This document discusses analyzing emotions in online reviews for various products from TomTom. It describes a game that attempts to determine if reviewers of navigation products are drivers or riders based on sentences from their reviews. The game then analyzes characteristics of drivers and riders reviews, finding drivers use concise, neutral language while riders use passionate, adventure descriptions. The document concludes the analysis could help increase click-through rates and engagement if applied to marketing communications by selecting appropriate wording for different audiences.