This marketing professional seeks to leverage over 20 years of experience developing and executing effective marketing strategies and communications programs. She has a proven track record of improving marketing ROI for a diverse range of companies and industries. Her expertise includes marketing, branding, public relations, website design, social media, and lead generation strategies. She is a motivated self-starter able to work independently and collaborate effectively with others to achieve business goals.
This document provides specifications for the construction of an electrical substation, including:
1) Dimensions and materials for the transformer bay, meter panel, medium voltage switch room, and trenching.
2) Details for doors, lighting, ventilation, cable trays, and drainage.
3) Requirements for a consumer bus trunking unit and drawings showing layout, elevations, and sections of the substation.
The document lists medical supplies available from Lebele Petroleum including bandages, tourniquets, first aid bags, splints, cotton wool, stretchers, head immobilizers, safety pins, blankets, first aid pouches, and medical disposables. It provides contact information for Tieho, Bakang, and Rebecca and emails for inquiries and orders. The company supplies all emergency medical equipment and medical items.
El documento trata sobre la educación de los jóvenes y la preocupación constante sobre su falta de modales a lo largo de la historia. Señala que a pesar de que los medios y las conversaciones frecuentemente critican la educación actual de los jóvenes, esta preocupación no es nueva y existió en otras épocas pasadas. Cita un ejemplo de quejas similares sobre la pérdida de modales de los más jóvenes en el pasado. Concluye que aunque el problema no es exclusivo de la época actual, se debe seguir dando import
This marketing professional seeks to leverage over 20 years of experience developing and executing effective marketing strategies and communications programs. She has a proven track record of improving marketing ROI for a diverse range of companies and industries. Her expertise includes marketing, branding, public relations, website design, social media, and lead generation strategies. She is a motivated self-starter able to work independently and collaborate effectively with others to achieve business goals.
This document provides specifications for the construction of an electrical substation, including:
1) Dimensions and materials for the transformer bay, meter panel, medium voltage switch room, and trenching.
2) Details for doors, lighting, ventilation, cable trays, and drainage.
3) Requirements for a consumer bus trunking unit and drawings showing layout, elevations, and sections of the substation.
The document lists medical supplies available from Lebele Petroleum including bandages, tourniquets, first aid bags, splints, cotton wool, stretchers, head immobilizers, safety pins, blankets, first aid pouches, and medical disposables. It provides contact information for Tieho, Bakang, and Rebecca and emails for inquiries and orders. The company supplies all emergency medical equipment and medical items.
El documento trata sobre la educación de los jóvenes y la preocupación constante sobre su falta de modales a lo largo de la historia. Señala que a pesar de que los medios y las conversaciones frecuentemente critican la educación actual de los jóvenes, esta preocupación no es nueva y existió en otras épocas pasadas. Cita un ejemplo de quejas similares sobre la pérdida de modales de los más jóvenes en el pasado. Concluye que aunque el problema no es exclusivo de la época actual, se debe seguir dando import
This document outlines an agenda for a course on purposeful play with LEGO. The course will explore how play can promote creativity, critical thinking, communication, and collaboration skills. It will cover reports on the benefits of play, give examples of classroom activities like a marble maze challenge, and discuss how play is more than just recess. Participants will reflect on what they learned about using play to ignite new ideas for their own teaching.
This document provides an overview of STEM activities for students including coding, circuitry, 3D design, and games. It introduces several free online tools and projects for engaging students in science, technology, engineering, and math topics. Suggested activities include using Tinkercad for 3D modeling and circuits, Code Club for learning Python, MakeCode Arcade for building video games, and cheap circuitry projects using everyday materials. The document emphasizes sharing experiences and reflections on how the activities incorporate different STEM areas.
Explore Hardware, Software, Animation Demo, Input Demo, Radio Grouping Demo, and Resources to home
Learn more https://sites.google.com/view/itec19/microbit-theres-nothing-micro-about-this-learning
First LEGO League Kickoff - Coding and ConfidenceAaron Maurer
This document provides information about using LEGO Mindstorms robots for STEM education. It includes the following:
1) An overview of the allowed robot parts for competitions, including controllers, motors, sensors and requirements to check competition rules for any changes.
2) A discussion of general thoughts on common problems teams face like aiming robots and heavy attachments, and best practices such as fixtures and gearing.
3) An explanation of computational thinking concepts like decomposition, patterns, and abstraction and how they apply to breaking problems into steps and generalizing solutions in computer science and robotics.
This document summarizes a presentation on infusing play into learning using LEGO bricks. The presenter's goals are to build new connections, enhance prior learning, understand the importance of play, infuse play into the classroom, and have fun. Various warm-up exercises are used to get participants engaged in creative building challenges using LEGO elements. Participants are then asked to build representations of classroom concepts using the LEGO bricks to make connections to their own teaching practice. Overall, the presentation promotes bringing elements of play and creativity into learning through hands-on building activities.
This document summarizes a presentation about using Skype in the Classroom (SITC) to connect students to global learning opportunities. It outlines the goals of learning about SITC, exploring options available to teachers and students, and experiencing a virtual field trip. Ideas are provided for how SITC can be connected to the curriculum through subjects like reading, writing, math, science and social studies. Teachers are encouraged to connect with experts through SITC to inspire authentic research. Statistics are also presented on Netflix, YouTube and Skype usage.
The document provides instructions and ideas for using LEGOs to promote communication and collaboration skills. It includes challenges where students work in pairs to build models by only communicating verbally without seeing each other's creations. Other activities have one student describe a model to others who build it without seeing the original. The goals are to emphasize clear communication, building trust, and exploring different learning styles through hands-on modeling with LEGOs.
Maker Meetup Conference - MakeGeeking july 2019Aaron Maurer
This document provides an overview of a session on making and hacking. It includes:
- Instructions for participants to write their name and email on a paper.
- Discussion of discovering new ideas and putting hypotheses to the test.
- The personal goal of the session is to learn things that can be used tomorrow rather than just theories, and to have fun.
- Criteria for good making projects include being cheap, quick, easy to follow up on, and fun.
CS Standards Superintendents December 2018 Aaron Maurer
The document discusses the importance and growing demand for computer science (CS) education in Iowa. It notes that while progress is being made, more work needs to be done to integrate CS concepts into K-12 curriculums. Barriers include a lack of standards, training, and resources for teachers. The document advocates for student-centered learning that fosters skills like creativity, problem-solving, and collaboration over standardized tests and worksheets. With support and empowerment, educators can help students develop a CS mindset to succeed in an increasingly technological world.
The document provides an overview of a session on making and hacking. It outlines goals for the session which include learning things that can be used tomorrow, focusing more on practical skills than theory, enhancing prior learning, understanding the importance of tinkering, and having fun. It then provides criteria for hacks and tricks discussed, such as being cheap, applicable to different learning spaces, quick and easy to do, and having follow up support. The document continues with various tips and techniques for making including using dot stickers to mark materials, examples of planning boards, and safety guidelines.
1. The document describes an activity where participants were given LEGO pieces and asked to build a duck within 30 seconds.
2. It discusses how the activity showed that while all participants were given the same materials and instructions, they created many different variations of ducks using their imagination.
3. Playing and being creative with materials like LEGO helps develop important skills like problem-solving, creativity, memory, and more.
The document discusses a presentation given by an "ugly bald guy" about challenging preconceptions and thinking differently. It encourages attendees to complete drawing and problem solving challenges. It promotes thinking about education and technology in new ways, such as favoring learning artifacts worth keeping over those worth throwing away. The presentation aims to inspire attendees to tell their own stories and reach their goals through developing skills like drawing outside the lines.
3. ncce 2019 micro:bit make code slidedeckAaron Maurer
This document provides an agenda for a workshop on play, creativity, and hands-on learning. It includes introductions, challenges to think differently and try new things, discussions of the benefits of play for learning skills like problem-solving and collaboration, and demonstrations of hands-on activities using tools like Microbits. The overall message is that traditional school environments and practices can stifle creativity, while play-based, experiential learning allows students to directly engage with ideas and truly learn.
This document provides information about Makey Makey, an invention kit that allows users to turn everyday objects into touchpads and controllers to create computer inputs. The kit works by connecting objects through alligator clips to the Makey Makey board, which is connected by USB to a computer. This allows objects to act as keyboard buttons or mouse clicks when touched, enabling creative invention projects. The document shares examples of projects made with Makey Makey and provides a link to purchase the kit online.
This document provides instructions and challenges for programming a Circuit Playground Express board using the MakeCode programming environment. It begins with an overview of the Circuit Playground hardware and then demonstrates how to use the MakeCode editor to write programs. Examples shown include making the lights blink, responding to button presses by changing the light pattern, and playing music when the board is shaken or clapped near. Participants are challenged to create their own simple programs. The document emphasizes exploring inputs, outputs, and interactive programs to bring the Circuit Playground to life.
Learning Space Design Tour Beginning Steps December 2018Aaron Maurer
The document provides guidance on designing modern STEM learning environments that embrace hands-on, collaborative, and active learning. It discusses considering the school's culture and mission, focusing the space on inspiring inquiry and innovation in teams. Key aspects to consider include collaboration, active learning, inquiry, technology, different learning zones, displaying student work, and flexibility. The document offers questions to guide planning the space, features, instructor and student needs.
This document discusses creative learning approaches using LEGO bricks. It provides challenges and prompts to encourage hands-on building, storytelling, and sharing ideas. Some key activities mentioned include building structures with specific pieces, creating symbolic representations with random brick arrangements, and reflecting on the learning benefits of open-ended play. The overall message is that hands-on, collaborative creation can develop a variety of skills when students are given the chance to learn through exploration and discovery.
This document outlines an agenda for a course on purposeful play with LEGO. The course will explore how play can promote creativity, critical thinking, communication, and collaboration skills. It will cover reports on the benefits of play, give examples of classroom activities like a marble maze challenge, and discuss how play is more than just recess. Participants will reflect on what they learned about using play to ignite new ideas for their own teaching.
This document provides an overview of STEM activities for students including coding, circuitry, 3D design, and games. It introduces several free online tools and projects for engaging students in science, technology, engineering, and math topics. Suggested activities include using Tinkercad for 3D modeling and circuits, Code Club for learning Python, MakeCode Arcade for building video games, and cheap circuitry projects using everyday materials. The document emphasizes sharing experiences and reflections on how the activities incorporate different STEM areas.
Explore Hardware, Software, Animation Demo, Input Demo, Radio Grouping Demo, and Resources to home
Learn more https://sites.google.com/view/itec19/microbit-theres-nothing-micro-about-this-learning
First LEGO League Kickoff - Coding and ConfidenceAaron Maurer
This document provides information about using LEGO Mindstorms robots for STEM education. It includes the following:
1) An overview of the allowed robot parts for competitions, including controllers, motors, sensors and requirements to check competition rules for any changes.
2) A discussion of general thoughts on common problems teams face like aiming robots and heavy attachments, and best practices such as fixtures and gearing.
3) An explanation of computational thinking concepts like decomposition, patterns, and abstraction and how they apply to breaking problems into steps and generalizing solutions in computer science and robotics.
This document summarizes a presentation on infusing play into learning using LEGO bricks. The presenter's goals are to build new connections, enhance prior learning, understand the importance of play, infuse play into the classroom, and have fun. Various warm-up exercises are used to get participants engaged in creative building challenges using LEGO elements. Participants are then asked to build representations of classroom concepts using the LEGO bricks to make connections to their own teaching practice. Overall, the presentation promotes bringing elements of play and creativity into learning through hands-on building activities.
This document summarizes a presentation about using Skype in the Classroom (SITC) to connect students to global learning opportunities. It outlines the goals of learning about SITC, exploring options available to teachers and students, and experiencing a virtual field trip. Ideas are provided for how SITC can be connected to the curriculum through subjects like reading, writing, math, science and social studies. Teachers are encouraged to connect with experts through SITC to inspire authentic research. Statistics are also presented on Netflix, YouTube and Skype usage.
The document provides instructions and ideas for using LEGOs to promote communication and collaboration skills. It includes challenges where students work in pairs to build models by only communicating verbally without seeing each other's creations. Other activities have one student describe a model to others who build it without seeing the original. The goals are to emphasize clear communication, building trust, and exploring different learning styles through hands-on modeling with LEGOs.
Maker Meetup Conference - MakeGeeking july 2019Aaron Maurer
This document provides an overview of a session on making and hacking. It includes:
- Instructions for participants to write their name and email on a paper.
- Discussion of discovering new ideas and putting hypotheses to the test.
- The personal goal of the session is to learn things that can be used tomorrow rather than just theories, and to have fun.
- Criteria for good making projects include being cheap, quick, easy to follow up on, and fun.
CS Standards Superintendents December 2018 Aaron Maurer
The document discusses the importance and growing demand for computer science (CS) education in Iowa. It notes that while progress is being made, more work needs to be done to integrate CS concepts into K-12 curriculums. Barriers include a lack of standards, training, and resources for teachers. The document advocates for student-centered learning that fosters skills like creativity, problem-solving, and collaboration over standardized tests and worksheets. With support and empowerment, educators can help students develop a CS mindset to succeed in an increasingly technological world.
The document provides an overview of a session on making and hacking. It outlines goals for the session which include learning things that can be used tomorrow, focusing more on practical skills than theory, enhancing prior learning, understanding the importance of tinkering, and having fun. It then provides criteria for hacks and tricks discussed, such as being cheap, applicable to different learning spaces, quick and easy to do, and having follow up support. The document continues with various tips and techniques for making including using dot stickers to mark materials, examples of planning boards, and safety guidelines.
1. The document describes an activity where participants were given LEGO pieces and asked to build a duck within 30 seconds.
2. It discusses how the activity showed that while all participants were given the same materials and instructions, they created many different variations of ducks using their imagination.
3. Playing and being creative with materials like LEGO helps develop important skills like problem-solving, creativity, memory, and more.
The document discusses a presentation given by an "ugly bald guy" about challenging preconceptions and thinking differently. It encourages attendees to complete drawing and problem solving challenges. It promotes thinking about education and technology in new ways, such as favoring learning artifacts worth keeping over those worth throwing away. The presentation aims to inspire attendees to tell their own stories and reach their goals through developing skills like drawing outside the lines.
3. ncce 2019 micro:bit make code slidedeckAaron Maurer
This document provides an agenda for a workshop on play, creativity, and hands-on learning. It includes introductions, challenges to think differently and try new things, discussions of the benefits of play for learning skills like problem-solving and collaboration, and demonstrations of hands-on activities using tools like Microbits. The overall message is that traditional school environments and practices can stifle creativity, while play-based, experiential learning allows students to directly engage with ideas and truly learn.
This document provides information about Makey Makey, an invention kit that allows users to turn everyday objects into touchpads and controllers to create computer inputs. The kit works by connecting objects through alligator clips to the Makey Makey board, which is connected by USB to a computer. This allows objects to act as keyboard buttons or mouse clicks when touched, enabling creative invention projects. The document shares examples of projects made with Makey Makey and provides a link to purchase the kit online.
This document provides instructions and challenges for programming a Circuit Playground Express board using the MakeCode programming environment. It begins with an overview of the Circuit Playground hardware and then demonstrates how to use the MakeCode editor to write programs. Examples shown include making the lights blink, responding to button presses by changing the light pattern, and playing music when the board is shaken or clapped near. Participants are challenged to create their own simple programs. The document emphasizes exploring inputs, outputs, and interactive programs to bring the Circuit Playground to life.
Learning Space Design Tour Beginning Steps December 2018Aaron Maurer
The document provides guidance on designing modern STEM learning environments that embrace hands-on, collaborative, and active learning. It discusses considering the school's culture and mission, focusing the space on inspiring inquiry and innovation in teams. Key aspects to consider include collaboration, active learning, inquiry, technology, different learning zones, displaying student work, and flexibility. The document offers questions to guide planning the space, features, instructor and student needs.
This document discusses creative learning approaches using LEGO bricks. It provides challenges and prompts to encourage hands-on building, storytelling, and sharing ideas. Some key activities mentioned include building structures with specific pieces, creating symbolic representations with random brick arrangements, and reflecting on the learning benefits of open-ended play. The overall message is that hands-on, collaborative creation can develop a variety of skills when students are given the chance to learn through exploration and discovery.
- Video recording of this lecture in English language: https://youtu.be/kqbnxVAZs-0
- Video recording of this lecture in Arabic language: https://youtu.be/SINlygW1Mpc
- Link to download the book free: https://nephrotube.blogspot.com/p/nephrotube-nephrology-books.html
- Link to NephroTube website: www.NephroTube.com
- Link to NephroTube social media accounts: https://nephrotube.blogspot.com/p/join-nephrotube-on-social-media.html
Osteoporosis - Definition , Evaluation and Management .pdfJim Jacob Roy
Osteoporosis is an increasing cause of morbidity among the elderly.
In this document , a brief outline of osteoporosis is given , including the risk factors of osteoporosis fractures , the indications for testing bone mineral density and the management of osteoporosis
Our backs are like superheroes, holding us up and helping us move around. But sometimes, even superheroes can get hurt. That’s where slip discs come in.
One health condition that is becoming more common day by day is diabetes.
According to research conducted by the National Family Health Survey of India, diabetic cases show a projection which might increase to 10.4% by 2030.
8 Surprising Reasons To Meditate 40 Minutes A Day That Can Change Your Life.pptxHolistified Wellness
We’re talking about Vedic Meditation, a form of meditation that has been around for at least 5,000 years. Back then, the people who lived in the Indus Valley, now known as India and Pakistan, practised meditation as a fundamental part of daily life. This knowledge that has given us yoga and Ayurveda, was known as Veda, hence the name Vedic. And though there are some written records, the practice has been passed down verbally from generation to generation.
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Integrating Ayurveda into Parkinson’s Management: A Holistic ApproachAyurveda ForAll
Explore the benefits of combining Ayurveda with conventional Parkinson's treatments. Learn how a holistic approach can manage symptoms, enhance well-being, and balance body energies. Discover the steps to safely integrate Ayurvedic practices into your Parkinson’s care plan, including expert guidance on diet, herbal remedies, and lifestyle modifications.