Graphics systems use input devices like keyboards and mice to provide user input, and output devices like monitors, printers, and plotters to display or print the output. Common output display technologies include CRT monitors which use electron beams, and flat panel displays such as LCD, plasma, LED, and thin-film electroluminescent. These displays can be used for both 2D and 3D graphics rendering and output. Peripheral devices allow for additional input and interaction with 3D graphics.
OpenGL - point & line design
introduce the construction of displayers (CRT, Flat-panel, LCD, PDP, projector...)
those render is based on graphic skills (point & line)
OpenGL - point & line design
introduce the construction of displayers (CRT, Flat-panel, LCD, PDP, projector...)
those render is based on graphic skills (point & line)