Traning workshop on ‘Designing an conducting user studies”
Module 1 - Methods and Techniques (Kristien Ooms)
@ ICC&GIS
June 15th, 2016
Albena, Bulgaria
Computer Vision – From traditional approaches to deep neural networksinovex GmbH
Event: GDG Munich February Meetup: Machine Learning, 27.02.2018
Speaker: Stanislav Frolov, inovex
Mehr Tech-Vorträge: https://www.inovex.de/de/content-pool/vortraege/
Mehr Tech-Artikel im inovex Blog: https://www.inovex.de/blog
Impact your Library UX with Contextual InquiryRachel Vacek
A contextual inquiry is a research study that involves in-depth interviews where users walk through common tasks in the physical environment in which they typically perform them. It can be used to better understand the intents and motivations behind user behavior. In this session, learn what’s needed to conduct a contextual inquiry and how to analyze the ethnographic data once collected. I'll cover how to synthesize and visualize your findings as sequence models and affinity diagrams that directly inform the development of personas and common task flows. Finally, learn how this process can help guide your design and content strategy efforts while constructing a rich picture of the user experience.
The science behind persuasive design: Capturing the emotional triggers that ...Kath Straub
Today, interactions with prospective customers start on the web. This means to be useful, a website must be more than usable. It must also be engaging and persuasive, like a charismatic salesman.
Persuasive designs do not „just happen“. They are derived through rigorous research identifying the emotional triggers that drive a customer to commit or fears that hinder a customer from acting.
Once key emotional responses are understood, organizations can develop content and messaging strategies which employ principles of social psychology to amplifying customers motivations and minimize their concerns.
By extending the traditional usability methods into the domains of emotional response and human decision making, designers can create content that transform exploration into commitment.
Traning workshop on ‘Designing an conducting user studies”
Module 1 - Methods and Techniques (Kristien Ooms)
@ ICC&GIS
June 15th, 2016
Albena, Bulgaria
Computer Vision – From traditional approaches to deep neural networksinovex GmbH
Event: GDG Munich February Meetup: Machine Learning, 27.02.2018
Speaker: Stanislav Frolov, inovex
Mehr Tech-Vorträge: https://www.inovex.de/de/content-pool/vortraege/
Mehr Tech-Artikel im inovex Blog: https://www.inovex.de/blog
Impact your Library UX with Contextual InquiryRachel Vacek
A contextual inquiry is a research study that involves in-depth interviews where users walk through common tasks in the physical environment in which they typically perform them. It can be used to better understand the intents and motivations behind user behavior. In this session, learn what’s needed to conduct a contextual inquiry and how to analyze the ethnographic data once collected. I'll cover how to synthesize and visualize your findings as sequence models and affinity diagrams that directly inform the development of personas and common task flows. Finally, learn how this process can help guide your design and content strategy efforts while constructing a rich picture of the user experience.
The science behind persuasive design: Capturing the emotional triggers that ...Kath Straub
Today, interactions with prospective customers start on the web. This means to be useful, a website must be more than usable. It must also be engaging and persuasive, like a charismatic salesman.
Persuasive designs do not „just happen“. They are derived through rigorous research identifying the emotional triggers that drive a customer to commit or fears that hinder a customer from acting.
Once key emotional responses are understood, organizations can develop content and messaging strategies which employ principles of social psychology to amplifying customers motivations and minimize their concerns.
By extending the traditional usability methods into the domains of emotional response and human decision making, designers can create content that transform exploration into commitment.
an evidence review is a quick but thorough evaluation of the available scientific evidence on an environmental question —
it gives decision makers and advocates access to research knowledge that may otherwise be hard to find and
interpret
Presentación de soporte para nuestra participación en la mesa redonda: "Ideas clave para el éxito en el desarrollo y uso de aplicaciones móviles para formación". ExpoElearning 2011
The importance of emotional design - Digital Shoreditch 2013Bunnyfoot
Jon Dodd, CEO of Bunnyfoot delivered a talk about the importance of emotion in creating engaging and persuasive designs that deliver superior user experiences. With a focus on considering emotional responses in customers during design phase, his presentation covered a brief introduction to user centred design including the theories and methods of producing emotive designs, how this sits within a wider framework of persuasion centred design, and the potential ways of observing and measuring emotional engagement to optimise the success of digital campaigns.
CRISP-DM - Metodologia Zwinnej Pracy z Danymi - Michał Łopuszyński
Prezentacja o metodologii CRISP-DM, która systematyzuje realizację projektów związanych z analizą danych. Naturalne etapy życia projektów data miningowych oraz typowe pułapki na jakie można się natknąć przy ich realizacji. Całość zilustrowana przykładami z praktyki, napotkanymi w pracach ICM UW nad Systemem Analizy Orzeczeń Sądowych SAOS, repozytorium OpenAIRE analizującym dane o publikacjach naukowych oraz nad innymi projektami na styku biznesu i analizy danych.
an evidence review is a quick but thorough evaluation of the available scientific evidence on an environmental question —
it gives decision makers and advocates access to research knowledge that may otherwise be hard to find and
interpret
Presentación de soporte para nuestra participación en la mesa redonda: "Ideas clave para el éxito en el desarrollo y uso de aplicaciones móviles para formación". ExpoElearning 2011
The importance of emotional design - Digital Shoreditch 2013Bunnyfoot
Jon Dodd, CEO of Bunnyfoot delivered a talk about the importance of emotion in creating engaging and persuasive designs that deliver superior user experiences. With a focus on considering emotional responses in customers during design phase, his presentation covered a brief introduction to user centred design including the theories and methods of producing emotive designs, how this sits within a wider framework of persuasion centred design, and the potential ways of observing and measuring emotional engagement to optimise the success of digital campaigns.
CRISP-DM - Metodologia Zwinnej Pracy z Danymi - Michał Łopuszyński
Prezentacja o metodologii CRISP-DM, która systematyzuje realizację projektów związanych z analizą danych. Naturalne etapy życia projektów data miningowych oraz typowe pułapki na jakie można się natknąć przy ich realizacji. Całość zilustrowana przykładami z praktyki, napotkanymi w pracach ICM UW nad Systemem Analizy Orzeczeń Sądowych SAOS, repozytorium OpenAIRE analizującym dane o publikacjach naukowych oraz nad innymi projektami na styku biznesu i analizy danych.
EyeGrip: Detecting Targets in a Series of Uni-directional Moving Objects Usin...Diako Mardanbegi
EyeGrip proposes a novel and yet simple technique of analysing eye movements for automatically detecting the users objects of interest in a sequence of visual stimuli mov- ing horizontally or vertically in front of the user’s view. We assess the viability of this technique in a scenario where the user looks at a sequence of images moving horizontally on the display while the user’s eye movements are tracked by an eye tracker. We conducted an experiment that shows the performance of the proposed approach. We also investigated the influence of the speed and maximum number of visible images in the screen, on the accuracy of EyeGrip. Based on the experiment results, we propose guidelines for designing EyeGrip-based interfaces. EyeGrip can be considered as an implicit gaze interaction technique with potential use in broad range of applications such as large screens, mobile devices and eyewear computers. In this paper, we demonstrate the rich capabilities of EyeGrip with two example applications: 1) a mind reading game, and 2) a picture selection system. Our study shows that by selecting an appropriate speed and maximum number of visible images in the screen the pro- posed method can be used in a fast scrolling task where the system accurately (87%) detects the moving images that are visually appealing to the user, stops the scrolling and brings the item(s) of interest back to the screen.
Lecture 11 of the COMP 4010 class on Augmented Reality and Virtual Reality. This lecture is about VR applications and was taught by Mark Billinghurst on October 19th 2021 at the University of South Australia
Lecture 11 of the COMP 4010 class on Augmented Reality and Virtual Reality. This lecture is about VR applications and was taught by Mark Billinghurst on October 19th 2021 at the University of South Australia
Predicting user engagement with direct displays (DD) is of paramount importance to commercial search engines, as well as to search performance evaluation. However, understanding within-content engagement on a web page is not a trivial task mainly because of two reasons: (1) engagement is subjective and different users may exhibit different behavioural patterns; (2) existing proxies of user engagement (e.g., clicks, dwell time) suffer from certain caveats, such as the well-known position bias, and are not as effective in discriminating between useful and non-useful components. In this paper, we conduct a crowdsourcing study and examine how users engage with a prominent web search engine component such as the knowledge module (KM) display. To this end, we collect and analyse more than 115k mouse cursor positions from 300 users, who perform a series of search tasks. Furthermore, we engineer a large number of meta-features which we use to predict different proxies of user engagement, including attention and usefulness. In our experiments, we demonstrate that our approach is able to predict more accurately different levels of user engagement and outperform existing baselines.
ICC2017 Washington http://icc2017.org/
6205.2
How hard is it to design maps for beginners, intermediates and experts?
Gáspár Albert
Eötvös Loránd Univerity
ICC2017 Washington - http://icc2017.org/
5504.1
Introducing MapStudy: An Open-Source Cartographic Research Tool
Carl Sack
University of Wisconsin-Madison
Robert Roth
Department of Geography, University of Wisconsin-Madison
Kristen Vincent
Department of Geography, University of Wisconsin-Madison
ICC2017 Washington - http://icc2017.org/
5702-2
User Studies in Cartography: A Collaborative Research Agenda
Robert Roth; Department of Geography, University of Wisconsin-Madison
Arzu Çöltekin; UZH
Luciene Delazari; Federal University of Paraná
Homero Fonseca Filho; University of Sao Paulo
Amy Griffin; UNSW Canberra
Andreas Hall; Esri Sweden
Jari Korpi; Aalto University
Ismini-Eleni Lokka; University of Zurich
Andre Mendonça; Universidade do Estado do Amazonas
Kristien Ooms; Ghent University
Corné van Elzakker; University of Twente, Faculty ITC
ICC2017 Washington - http://icc2017.org/
5104.1
User Testing of Dynamic Geovisualizations: Lessons Learned and Possible Improvements for Cartographic Experiments
Cecile Saint-Marc
Université Grenoble-Alpes, LIG
Marlène Villanova-Oliver
Univ. Grenoble-Alpes - LIG
Paule-Annick Davoine
Univ. Grenoble-Alpes - LIG
ICC2017 Washington - http://icc2017.org/
5104.3
Researching the usability of a GeoVisual Analytics environment for the exploration and analysis of different data
Irma Kveladze
Aalborg University
Menno-Jan Kraak
University of Twente
Corné P.J.M. Van Elzakker
University of Twente
ICC2017 Washington - http://icc2017.org/
5604.2
GeoFARA: design, development and evaluation of a mobile human geography fieldwork application
Barend Köbben
ITC – University of Twente, Netherlands
Xiaoling Wang
PhD student
Faculty of Geo-Information Science and Earth Observation (ITC), University of Twente
Corné van Elzakker
University of Twente, Faculty ITC
Menno-Jan Kraak
Univerity of Twente
ICC2017 Washington - http://icc2017.org/
6205.1
Exploring the possibilities of eye tracking and EEG integration for cartographic context
Merve Keskin
Istanbul Technical University
Kristien Ooms
Ghent University
A. Ozgur Dogru
Istanbul Technical University
Philippe De Maeyer
Universiteit Gent
ICC2017 Washington - http://icc2017.org/
6105.4 Efficiency and effectiveness in case of disaster: a visual damage assessment tests
Kristien Ooms, PhD
Ghent University
Julia Åhlén
University of Gävle
Stefan Seipel
University of Gävle
Traning workshop on ‘Designing an conducting user studies”
Module 2 - Qualitative vs Quantitative User Research
(Robert Roth)
@ ICC&GIS
June 15th, 2016
Albena, Bulgaria
Palestine last event orientationfvgnh .pptxRaedMohamed3
An EFL lesson about the current events in Palestine. It is intended to be for intermediate students who wish to increase their listening skills through a short lesson in power point.
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
This presentation provides a briefing on how to upload submissions and documents in Google Classroom. It was prepared as part of an orientation for new Sainik School in-service teacher trainees. As a training officer, my goal is to ensure that you are comfortable and proficient with this essential tool for managing assignments and fostering student engagement.
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
Model Attribute Check Company Auto PropertyCeline George
In Odoo, the multi-company feature allows you to manage multiple companies within a single Odoo database instance. Each company can have its own configurations while still sharing common resources such as products, customers, and suppliers.
2. 4
▪ Tracking the user’s eye movements
• Sampling rate (times/second)
• Current location of eyes on screen/picture/etc.
• (x,y,t) → ‘raw data’
▪ Metrics and measurements
• Deriving meaningful metrics from raw data
- fixations, saccades, smooth pursuit
▪ Stimuli and tasks?
• Medium: paper, screen, etc. ?
• Subject: VR, websites, simulators, maps, etc.
• Analysis: qualitative, quantitative, visual, statistical, etc.
DESIGNING AND CONDUCTING USER RESEARCH
WHAT IS EYE TRACKING?
Time Type TrialL POR X [px] L POR Y [px]
15256356851 SMP 1 589,64 590,82
15256365267 SMP 1 586,6 587,1
15256373592 SMP 1 824,04 396,63
15256390210 SMP 1 589,08 584,7
15256398588 SMP 1 592,91 580,93
15256406933 SMP 1 588,32 578,83
15256423568 SMP 1 594,35 580,26
15256431942 SMP 1 594,57 579,7
15256440305 SMP 1 598,26 575,05
15256448557 SMP 1 598,33 571,11
15256456954 SMP 1 597,96 569,4
15256465310 SMP 1 597,92 571,55
15256481930 SMP 1 600,35 570,2
15256490314 SMP 1 601,55 571,8
15256498681 SMP 1 603,14 568,78
3. 7
EYE TRACKING … TECHNIQUES
▪ Eye tracker: device for measuring eye movements
• Two types of eye movement techniques
1. Measure position of the eye relative to the head
2. Measure orientation of the eye in space
- “point of regard”
- Most suited for graphical and interactive applications
• Four categories of eye tracking methodologies
1. Electro-OculoGraphy (EOG)
2. Scleral contact lens/search coil
3. Photo-OculoGraphy (POG) or Video-OculoGraphy (VOG)
4. Video-based combined pupil and corneal reflection
DESIGNING AND CONDUCTING USER RESEARCH
(mid ’70)
(earliest)
4. 9
▪ Video-based combined pupil and corneal reflection
• Gives ‘point of regard’ (POR) measurements!
- Head must be in a fixed position, or
- multiple ocular features must be measured:
→ corneal reflection
→ pupil center
• Corneal reflections (from infra-red light source)
- Purkinje reflections or images
- Eye rotations: relative positional difference with pupil center
- Appropriate callibration: determining user’s POR
DESIGNING AND CONDUCTING USER RESEARCH
EYE TRACKING … TECHNIQUES
5. 10
▪ Measurements:
• Points Of Regard at certain sampling rate
- Calibration!
- x, y: screen coordinates
- Timestamp
- Huge amount of ‘raw data’
• Deriving metrics:
- Fixations, Saccades, (Smooth Pursuit)
DESIGNING AND CONDUCTING USER RESEARCH
… DEMO …
6. 11
▪ Metrics:
• Fixations
- Stable relative position pupil – corneal reflection
dispersion = ??? (40px; 0.5° visual angle; …)
- During certain period
minimum duration = ??? (80 – 150 ms)
• Saccades:
- Rapid eye movements
- Reposition of fovea
- Person does not ‘see’ anything during saccade
DESIGNING AND CONDUCTING USER RESEARCH
METRICS
7. 12
▪ Raw eye movements vs. fixations
• Example dataset SMI 120Hz
• Example in OGAMA
- 60 Hz
DESIGNING AND CONDUCTING USER RESEARCH
…DEMO…
8. 13
▪ Metrics → meaning?
• Link eye movements - attentive behavior
- Can shift attention without movement of the eyes!
- Central and peripheral vision
- Attention precedes a saccade to a certain location
- Complex task link is very tight
- Need of peripheral vision
- Need of attention
DESIGNING AND CONDUCTING USER RESEARCH
METRICS & MEANING
11. 16
▪ Metrics → meaning?
• Link eye movements - attentive behavior
• Data Interpretation
DESIGNING AND CONDUCTING USER RESEARCH
METRICS & MEANING
“Information processing is guided by higher
level mental processes. When we construct our
perception drawing on our past experiences and
expectations”
“The most basic sensation and perception. Entry
Level” sensory analysis”
12. 17
▪ Metrics → meaning?
• Link eye movements - attentive behavior
• Data Interpretation
DESIGNING AND CONDUCTING USER RESEARCH
METRICS & MEANING
“Information processing is guided by higer level
mental processes. When we construct our
perception drawing on our past experiences
and expectations.”
“The post basic sensation and perception. Entry
Level” sensory analysis”.
The forest has eyes
13. 18
▪ References:
• Book of Holmqvist et. al (2011)
• Jacob & Karn (2003)
- 20 different usability studies
- Most commonly used metrics:
∙ Number of fixations, overall
∙ Gaze % (proportion of time) on each of the AOIs
∙ Fixation duration mean, overall
∙ Number of fixations on each of the AOI
∙ Gaze duration mean, on each of the AOI
∙ Fixation rate,overall (fixation/saccades)
DESIGNING AND CONDUCTING USER RESEARCH
METRICS & MEANING
14. 19
Related to Fixations (Overview by Poole & Ball, 2005)
DESIGNING AND CONDUCTING USER RESEARCH
METRICS & MEANING
15. 20
▪ Related to Saccades (Overview by Poole & Ball, 2005)
DESIGNING AND CONDUCTING USER RESEARCH
METRICS & MEANING
17. 25
▪ Stimuli
• Static vs. interactive
• Picture vs. video
• In the field
• Dimensions
• (Virtual) Environment Projection Monitor Mobile applications
• Evaluate characteristics of stimuli
- Different designs
- !!!Learning effect multiple groups of users
DESIGNING AND CONDUCTING USER RESEARCH
STUDY DESIGN
18. 27
▪ Tasks
• Realistic
- What are users normally expected to do?
• Examples
- Free viewing
- Visual search
- Solve problem based on stimuli
- Task in application
DESIGNING AND CONDUCTING USER RESEARCH
STUDY DESIGN
19. 28
▪ System / Aparatus
» Chin rest, remote, stand alone, mobile
» Accuracy, environment, display options, stimuli, etc.
DESIGNING AND CONDUCTING USER RESEARCH
STUDY DESIGN
20. 29
▪ Other methods
• Qualitative vs. Quantitative
• Questionnaires
• Thinking aloud
• Response time measurements
• Sketching
• Scoring
• Mouse & keyboard logging
• Observation
• Interview
• EEG
• …
DESIGNING AND CONDUCTING USER RESEARCH
STUDY DESIGN
21. 30
Software
• Setting up experiment
• Recording data
• Interpretation ‘raw’ data
• Analyses
• Vendor specific
• Open Source
• Statistical Packages
• Spatial analyses
DESIGNING AND CONDUCTING USER RESEARCH
STUDY DESIGN
28. 37
EXAMPLE
▪ National Survey and Cadastre – Denmark
DESIGNING AND CONDUCTING USER RESEARCH
Dwell dispersion: Question 3 –
“Point out a meadow on the map”
Dwell dispersion: Question 10 – “If you had to move
to Silkeborg, where would you like to live?”
33. 43
▪ Technical problems…
• Noise infra-red sunlight
- Especially mobile systems
- Preferable indoor
• Mobile systems
- Callibration vs. varying fixation distances
- Parallax
• Still some problems with minority of participants (10-20%)
DESIGNING AND CONDUCTING USER RESEARCH
ISSUES WITH EYE TRACKING
34. 44
▪ Data extraction
•A huge amount of raw data
•Fixations & saccades
- No standard dispersion
- No standard time threshold
- Some algorithms: based on saccades
Mostly not mentioned when reporting experiments
•What was a user looking at?
- Videos
- Dynamic stimuli
- Interactive stimuli
ISSUES WITH EYE TRACKING
DESIGNING AND CONDUCTING USER RESEARCH
35. 45
▪ Data interpretation
• Location of fixations vs. attention?
• Fixation metrics: what do they mean
- E.g.: longer fixations
more difficult to interpret
interesting to look at
- E.g.: more fixations
= attention is attracted to it because…
of its beauty
of its ugliness
•Solution: combine multiple methods
ISSUES WITH EYE TRACKING
DESIGNING AND CONDUCTING USER RESEARCH