The document discusses interfaces in Java and provides an example. It defines an interface as a blueprint for a class that specifies method signatures but leaves the implementation empty. The document then provides an example program with a PhoneUser class that depends on a Phone interface that is implemented by Xiaomi and iPhone classes. Using the interface allows the PhoneUser to work with different phone classes instead of just one specific class. The document also outlines some rules for interfaces like not allowing variables or private/protected modifiers.