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New Music Initiative
The	
  Next	
  Genera,on	
  of	
  Music,	
  Content	
  and	
  Value	
  
The New Music Initiative is a group of Artists, Technologists, and Creatives that are
passionate and driven to improve the experience of listening to making music.
This presentation is designed to inform musicians and their representatives of a
monumental change to music that will positively affect the the life of every musician and
the value of the music they make.
A new music format built on globally patented technology that simplifies how the world
engages with content, and how content producers manage the value and access of their
content.
If you read on you will discover that Content is DUMB, it cant protect, control or report on
the access of the content. You will also see the valuable music artists create is stored
inside this content.
“We recognized content is the cause of many issues facing the distribution, monetization
and enjoyment content. How did we fix it we built an engine that makes content SMART..”
- Finbar O’Hanlon
The New Music Initiative
Smart Content
Provides	
  a	
  change	
  where	
  groundbreaking	
  technology	
  brings	
  forward	
  a	
  new	
  music	
  format,	
  
the	
  evolvement	
  from	
  the	
  CD	
  and	
  MP3	
  file.	
  A	
  format	
  that	
  for	
  the	
  first	
  ,me	
  :	
  
	
  
•  Protects	
  ar,sts	
  intellectual	
  property	
  from	
  a	
  central	
  loca,on	
  
•  Gives	
  ar,sts	
  ul,mate	
  control	
  over	
  every	
  aspect	
  of	
  their	
  recorded	
  works	
  
•  Provides	
  ar,sts	
  with	
  transparent	
  and	
  accurate	
  data	
  as	
  to	
  every	
  play	
  of	
  their	
  content	
  on	
  
virtually	
  any	
  network	
  or	
  device	
  
•  Provide	
  new	
  methods	
  of	
  mone,za,on	
  
•  	
  Provide	
  the	
  ability	
  to	
  re	
  release	
  en,re	
  catalogs	
  of	
  musical	
  works	
  	
  
•  Provides	
  the	
  next	
  genera,on	
  of	
  listening	
  experiences	
  for	
  consumers.	
  	
  
	
  
Most	
  importantly	
  this	
  format	
  that	
  does	
  not	
  threaten	
  any	
  exis,ng	
  rela,onship	
  with	
  a	
  
Label,	
  manager,	
  publisher,	
  just	
  a	
  format	
  that	
  makes	
  content	
  smart,	
  easy	
  	
  to	
  deal	
  with	
  
and	
  valuable	
  again.	
  
Why is this important to Artists?
There	
  are	
  a	
  lot	
  of	
  people	
  making	
  a	
  lot	
  of	
  money	
  off	
  of	
  music	
  and	
  their	
  revenues	
  are	
  geLng	
  
bigger	
  and	
  bigger.	
  Here	
  are	
  some	
  of	
  latest	
  news.	
  	
  
	
  
•  Swedish	
  Music	
  Industry	
  revenue	
  2013	
  US$194.2	
  million	
  digital	
  revenue	
  from	
  8%	
  to	
  70%	
  	
  
source	
  IFPI	
  
•  Spo,fy	
  Paid	
  US$500	
  million	
  in	
  royal,es	
  in	
  2013	
  source	
  spo,fyar,sts.com	
  
•  Pirate	
  sites	
  ad	
  revenue	
  US$227	
  million	
  source	
  IFPI	
  
•  Apple	
  Beats	
  acquisi,on	
  US$3	
  billion(	
  Labels,	
  Universal,	
  Warner,	
  Sony	
  )	
  no	
  ar,sts	
  to	
  
share	
  in	
  revenue	
  source	
  digital	
  music	
  news	
  	
  
•  Music	
  Industry’s	
  Digital	
  revenue	
  US$5.9	
  Billion	
  source	
  IFPI	
  
•  VEVO	
  projected	
  revenue	
  2012	
  of	
  US$280	
  	
  Million	
  which	
  was	
  up	
  	
  from2011	
  revenue	
  US$	
  
150	
  must	
  have	
  been	
  further	
  upped	
  by	
  its	
  current	
  figures	
  serving	
  5.5	
  Billion	
  views	
  per	
  
month	
  of	
  music	
  video.	
  Up	
  33%	
  
•  YouTube	
  Ad	
  revenue	
  5.6	
  billion	
  in	
  2013	
  	
  a	
  50%	
  increase	
  source	
  forbes	
  and	
  f.com	
  
	
  
There	
  are	
  companies	
  that	
  make	
  money	
  from	
  selling	
  data	
  based	
  on	
  how	
  people	
  interact	
  
with	
  digital	
  content.	
  Currently	
  this	
  market	
  is	
  approx	
  US$	
  6.6	
  billion	
  last	
  year.	
  
	
  How	
  much	
  GROWTH	
  in	
  money	
  did	
  you	
  the	
  ar,st	
  make	
  last	
  
year?	
  
.	
  
Smart vs Dumb
People	
  are	
  “Smart”	
  
They	
  dynamically	
  establish	
  what	
  they	
  want	
  and	
  how	
  they	
  want	
  it.	
  People	
  are	
  flexible	
  
in	
  their	
  consump,on	
  palerns	
  and	
  how	
  they	
  choose	
  to	
  engage	
  with	
  or	
  consume	
  
content	
  can	
  drama,cally	
  change	
  the	
  value	
  of	
  that	
  media.	
  
	
  
Technology	
  is	
  ”Smart”	
  
Technology	
  allows	
  companies	
  to	
  evaluate	
  and	
  adapt	
  to	
  meet	
  the	
  shifing	
  preferences	
  
of	
  people.	
  It	
  can	
  be	
  used	
  to	
  understand	
  how	
  content	
  is	
  consumed.	
  Companies	
  that	
  
use	
  technology	
  for	
  this	
  purpose	
  are	
  typically	
  market-­‐leaders	
  in	
  their	
  sectors,	
  worth	
  
billions	
  of	
  dollars.	
  
	
  
Content	
  is	
  “Dumb”	
  
	
  
Content	
  is	
  designed	
  to	
  just	
  play.	
  Content	
  does	
  not	
  protect	
  an	
  ar,sts	
  recorded	
  works	
  
for	
  being	
  illegally	
  used,	
  does	
  not	
  accurately	
  report	
  on	
  its	
  usage	
  and	
  provides	
  no	
  
control.	
  Content	
  is	
  inflexible	
  from	
  being	
  mone,zed	
  in	
  any	
  manner,	
  it	
  takes	
  up	
  space	
  
and	
  is	
  not	
  portable	
  across	
  devices.	
  	
  
	
  
This	
  is	
  NOT	
  how	
  it	
  should	
  be…	
  
If Content was Smart
	
  
If	
  Content	
  was	
  “Smart”	
  
	
  
It	
  would	
  be	
  able	
  to	
  protect	
  and	
  establish	
  an	
  ar,sts	
  value	
  (recorded	
  or	
  
produced	
  works).	
  	
  
It	
  would	
  provide	
  control	
  in	
  such	
  a	
  manner	
  that	
  any	
  unauthorized	
  usage	
  
could	
  be	
  immediately	
  stopped	
  from	
  occurring.	
  
It	
  would	
  also	
  provide	
  new	
  capabili,es	
  that	
  fundamentally	
  shifs	
  the	
  control	
  
of	
  content	
  back	
  to	
  the	
  ar,st	
  or	
  representa,ve	
  whilst	
  providing	
  new	
  levels	
  
of	
  innova,on	
  that	
  revolu,onize	
  content	
  discovery,	
  filtering,	
  and	
  improve	
  
the	
  listening	
  experience.	
  
	
  
If	
  content	
  was	
  smart	
  it	
  could	
  adapt	
  to	
  suit	
  the	
  people	
  that	
  experienced	
  it.	
  
When	
  content	
  is	
  relevant	
  to	
  the	
  listener	
  and	
  CONTROLLED	
  BY	
  THE	
  ARTIST	
  a	
  
new	
  horizon	
  of	
  value	
  is	
  created.	
  
	
  
Smart Content
Is	
  now	
  a	
  reality.	
  	
  
	
  
Welcome	
  a	
  	
  
New Music Industry	
  
How do you make content
Smart?
You	
  first	
  have	
  to	
  understand	
  what	
  digital	
  content	
  is.	
  
	
  	
  	
  
To	
  do	
  that	
  you	
  have	
  to	
  understand	
  the	
  structure	
  of	
  a	
  
digital	
  music	
  and	
  video	
  file,	
  then…	
  	
  
	
  
You	
  build	
  a	
  new	
  format	
  -­‐	
  Smart	
  Content.	
  
	
  
Digital Media (Music and Video) files just contain data.
Data is created in music terms when an analog sound
is being converted to a digital language made up of
ones and zeros.
For a digital file to be played back as music the data
has to be turned back into an analog source.
An example of this is when you play your guitar into
your Protools software through an interface.
The Guitar creates sound pressure (analog) pickups
create the electrical current (analog) goes to a
soundcard to be converted to digital (numbers)
The soundcard translates the electric current to ones
and zero’s (data) and the quality of the soundcard is
how good it is at translating the incoming sound to
ones and zeros (data).
Simply put, people speak languages while computers
speak data.
Inside Digital Music files (Mp4) there are two areas
that you can’t see…
One area is where the music is stored (Artist Data)
and the other area controls that playback of that music
(Format Data).
The diagrams on the right show the structure of
content. The Format Data is in Red and Green and the
Blue area shows the actual valuable music.
Format	
  Data	
  
Ar,st	
  Data	
  
Making Content Smart
The inside of Digital Music	
  
Analog to Digital	
  
When you record your works it is typical for your works to be turned into a digital recording. A digital recording is produced by
converting the physical properties of the original sound into a sequence of numbers, numbers which can then be stored and
read back for reproduction.
Making Content Smart	
  
Content does not communicate it simply plays,
It’s fundamentally DUMB. In order to make
content SMART, you need it first to be able to
communicate with any party or any platform.
To control content you need to remove the
valuable artists IP from the file and have it
delivered once paid for.
Why?
Digital content has made it easy to illegally
utilize and share the valuable IP because the
valuable component that represents the artists
works (IP) is included in the file. This flawed
framework, coupled with no communication from
the file – creates a status quo where there is no
accurate way to understand the usage of the
content.
Smart content files are transparent and provide
value to everyone who utilizes its content. The
IP is in a format that is unplayable on any device
and gets delivered at play request where it is
reassembled back to music at the device.
When the IP is removed from the content,
songs take up no storage, they play across any
devices or standards and take up no real space.
For the artist the IP comes from a single
controlled location.
The New Digital Format
Reinventing the format by which content is delivered marks a sea change in digital
media. For the first time, content itself will be as smart as the platforms that deliver it. By
providing the power of Big Data to audio and video, the industry can start to control the
value derived from content and establish its own set of rules around how content is
monetized.
•The Consumer wants to control the engagement and availability of music and content.
They want content to be relevant to them and to be able to easily discover new and
exciting media.
• The Artist or Rights Manager wants to control their intellectual property or recorded
works in order to extract and enforce that value earned is returned to the artist or rights
holder. They also want to be able to find and communicate with their fan base and be
able to be found by people who engage with their content.
•The Platform (YouTube, Spotify, iTunes) wants control of the users on their platform and
the services that they provide, this includes the financial inflows to the business.
• The Network wants utilization of data on their network and wants to control the financial
accounts and billing of their subscribers.
The	
  MX4	
  model	
  is	
  built	
  from	
  2	
  successful	
  workflows.	
  Data	
  and	
  Virtualiza,on.	
  
Amazon,	
  IBM,	
  Oracle,	
  Google	
  -­‐-­‐	
  in	
  fact	
  the	
  enterprise	
  world	
  -­‐-­‐	
  communicates	
  this	
  way.	
  
Linius	
  is	
  the	
  first	
  group	
  in	
  the	
  world	
  that	
  has	
  successfully	
  managed	
  to	
  apply	
  this	
  workflow	
  
in	
  order	
  to	
  produce	
  on	
  the	
  fly	
  content	
  personaliza,on.	
  	
  
Linius Process “Smart Content”
Linius Process “Smart Content”
Music Industry
How	
  do	
  you	
  fix	
  an	
  industry	
  that	
  can’t	
  be	
  
fixed?	
  
	
  
You	
  don’t…you	
  reinvent	
  it.	
  
Music Content Today
How	
  do	
  we	
  bring	
  value	
  back	
  to	
  music?	
  
	
  
	
  You	
  evolve	
  the	
  Music	
  experience	
  
	
  
mx
Music Content Today
Today,	
  people	
  consume	
  more	
  content	
  than	
  ever	
  and	
  ar,sts	
  are	
  making	
  less	
  money	
  
than	
  ever.	
  
	
  
Control	
  of	
  an	
  ar,sts	
  revenue	
  and	
  therefore	
  the	
  value	
  of	
  the	
  recorded	
  music	
  works	
  is	
  
in	
  the	
  hands	
  of	
  the	
  person	
  who	
  controls	
  the	
  data	
  and	
  the	
  consumer	
  who	
  dictates	
  
how	
  they	
  want	
  to	
  use	
  the	
  content.	
  
	
  
If	
  the	
  data	
  and	
  end	
  usage	
  are	
  the	
  key	
  control	
  points,	
  then	
  the	
  content	
  itself	
  should	
  
report,	
  not	
  the	
  intermediaries.	
  Smart	
  Content	
  changes	
  the	
  landscape	
  and	
  control.	
  
	
  
In	
  todays	
  technology	
  driven	
  world,	
  every	
  single	
  ,me	
  the	
  work	
  product	
  of	
  ar,sts	
  is	
  
played	
  on	
  any	
  device,	
  the	
  ar,st	
  should	
  know	
  about	
  it,	
  get	
  paid	
  and	
  be	
  able	
  to	
  control	
  
how	
  his	
  or	
  her	
  works	
  are	
  u,lized.	
  	
  
	
  
Music Content Today
	
  
Todays	
  technology	
  can	
  easily	
  deliver	
  this	
  informa,on,	
  cellphone	
  companies	
  can	
  
report	
  every	
  transac,on	
  down	
  to	
  the	
  second,	
  where	
  you	
  were	
  located	
  anywhere	
  
in	
  the	
  world	
  and	
  where	
  the	
  transac,on	
  originated	
  from.	
  
	
  
How	
  come	
  this	
  doesn’t	
  happen?	
  
	
  
It’s	
  not	
  because	
  of	
  bad	
  data!	
  It	
  is	
  because	
  fundamentally,	
  the	
  content	
  
is	
  “Dumb”.	
  Content	
  has	
  no	
  method	
  of	
  repor,ng	
  itself.	
  Even	
  the	
  best	
  
data	
  system	
  cannot	
  measure	
  every	
  transac,on	
  across	
  every	
  usage	
  
model.	
  The	
  method	
  of	
  repor,ng	
  is	
  lef	
  to	
  organiza,ons	
  who	
  u,lize	
  the	
  
content.	
  These	
  organiza,ons	
  ofen	
  have	
  to	
  pay	
  based	
  on	
  the	
  size	
  of	
  
the	
  usage	
  data.	
  
	
  
	
  
	
  
	
  
	
  
The “New Sound”
The	
  New	
  Consumer	
  Format	
  
	
  
Smart	
  content	
  provides	
  the	
  consumer	
  with	
  the	
  next	
  advancements	
  in	
  Audio	
  Formats.	
  
With	
  all	
  the	
  advancements	
  in	
  the	
  world	
  today,	
  technology	
  that	
  wins	
  is	
  the	
  technology	
  that	
  makes	
  our	
  lives	
  beler.	
  
Why	
  is	
  it	
  that	
  with	
  the	
  advancements	
  in	
  technology,	
  that	
  the	
  advancements	
  in	
  music	
  formats	
  have	
  go7en	
  worse.	
  
The	
  sound	
  has	
  go7en	
  worse.	
  
	
  	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  	
  
Lets	
  look	
  at	
  advancements	
  in	
  video	
  in	
  comparison	
  
	
  	
  
VHS	
  -­‐>	
  DVD	
  -­‐>Blu	
  Ray	
  all	
  offered	
  new	
  features	
  for	
  a	
  consumer	
  and	
  beler	
  quality	
  Visuals	
  and	
  sound	
  with	
  each	
  evolvement	
  
in	
  the	
  format	
  From	
  special	
  features	
  to	
  DTS	
  sound.	
  With	
  Video	
  the	
  experience	
  is	
  greater	
  as	
  technology	
  evolved	
  
	
  
Does	
  this	
  make	
  sense	
  to	
  anyone?	
  
“Dumb	
  content”	
  cannot	
  protect,	
  audit,	
  or	
  control	
  an	
  ar,sts	
  intellectual	
  property	
  nestled	
  within	
  the	
  Media	
  format	
  
and	
  to	
  top	
  it	
  of	
  the	
  sound	
  quality	
  has	
  golen	
  worse.	
  
	
  
	
  
	
  
The “New Sound”
OK so what is the New sound?
New Sound is a term to describe a new listening experience.
From streaming 24 bit audio, which opens a new level of dynamic headroom, to content giving access across devices and
networks, to content that can provide feedback so content that the listener will enjoy can find the listener ( discovery) to
listeners wanting to EQ or change stems of a mix smart content provides a host of new features that can bring about the
change in the listening experience.
Stems do not remove control of how the music is intended to be heard it merely provides the ability for stemmed audio to be
treated individually in a manner that the artist or label is happy with . It is controlled from the artist.
Either as a special feature or for listening over an entire album the ability for a listener to hear the artists works in a way never
before heard is a significant reason to usher in the new format.
Whether through a series of Presets, presets which can be shared, provided by band members or even through an interface
to be designed by equipment manufacturers tis ability provides a wealth of value for artists, consumers and manufacturers of
consumer audio equipment.
Think about this.
As an artist, if you choose the best engineer in the world at the best studio in the world,
Why do people then apply their own EQ. or listen to this production in a poor quality mp3 format?
Why do people buy better speakers, better headphones? Is it for better sound?
Better sound for who? The listener?
People like to consume, they like features. Does every Blu Ray Watcher watch all of the special features, Does everyone use
all of their features of their car or device. No, but still if asked people will assign value to these features whether they use them
or not.
Too Much Choice
For a long period of time listening to music was simple: you had your LPs, Cassettes or CDs.
No matter how many of them you had in your collection, it was easy to understand the music
you had and the music you didn’t have.
Then came the Internet, and all of a sudden there were too many choices. Between the
listeners own collection and the music available on different streaming services, there was now
too many decisions to make in finding and buying music. Confusion reigned as to why the
music I already own wont play on these new internet connected devices. A picture further
muddied by why the music I bought or want to buy is free on YouTube or on streaming services.
The Internet started an addictive cycle of craving music. The format of digital music allowed the
reproduction of the music without any real barrier, causing untold issues to the music industry
and those that create in the face of massive piracy. The platforms met this craving by offering
music and video content for free.
They did this using a reflective business model. The removal of the value of content was the
new value in building intelligence. This intelligence is traded at a much higher value than
content. The impact of this action was to start to educate consumers that music was now free
or had little value.
With this model in mind, it’s easier to understand that every time a song is played it has value.
The trick is to work out where the value is being attributed and how that value can be
understood, tracked and billed and what the value is to the intellectual property owner.
There are a lot of people making
money off of the music artists
create, unfortunately the artist is
most likely not one of them.
The Reflective Business Model
In understanding where the transactional value is in music and content lets highlight a transactional model we call the Reflective business
model. We call it reflective because much like a two way mirror its viewing capabilities are not obvious to the uninitiated.
The	
  data	
  driven	
  from	
  the	
  consump,on	
  of	
  content	
  is	
  a	
  major	
  financial	
  driver	
  for	
  many	
  of	
  the	
  worlds	
  largest	
  organiza,ons	
  because	
  this	
  consump,on	
  
provides	
  intelligence.	
  Intelligence	
  that	
  helps	
  drive	
  adver,sing,	
  helps	
  manufacturers	
  in	
  the	
  building	
  of	
  new	
  products,	
  helps	
  forecas,ng	
  sales	
  based	
  on	
  
consumer	
  habits.	
  
	
  
So	
  how	
  much	
  money	
  do	
  music	
  arBsts	
  and	
  the	
  industry	
  gain	
  from	
  the	
  intelligence	
  gathered	
  around	
  the	
  consumpBon	
  of	
  this	
  media?	
  A	
  share	
  in	
  the	
  
value	
  of	
  the	
  adverBsing	
  systems	
  that	
  provide	
  relevance	
  and	
  the	
  data	
  that	
  is	
  traded	
  based	
  on	
  the	
  content	
  that	
  arBsts	
  provide.	
  How	
  is	
  the	
  split	
  
determined?	
  Are	
  you	
  happy	
  with	
  your	
  share	
  of	
  this	
  revenue?	
  
	
  
When	
  firms	
  like	
  eMarketer	
  expects	
  YouTube's	
  ad	
  revenue	
  to	
  total	
  $5.6	
  billion	
  this	
  year,	
  a	
  51%	
  increase	
  from	
  last	
  year.	
  YouTube	
  a	
  site	
  that	
  provides	
  
content	
  for	
  free	
  to	
  consumers	
  and	
  sites	
  like	
  Twiler	
  founded	
  just	
  eight	
  years	
  ago,	
  is	
  worth	
  more	
  than	
  $18bn	
  with	
  revenue	
  for	
  the	
  first	
  quarter	
  of	
  2014	
  
totaled	
  $250	
  million,	
  an	
  increase	
  of	
  119%	
  compared	
  to	
  $114	
  million	
  in	
  the	
  same	
  period	
  last	
  year,	
  doesn’t	
  it	
  make	
  you	
  ask	
  how	
  do	
  these	
  plasorms	
  
make	
  money	
  
Let’s	
  look	
  at	
  how	
  twiler	
  makes	
  money	
  
	
  	
  
•  'NaBve'	
  markeBng	
  
•  Almost	
  all	
  of	
  Twiler's	
  revenue	
  -­‐	
  about	
  85%	
  of	
  it	
  -­‐	
  comes	
  from	
  adver,sing	
  on	
  its	
  site.	
  
•  There	
  are	
  three	
  main	
  ways	
  for	
  a	
  company	
  or	
  an	
  individual	
  to	
  adver,se	
  on	
  Twiler:	
  by	
  promo,ng	
  a	
  tweet	
  that	
  will	
  appear	
  in	
  people's	
  ,melines,	
  
promo,ng	
  a	
  whole	
  account,	
  or	
  promo,ng	
  a	
  trend.	
  
•  Twiler	
  tends	
  to	
  charge	
  its	
  adver,sers	
  according	
  to	
  the	
  amount	
  of	
  interac,on	
  their	
  content	
  generates.	
  
•  Anything	
  that	
  disrupts	
  the	
  user	
  experience	
  might	
  reduce	
  engagement	
  from	
  users,	
  which	
  in	
  turn	
  can	
  put	
  off	
  adver,sers,	
  Ms.	
  O'Reilly	
  says.	
  
•  	
  	
  
•  Using	
  the	
  'firehose'	
  
•  Data	
  licensing	
  is	
  Twiler's	
  second	
  major	
  revenue	
  stream.	
  
•  The	
  micro-­‐blogger	
  sells	
  something	
  known	
  as	
  the	
  "firehose",	
  its	
  public	
  data,	
  which	
  ofen	
  adds	
  up	
  to	
  about	
  500	
  million	
  tweets	
  each	
  day.	
  
•  Companies	
  can	
  dive	
  deep	
  into	
  the	
  data	
  to	
  analyze	
  consumer	
  trends	
  and	
  sell	
  their	
  insight	
  on	
  to	
  other	
  brands	
  and	
  companies.	
  
•  With	
  sophis,cated	
  analysis	
  companies	
  can	
  learn	
  detailed	
  and	
  specific	
  informa,on	
  about	
  their	
  users	
  that,	
  because	
  of	
  the	
  volume	
  of	
  data,	
  an	
  
ordinary	
  user	
  or	
  company	
  would	
  not	
  be	
  able	
  to	
  get.	
  
Invisible Business Model
•  YouTube makes money because they attract around one billion unique visitors every month to view content that artists and other content creators
create ( FOR FREE ). Because of this influx of viewers advertisers are willing to pay to get in front of that large, captive audience.
•  YouTube gives advertisers what they want by letting them focus in on a variety of specific demographic markers. For example, advertisers can
choose to market to people based on their gender, age, location, and interests. They’ve also smartly developed their website to support and show
ads across multiple platforms, including smartphones, tablets, and computers.
•  How much money does YouTube make off its advertising? It’s a hard question to answer. Owned by Google since 2006, YouTube’s financial
numbers aren’t publically published, at least as a standalone. But
estimates for YouTube’s 2012 gross revenue were at $3.6 billion. And considering that Google made $14 billion in revenue in the second quarter
of 2013 alone, YouTube and its ad sales are clearly just one more piece in the very large, very successful Google machine.
What’s wrong with this picture?
Where are you?.
Under Creators it states You Tubers, Brands
Agencies, Networks.
Is that you?
If an artists works is valuable in the harvesting of this data what would happen to the Value of companies such as Google (YouTube), Spotify
and others if “Officially Licensed Music “ came into play. An initiative where every avenue of exploited value attributed to an artists works is
evaluated and an artist or label is rewarded? What would happen if an artist removed content from sites that make them no money and
devalue their works, then sends cease and desist letters to companies stopping them from finding and serving content for free, content that
is monetized elsewhere, then to top it off places advertisements in major publications around the world stating that these platforms are now
not the place to find everything.
What do you think this would do to these companies often huge multi billion dollar market valuations?
Big Data
Big	
  Data	
  is	
  a	
  word	
  used	
  to	
  technologies	
  designed	
  to	
  extract	
  value	
  from	
  very	
  large	
  volumes	
  of	
  a	
  wide	
  variety	
  of	
  data.	
  	
  
Companies	
  like	
  Facebook,	
  twiler,	
  and	
  Google	
  specialize	
  in	
  the	
  harves,ng	
  of	
  this	
  informa,on	
  to	
  build	
  more	
  relevant	
  services	
  to	
  its	
  
consumers	
  and	
  to	
  provision	
  this	
  data	
  to	
  a	
  hungry	
  world	
  all	
  looking	
  to	
  understand	
  palerns	
  that	
  demonstrate	
  how	
  these	
  people	
  will	
  
consume	
  informa,on,	
  and	
  how	
  products	
  can	
  be	
  improved.	
  
On	
  the	
  earlier	
  slides	
  we	
  talked	
  about	
  how	
  some	
  of	
  the	
  worlds	
  leading	
  companies	
  leverage	
  media	
  content	
  as	
  a	
  tool	
  to	
  acquire	
  data,	
  data	
  
that	
  can	
  be	
  used	
  to	
  generate	
  revenue	
  or	
  build	
  products	
  and	
  services	
  that	
  enable	
  relevance	
  in	
  adver,sing	
  back	
  on	
  their	
  plasorms.	
  
	
  
•  In	
  some	
  case	
  there	
  are	
  some	
  real	
  challenges	
  in	
  alaining	
  this	
  data.	
  Ofen	
  data	
  is	
  in	
  different	
  silos,	
  on	
  different	
  networks	
  and	
  because	
  
people	
  switch	
  networks	
  and	
  plasorms	
  when	
  the	
  are	
  consuming	
  	
  media	
  a	
  plasorm	
  is	
  limited	
  by	
  the	
  consumers	
  life	
  of	
  the	
  plasorm.	
  
•  Smart	
  content	
  allows	
  for	
  Big	
  Data	
  to	
  be	
  embedded	
  inside	
  every	
  piece	
  of	
  content,	
  With	
  the	
  new	
  format	
  a	
  new	
  file	
  wrapper	
  is	
  
constructed	
  every	
  ,me	
  someone	
  hits	
  play.	
  
•  This	
  would	
  mean	
  that	
  digital	
  content	
  can	
  be	
  a	
  Big	
  Data	
  Agent	
  and	
  this	
  Big	
  Data	
  agent	
  could	
  carry	
  and	
  deliver	
  informa,on	
  from	
  the	
  
media	
  itself.	
  A	
  centralized	
  set	
  of	
  data	
  every	
  ,me	
  the	
  content	
  is	
  used	
  and	
  the	
  data	
  could	
  be	
  as	
  rich	
  as	
  available	
  from	
  the	
  device	
  
where	
  the	
  content	
  is	
  played.	
  
•  Based	
  on	
  the	
  requirements,	
  a	
  live	
  stream	
  of	
  data	
  from	
  a	
  consumer	
  in	
  a	
  central	
  loca,on	
  would	
  provide	
  incredible	
  value	
  to	
  this	
  
community,	
  a	
  community	
  you	
  can	
  see	
  has	
  immense	
  value	
  built	
  off	
  data.	
  
	
  
The	
  market	
  for	
  tradi,onal	
  business	
  analy,cs	
  sofware	
  is	
  large	
  and	
  well	
  established,	
  IDC	
  es,mates	
  an	
  aggregate	
  spending	
  of	
  $35.1	
  billion	
  
in	
  2012	
  in	
  this	
  worldwide	
  market	
  sector.	
  
The	
  internet,	
  of	
  course,	
  is	
  comprised	
  of	
  data	
  —	
  all	
  kinds	
  of	
  data.	
  However,	
  the	
  vast	
  majority	
  of	
  new	
  data	
  being	
  generated	
  is	
  unstructured.	
  
This	
  means	
  that	
  more	
  ofen	
  than	
  not,	
  we	
  know	
  lille	
  about	
  the	
  data,	
  
Centralized Big Data Agent
Smart	
  Content	
  brings	
  an	
  amazing	
  opportunity	
  to	
  
the	
  music	
  industry	
  to	
  control	
  and	
  harvest	
  Big	
  data	
  
from	
  within	
  smart	
  content.	
  An	
  opportunity	
  to	
  hold	
  
the	
  keys	
  to	
  the	
  value	
  of	
  content	
  when	
  it	
  comes	
  to	
  
business	
  intelligence.	
  
	
  
To	
  be	
  able	
  to	
  understand	
  and	
  parse	
  Data	
  from	
  
within	
  media	
  at	
  this	
  level	
  is	
  something	
  only	
  
possible	
  with	
  Smart	
  Content.	
  
	
  
According	
  to	
  Gartner,	
  Inc.,	
  organiza,ons	
  are	
  
expected	
  to	
  spend	
  $81.0	
  billion	
  on	
  business	
  
analy,cs	
  and	
  related	
  services	
  in	
  2014.	
  
	
  
If	
  the	
  music	
  industry	
  and	
  the	
  ar,sts	
  can	
  capture	
  
and	
  provision	
  big	
  data	
  from	
  within	
  smart	
  content	
  
then	
  the	
  en,re	
  industry	
  has	
  a	
  new	
  business	
  
model.	
  Intelligence.	
  
	
  
Smart content has to be driven as an
industry initiative.
The platforms that currently have control
wont promote smart content, as they are
focused on tools that give them control
and keep people at their platform
 
Data and Transaction flows
New Music Initiative
For more information
Contact
Finbar O’Hanlon 917 828 1962 finbar@linius.com
Dave Weiderman 818 288 6588 dweiderman@aol.com
Patent #
12/670430 United States
2008288676 Australia
159164 Singapore
200880110364.8 China
08782938.8 Europe
	
  

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A future for the Music industry and all Artists, Smart Content.

  • 1. New Music Initiative The  Next  Genera,on  of  Music,  Content  and  Value  
  • 2. The New Music Initiative is a group of Artists, Technologists, and Creatives that are passionate and driven to improve the experience of listening to making music. This presentation is designed to inform musicians and their representatives of a monumental change to music that will positively affect the the life of every musician and the value of the music they make. A new music format built on globally patented technology that simplifies how the world engages with content, and how content producers manage the value and access of their content. If you read on you will discover that Content is DUMB, it cant protect, control or report on the access of the content. You will also see the valuable music artists create is stored inside this content. “We recognized content is the cause of many issues facing the distribution, monetization and enjoyment content. How did we fix it we built an engine that makes content SMART..” - Finbar O’Hanlon The New Music Initiative
  • 3.
  • 4. Smart Content Provides  a  change  where  groundbreaking  technology  brings  forward  a  new  music  format,   the  evolvement  from  the  CD  and  MP3  file.  A  format  that  for  the  first  ,me  :     •  Protects  ar,sts  intellectual  property  from  a  central  loca,on   •  Gives  ar,sts  ul,mate  control  over  every  aspect  of  their  recorded  works   •  Provides  ar,sts  with  transparent  and  accurate  data  as  to  every  play  of  their  content  on   virtually  any  network  or  device   •  Provide  new  methods  of  mone,za,on   •   Provide  the  ability  to  re  release  en,re  catalogs  of  musical  works     •  Provides  the  next  genera,on  of  listening  experiences  for  consumers.       Most  importantly  this  format  that  does  not  threaten  any  exis,ng  rela,onship  with  a   Label,  manager,  publisher,  just  a  format  that  makes  content  smart,  easy    to  deal  with   and  valuable  again.  
  • 5. Why is this important to Artists? There  are  a  lot  of  people  making  a  lot  of  money  off  of  music  and  their  revenues  are  geLng   bigger  and  bigger.  Here  are  some  of  latest  news.       •  Swedish  Music  Industry  revenue  2013  US$194.2  million  digital  revenue  from  8%  to  70%     source  IFPI   •  Spo,fy  Paid  US$500  million  in  royal,es  in  2013  source  spo,fyar,sts.com   •  Pirate  sites  ad  revenue  US$227  million  source  IFPI   •  Apple  Beats  acquisi,on  US$3  billion(  Labels,  Universal,  Warner,  Sony  )  no  ar,sts  to   share  in  revenue  source  digital  music  news     •  Music  Industry’s  Digital  revenue  US$5.9  Billion  source  IFPI   •  VEVO  projected  revenue  2012  of  US$280    Million  which  was  up    from2011  revenue  US$   150  must  have  been  further  upped  by  its  current  figures  serving  5.5  Billion  views  per   month  of  music  video.  Up  33%   •  YouTube  Ad  revenue  5.6  billion  in  2013    a  50%  increase  source  forbes  and  f.com     There  are  companies  that  make  money  from  selling  data  based  on  how  people  interact   with  digital  content.  Currently  this  market  is  approx  US$  6.6  billion  last  year.    How  much  GROWTH  in  money  did  you  the  ar,st  make  last   year?   .  
  • 6. Smart vs Dumb People  are  “Smart”   They  dynamically  establish  what  they  want  and  how  they  want  it.  People  are  flexible   in  their  consump,on  palerns  and  how  they  choose  to  engage  with  or  consume   content  can  drama,cally  change  the  value  of  that  media.     Technology  is  ”Smart”   Technology  allows  companies  to  evaluate  and  adapt  to  meet  the  shifing  preferences   of  people.  It  can  be  used  to  understand  how  content  is  consumed.  Companies  that   use  technology  for  this  purpose  are  typically  market-­‐leaders  in  their  sectors,  worth   billions  of  dollars.     Content  is  “Dumb”     Content  is  designed  to  just  play.  Content  does  not  protect  an  ar,sts  recorded  works   for  being  illegally  used,  does  not  accurately  report  on  its  usage  and  provides  no   control.  Content  is  inflexible  from  being  mone,zed  in  any  manner,  it  takes  up  space   and  is  not  portable  across  devices.       This  is  NOT  how  it  should  be…  
  • 7. If Content was Smart   If  Content  was  “Smart”     It  would  be  able  to  protect  and  establish  an  ar,sts  value  (recorded  or   produced  works).     It  would  provide  control  in  such  a  manner  that  any  unauthorized  usage   could  be  immediately  stopped  from  occurring.   It  would  also  provide  new  capabili,es  that  fundamentally  shifs  the  control   of  content  back  to  the  ar,st  or  representa,ve  whilst  providing  new  levels   of  innova,on  that  revolu,onize  content  discovery,  filtering,  and  improve   the  listening  experience.     If  content  was  smart  it  could  adapt  to  suit  the  people  that  experienced  it.   When  content  is  relevant  to  the  listener  and  CONTROLLED  BY  THE  ARTIST  a   new  horizon  of  value  is  created.    
  • 8. Smart Content Is  now  a  reality.       Welcome  a     New Music Industry  
  • 9. How do you make content Smart? You  first  have  to  understand  what  digital  content  is.         To  do  that  you  have  to  understand  the  structure  of  a   digital  music  and  video  file,  then…       You  build  a  new  format  -­‐  Smart  Content.    
  • 10. Digital Media (Music and Video) files just contain data. Data is created in music terms when an analog sound is being converted to a digital language made up of ones and zeros. For a digital file to be played back as music the data has to be turned back into an analog source. An example of this is when you play your guitar into your Protools software through an interface. The Guitar creates sound pressure (analog) pickups create the electrical current (analog) goes to a soundcard to be converted to digital (numbers) The soundcard translates the electric current to ones and zero’s (data) and the quality of the soundcard is how good it is at translating the incoming sound to ones and zeros (data). Simply put, people speak languages while computers speak data. Inside Digital Music files (Mp4) there are two areas that you can’t see… One area is where the music is stored (Artist Data) and the other area controls that playback of that music (Format Data). The diagrams on the right show the structure of content. The Format Data is in Red and Green and the Blue area shows the actual valuable music. Format  Data   Ar,st  Data   Making Content Smart The inside of Digital Music  
  • 11. Analog to Digital   When you record your works it is typical for your works to be turned into a digital recording. A digital recording is produced by converting the physical properties of the original sound into a sequence of numbers, numbers which can then be stored and read back for reproduction.
  • 12. Making Content Smart   Content does not communicate it simply plays, It’s fundamentally DUMB. In order to make content SMART, you need it first to be able to communicate with any party or any platform. To control content you need to remove the valuable artists IP from the file and have it delivered once paid for. Why? Digital content has made it easy to illegally utilize and share the valuable IP because the valuable component that represents the artists works (IP) is included in the file. This flawed framework, coupled with no communication from the file – creates a status quo where there is no accurate way to understand the usage of the content. Smart content files are transparent and provide value to everyone who utilizes its content. The IP is in a format that is unplayable on any device and gets delivered at play request where it is reassembled back to music at the device. When the IP is removed from the content, songs take up no storage, they play across any devices or standards and take up no real space. For the artist the IP comes from a single controlled location.
  • 13. The New Digital Format Reinventing the format by which content is delivered marks a sea change in digital media. For the first time, content itself will be as smart as the platforms that deliver it. By providing the power of Big Data to audio and video, the industry can start to control the value derived from content and establish its own set of rules around how content is monetized. •The Consumer wants to control the engagement and availability of music and content. They want content to be relevant to them and to be able to easily discover new and exciting media. • The Artist or Rights Manager wants to control their intellectual property or recorded works in order to extract and enforce that value earned is returned to the artist or rights holder. They also want to be able to find and communicate with their fan base and be able to be found by people who engage with their content. •The Platform (YouTube, Spotify, iTunes) wants control of the users on their platform and the services that they provide, this includes the financial inflows to the business. • The Network wants utilization of data on their network and wants to control the financial accounts and billing of their subscribers.
  • 14. The  MX4  model  is  built  from  2  successful  workflows.  Data  and  Virtualiza,on.   Amazon,  IBM,  Oracle,  Google  -­‐-­‐  in  fact  the  enterprise  world  -­‐-­‐  communicates  this  way.   Linius  is  the  first  group  in  the  world  that  has  successfully  managed  to  apply  this  workflow   in  order  to  produce  on  the  fly  content  personaliza,on.     Linius Process “Smart Content”
  • 16. Music Industry How  do  you  fix  an  industry  that  can’t  be   fixed?     You  don’t…you  reinvent  it.  
  • 17. Music Content Today How  do  we  bring  value  back  to  music?      You  evolve  the  Music  experience     mx
  • 18. Music Content Today Today,  people  consume  more  content  than  ever  and  ar,sts  are  making  less  money   than  ever.     Control  of  an  ar,sts  revenue  and  therefore  the  value  of  the  recorded  music  works  is   in  the  hands  of  the  person  who  controls  the  data  and  the  consumer  who  dictates   how  they  want  to  use  the  content.     If  the  data  and  end  usage  are  the  key  control  points,  then  the  content  itself  should   report,  not  the  intermediaries.  Smart  Content  changes  the  landscape  and  control.     In  todays  technology  driven  world,  every  single  ,me  the  work  product  of  ar,sts  is   played  on  any  device,  the  ar,st  should  know  about  it,  get  paid  and  be  able  to  control   how  his  or  her  works  are  u,lized.      
  • 19. Music Content Today   Todays  technology  can  easily  deliver  this  informa,on,  cellphone  companies  can   report  every  transac,on  down  to  the  second,  where  you  were  located  anywhere   in  the  world  and  where  the  transac,on  originated  from.     How  come  this  doesn’t  happen?     It’s  not  because  of  bad  data!  It  is  because  fundamentally,  the  content   is  “Dumb”.  Content  has  no  method  of  repor,ng  itself.  Even  the  best   data  system  cannot  measure  every  transac,on  across  every  usage   model.  The  method  of  repor,ng  is  lef  to  organiza,ons  who  u,lize  the   content.  These  organiza,ons  ofen  have  to  pay  based  on  the  size  of   the  usage  data.            
  • 20. The “New Sound” The  New  Consumer  Format     Smart  content  provides  the  consumer  with  the  next  advancements  in  Audio  Formats.   With  all  the  advancements  in  the  world  today,  technology  that  wins  is  the  technology  that  makes  our  lives  beler.   Why  is  it  that  with  the  advancements  in  technology,  that  the  advancements  in  music  formats  have  go7en  worse.   The  sound  has  go7en  worse.                           Lets  look  at  advancements  in  video  in  comparison       VHS  -­‐>  DVD  -­‐>Blu  Ray  all  offered  new  features  for  a  consumer  and  beler  quality  Visuals  and  sound  with  each  evolvement   in  the  format  From  special  features  to  DTS  sound.  With  Video  the  experience  is  greater  as  technology  evolved     Does  this  make  sense  to  anyone?   “Dumb  content”  cannot  protect,  audit,  or  control  an  ar,sts  intellectual  property  nestled  within  the  Media  format   and  to  top  it  of  the  sound  quality  has  golen  worse.        
  • 21. The “New Sound” OK so what is the New sound? New Sound is a term to describe a new listening experience. From streaming 24 bit audio, which opens a new level of dynamic headroom, to content giving access across devices and networks, to content that can provide feedback so content that the listener will enjoy can find the listener ( discovery) to listeners wanting to EQ or change stems of a mix smart content provides a host of new features that can bring about the change in the listening experience. Stems do not remove control of how the music is intended to be heard it merely provides the ability for stemmed audio to be treated individually in a manner that the artist or label is happy with . It is controlled from the artist. Either as a special feature or for listening over an entire album the ability for a listener to hear the artists works in a way never before heard is a significant reason to usher in the new format. Whether through a series of Presets, presets which can be shared, provided by band members or even through an interface to be designed by equipment manufacturers tis ability provides a wealth of value for artists, consumers and manufacturers of consumer audio equipment. Think about this. As an artist, if you choose the best engineer in the world at the best studio in the world, Why do people then apply their own EQ. or listen to this production in a poor quality mp3 format? Why do people buy better speakers, better headphones? Is it for better sound? Better sound for who? The listener? People like to consume, they like features. Does every Blu Ray Watcher watch all of the special features, Does everyone use all of their features of their car or device. No, but still if asked people will assign value to these features whether they use them or not.
  • 22. Too Much Choice For a long period of time listening to music was simple: you had your LPs, Cassettes or CDs. No matter how many of them you had in your collection, it was easy to understand the music you had and the music you didn’t have. Then came the Internet, and all of a sudden there were too many choices. Between the listeners own collection and the music available on different streaming services, there was now too many decisions to make in finding and buying music. Confusion reigned as to why the music I already own wont play on these new internet connected devices. A picture further muddied by why the music I bought or want to buy is free on YouTube or on streaming services. The Internet started an addictive cycle of craving music. The format of digital music allowed the reproduction of the music without any real barrier, causing untold issues to the music industry and those that create in the face of massive piracy. The platforms met this craving by offering music and video content for free. They did this using a reflective business model. The removal of the value of content was the new value in building intelligence. This intelligence is traded at a much higher value than content. The impact of this action was to start to educate consumers that music was now free or had little value. With this model in mind, it’s easier to understand that every time a song is played it has value. The trick is to work out where the value is being attributed and how that value can be understood, tracked and billed and what the value is to the intellectual property owner.
  • 23. There are a lot of people making money off of the music artists create, unfortunately the artist is most likely not one of them.
  • 24. The Reflective Business Model In understanding where the transactional value is in music and content lets highlight a transactional model we call the Reflective business model. We call it reflective because much like a two way mirror its viewing capabilities are not obvious to the uninitiated. The  data  driven  from  the  consump,on  of  content  is  a  major  financial  driver  for  many  of  the  worlds  largest  organiza,ons  because  this  consump,on   provides  intelligence.  Intelligence  that  helps  drive  adver,sing,  helps  manufacturers  in  the  building  of  new  products,  helps  forecas,ng  sales  based  on   consumer  habits.     So  how  much  money  do  music  arBsts  and  the  industry  gain  from  the  intelligence  gathered  around  the  consumpBon  of  this  media?  A  share  in  the   value  of  the  adverBsing  systems  that  provide  relevance  and  the  data  that  is  traded  based  on  the  content  that  arBsts  provide.  How  is  the  split   determined?  Are  you  happy  with  your  share  of  this  revenue?     When  firms  like  eMarketer  expects  YouTube's  ad  revenue  to  total  $5.6  billion  this  year,  a  51%  increase  from  last  year.  YouTube  a  site  that  provides   content  for  free  to  consumers  and  sites  like  Twiler  founded  just  eight  years  ago,  is  worth  more  than  $18bn  with  revenue  for  the  first  quarter  of  2014   totaled  $250  million,  an  increase  of  119%  compared  to  $114  million  in  the  same  period  last  year,  doesn’t  it  make  you  ask  how  do  these  plasorms   make  money   Let’s  look  at  how  twiler  makes  money       •  'NaBve'  markeBng   •  Almost  all  of  Twiler's  revenue  -­‐  about  85%  of  it  -­‐  comes  from  adver,sing  on  its  site.   •  There  are  three  main  ways  for  a  company  or  an  individual  to  adver,se  on  Twiler:  by  promo,ng  a  tweet  that  will  appear  in  people's  ,melines,   promo,ng  a  whole  account,  or  promo,ng  a  trend.   •  Twiler  tends  to  charge  its  adver,sers  according  to  the  amount  of  interac,on  their  content  generates.   •  Anything  that  disrupts  the  user  experience  might  reduce  engagement  from  users,  which  in  turn  can  put  off  adver,sers,  Ms.  O'Reilly  says.   •      •  Using  the  'firehose'   •  Data  licensing  is  Twiler's  second  major  revenue  stream.   •  The  micro-­‐blogger  sells  something  known  as  the  "firehose",  its  public  data,  which  ofen  adds  up  to  about  500  million  tweets  each  day.   •  Companies  can  dive  deep  into  the  data  to  analyze  consumer  trends  and  sell  their  insight  on  to  other  brands  and  companies.   •  With  sophis,cated  analysis  companies  can  learn  detailed  and  specific  informa,on  about  their  users  that,  because  of  the  volume  of  data,  an   ordinary  user  or  company  would  not  be  able  to  get.  
  • 25. Invisible Business Model •  YouTube makes money because they attract around one billion unique visitors every month to view content that artists and other content creators create ( FOR FREE ). Because of this influx of viewers advertisers are willing to pay to get in front of that large, captive audience. •  YouTube gives advertisers what they want by letting them focus in on a variety of specific demographic markers. For example, advertisers can choose to market to people based on their gender, age, location, and interests. They’ve also smartly developed their website to support and show ads across multiple platforms, including smartphones, tablets, and computers. •  How much money does YouTube make off its advertising? It’s a hard question to answer. Owned by Google since 2006, YouTube’s financial numbers aren’t publically published, at least as a standalone. But estimates for YouTube’s 2012 gross revenue were at $3.6 billion. And considering that Google made $14 billion in revenue in the second quarter of 2013 alone, YouTube and its ad sales are clearly just one more piece in the very large, very successful Google machine. What’s wrong with this picture? Where are you?. Under Creators it states You Tubers, Brands Agencies, Networks. Is that you? If an artists works is valuable in the harvesting of this data what would happen to the Value of companies such as Google (YouTube), Spotify and others if “Officially Licensed Music “ came into play. An initiative where every avenue of exploited value attributed to an artists works is evaluated and an artist or label is rewarded? What would happen if an artist removed content from sites that make them no money and devalue their works, then sends cease and desist letters to companies stopping them from finding and serving content for free, content that is monetized elsewhere, then to top it off places advertisements in major publications around the world stating that these platforms are now not the place to find everything. What do you think this would do to these companies often huge multi billion dollar market valuations?
  • 26.
  • 27. Big Data Big  Data  is  a  word  used  to  technologies  designed  to  extract  value  from  very  large  volumes  of  a  wide  variety  of  data.     Companies  like  Facebook,  twiler,  and  Google  specialize  in  the  harves,ng  of  this  informa,on  to  build  more  relevant  services  to  its   consumers  and  to  provision  this  data  to  a  hungry  world  all  looking  to  understand  palerns  that  demonstrate  how  these  people  will   consume  informa,on,  and  how  products  can  be  improved.   On  the  earlier  slides  we  talked  about  how  some  of  the  worlds  leading  companies  leverage  media  content  as  a  tool  to  acquire  data,  data   that  can  be  used  to  generate  revenue  or  build  products  and  services  that  enable  relevance  in  adver,sing  back  on  their  plasorms.     •  In  some  case  there  are  some  real  challenges  in  alaining  this  data.  Ofen  data  is  in  different  silos,  on  different  networks  and  because   people  switch  networks  and  plasorms  when  the  are  consuming    media  a  plasorm  is  limited  by  the  consumers  life  of  the  plasorm.   •  Smart  content  allows  for  Big  Data  to  be  embedded  inside  every  piece  of  content,  With  the  new  format  a  new  file  wrapper  is   constructed  every  ,me  someone  hits  play.   •  This  would  mean  that  digital  content  can  be  a  Big  Data  Agent  and  this  Big  Data  agent  could  carry  and  deliver  informa,on  from  the   media  itself.  A  centralized  set  of  data  every  ,me  the  content  is  used  and  the  data  could  be  as  rich  as  available  from  the  device   where  the  content  is  played.   •  Based  on  the  requirements,  a  live  stream  of  data  from  a  consumer  in  a  central  loca,on  would  provide  incredible  value  to  this   community,  a  community  you  can  see  has  immense  value  built  off  data.     The  market  for  tradi,onal  business  analy,cs  sofware  is  large  and  well  established,  IDC  es,mates  an  aggregate  spending  of  $35.1  billion   in  2012  in  this  worldwide  market  sector.   The  internet,  of  course,  is  comprised  of  data  —  all  kinds  of  data.  However,  the  vast  majority  of  new  data  being  generated  is  unstructured.   This  means  that  more  ofen  than  not,  we  know  lille  about  the  data,  
  • 28. Centralized Big Data Agent Smart  Content  brings  an  amazing  opportunity  to   the  music  industry  to  control  and  harvest  Big  data   from  within  smart  content.  An  opportunity  to  hold   the  keys  to  the  value  of  content  when  it  comes  to   business  intelligence.     To  be  able  to  understand  and  parse  Data  from   within  media  at  this  level  is  something  only   possible  with  Smart  Content.     According  to  Gartner,  Inc.,  organiza,ons  are   expected  to  spend  $81.0  billion  on  business   analy,cs  and  related  services  in  2014.     If  the  music  industry  and  the  ar,sts  can  capture   and  provision  big  data  from  within  smart  content   then  the  en,re  industry  has  a  new  business   model.  Intelligence.     Smart content has to be driven as an industry initiative. The platforms that currently have control wont promote smart content, as they are focused on tools that give them control and keep people at their platform  
  • 31. For more information Contact Finbar O’Hanlon 917 828 1962 finbar@linius.com Dave Weiderman 818 288 6588 dweiderman@aol.com Patent # 12/670430 United States 2008288676 Australia 159164 Singapore 200880110364.8 China 08782938.8 Europe