This document discusses interactive websites and key Web 2.0 tools, including Twitter, Hootsuite, Tweetdeck, Polleverywhere, Spicynodes, Prezi, and Glogster.
LA Quantified Self Meetup (10/11) - Location TrackingEric Blue
Eric Blue has been tracking his location since 2002 using various methods including GPS devices, Google Latitude, and building his own location tracking system. He started with a GPS device to track hikes and trips, then created a personal travel journal consolidating photos, videos and details of trips over 10 years. Inspired by others' work on lifelogging, he experimented with real-time GPS tracking apps on his iPhone. While Google Latitude was useful, he wanted more control so built his own location tracking system recording over 1 million coordinates since 2010. His system integrates with maps and places and provides reports on top visited locations and track logs by date and location.
This document provides a project overview analyzing tweets about mobile devices. It analyzes over 789,000 tweets using Python, Pandas, Numpy, and Google Charts. The project is hosted on GitHub and was worked on by members Jacob and Sanghee.
The document discusses the history of educational technology. It describes how technologies like overhead projectors and slide projectors were used during World War II for military training and how these were later adopted for classroom instruction. It also outlines how television became a major focus of educational technology in the 1950s and 1960s with the establishment of educational television channels. Computers also began being used widely in schools during the 1980s as microcomputers became available. The document stresses that educators must continue integrating new technologies into instruction to enhance learning.
The role of technology in education and the use of web 2.0 technology in toda...Marby Franco
Web 2.0 technologies like blogs, wikis, and social media allow educators to transform teaching and support student learning. These tools can be used to facilitate communication, store and share educational content and data, and collaborate. When incorporated into classrooms, such technologies engage and motivate students by providing online spaces for writing, learning, and connecting with others.
The document provides a history of educational technology from 1910 to 2010. It describes how early technologies like silent films and computers were initially used in limited ways in schools. Through the 1980s and 1990s, technologies like personal computers, laptops, the Internet, and multimedia became more widely adopted in education. By the 2000s, technologies such as YouTube, the iPhone, WiFi, interactive whiteboards, and mobile devices started transforming the classroom experience. The document lists examples of how technology is currently used in classrooms for activities like maintaining class websites, blogs, podcasts, and digital games.
The role of technology in education and the Web 2.0 technologies in today`s C...norielr
The document discusses the importance of technology and education. It notes that computers are now an essential part of classrooms and teachers are using many tools from web 2.0. Technology offers students opportunities to become active participants in their education and enhances their learning abilities. It also allows for expanded learning opportunities outside the classroom through collaboration and lower costs.
Educational technology has evolved significantly over time. Early technologies included the chalkboard (1890), pencil (1900), and textbook (1900). Visual aids like stereoscopes (1905) and overhead projectors (1930) were introduced. Audio technologies expanded learning with film projectors (1925), radios (1925), and language labs (1950). Television was used for instruction in the 1950s-60s. Computers transformed education, starting with mainframes (1958), microcomputers (1980s), and the Internet (1995), allowing greater access to information and new forms of interaction. Current classroom technologies include computers, websites, blogs, wikis, wireless microphones, and interactive whiteboards.
Technology plays an increasing role in education by being included as part of the curriculum, as an instructional delivery system, and as a tool to enhance learning. Web 2.0 technologies allow for teacher-generated online content, social networking as part of instruction, and communication between teachers, parents, and students outside of school hours, providing benefits like an increased participatory culture, student motivation and confidence, and enhanced performance. In conclusion, technology and Web 2.0 have become important parts of modern education.
LA Quantified Self Meetup (10/11) - Location TrackingEric Blue
Eric Blue has been tracking his location since 2002 using various methods including GPS devices, Google Latitude, and building his own location tracking system. He started with a GPS device to track hikes and trips, then created a personal travel journal consolidating photos, videos and details of trips over 10 years. Inspired by others' work on lifelogging, he experimented with real-time GPS tracking apps on his iPhone. While Google Latitude was useful, he wanted more control so built his own location tracking system recording over 1 million coordinates since 2010. His system integrates with maps and places and provides reports on top visited locations and track logs by date and location.
This document provides a project overview analyzing tweets about mobile devices. It analyzes over 789,000 tweets using Python, Pandas, Numpy, and Google Charts. The project is hosted on GitHub and was worked on by members Jacob and Sanghee.
The document discusses the history of educational technology. It describes how technologies like overhead projectors and slide projectors were used during World War II for military training and how these were later adopted for classroom instruction. It also outlines how television became a major focus of educational technology in the 1950s and 1960s with the establishment of educational television channels. Computers also began being used widely in schools during the 1980s as microcomputers became available. The document stresses that educators must continue integrating new technologies into instruction to enhance learning.
The role of technology in education and the use of web 2.0 technology in toda...Marby Franco
Web 2.0 technologies like blogs, wikis, and social media allow educators to transform teaching and support student learning. These tools can be used to facilitate communication, store and share educational content and data, and collaborate. When incorporated into classrooms, such technologies engage and motivate students by providing online spaces for writing, learning, and connecting with others.
The document provides a history of educational technology from 1910 to 2010. It describes how early technologies like silent films and computers were initially used in limited ways in schools. Through the 1980s and 1990s, technologies like personal computers, laptops, the Internet, and multimedia became more widely adopted in education. By the 2000s, technologies such as YouTube, the iPhone, WiFi, interactive whiteboards, and mobile devices started transforming the classroom experience. The document lists examples of how technology is currently used in classrooms for activities like maintaining class websites, blogs, podcasts, and digital games.
The role of technology in education and the Web 2.0 technologies in today`s C...norielr
The document discusses the importance of technology and education. It notes that computers are now an essential part of classrooms and teachers are using many tools from web 2.0. Technology offers students opportunities to become active participants in their education and enhances their learning abilities. It also allows for expanded learning opportunities outside the classroom through collaboration and lower costs.
Educational technology has evolved significantly over time. Early technologies included the chalkboard (1890), pencil (1900), and textbook (1900). Visual aids like stereoscopes (1905) and overhead projectors (1930) were introduced. Audio technologies expanded learning with film projectors (1925), radios (1925), and language labs (1950). Television was used for instruction in the 1950s-60s. Computers transformed education, starting with mainframes (1958), microcomputers (1980s), and the Internet (1995), allowing greater access to information and new forms of interaction. Current classroom technologies include computers, websites, blogs, wikis, wireless microphones, and interactive whiteboards.
Technology plays an increasing role in education by being included as part of the curriculum, as an instructional delivery system, and as a tool to enhance learning. Web 2.0 technologies allow for teacher-generated online content, social networking as part of instruction, and communication between teachers, parents, and students outside of school hours, providing benefits like an increased participatory culture, student motivation and confidence, and enhanced performance. In conclusion, technology and Web 2.0 have become important parts of modern education.
The document discusses using technology like PowerPoint, Wikis, and Twitter for education purposes. It encourages signing up for Twitter to follow education chats and using Diigo to bookmark articles. It also prompts for feedback on using these tools and mentions some benefits of Twitter like acting as a professional development and idea sharing platform.
Education Technology: Yesterday, Today, and Tomorrowjohn20gabrillo
Educational technology has evolved from three disciplines: instructional design, educational media, and educational computing. Originally separate, these fields have converged into today's integrated field of educational technology. Current trends include taking an eclectic approach to learning theories that incorporates behavioral, cognitive, and constructivist perspectives. There is also a shift toward just-in-time education using learning objects and rapid prototyping rather than only pre-designed materials.
Digital technology uses binary numbers (1s and 0s) to process information. There are several types of digital technology used in education, including productivity tools, instructional software, computer-based learning, general references, and research tools. Productivity tools help with tasks like photo editing and simulations. Instructional software provides lessons and assessments to students. Computer-based learning uses computers as the primary tool for instruction and can track student progress. General references include encyclopedias and dictionaries. Research tools allow students to search various sources online. Digital technology enhances education by creating new learning environments and allowing information manipulation and new teaching strategies.
PPP to TBL Different approaches to language presentationJo Gakonga
What is PPP? TTT? TBL? What are the differences between them? What are the advantages and drawbacks of each of these methods of language presentation? This slideshow explores these issues. For a free, voiced over presentation of this, go to elt-training.com
The document discusses various technologies that can be used in the classroom, including Elmo projectors, Eggspert interactive gaming systems, Smartboards, projectors, classroom PCs, calculator-based laboratory systems, computer software, and televisions. These technologies allow teachers to display documents, play educational games, project computer screens, give students individual computers, perform virtual labs, assess student comprehension, and show instructional videos.
The document introduces Leap Motion, a new technology that allows users to control computers and applications with hand gestures and motions. Leap Motion uses infrared sensors and cameras to track finger positions with high precision, enabling users to navigate interfaces without touching a mouse or keyboard. It has applications in gaming, robotics, music, healthcare, art and design by providing a more intuitive and natural interface compared to other input devices. The Leap Motion device is small, affordable, and portable, and has the potential to change how people interact with computers.
This document discusses two ways that technology can be used in learning: traditionally and constructively. Traditionally, technology serves as a teacher delivering instructional lessons to learners. Constructively, technology helps learners build their own understanding by serving as a partner during the learning process, allowing learners to gather, analyze, and make meaning from the information presented. The document provides examples of traditional tech uses like film showings and examples of constructive uses like hands-on computer activities.
This document discusses three approaches to educational technology:
1) Hardware approach (Educational Technology I) which focuses on machines and equipment like audiovisual aids and computers.
2) Software approach (Educational Technology II) which is based on theories of learning and uses instructional procedures and aids like pictures, maps, and programmed learning packages.
3) System approach (Educational Technology III) which takes a systematic view of the entire educational process and the roles of people, machines, and media within an educational system.
The document provides a history of educational technology from the 1780s to the present, outlining key developments like the introduction of computers in schools in the 1960s, the creation of the internet and web in the 1970s and 90s, and the growing role of wireless devices and digital content in classrooms over the past 20 years. It traces how technology has transformed learning and teaching by facilitating new forms of computer-assisted instruction, online resources, and digital tools.
This document defines and discusses educational technology. It states that educational technology is the development, application, and evaluation of systems, techniques, and aids to improve the process of human learning. It involves using a combination of human and non-human resources to design, implement, and evaluate the total learning and teaching process based on research in human learning and communication. Educational technology applies the results of research studies and materials, both traditional and non-material aids, to improve teaching and learning.
The document provides a history of educational technology from ancient times to modern day:
- Educational technology has its roots in ancient Greece where knowledge was systematically organized and instructional methods were developed.
- Major advances included the development of visual aids in the 19th century, educational films in the 1920s, instructional television in the 1930s, and the introduction of computers and the internet in recent decades.
- Today, educational technology encompasses a variety of tools and approaches aimed at addressing educational needs through the application of current technologies like computers and networks.
The document discusses three approaches to educational technology: hardware, software, and systems. The hardware approach focuses on using physical devices and equipment to aid teaching and learning. The software approach applies principles of psychology and behavioral science to modify learning. The systems approach views education as a system and provides a systematic way to design an effective and economical educational system through setting goals, analyzing resources, devising plans, and continuous evaluation. Instructional development is also discussed as a systems approach that applies scientific principles to plan, design, create, implement and evaluate effective instruction.
Tami Saito created a personal timeline of her educational experiences and technology use from kindergarten through her current pursuit of a master's degree. She attended schools in Maui from 1994 to 2007 and then the University of Hawaii, where she earned her bachelor's degree in elementary education. Currently enrolled in an educational technology master's program, she hopes to become an elementary school teacher and utilize tools like iPads, smart boards, and online resources in her future classroom.
This document discusses the meaning of educational technology. It provides various definitions from different sources that define educational technology as the application of technology to satisfy educational needs and desires through systematic methods. Educational technology involves people, procedures, ideas, devices and organization to analyze and solve problems in human learning. It can include both the technology and processes used in education, as well as instructional methods that integrate technology into teaching. The document also discusses how technology can be either a boon or bane to education, and the various roles technology can play in supporting learning through tools, information, context, social interaction and intellectual partnership.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
Thinking of getting a dog? Be aware that breeds like Pit Bulls, Rottweilers, and German Shepherds can be loyal and dangerous. Proper training and socialization are crucial to preventing aggressive behaviors. Ensure safety by understanding their needs and always supervising interactions. Stay safe, and enjoy your furry friends!
The document discusses using technology like PowerPoint, Wikis, and Twitter for education purposes. It encourages signing up for Twitter to follow education chats and using Diigo to bookmark articles. It also prompts for feedback on using these tools and mentions some benefits of Twitter like acting as a professional development and idea sharing platform.
Education Technology: Yesterday, Today, and Tomorrowjohn20gabrillo
Educational technology has evolved from three disciplines: instructional design, educational media, and educational computing. Originally separate, these fields have converged into today's integrated field of educational technology. Current trends include taking an eclectic approach to learning theories that incorporates behavioral, cognitive, and constructivist perspectives. There is also a shift toward just-in-time education using learning objects and rapid prototyping rather than only pre-designed materials.
Digital technology uses binary numbers (1s and 0s) to process information. There are several types of digital technology used in education, including productivity tools, instructional software, computer-based learning, general references, and research tools. Productivity tools help with tasks like photo editing and simulations. Instructional software provides lessons and assessments to students. Computer-based learning uses computers as the primary tool for instruction and can track student progress. General references include encyclopedias and dictionaries. Research tools allow students to search various sources online. Digital technology enhances education by creating new learning environments and allowing information manipulation and new teaching strategies.
PPP to TBL Different approaches to language presentationJo Gakonga
What is PPP? TTT? TBL? What are the differences between them? What are the advantages and drawbacks of each of these methods of language presentation? This slideshow explores these issues. For a free, voiced over presentation of this, go to elt-training.com
The document discusses various technologies that can be used in the classroom, including Elmo projectors, Eggspert interactive gaming systems, Smartboards, projectors, classroom PCs, calculator-based laboratory systems, computer software, and televisions. These technologies allow teachers to display documents, play educational games, project computer screens, give students individual computers, perform virtual labs, assess student comprehension, and show instructional videos.
The document introduces Leap Motion, a new technology that allows users to control computers and applications with hand gestures and motions. Leap Motion uses infrared sensors and cameras to track finger positions with high precision, enabling users to navigate interfaces without touching a mouse or keyboard. It has applications in gaming, robotics, music, healthcare, art and design by providing a more intuitive and natural interface compared to other input devices. The Leap Motion device is small, affordable, and portable, and has the potential to change how people interact with computers.
This document discusses two ways that technology can be used in learning: traditionally and constructively. Traditionally, technology serves as a teacher delivering instructional lessons to learners. Constructively, technology helps learners build their own understanding by serving as a partner during the learning process, allowing learners to gather, analyze, and make meaning from the information presented. The document provides examples of traditional tech uses like film showings and examples of constructive uses like hands-on computer activities.
This document discusses three approaches to educational technology:
1) Hardware approach (Educational Technology I) which focuses on machines and equipment like audiovisual aids and computers.
2) Software approach (Educational Technology II) which is based on theories of learning and uses instructional procedures and aids like pictures, maps, and programmed learning packages.
3) System approach (Educational Technology III) which takes a systematic view of the entire educational process and the roles of people, machines, and media within an educational system.
The document provides a history of educational technology from the 1780s to the present, outlining key developments like the introduction of computers in schools in the 1960s, the creation of the internet and web in the 1970s and 90s, and the growing role of wireless devices and digital content in classrooms over the past 20 years. It traces how technology has transformed learning and teaching by facilitating new forms of computer-assisted instruction, online resources, and digital tools.
This document defines and discusses educational technology. It states that educational technology is the development, application, and evaluation of systems, techniques, and aids to improve the process of human learning. It involves using a combination of human and non-human resources to design, implement, and evaluate the total learning and teaching process based on research in human learning and communication. Educational technology applies the results of research studies and materials, both traditional and non-material aids, to improve teaching and learning.
The document provides a history of educational technology from ancient times to modern day:
- Educational technology has its roots in ancient Greece where knowledge was systematically organized and instructional methods were developed.
- Major advances included the development of visual aids in the 19th century, educational films in the 1920s, instructional television in the 1930s, and the introduction of computers and the internet in recent decades.
- Today, educational technology encompasses a variety of tools and approaches aimed at addressing educational needs through the application of current technologies like computers and networks.
The document discusses three approaches to educational technology: hardware, software, and systems. The hardware approach focuses on using physical devices and equipment to aid teaching and learning. The software approach applies principles of psychology and behavioral science to modify learning. The systems approach views education as a system and provides a systematic way to design an effective and economical educational system through setting goals, analyzing resources, devising plans, and continuous evaluation. Instructional development is also discussed as a systems approach that applies scientific principles to plan, design, create, implement and evaluate effective instruction.
Tami Saito created a personal timeline of her educational experiences and technology use from kindergarten through her current pursuit of a master's degree. She attended schools in Maui from 1994 to 2007 and then the University of Hawaii, where she earned her bachelor's degree in elementary education. Currently enrolled in an educational technology master's program, she hopes to become an elementary school teacher and utilize tools like iPads, smart boards, and online resources in her future classroom.
This document discusses the meaning of educational technology. It provides various definitions from different sources that define educational technology as the application of technology to satisfy educational needs and desires through systematic methods. Educational technology involves people, procedures, ideas, devices and organization to analyze and solve problems in human learning. It can include both the technology and processes used in education, as well as instructional methods that integrate technology into teaching. The document also discusses how technology can be either a boon or bane to education, and the various roles technology can play in supporting learning through tools, information, context, social interaction and intellectual partnership.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
Thinking of getting a dog? Be aware that breeds like Pit Bulls, Rottweilers, and German Shepherds can be loyal and dangerous. Proper training and socialization are crucial to preventing aggressive behaviors. Ensure safety by understanding their needs and always supervising interactions. Stay safe, and enjoy your furry friends!
Physiology and chemistry of skin and pigmentation, hairs, scalp, lips and nail, Cleansing cream, Lotions, Face powders, Face packs, Lipsticks, Bath products, soaps and baby product,
Preparation and standardization of the following : Tonic, Bleaches, Dentifrices and Mouth washes & Tooth Pastes, Cosmetics for Nails.
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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