Input devices include keyboards, mice, trackballs, light pens, touchscreens, digitizing tablets, joysticks, and scanners. Output devices include CRT displays, flat panel displays like LCD, plasma, and LED. Graphics systems use video controllers to process graphics instructions from the CPU and send output to displays. Common display technologies are raster-scan CRTs and flat panel displays like LCD, plasma, and LED. Virtual and augmented reality systems provide stereoscopic 3D graphics output through head-mounted displays and sensing devices.