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MSP Challenge 2050 
NORTH SEA EDITION 
“ J O I N T H E G A M E ”
“For most of history, man has had to fight nature to 
survive; in this century he is beginning to realize that, in 
order to survive, he must protect it.” Jacques-Yves 
Cousteau, (French Explorer, 1910-1997).
Trailer MSP Challenge 2050 
http://vimeo.com/98148909
partners & developers
Galene project www.mspchallenge.org
MSP Challenge core team 
Lodewijk Abspoel, 
Policy advisor I&M 
Xander Keijser, 
project leader RWS 
Wouter Gotje, Imares Igor Mayer – project 
leader, Moderator 
Linda van Veen – User 
design 
Bas van Nuland– 
Software development
about MSP Challenge 2050 game 
“The Maritime Spatial Planning Challenge is an 
interactive multiplayer serious game that gives maritime 
spatial planners insight in the diverse challenges of 
sustainable planning of human activities in the marine 
and coastal ecosystem.”
about maritime spatial planning 
EU marine strategy framework directive (MSFD) 2014 
 member states are required to make an initial ecological assessment of their waters in 
respect of each marine region or sub region and then define measures, including MSP, to 
achieve ‘good environmental status’ (GES) 
Marine / Maritime Spatial Planning 
 cornerstone of the Commission's Blue Growth (BG) strategy and of Integrated Maritime 
Policy. (…) It should (…) help establish coherent networks of Marine Protected Areas, for 
which cooperation on planning across borders is essential, and ensure the participation of 
all stakeholders in planning processes.’ (‘Maritime Affairs and Fisheries Newsroom,’ n.d.). 
 Maritime Spatial Planning (MSP) is about planning human activities in order to ensure their 
efficiency and sustainability. This process involves stakeholders in a transparent way in the 
planning of maritime activities.
Plan Bothnia 
(The Baltic) 
examples 
Plan North sea 
(Netherlands)
why is MSP complex? 
1. Unclear system boundaries 
 Mare librum, EEZ, coastal zones, 
sea-land interaction 
 Deeply below sea floor to above 
sea level 
 Time, planning horizon 
2. Ambiguity 
1. Definitions 
2. Goals 
3. Uncertainty 
 Cause-effect relations 
 Feedback, delays 
 Cumulative effects 
4. Policy arena 
1. Transnational 
2. Transsectoral 
3. Stakeholders 
5. Role of science 
1. Disciplines, institutes 
2. Disputes and disagreements 
3. Proprietary data information 
4. Role of non-scientific experts
role of data, maps, science
integrated MSP: what does it mean?
MSP Challenge 2011 
• Multi-player, 
computer supported 
role-playing game 
about Integrated, 
Eco-based Marine 
Spatial Planning 
• Based on the Baltic 
case 
• Played in Lisbon 2011 
and Reykjavik 2013 
• With around 60 
players in each 
session
Maritime Spatial Planning 
Challenge 2050, North Sea Ed. 
Multi-player, Computer 
based simulation-game 
about Integrated Maritime 
Spatial Planning, 
Based on accurate data 
With multidimensional 
visualizations and 
feedback from simulation 
models, s.a. Food Chain 
Networked computer 
interaction among 6 
countries and 20 players 
Launched in February 
2014
Why play the game? 
The objective of the simulation-game is to significantly contribute to policy learning and international 
planning practices with regard to integrated (eco-based) Marine Spatial Planning. 
What are possible futures for the North Sea (2050)? 
What are the long term consequences of short term decisions? 
What are important indicators for the effectiveness of MSP, and how do we monitor them? 
What are the interdependencies of sectorial and national policies? 
Where are the significant conflicts and trade-offs among competing economic activities? 
Where and how can economic activities be combined or integrated? 
Where are the cumulative effects of economic activities upon marine ecology? 
Where are the ecologically vulnerable areas, and what can be done to protect them? 
Where and how is cross national consultation and coordination needed? 
What policies or institutions can be designed to make MSP more effective, more integrated, more sustainable? 
What is the role of digital data and interactive planning tools in MSP? 
…
Limitations 
“A game is not a machine that can foresee the future or 
deliver instant solutions.” 
Nevertheless, playing the MSP game can deliver… 
• Sketches and maps for further exploration 
• Alternative scenarios with performance indicators 
• Ideas for new policies or institutions 
• Guidelines, procedures and principles for stakeholder or international consultation 
• Data for further analysis 
• Issues for a future research or policy agenda
Players’ assignment… 
“Achieve Good Environmental Status (GES) and a prospering blue 
economy for the North Sea in 2050 by taking measures for the 
EEZ of your country, using the instruments of Marine / Maritime 
Spatial Planning and with a specific eye onto European guidelines 
and international consultation.
game materials
the software 
https://www.youtube.com/watch?v=VqVcuZCRvLc&feature=youtu.be
Game world 
North sea 
Norway 
Denmark 
Germany 
Netherlands 
England 
Scotland
2d to 3D zooming 
zooming 
animation 
visualization 
middle mouse click and 
scroll
Function layers 
18 functional layers 
click and select one or 
more 
anchorages 
aquaculture 
cables 
dredging 
…
Ecology layers 
areas of marine ecology 
algea / plakton 
shell fish 
fish 
marine mammals
design a marine spatial plan 
functional, sectoral or 
integrated 
give it a name 
select the appropriate 
layers 
select realization date
draw a plan 
select the drawing icons 
go to the designated area 
draw the area by clicking 
mouse 
erase is delete 
select one or more of the 
to resize 
copy past the area
draw a plan 
draw the area by clicking 
mouse 
erase is delete 
select one or more of the 
to resize 
copy past the area 
detailed information 
about the area by 
hoovering mouse
dashboard 
Performance indicators 
Function 
high level 
Frequency 
proportion area 
Sq nm 
dynamic
Further reading… 
1. Mayer, I. S., Zhou, Q., Lo, J., Abspoel, L., Keijser, X., Olsen, E., … Kannen, 
A. (2013). Integrated, Ecosystem-based Marine Spatial Planning: Design 
and Results of a Game-based Quasi-Experiment. Ocean and Coastal 
Management, 82, 7–26. doi:dx.doi.org/10.1016/j.ocecoaman.2013.04.006 
2. Zhou, Q. (2014). The Princess in the Castle Challenging Serious Game 
Play for Integrated Policy Analysis and Planning. PhD thesis. TU Delft. 
3. Mayer, I. S., Zhou, Q., Abspoel, L., & Keijser, X. (2014). Gaming the Future 
of the Ocean: The Marine Spatial Planning Challenge 2050. In M. Ma 
(Ed.), SGDA 2014, Serious Games Development and Applications, LNCS 
8778 (pp. 150–162). Springer Berlin / Heidelberg.
connect 
www.mspchallenge.org 
xander.keijser@rws.nl 
Lodewijk.Abspoel@minienm.nl 
i.s.mayer@hotmail.com

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Marine Spatial Planning challenge 2050 serious game

  • 1. MSP Challenge 2050 NORTH SEA EDITION “ J O I N T H E G A M E ”
  • 2. “For most of history, man has had to fight nature to survive; in this century he is beginning to realize that, in order to survive, he must protect it.” Jacques-Yves Cousteau, (French Explorer, 1910-1997).
  • 3. Trailer MSP Challenge 2050 http://vimeo.com/98148909
  • 6. MSP Challenge core team Lodewijk Abspoel, Policy advisor I&M Xander Keijser, project leader RWS Wouter Gotje, Imares Igor Mayer – project leader, Moderator Linda van Veen – User design Bas van Nuland– Software development
  • 7. about MSP Challenge 2050 game “The Maritime Spatial Planning Challenge is an interactive multiplayer serious game that gives maritime spatial planners insight in the diverse challenges of sustainable planning of human activities in the marine and coastal ecosystem.”
  • 8. about maritime spatial planning EU marine strategy framework directive (MSFD) 2014  member states are required to make an initial ecological assessment of their waters in respect of each marine region or sub region and then define measures, including MSP, to achieve ‘good environmental status’ (GES) Marine / Maritime Spatial Planning  cornerstone of the Commission's Blue Growth (BG) strategy and of Integrated Maritime Policy. (…) It should (…) help establish coherent networks of Marine Protected Areas, for which cooperation on planning across borders is essential, and ensure the participation of all stakeholders in planning processes.’ (‘Maritime Affairs and Fisheries Newsroom,’ n.d.).  Maritime Spatial Planning (MSP) is about planning human activities in order to ensure their efficiency and sustainability. This process involves stakeholders in a transparent way in the planning of maritime activities.
  • 9. Plan Bothnia (The Baltic) examples Plan North sea (Netherlands)
  • 10. why is MSP complex? 1. Unclear system boundaries  Mare librum, EEZ, coastal zones, sea-land interaction  Deeply below sea floor to above sea level  Time, planning horizon 2. Ambiguity 1. Definitions 2. Goals 3. Uncertainty  Cause-effect relations  Feedback, delays  Cumulative effects 4. Policy arena 1. Transnational 2. Transsectoral 3. Stakeholders 5. Role of science 1. Disciplines, institutes 2. Disputes and disagreements 3. Proprietary data information 4. Role of non-scientific experts
  • 11. role of data, maps, science
  • 12. integrated MSP: what does it mean?
  • 13. MSP Challenge 2011 • Multi-player, computer supported role-playing game about Integrated, Eco-based Marine Spatial Planning • Based on the Baltic case • Played in Lisbon 2011 and Reykjavik 2013 • With around 60 players in each session
  • 14. Maritime Spatial Planning Challenge 2050, North Sea Ed. Multi-player, Computer based simulation-game about Integrated Maritime Spatial Planning, Based on accurate data With multidimensional visualizations and feedback from simulation models, s.a. Food Chain Networked computer interaction among 6 countries and 20 players Launched in February 2014
  • 15. Why play the game? The objective of the simulation-game is to significantly contribute to policy learning and international planning practices with regard to integrated (eco-based) Marine Spatial Planning. What are possible futures for the North Sea (2050)? What are the long term consequences of short term decisions? What are important indicators for the effectiveness of MSP, and how do we monitor them? What are the interdependencies of sectorial and national policies? Where are the significant conflicts and trade-offs among competing economic activities? Where and how can economic activities be combined or integrated? Where are the cumulative effects of economic activities upon marine ecology? Where are the ecologically vulnerable areas, and what can be done to protect them? Where and how is cross national consultation and coordination needed? What policies or institutions can be designed to make MSP more effective, more integrated, more sustainable? What is the role of digital data and interactive planning tools in MSP? …
  • 16. Limitations “A game is not a machine that can foresee the future or deliver instant solutions.” Nevertheless, playing the MSP game can deliver… • Sketches and maps for further exploration • Alternative scenarios with performance indicators • Ideas for new policies or institutions • Guidelines, procedures and principles for stakeholder or international consultation • Data for further analysis • Issues for a future research or policy agenda
  • 17. Players’ assignment… “Achieve Good Environmental Status (GES) and a prospering blue economy for the North Sea in 2050 by taking measures for the EEZ of your country, using the instruments of Marine / Maritime Spatial Planning and with a specific eye onto European guidelines and international consultation.
  • 20. Game world North sea Norway Denmark Germany Netherlands England Scotland
  • 21. 2d to 3D zooming zooming animation visualization middle mouse click and scroll
  • 22. Function layers 18 functional layers click and select one or more anchorages aquaculture cables dredging …
  • 23. Ecology layers areas of marine ecology algea / plakton shell fish fish marine mammals
  • 24. design a marine spatial plan functional, sectoral or integrated give it a name select the appropriate layers select realization date
  • 25. draw a plan select the drawing icons go to the designated area draw the area by clicking mouse erase is delete select one or more of the to resize copy past the area
  • 26. draw a plan draw the area by clicking mouse erase is delete select one or more of the to resize copy past the area detailed information about the area by hoovering mouse
  • 27. dashboard Performance indicators Function high level Frequency proportion area Sq nm dynamic
  • 28. Further reading… 1. Mayer, I. S., Zhou, Q., Lo, J., Abspoel, L., Keijser, X., Olsen, E., … Kannen, A. (2013). Integrated, Ecosystem-based Marine Spatial Planning: Design and Results of a Game-based Quasi-Experiment. Ocean and Coastal Management, 82, 7–26. doi:dx.doi.org/10.1016/j.ocecoaman.2013.04.006 2. Zhou, Q. (2014). The Princess in the Castle Challenging Serious Game Play for Integrated Policy Analysis and Planning. PhD thesis. TU Delft. 3. Mayer, I. S., Zhou, Q., Abspoel, L., & Keijser, X. (2014). Gaming the Future of the Ocean: The Marine Spatial Planning Challenge 2050. In M. Ma (Ed.), SGDA 2014, Serious Games Development and Applications, LNCS 8778 (pp. 150–162). Springer Berlin / Heidelberg.
  • 29. connect www.mspchallenge.org xander.keijser@rws.nl Lodewijk.Abspoel@minienm.nl i.s.mayer@hotmail.com