This document summarizes the author's perspective on key changes in the Internet from 1992 to 2010. It describes the evolution from a text-based experience for technical users to a multimedia, mobile and social experience for the mainstream. Major developments included the rise of graphical web browsers and search engines in the mid-1990s, the commercialization of broadband in the late 1990s, the emergence of peer-to-peer file sharing and wireless data networks in the early 2000s, the popularization of user-generated content and social media in the mid-2000s, and the arrival of smartphones and mobile apps in the late 2000s. The author concludes that the future will be defined by mobility, social connectivity and rapid technological changes.
The document provides an overview of chapter 2 from the textbook Discovering Computers 2012. It summarizes the evolution of the Internet from ARPANET in 1969 to today's worldwide network. It also describes the world wide web and how users access web pages through browsers. Finally, it outlines other Internet technologies like email, instant messaging, e-commerce, and netiquette guidelines.
Presentation to Youngbloods NSW regarding the future of digital & how API's will influence us.
Joint presentation from Downstream Marketing & WiTH Collective.
The ideas for cellular phones were developed in the 1940s. However, it was not until the microprocessor becomes available that practical commercial solutions are possible.
Today there are more than 4.7 billion unique mobile phone subscriptions in the world and of them about 2 billion are smartphones. This device is so powerful that people check it over 40 times a day.
In this lecture we look mobile. We also look at the history of communication since the telegraph and how the moble market developed in the 80s and 90s until the iPhone was released in 2007. That same year Western Union stopped sending telegraph messages.
This document provides an overview of digital storytelling as a teaching tool. It discusses using digital tools like word processing, blogs, wikis, podcasting and photo/video tools to create digital stories. Examples of how digital stories can be used in religious education are provided, such as retelling Sunday gospel readings or creating a photo storybook of the stations of the cross. Steps for creating digital stories like deciding on a topic, writing a storyboard and finding images/music are outlined. Various free online tools and resources for creating and publishing digital stories are also listed.
The document discusses the history and development of Wi-Fi technology. It describes how Wi-Fi works using radio signals between wireless routers and devices. It outlines some of the key events in Wi-Fi's history from 1985 onwards, including the creation of standards like 802.11. The document also discusses how Wi-Fi is now widely used in many devices beyond just computers, and some of the benefits and risks of using public and private Wi-Fi networks.
Free Internet Information Access - Activities and Pilots for the Human Right ...Josef Noll
This document summarizes a presentation about providing free internet access in emerging economies. It discusses:
1) The current state of internet access and the digital divide, as well as visions like Internet.org to increase access.
2) Different business models for free information access, including hotspot models in cities and removing barriers to access basic information via browsers.
3) Pilot projects with Opera Software and others to test technical solutions for free access via access points and proxies.
4) The need for collaboration between different partners like education, health and mobile operators to create an ecosystem where everyone can access basic internet information for free.
[GE207] Session01: Introduction to Digital TechnologySukanya Ben
The document provides an introduction and history of digital technology and the internet. It defines digital technology and traces the evolution of computers from early machines to personal computers and mobile devices. It also outlines the history of the internet from its origins as ARPANET to the development of technologies like TCP/IP and the world wide web. Key events and innovations in digital storage, processors, and influential technologies are highlighted in timeline formats.
The document provides an overview of chapter 2 from the textbook Discovering Computers 2012. It summarizes the evolution of the Internet from ARPANET in 1969 to today's worldwide network. It also describes the world wide web and how users access web pages through browsers. Finally, it outlines other Internet technologies like email, instant messaging, e-commerce, and netiquette guidelines.
Presentation to Youngbloods NSW regarding the future of digital & how API's will influence us.
Joint presentation from Downstream Marketing & WiTH Collective.
The ideas for cellular phones were developed in the 1940s. However, it was not until the microprocessor becomes available that practical commercial solutions are possible.
Today there are more than 4.7 billion unique mobile phone subscriptions in the world and of them about 2 billion are smartphones. This device is so powerful that people check it over 40 times a day.
In this lecture we look mobile. We also look at the history of communication since the telegraph and how the moble market developed in the 80s and 90s until the iPhone was released in 2007. That same year Western Union stopped sending telegraph messages.
This document provides an overview of digital storytelling as a teaching tool. It discusses using digital tools like word processing, blogs, wikis, podcasting and photo/video tools to create digital stories. Examples of how digital stories can be used in religious education are provided, such as retelling Sunday gospel readings or creating a photo storybook of the stations of the cross. Steps for creating digital stories like deciding on a topic, writing a storyboard and finding images/music are outlined. Various free online tools and resources for creating and publishing digital stories are also listed.
The document discusses the history and development of Wi-Fi technology. It describes how Wi-Fi works using radio signals between wireless routers and devices. It outlines some of the key events in Wi-Fi's history from 1985 onwards, including the creation of standards like 802.11. The document also discusses how Wi-Fi is now widely used in many devices beyond just computers, and some of the benefits and risks of using public and private Wi-Fi networks.
Free Internet Information Access - Activities and Pilots for the Human Right ...Josef Noll
This document summarizes a presentation about providing free internet access in emerging economies. It discusses:
1) The current state of internet access and the digital divide, as well as visions like Internet.org to increase access.
2) Different business models for free information access, including hotspot models in cities and removing barriers to access basic information via browsers.
3) Pilot projects with Opera Software and others to test technical solutions for free access via access points and proxies.
4) The need for collaboration between different partners like education, health and mobile operators to create an ecosystem where everyone can access basic internet information for free.
[GE207] Session01: Introduction to Digital TechnologySukanya Ben
The document provides an introduction and history of digital technology and the internet. It defines digital technology and traces the evolution of computers from early machines to personal computers and mobile devices. It also outlines the history of the internet from its origins as ARPANET to the development of technologies like TCP/IP and the world wide web. Key events and innovations in digital storage, processors, and influential technologies are highlighted in timeline formats.
The document summarizes the history and development of the Internet from its origins in the 1960s as a small network connecting four universities to its current scale of billions of users worldwide. It describes the initial design goals of being decentralized, best effort, and non-proprietary. It also outlines some of the key challenges facing the modern Internet like address space limitations, security, spam, and establishing trust in a global decentralized network. Finally, it notes how the Internet has evolved from text-based communications to being driven by video and ubiquitous access through mobile devices.
Digging deep into Korean Web Service History (eng)YJ Min
This document summarizes the history of Korean web services from 1994 to the present. It describes the emergence of early internet portals and services in the 1990s like Hanmail, Daum Cafe, and Cyworld. It also analyzes the success of major players like Naver and the reasons for the decline of others like iLoveSchool and Freechal. The document notes that while some Korean services pioneered models like search ads and digital goods, most failed to expand internationally. It concludes by questioning the future of web and mobile services as connectivity increases across devices.
Beyond 3G: Bringing Networks, Terminals and the Web TogetherMobileMonday Norway
Martin Sauter gave a presentation on future mobile services and the possibilities for network operators. He discussed 5 key trends: [1] the evolution of wireless networks to higher speeds with technologies like LTE; [2] advances in fixed line networks; [3] the reintegration of fixed and wireless networks as operators understand users want both; [4] the role of femtocells in utilizing fixed line assets; and [5] cloud computing. He argued these trends enable connected home services utilizing both wireless and fixed networks, representing an opportunity for operators versus internet companies dominating cloud services.
KEYNOTE PRESENTATION "WiFi -The Real 4G"
Brough Turner Founder -netBlazr.com
Wireless is at a tipping point and WiFi leads the way. LTE and WiMAX are relative laggards, as innovation shows up in WiFi first. This session will look at current WiFi deployments, current and future opportunities, and illustrate why we are the tipping point of Broadband Wireless.
This document discusses the evolution of 4G communications technology and its impacts. It describes the progression from 1G to 2G to 3G mobile networks and their capabilities. 4G networks enable faster data transmission speeds allowing streaming of high quality video and use of bandwidth intensive applications. The adoption of 4G impacts industries and businesses by shifting revenue to data/wireless and changing how mobile workers operate. It also impacts consumers by providing access to more mobile services and applications.
As presented at the 4G Wireless Evolution conference in Miami, January 22, 2010.
WiFI has been at the heart of the change to OFDM and MIMO solutions. It is not suprising that WiFi is a hotbed of innovation in today’s marketplace. This discussion looks at the current and future opportunities associated with WIFI and the implications for new kinds of deployment and adaptation by the LTE and WiMAX community.
Bangladesh has seen significant growth and evolution of its internet infrastructure over time. Starting in the 1990s with offline email over UUCP, internet access expanded to VSAT-based services in 1996 and grew to include dial-up access between 1996-2002. Fiber infrastructure began in 2000 with the first hybrid fiber-coaxial deployment, and has continued to advance with xDSL from 2001-2005, the start of optical fiber connectivity for metro areas in 2005, and fiber to the home deployments beginning in 2009. Mobile internet also emerged as important with the beginnings of GPRS/EDGE in 2005. Key policy and infrastructure developments include the formation of the Bangladesh Internet Exchange in 2004, the launch of submarine cable connectivity via S
Facebook, Twitter, forums, email, text messages, Wookieepedia, GTA Online, MSN Messenger, Snapchat, Skype, Moodle, Tagged, and PlayStation Home are digital communication platforms and services that allow users to interact, share information, and communicate in various ways. Facebook and Twitter enable status updates and instant messaging, forums allow question and troubleshooting discussions, and email permits sending messages with attachments. Texts, Skype, and instant messaging provide real-time communication, while Wookieepedia, GTA Online, and PlayStation Home create virtual worlds for interaction. Moodle facilitates educational resources and materials sharing. Most services are free to use but require an internet connection. Cyberbullying and
The document provides an overview of the Internet and its components. It discusses how the Internet connects computers globally through networks like LANs and WANs. It also describes key Internet concepts like servers, clients, HTML, URLs and the differences between the Internet and the World Wide Web. The document then demonstrates how to use the Internet by exploring search engines, social networks, communication tools, media streaming, and browsing the web safely using plugins and private browsing modes.
This document discusses the evolution of computer networking and the layered model. It describes early packet switching networks in the 1960s and 1970s like CYCLADES which introduced a layered architecture. There was debate between the INWG 39 and 61 proposals for an international transport protocol. By 1976 a synthesis called INWG 96 was approved, though TCP/IP was still developed separately. Significantly, all the early proposals included addressing at multiple layers of scope, unlike the later Internet architecture of TCP, IP, and data link layers.
The document is a chapter from a textbook on business data communications. It discusses the history and architecture of the Internet, how it works, and various technologies used for Internet access such as DSL, cable modems, fiber networks, and WiMAX. It also covers governance and standards bodies that guide the Internet's development, as well as projects to develop next generation Internet technologies with faster speeds and new capabilities. The chapter concludes by discussing implications for management, such as concerns about Internet traffic and evaluating which broadband access technologies may dominate.
This document provides a history of the internet and computers. It discusses the early development of computers in the 1940s-50s for military use. It then covers the creation of ARPANET in the 1960s-70s and its transition to public use. It also discusses the development of personal computers in the 1970s, the creation of the World Wide Web in 1989, and the growth of commercial internet services and browsers in the 1990s. Finally, it covers key components and industries of today's internet such as internet service providers, search engines, social media, and economics.
Skype was founded in 2003 to allow online video and audio calls. It grew popular due to improved broadband and frequent updates adding features. Though competitors emerged, Skype remained the top video chat program through partnerships and integration across devices. It had over 660 million users by 2010 and generated substantial business revenue in addition to personal calls. Microsoft acquired Skype in 2011 to benefit from its widespread user base.
Skype was founded in 2003 to allow online video and audio calls. It grew popular due to improved broadband and frequent updates adding features. Though competitors emerged, Skype remained the top video chat program through partnerships and integration across devices. It had over 660 million users by 2010 and generated substantial business revenue in addition to personal calls. Microsoft acquired Skype in 2011 to benefit from its widespread user base.
Challenges for an MVNO in a saturated mobile penetration market; case of Cherry a wifi-GSM enabled solution. Presented dring MobileMonday Brussels meeting on MVNOs
Keynote presentation on the Internet of Things given by Paul Wilson, Director General at APNIC, at the inaugural Taiwan Internet Forum, held in Taipei, Taiwan from 8 December 2015
This document discusses the evolution of network layering models from early telephone networks to modern internet architecture. It makes three key points:
1) Early telephone networks used a "beads on a string" hierarchical model that was suitable for their technology but could not represent the differing scopes required for data networks.
2) The advent of packet switching and layered network models from operating systems, like the CYCLADES architecture, introduced a new distributed computing paradigm based on independent layers of differing scope.
3) Debate emerged between the "beads on a string" telephone model and the new layered computing model, which eventually led to the TCP/IP protocols that form the basis of today's internet.
Nokia was founded in 1865 in Finland as a pulp mill and expanded into electricity generation and forest products. In the 1960s and 70s, Nokia entered the networking and radio industries through partnerships and joint ventures, including launching the world's first international cellular network. Through the 1980s and 90s, Nokia launched early mobile phones and networks and by 1998 became the largest mobile phone manufacturer, surpassing Motorola. However, Nokia struggled to keep up with the rise of the iPhone and Android smartphones in the late 2000s, being slow to transition to new operating systems, lacking innovation, and focusing more on hardware than software.
The document summarizes the history and development of the Internet from its origins in the 1960s as a small network connecting four universities to its current scale of billions of users worldwide. It describes the initial design goals of being decentralized, best effort, and non-proprietary. It also outlines some of the key challenges facing the modern Internet like address space limitations, security, spam, and establishing trust in a global decentralized network. Finally, it notes how the Internet has evolved from text-based communications to being driven by video and ubiquitous access through mobile devices.
Digging deep into Korean Web Service History (eng)YJ Min
This document summarizes the history of Korean web services from 1994 to the present. It describes the emergence of early internet portals and services in the 1990s like Hanmail, Daum Cafe, and Cyworld. It also analyzes the success of major players like Naver and the reasons for the decline of others like iLoveSchool and Freechal. The document notes that while some Korean services pioneered models like search ads and digital goods, most failed to expand internationally. It concludes by questioning the future of web and mobile services as connectivity increases across devices.
Beyond 3G: Bringing Networks, Terminals and the Web TogetherMobileMonday Norway
Martin Sauter gave a presentation on future mobile services and the possibilities for network operators. He discussed 5 key trends: [1] the evolution of wireless networks to higher speeds with technologies like LTE; [2] advances in fixed line networks; [3] the reintegration of fixed and wireless networks as operators understand users want both; [4] the role of femtocells in utilizing fixed line assets; and [5] cloud computing. He argued these trends enable connected home services utilizing both wireless and fixed networks, representing an opportunity for operators versus internet companies dominating cloud services.
KEYNOTE PRESENTATION "WiFi -The Real 4G"
Brough Turner Founder -netBlazr.com
Wireless is at a tipping point and WiFi leads the way. LTE and WiMAX are relative laggards, as innovation shows up in WiFi first. This session will look at current WiFi deployments, current and future opportunities, and illustrate why we are the tipping point of Broadband Wireless.
This document discusses the evolution of 4G communications technology and its impacts. It describes the progression from 1G to 2G to 3G mobile networks and their capabilities. 4G networks enable faster data transmission speeds allowing streaming of high quality video and use of bandwidth intensive applications. The adoption of 4G impacts industries and businesses by shifting revenue to data/wireless and changing how mobile workers operate. It also impacts consumers by providing access to more mobile services and applications.
As presented at the 4G Wireless Evolution conference in Miami, January 22, 2010.
WiFI has been at the heart of the change to OFDM and MIMO solutions. It is not suprising that WiFi is a hotbed of innovation in today’s marketplace. This discussion looks at the current and future opportunities associated with WIFI and the implications for new kinds of deployment and adaptation by the LTE and WiMAX community.
Bangladesh has seen significant growth and evolution of its internet infrastructure over time. Starting in the 1990s with offline email over UUCP, internet access expanded to VSAT-based services in 1996 and grew to include dial-up access between 1996-2002. Fiber infrastructure began in 2000 with the first hybrid fiber-coaxial deployment, and has continued to advance with xDSL from 2001-2005, the start of optical fiber connectivity for metro areas in 2005, and fiber to the home deployments beginning in 2009. Mobile internet also emerged as important with the beginnings of GPRS/EDGE in 2005. Key policy and infrastructure developments include the formation of the Bangladesh Internet Exchange in 2004, the launch of submarine cable connectivity via S
Facebook, Twitter, forums, email, text messages, Wookieepedia, GTA Online, MSN Messenger, Snapchat, Skype, Moodle, Tagged, and PlayStation Home are digital communication platforms and services that allow users to interact, share information, and communicate in various ways. Facebook and Twitter enable status updates and instant messaging, forums allow question and troubleshooting discussions, and email permits sending messages with attachments. Texts, Skype, and instant messaging provide real-time communication, while Wookieepedia, GTA Online, and PlayStation Home create virtual worlds for interaction. Moodle facilitates educational resources and materials sharing. Most services are free to use but require an internet connection. Cyberbullying and
The document provides an overview of the Internet and its components. It discusses how the Internet connects computers globally through networks like LANs and WANs. It also describes key Internet concepts like servers, clients, HTML, URLs and the differences between the Internet and the World Wide Web. The document then demonstrates how to use the Internet by exploring search engines, social networks, communication tools, media streaming, and browsing the web safely using plugins and private browsing modes.
This document discusses the evolution of computer networking and the layered model. It describes early packet switching networks in the 1960s and 1970s like CYCLADES which introduced a layered architecture. There was debate between the INWG 39 and 61 proposals for an international transport protocol. By 1976 a synthesis called INWG 96 was approved, though TCP/IP was still developed separately. Significantly, all the early proposals included addressing at multiple layers of scope, unlike the later Internet architecture of TCP, IP, and data link layers.
The document is a chapter from a textbook on business data communications. It discusses the history and architecture of the Internet, how it works, and various technologies used for Internet access such as DSL, cable modems, fiber networks, and WiMAX. It also covers governance and standards bodies that guide the Internet's development, as well as projects to develop next generation Internet technologies with faster speeds and new capabilities. The chapter concludes by discussing implications for management, such as concerns about Internet traffic and evaluating which broadband access technologies may dominate.
This document provides a history of the internet and computers. It discusses the early development of computers in the 1940s-50s for military use. It then covers the creation of ARPANET in the 1960s-70s and its transition to public use. It also discusses the development of personal computers in the 1970s, the creation of the World Wide Web in 1989, and the growth of commercial internet services and browsers in the 1990s. Finally, it covers key components and industries of today's internet such as internet service providers, search engines, social media, and economics.
Skype was founded in 2003 to allow online video and audio calls. It grew popular due to improved broadband and frequent updates adding features. Though competitors emerged, Skype remained the top video chat program through partnerships and integration across devices. It had over 660 million users by 2010 and generated substantial business revenue in addition to personal calls. Microsoft acquired Skype in 2011 to benefit from its widespread user base.
Skype was founded in 2003 to allow online video and audio calls. It grew popular due to improved broadband and frequent updates adding features. Though competitors emerged, Skype remained the top video chat program through partnerships and integration across devices. It had over 660 million users by 2010 and generated substantial business revenue in addition to personal calls. Microsoft acquired Skype in 2011 to benefit from its widespread user base.
Challenges for an MVNO in a saturated mobile penetration market; case of Cherry a wifi-GSM enabled solution. Presented dring MobileMonday Brussels meeting on MVNOs
Keynote presentation on the Internet of Things given by Paul Wilson, Director General at APNIC, at the inaugural Taiwan Internet Forum, held in Taipei, Taiwan from 8 December 2015
This document discusses the evolution of network layering models from early telephone networks to modern internet architecture. It makes three key points:
1) Early telephone networks used a "beads on a string" hierarchical model that was suitable for their technology but could not represent the differing scopes required for data networks.
2) The advent of packet switching and layered network models from operating systems, like the CYCLADES architecture, introduced a new distributed computing paradigm based on independent layers of differing scope.
3) Debate emerged between the "beads on a string" telephone model and the new layered computing model, which eventually led to the TCP/IP protocols that form the basis of today's internet.
Nokia was founded in 1865 in Finland as a pulp mill and expanded into electricity generation and forest products. In the 1960s and 70s, Nokia entered the networking and radio industries through partnerships and joint ventures, including launching the world's first international cellular network. Through the 1980s and 90s, Nokia launched early mobile phones and networks and by 1998 became the largest mobile phone manufacturer, surpassing Motorola. However, Nokia struggled to keep up with the rise of the iPhone and Android smartphones in the late 2000s, being slow to transition to new operating systems, lacking innovation, and focusing more on hardware than software.
Similar to Internet Year Book (JJ, 1992 To 2010) (20)
1. Year book of Internet
(from JJ’s perspective)
2010.3
http://dreamgoer.net
@dreamgoer_JJ
JJ Cho
2. Before you move to next
• I listed the changes happened in Internet from 1992 to today (2010)
• This is totally my own view, so it could be wrong.
• I tried to be neutral, but I admit I maybe somewhat biased
due to my national background (Korea)
• Images are taken from Internet without getting proper permission,
some images may not be right for the content (don’t argue with this)
• Still in progress, so pages may be updated without prior notice
※ Regarding the images included in the slides,
I am not going to get any profit from this images. It is only to share.
If there is anyone who offended by my use of them, please tell me.
I will get rid of the image.
3. ~1992 (Text world)
• Internet via telephony lines (Analog modem)
• Text-based, bbs style internet use (~1990)
• Internet only for Geeks – Telnet, SLIP, PPP, FTP, Gopher, SMTP, etc
• Waiting was a virtue
4. 1993 – GUI Intro
• Since Windows 3.0 release (1990), GUI prevails
(Most BBS moves from dos to Windows environment)
• People joins online
– AOL becomes the most popular internet connection point
– In Korea, Unitel, Hitel, Chollian Majic Eye, etc…
• However, internet still belongs to Geeks
5. 1994 – HTML Internet appears
• HTML appears
• Stunned text-based Geeks
• Mostly Hyper text, not hyper-media
6. 1995 – Commercial Internet Browsers
• Netscape navigators (Originally 1994…)
• MS recognizes the importance of Internet Internet Explorer
• Internet becomes EASIER
7. 1996 – IPv6 appears
• Internet becomes popular
– Company, univ, and other organizations are asking for IP addresses
– Mostly for email
• People worry depletion of IP address IPv6 appear
• Also, note that IPv6 addresses security, QoS issue
8. 1997 – Internet not for geeks any more
• Easy search tools Yahoo (1996), Google (1997)
• Major usage: Mail (AOL in US, Hanmail in Korea)
• In Korea, thruNet offers the 1st cable-based broadband service
• People, not geeks, joins Internet
9. 1998 – Telco’s Broadband prep
• All the major telcos prepare for broadband Internet Connection Service
• Backbone network direction : ATM vs. IP?
– Cisco IP, Lucent, Alcatel ATM
– growing concerns of QoS, due to multimedia data
10. 1999 – Broadband Internet ready
• xDSL commerically serviced (In Korea, worldwide first)
• Faster Internet
“Wow, internet pages are like pages in the book!!!”
11. 2000 – P2P new paradaim
• Napster appears : 1999 introduced, 2000 got attention
• In Korea, Soribada was Korean version of the napster
• NW traffic increase a lot
12. 2001 – P2P, Private router enjoys popularity
• P2P: Not only song, but also videos, binaries, everything are shared
– Kazaa, eDonkey …
– Becomes a headache of Broadband Service Providers
• Private router (IP sharing gateway) at home
– Eating broadband service profit
• Cheap internet enabled
13. 2002 – Wireless Internet (3G)
• Mobile data communication gets its popularity
– Wireless data network serviced since 2000
– Huge earnings to wireless service providers by multimedia ringback tone
• Slowly moving to mobile Internet (yet, very slow)
• Mobile Internet sprouts up in Japan (Softbank 3G)
14. 2003 –Stagnation of broadband business
• Qos temporarily solved esp. in backbone
– MPLS begin to addresses QoS in ISP backbones
– Over-provisioning by gigabit interfaces
• Broadband business
– More bandwidth requirement means more network investment.
– But revenue still the same
– Try different service, but not much effective : VoD, VoIP, etc…
15. 2004 – Broadband down, Mobile up
• Broadband service provider becomes mere line sellers
– Attempt to get hegemony back by service (IPTV, VoIP) made, but well
– Money goes to contents providers, esp., portals.
• Mobile operators enjoys profit from their walled garden
16. 2005 – Attempt to open the walled garden
• Broadband service providers envy mobile operators
• Broadband service providers try to open walled garden with beyond 3G
– Mobile wimax service started
– Sprint-nextel: Wimax commercial Service
– KT Wibro (Korean version of mobile Wimax Service)
• Attempt was just an attempt
17. 2006 – UCC, more traffic in the Net
• Multimedia everywhere
– Youtube taken over by Google
– Following to this trend, many video stream services sprang up
(In Korea, daum, freechal, naver,…)
• Internet gets filled with UCC (user created contents)
18. 2007 – iPhone
• Mobile internet enabled by iPhone
– AT&T who fights against verizon introduced iPhone
– People experiences mobile Internet
• Winner
– not AT&T, not Verizon wireless
– Apple, the one who has the last smile
19. 2008 – Social Media noticed
• Facebook becomes major social tool
– Web 2.0 enabled by F8 Connect
– Things become social (ex: social games such as Zynga)
• Twitter getting popularity (ABC news introduces twitter)
• People hear the word “Social Media”
20. 2009 – Mobile connected services
• Various Internet gadget
– Phones: IP Phone(SoIP Phone in Korea), smart phone (Win Mo, iPhone, Simbian…)
– Others: Kindle, netbooks, WebTV (OTT)
• Many Mobile Applications
that detours existing paid services
– Mobile VoIP: Fring, Nimbuzz…
– Instead of SMS: Twitter, Facebook, Yammer, etc
• Thanks to those mobile gadget,
we are always on Internet
21. 2010 – Everything Mobile & Social
• Thins are all mobile and social, what could that mean to you?
• Year 2010 will be very important whatever your business will be
SNS, LBS, Mashup, FMC, Mobile Office, UC, AR, Web TV, Enterprise 2.0 …
22. Conclusion
Things are changing so quickly and heavily
The only constant that you can be sure of is YOU
23. Where do I have to go?
As already told,
this PPT is not finished,
(may never be finished)