This document provides an overview of a project to design the system and network architecture for an open source lunar lander. A team of students at the University of Virginia worked with the organization Team FREDNET, which is competing in the Google Lunar X Prize, to address the software needs of the lunar lander. The team developed several software packages over several months to control sensors, engines, and other systems. The packages could run independently but also together in a simulation. The simulation was later integrated with a spaceflight simulator for additional testing capabilities. The project achieved its goals of revising the initial specifications and creating a viable demonstration system through simulation.