How does a company learn? First by having someone acquiring it then by spreading it within the organization. At Wooga we use "5 minutes of fame" to facilitate that.
This is the third lecture my Graphy cohort "Philosophy for Entrepreneurship"
Credits
Mentor : Soma Kumar Kolathur
Creator : Sandeep Maderametla
Copy : Niv Gala
Design : Ajit Gonamanada
This is the third lecture my Graphy cohort "Philosophy for Entrepreneurship"
Credits
Mentor : Soma Kumar Kolathur
Creator : Sandeep Maderametla
Copy : Niv Gala
Design : Ajit Gonamanada
NCompass Live - April 15, 2015.
http://nlc.nebraska.gov/ncompasslive/
Staff of the Nebraska Library Commission have either attended, produced, or delivered more than 500 webinars in the past decade and they'd like to encourage others to try out this communications platform. In this episode, NLC staff Christa Burns, Laura Johnson, and Michael Sauers will share many of the lessons they've learned over the years about how to produce, host, and deliver successful webinars.
What We've Learned: Tips & Tricks for Webinars That Deliver The GoodsMichael Sauers
Â
Staff of the Nebraska Library Commission have either attended, produced, or delivered more than 500 webinars in the past decade and they'd like to encourage others to try out this communications platform. In this episode, NLC staff Christa Burns, Laura Johnson, and Michael Sauers will share many of the lessons they've learned over the years about how to produce, host, and deliver successful webinars.
There are a lot of external hackdays happening around the UK nowadays, but how do you run one internally at a company for just your employees/colleagues? This talk looks at the differences between organizing external hackdays vs internal ones, the things that need to be considered when organizing an internal hackday and how to get everyone in your company involved (beyond just the developers).
Speaker GuideYouâve been selected to give a TEDx Talk. Cong.docxAASTHA76
Â
Speaker Guide
Youâve been selected to give a TEDx Talk. Congrats! Youâre doing great so far. Now what?
Over the years weâve come up with a few dos and donâts on how to give a great talk.
Though these steps are in no way comprehensive, they contain some guiding principles
that have been known to work.
Step 1: Get familiar with the form Âť
Step 2: Develop an idea Âť
Step 3: Make an outline and script Âť
Step 4: Create slides Âť
Step 5: Rehearse Âť
Step 6: Give your talk Âť
Step 7: Savor the glory Âť
1) Get familiar with the form
What is a TEDx Talk?
TEDx Talks are a showcase for speakers presenting well-formed ideas in under 18
minutes. If you havenât seen a TEDx Talk, go to TED.com and watch at least one. Like this
one: Phil Plait: How to defend Earth from asteroids
Why 18 minutes?
Because it works. An audience is good at focusing on one subject at a time in relatively
short chunks.
But, really, can I go over 18 minutes?
No -- it wouldn't be a TEDx Talk. The time limit is part of what makes TEDx Talks work.
And remember: Shorter talks are not lesser talks. It may only take 5 minutes to make your
point unforgettably. Like this one: Joe Smith: How to use a paper towel
2) Develop an idea
What makes a good idea for a talk?
Like a good magazine article, your idea can be new or surprising, or challenge a belief your
audience already has. Or it can be a great basic idea with a compelling new argument
behind it.
An idea isnât just a story or a list of facts. A good idea takes evidence or observations and
draws a larger conclusion.
Do I need to be an expert on my topic?
You do not need to be the worldâs foremost expert on the topic, but you do have to be an
expert. Please remember that the audience relies on you to give accurate information, so
whatever you say in your talk, please fact-check â especially facts you may take for
granted: statistics, historical anecdotes, scientific stats. If you're drawing an example from
a discipline that is not your main area of knowledge, use research from widely accepted
and peer-reviewed sources, and, if at all possible, consult with experts directly.
Is my idea ready?
http://www.ted.com/talks/phil_plait_how_to_defend_earth_from_asteroids.html
http://www.ted.com/talks/phil_plait_how_to_defend_earth_from_asteroids.html
http://www.ted.com/talks/joe_smith_how_to_use_a_paper_towel.html
http://www.ted.com/talks/joe_smith_how_to_use_a_paper_towel.html
Write your idea down in one or two sentences. Ask yourself three questions:
Is my idea new?
Are you telling people something you're pretty sure they have not heard before?
Is it interesting?
Think about how your idea might apply to a room full of varied kinds of people. Who might
be interested in it?
Is it factual and realistic?
If you are presenting new research, make sure your idea is backed by data and peer-
reviewed. If you are presenting a call to action, make sure it can be executed by members
of your audience.
If you ans.
Designed more than 20 years ago by Kent Beck, XP is the most relevant software engineering framework and the source of all agile methodologies. The teams that adopt XP are successful in developing projects and products effectively.
During this workshop we will be focusing on the use of digital media and alternative text selections to engage studentsâ interest in âpopâ culture.
Learning in Public - A How to Speak in Public WorkshopAlan Richardson
Â
Glossophobia, the fear of public speaking, usually ranks pretty high on surveys of 'what people fear'. And for good reason. We've all attended conferences where the keynote speakers were seriously injured after being hit by a torrent of rolled up feedback forms, or speakers were left bleeding from a rain of plastic name badges thrown Shuriken-like by the Ninja trained attendees.
You can learn to avoid these outcomes, and when you do, you gain a skill that will win you recognition, improve your job prospects and allow you to travel the world talking to fellow testers.
In this workshop Alan will provide hints and tips for improving your public speaking. Sharing, from experience, what works for him, and discuss some conventional wisdom on public speaking. Alan will also share a few secrets, and unconventional exercises that he uses to prepare.
Public speaking is a skill we have to learn in public, but it is a skill, it is learn-able, and it is a skill that you can learn.
Read more in the supporting blog post:
http://blog.eviltester.com/2017/09/overcome-imposter-syndrome-public-speaking.html
Story of Warlords: Bringing a turn-based strategy game to mobile Wooga
Â
About three years ago we set out on a mission: We wanted to bring a round-based strategy game, a genre that most gamers so far mainly enjoyed on PCs, to mobile. Today that mission is nearly completed with Warlords having been soft launched in various countries and showing very promising data. This may all sound easy enough, but the truth is that it was a hell of a ride for the team and there were times when we weren´t even sure if the project would continue. Along the way, we´ve learned many valuable things which we believe in the end made the difference and led to the numbers we now see. Wilhelm, Head of Studio and Product Lead for Warlords, will share these learnings in his talk answering the following questions: What set screws did we touch to make the session structure, pacing and content consumption work on mobile? Why different meta game systems are crucial? And finally how sticking to your game vision from start to end can make you survive such a ride.
NCompass Live - April 15, 2015.
http://nlc.nebraska.gov/ncompasslive/
Staff of the Nebraska Library Commission have either attended, produced, or delivered more than 500 webinars in the past decade and they'd like to encourage others to try out this communications platform. In this episode, NLC staff Christa Burns, Laura Johnson, and Michael Sauers will share many of the lessons they've learned over the years about how to produce, host, and deliver successful webinars.
What We've Learned: Tips & Tricks for Webinars That Deliver The GoodsMichael Sauers
Â
Staff of the Nebraska Library Commission have either attended, produced, or delivered more than 500 webinars in the past decade and they'd like to encourage others to try out this communications platform. In this episode, NLC staff Christa Burns, Laura Johnson, and Michael Sauers will share many of the lessons they've learned over the years about how to produce, host, and deliver successful webinars.
There are a lot of external hackdays happening around the UK nowadays, but how do you run one internally at a company for just your employees/colleagues? This talk looks at the differences between organizing external hackdays vs internal ones, the things that need to be considered when organizing an internal hackday and how to get everyone in your company involved (beyond just the developers).
Speaker GuideYouâve been selected to give a TEDx Talk. Cong.docxAASTHA76
Â
Speaker Guide
Youâve been selected to give a TEDx Talk. Congrats! Youâre doing great so far. Now what?
Over the years weâve come up with a few dos and donâts on how to give a great talk.
Though these steps are in no way comprehensive, they contain some guiding principles
that have been known to work.
Step 1: Get familiar with the form Âť
Step 2: Develop an idea Âť
Step 3: Make an outline and script Âť
Step 4: Create slides Âť
Step 5: Rehearse Âť
Step 6: Give your talk Âť
Step 7: Savor the glory Âť
1) Get familiar with the form
What is a TEDx Talk?
TEDx Talks are a showcase for speakers presenting well-formed ideas in under 18
minutes. If you havenât seen a TEDx Talk, go to TED.com and watch at least one. Like this
one: Phil Plait: How to defend Earth from asteroids
Why 18 minutes?
Because it works. An audience is good at focusing on one subject at a time in relatively
short chunks.
But, really, can I go over 18 minutes?
No -- it wouldn't be a TEDx Talk. The time limit is part of what makes TEDx Talks work.
And remember: Shorter talks are not lesser talks. It may only take 5 minutes to make your
point unforgettably. Like this one: Joe Smith: How to use a paper towel
2) Develop an idea
What makes a good idea for a talk?
Like a good magazine article, your idea can be new or surprising, or challenge a belief your
audience already has. Or it can be a great basic idea with a compelling new argument
behind it.
An idea isnât just a story or a list of facts. A good idea takes evidence or observations and
draws a larger conclusion.
Do I need to be an expert on my topic?
You do not need to be the worldâs foremost expert on the topic, but you do have to be an
expert. Please remember that the audience relies on you to give accurate information, so
whatever you say in your talk, please fact-check â especially facts you may take for
granted: statistics, historical anecdotes, scientific stats. If you're drawing an example from
a discipline that is not your main area of knowledge, use research from widely accepted
and peer-reviewed sources, and, if at all possible, consult with experts directly.
Is my idea ready?
http://www.ted.com/talks/phil_plait_how_to_defend_earth_from_asteroids.html
http://www.ted.com/talks/phil_plait_how_to_defend_earth_from_asteroids.html
http://www.ted.com/talks/joe_smith_how_to_use_a_paper_towel.html
http://www.ted.com/talks/joe_smith_how_to_use_a_paper_towel.html
Write your idea down in one or two sentences. Ask yourself three questions:
Is my idea new?
Are you telling people something you're pretty sure they have not heard before?
Is it interesting?
Think about how your idea might apply to a room full of varied kinds of people. Who might
be interested in it?
Is it factual and realistic?
If you are presenting new research, make sure your idea is backed by data and peer-
reviewed. If you are presenting a call to action, make sure it can be executed by members
of your audience.
If you ans.
Designed more than 20 years ago by Kent Beck, XP is the most relevant software engineering framework and the source of all agile methodologies. The teams that adopt XP are successful in developing projects and products effectively.
During this workshop we will be focusing on the use of digital media and alternative text selections to engage studentsâ interest in âpopâ culture.
Learning in Public - A How to Speak in Public WorkshopAlan Richardson
Â
Glossophobia, the fear of public speaking, usually ranks pretty high on surveys of 'what people fear'. And for good reason. We've all attended conferences where the keynote speakers were seriously injured after being hit by a torrent of rolled up feedback forms, or speakers were left bleeding from a rain of plastic name badges thrown Shuriken-like by the Ninja trained attendees.
You can learn to avoid these outcomes, and when you do, you gain a skill that will win you recognition, improve your job prospects and allow you to travel the world talking to fellow testers.
In this workshop Alan will provide hints and tips for improving your public speaking. Sharing, from experience, what works for him, and discuss some conventional wisdom on public speaking. Alan will also share a few secrets, and unconventional exercises that he uses to prepare.
Public speaking is a skill we have to learn in public, but it is a skill, it is learn-able, and it is a skill that you can learn.
Read more in the supporting blog post:
http://blog.eviltester.com/2017/09/overcome-imposter-syndrome-public-speaking.html
Story of Warlords: Bringing a turn-based strategy game to mobile Wooga
Â
About three years ago we set out on a mission: We wanted to bring a round-based strategy game, a genre that most gamers so far mainly enjoyed on PCs, to mobile. Today that mission is nearly completed with Warlords having been soft launched in various countries and showing very promising data. This may all sound easy enough, but the truth is that it was a hell of a ride for the team and there were times when we weren´t even sure if the project would continue. Along the way, we´ve learned many valuable things which we believe in the end made the difference and led to the numbers we now see. Wilhelm, Head of Studio and Product Lead for Warlords, will share these learnings in his talk answering the following questions: What set screws did we touch to make the session structure, pacing and content consumption work on mobile? Why different meta game systems are crucial? And finally how sticking to your game vision from start to end can make you survive such a ride.
In it for the long haul - How Wooga boosts long-term retentionWooga
Â
GDC San Francisco 2015 Presentation by Sebastian Nussbaum and Adam Telfer
Today's mobile games market is tough. With thousands of new titles being available to download every week and CPIs rising high, new game concepts need to stand out. But even more importantly, they need to stay relevant for a long time. Long-term retention is the key for having a realistic shot at the top-grossing ranks of the app stores. In the first part of this talk, attendees will learn how mobile game developer Wooga evaluates new IP to ensure a long-lasting gameplay experience. The second half will show one example of how storytelling and episodic content can drive long-term retention. Sebastian will share insights and learnings from Wooga's projects in episodic content production and how to best set up your team for the ride.
Entitas System Architecture with Unity - Maxim Zaks and Simon Schmid Wooga
Â
UNITE Europe 2015 + Unity User Group Presentation
Unity incorporates the component based architecture in a seamless manner. But for some games, a more data driven approach (entity system architecture) fits better. In this talk, Maxim Zaks & Simon Schmid (Wooga) show why entity system architecture fits and how you can use Entitas-CSharp in your own Unity project.
Saying No to the CEO: A Deep Look at Independent Teams - Adam TelferWooga
Â
GDC Europe 2015
Truly independent teams within a game studio are an interesting idea. Wooga, Supercell and others have promoted having this type of structure. Each team having full ownership over decisions in their game. Teams saying no to the rest of the company when they believe in a product. This all sounds great on paper, but what happens in practice? Adam Telfer goes into details of the ups and downs of working in an independent culture. How Wooga has adapted its processes through the years. A culture where you have full control, but also full responsibility.
Innovation dank DevOps (DevOpsCon Berlin 2015)Wooga
Â
âYou build it, you run it!â - Wenn Du als Entwickler weisst, dass Du Deine Software selbst betreiben musst, was bist bereit zu tun, um den späteren Betrieb zu vereinfach?
Bei Wooga haben Dutzende von Teams ihre eigene Antwort auf die Frage gesucht und dabei von den Erfahrungen der anderen Teams gelernt. Herausgekommen ist ein groĂes Experimentierfeld beim Betrieb von Web Services - und eine technologische Innovation, die uns innerhalb weniger Iterationen von einem simplen LAMP-Stack zu lastabhängig skalierenden stateful Servern auf Basis von Erlang oder Akka gebracht hat.
Big Fish, small pond - strategies for surviving in a maturing market - Ed BidenWooga
Â
Quo Vadis Conference Berlin 2015
Mobile games have never been more competitive. Production values and marketing costs are ever increasing and the top grossing charts look strangely similar to the year before. So how can developers maximize their chances of success in such a tough market? Is it better to clone a hit or innovative wildly? Should they focus on one genre, or dabble in many? Ed draws on extensive market analysis and experience developing games to explain why selective innovation is the key to success.
Tom LeClerc's talk at App Promotion Summit Berlin 2014:
REVIEW MINING:
THE APP STORE OPTIMIZERâS SECRET WEAPON
An Overview Of The Value Of Review Mining
What Review Mining Tools You Have At Your Disposal
Using Reviews To Generate Keywords And Understand Your Users
We've learned a lot through doing DevOps: Every commit is automatically integrated, tested, and deployed to a staging environment. And then it only takes one push of a button and the release goes live...
Unfortunately, it's not as simple anymore when operating mobile applications: How can you quickly update your mobile software when the app store provider wants to test your software first for a few days? How can you update your configuration when your app can run offline? And how do you track down errors when the data is distributed to millions of mobile clients? Those were just some of the challenges we encountered during the operation of mobile games with millions of daily users. In this talk we will talk about the solutions we have found to address them.
DevOps goes Mobile - Jax 2014 - Jesper Richter-ReichhelmWooga
Â
DevOps hat uns viel gelehrt: Jedes Commit wird automatisch integriert, getestet und in eine Stagingumgebung installiert. Und einen Knopfdruck später geht das Release dann live.
Aber leider funktioniert das und vieles mehr, was uns in Zeiten von DevOps als Normal erscheint, nicht bei mobilen Applikationen.
Wie kann ich also schnell meine mobile Software anpassen, wenn der Betreiber des App Stores erst tagelang testen will? Wie kann ich Konfiguration anpassen, wenn die App auch offline laufen soll? Und wie funktioniert Fehlersuche, wenn die Daten auf Millionen von mobilen Clients verteilt sind?
Beim Betrieb von mobilen Spielen mit Millionen täglicher Nutzer standen wir genau diesen Fragen gegenßber. Der Vortrag wird darlegen, welche Antworten wir darauf gefunden haben.
Jelly Splash: Puzzling your way to the top of the App Stores - GDC 2014Wooga
Â
The match 3 puzzle genre is almost as old as it gets. Scour the App Store and you'll find hundreds of different varieties out there. Very few of these succeed however, and even less manage to hit the number one spot on the U.S. Apple App Store top download chart. Wooga's Jelly Splash managed to do just that, and in this session Florian Steinhoff, the creator of Jelly Splash, will give a detailed account on how his team managed that and what he learned throughout the development process.
Two Ann(e)s and one Julia_Wooga Lady Power from Berlin_SGA2014Wooga
Â
Three people, three talks: First, Anne explains how Wooga makes it in the hit driven mobile F2P world and frequently creates hit games. Then, Ann and Julia share their insights into the company from an internâs perspective. Julia is currently working with a team in the prototyping phase using C#. Ann develops Objective-C for one of Wooga's live games. Both of them are students of Chalmers University of Technology, Gothenburg. Anne is in charge of University Relations at Wooga.
Tags: Equality, production, programming, career.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Â
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdfPaige Cruz
Â
Monitoring and observability arenât traditionally found in software curriculums and many of us cobble this knowledge together from whatever vendor or ecosystem we were first introduced to and whatever is a part of your current companyâs observability stack.
While the dev and ops silo continues to crumbleâŚ.many organizations still relegate monitoring & observability as the purview of ops, infra and SRE teams. This is a mistake - achieving a highly observable system requires collaboration up and down the stack.
I, a former op, would like to extend an invitation to all application developers to join the observability party will share these foundational concepts to build on:
Le nuove frontiere dell'AI nell'RPA con UiPath Autopilotâ˘UiPathCommunity
Â
In questo evento online gratuito, organizzato dalla Community Italiana di UiPath, potrai esplorare le nuove funzionalitĂ di Autopilot, il tool che integra l'Intelligenza Artificiale nei processi di sviluppo e utilizzo delle Automazioni.
đ Vedremo insieme alcuni esempi dell'utilizzo di Autopilot in diversi tool della Suite UiPath:
Autopilot per Studio Web
Autopilot per Studio
Autopilot per Apps
Clipboard AI
GenAI applicata alla Document Understanding
đ¨âđŤđ¨âđť Speakers:
Stefano Negro, UiPath MVPx3, RPA Tech Lead @ BSP Consultant
Flavio Martinelli, UiPath MVP 2023, Technical Account Manager @UiPath
Andrei Tasca, RPA Solutions Team Lead @NTT Data
Elevating Tactical DDD Patterns Through Object CalisthenicsDorra BARTAGUIZ
Â
After immersing yourself in the blue book and its red counterpart, attending DDD-focused conferences, and applying tactical patterns, you're left with a crucial question: How do I ensure my design is effective? Tactical patterns within Domain-Driven Design (DDD) serve as guiding principles for creating clear and manageable domain models. However, achieving success with these patterns requires additional guidance. Interestingly, we've observed that a set of constraints initially designed for training purposes remarkably aligns with effective pattern implementation, offering a more âmechanicalâ approach. Let's explore together how Object Calisthenics can elevate the design of your tactical DDD patterns, offering concrete help for those venturing into DDD for the first time!
DevOps and Testing slides at DASA ConnectKari Kakkonen
Â
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
Builder.ai Founder Sachin Dev Duggal's Strategic Approach to Create an Innova...Ramesh Iyer
Â
In today's fast-changing business world, Companies that adapt and embrace new ideas often need help to keep up with the competition. However, fostering a culture of innovation takes much work. It takes vision, leadership and willingness to take risks in the right proportion. Sachin Dev Duggal, co-founder of Builder.ai, has perfected the art of this balance, creating a company culture where creativity and growth are nurtured at each stage.
Essentials of Automations: Optimizing FME Workflows with ParametersSafe Software
Â
Are you looking to streamline your workflows and boost your projectsâ efficiency? Do you find yourself searching for ways to add flexibility and control over your FME workflows? If so, youâre in the right place.
Join us for an insightful dive into the world of FME parameters, a critical element in optimizing workflow efficiency. This webinar marks the beginning of our three-part âEssentials of Automationâ series. This first webinar is designed to equip you with the knowledge and skills to utilize parameters effectively: enhancing the flexibility, maintainability, and user control of your FME projects.
Hereâs what youâll gain:
- Essentials of FME Parameters: Understand the pivotal role of parameters, including Reader/Writer, Transformer, User, and FME Flow categories. Discover how they are the key to unlocking automation and optimization within your workflows.
- Practical Applications in FME Form: Delve into key user parameter types including choice, connections, and file URLs. Allow users to control how a workflow runs, making your workflows more reusable. Learn to import values and deliver the best user experience for your workflows while enhancing accuracy.
- Optimization Strategies in FME Flow: Explore the creation and strategic deployment of parameters in FME Flow, including the use of deployment and geometry parameters, to maximize workflow efficiency.
- Pro Tips for Success: Gain insights on parameterizing connections and leveraging new features like Conditional Visibility for clarity and simplicity.
Weâll wrap up with a glimpse into future webinars, followed by a Q&A session to address your specific questions surrounding this topic.
Donât miss this opportunity to elevate your FME expertise and drive your projects to new heights of efficiency.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Â
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
A tale of scale & speed: How the US Navy is enabling software delivery from l...sonjaschweigert1
Â
Rapid and secure feature delivery is a goal across every application team and every branch of the DoD. The Navyâs DevSecOps platform, Party Barge, has achieved:
- Reduction in onboarding time from 5 weeks to 1 day
- Improved developer experience and productivity through actionable findings and reduction of false positives
- Maintenance of superior security standards and inherent policy enforcement with Authorization to Operate (ATO)
Development teams can ship efficiently and ensure applications are cyber ready for Navy Authorizing Officials (AOs). In this webinar, Sigma Defense and Anchore will give attendees a look behind the scenes and demo secure pipeline automation and security artifacts that speed up application ATO and time to production.
We will cover:
- How to remove silos in DevSecOps
- How to build efficient development pipeline roles and component templates
- How to deliver security artifacts that matter for ATOâs (SBOMs, vulnerability reports, and policy evidence)
- How to streamline operations with automated policy checks on container images