This document introduces key concepts of object-oriented programming in Java including classes, objects, encapsulation, and inheritance. It discusses how classes are used to define objects and their properties (data fields) and behaviors (methods). Constructors are introduced as special methods used to initialize objects. The document provides examples of defining classes like Circle and TV, creating objects, and accessing object data and methods. It also discusses reference variables, the null value, default values, and differences between primitive types and reference types. Finally, core classes like Date, Random, and JFrame from the Java library are mentioned.