routing cables On/Standby power button
  • 18. PROS Large surface area to view different windows and applications. Data Manipulation - Selecting, moving, rotating and resizing (manipulating objects on the screen is similar to manipulating them in the manual world). Quick and easy to use. More Than One User –Several people can orient themselves on different sides of the surface to interact with an application simultaneously (Max 52 points of touch). Object Recognition - Increased functionality aiding user in speed and ease of use Time saving by eliminating many processes.
  • 19. CONS Not portable and very expensive. Privacy - Open for many to view. Screen Visibility - Glare, finger prints/dirt and human interaction obscuring interface. Poor Accuracy - Fat fingers are not as accurate as a mouse or stylus. Fatigue - Reaching across the table often can cause the arms to ache. Objects needs to be tagged (domino tags or RFIDs).
  • 20. FUTURE INNOVATIONS Surface will continue to be sold to and used by restaurants, retail, leisure and public entertainment venues. Computer scientists hope to incorporate this kind of technology in peoples’ daily lives… Future goals are to surround people with intelligent surfaces (look up recipes on your kitchen counter or table, control TV with coffee table, etc. Eventually every household may have one in place of their everyday coffee table.
  • 21. CONCLUSION Microsoft Surface is the future of computers. Fundamentally changes the way we interact with technology. Surface takes existing technology and presents it in a new way. It isn't simply a touch screen, but more of a touch-grab-move-slide-resize-and-place-objects-on- top-of-screen, and this opens up new possibilities that weren't there before.