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Chapter 12 GUI Basics




Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                     rights reserved.
                                                                                               1
Motivations
The design of the API for Java GUI programming
is an excellent example of how the object-oriented
principle is applied. In the chapters that follow, you
will learn the framework of Java GUI API and use
the GUI components to develop user-friendly
interfaces for applications and applets.




         Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                              rights reserved.
                                                                                                        2
Objectives
   To distinguish between Swing and AWT (§12.2).
   To describe the Java GUI API hierarchy (§12.3).
   To create user interfaces using frames, panels, and simple GUI components (§12.4).
   To understand the role of layout managers and use the FlowLayout, GridLayout, and
    BorderLayout managers to lay out components in a container (§12.5).
   To use JPanel to group components in a subcontainer (§12.6).
   To create objects for colors using the Color class (§12.7).
   To create objects for fonts using the Font class (§12.8).
   To apply common features such as borders, tool tips, fonts, and colors on Swing
    components (§12.9).
   To decorate the border of GUI components (§12.9).
   To create image icons using the ImageIcon class (§12.10).
   To create and use buttons using the JButton class (§12.11).
   To create and use check boxes using the JCheckBox class (§12.12).
   To create and use radio buttons using the JRadioButton class (§12.13).
   To create and use labels using the JLabel class (§12.14).
   To create and use text fields using the JTextField class (§12.15).
                 Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                      rights reserved.
                                                                                                                3
Creating GUI Objects
// Create a button with text OK
JButton jbtOK = new JButton("OK");

// Create a label with text "Enter your name: "
JLabel jlblName = new JLabel("Enter your name: ");
                                                                              Label            Text           Check   Radio
                                                                                               field          Box     Button


                                                Button




// Create a text field with text "Type Name Here"
                                                                                                              Combo
JTextField jtfName = new JTextField("Type Name Here");
                                                                                                              Box
// Create a check box with text bold
JCheckBox jchkBold = new JCheckBox("Bold");

// Create a radio button with text red
JRadioButton jrbRed = new JRadioButton("Red");

// Create a combo box with choices red, green, and blue
JComboBox jcboColor = new JComboBox(new String[]{"Red",
  "Green", "Blue"});

               Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                    rights reserved.
                                                                                                                        4
Swing vs. AWT
So why do the GUI component classes have a prefix J? Instead of JButton, why
not name it simply Button? In fact, there is a class already named Button in the
java.awt package.

When Java was introduced, the GUI classes were bundled in a library known as
the Abstract Windows Toolkit (AWT). For every platform on which Java runs, the
AWT components are automatically mapped to the platform-specific components
through their respective agents, known as peers. AWT is fine for developing
simple graphical user interfaces, but not for developing comprehensive GUI
projects. Besides, AWT is prone to platform-specific bugs because its peer-based
approach relies heavily on the underlying platform. With the release of Java 2, the
AWT user-interface components were replaced by a more robust, versatile, and
flexible library known as Swing components. Swing components are painted
directly on canvases using Java code, except for components that are subclasses of
java.awt.Window or java.awt.Panel, which must be drawn using native GUI on a
specific platform. Swing components are less dependent on the target platform and
use less of the native GUI resource. For this reason, Swing components that don’t
rely on native GUI are referred to as lightweight components, and AWT
components are referred to as heavyweight components.
               Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                    rights reserved.
                                                                                                              5
GUI Class Hierarchy (Swing)
          Dimension                                                      Classes in the java.awt
                            LayoutManager                                       package
                                                                                                                  Heavyweight
           Font                    1


         FontMetrics

Object    Color                                                  Panel                  Applet                         JApplet

         Graphics

         Component              Container                      Window                   Frame                          JFrame
            *
                                                                                        Dialog                         JDialog



                                                             JComponent                                        Swing Components
                                                                                                           in the javax.swing package


                                                                                     Lightweight



            Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                 rights reserved.
                                                                                                                              6
Container Classes
           Dimension                                                      Classes in the java.awt
                             LayoutManager                                       package
                                                                                                                   Heavyweight
            Font                    1


          FontMetrics

Object     Color                                                  Panel                  Applet                         JApplet

          Graphics

          Component              Container                      Window                   Frame                          JFrame
             *
                                                                                         Dialog                         JDialog



                                                              JComponent                 JPanel                 Swing Components
Container classes can                                                                                       in the javax.swing package

contain other GUI
components.                                                         Lightweight


             Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                  rights reserved.
                                                                                                                               7
GUI Helper Classes
              Dimension                                                      Classes in the java.awt
                                LayoutManager                                       package
                                                                                                                  Heavyweight
               Font                    1


             FontMetrics

Object        Color                                                  Panel                 Applet                      JApplet

             Graphics

             Component              Container                      Window                   Frame                      JFrame
                *
                                                                                           Dialog                      JDialog



                                                                JComponent                  JPanel             Swing Components
The helper classes are not subclasses                                                                      in the javax.swing package
of Component. They are used to
describe the properties of GUI
components such as graphics context,                                  Lightweight

colors, fonts, and dimension.
                Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                     rights reserved.
                                                                                                                               8
Swing GUI Components
                                                                        JCheckBoxMenuItem


                                             JMenuItem                  JMenu


             AbstractButton                  JButton                    JRadioButtonMenuItem


                                             JToggleButton              JCheckBox


                                                                        JRadioButton
JComponent                                   JEditorPane


             JTextComponent                  JTextField                 JPasswordField


                                             JTextArea



                    JLabel         JList        JComboBox         JPanel       JOptionPane        JScrollBar      JSlider

                    JTabbedPane            JSplitPane      JLayeredPane       JSeparator       JScrollPane      JRootPane

                    JToolBar          JMenuBar          JPopupMenu         JFileChooser         JColorChooser       JToolTip

                    JTree        JTable         JTableHeader        JInternalFrame         JProgressBar        JSpinner

              Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                   rights reserved.
                                                                                                                            9
Components Covered in the Brief Version
                                                                        JCheckBoxMenuItem


                                             JMenuItem                  JMenu


             AbstractButton                  JButton                    JRadioButtonMenuItem


                                             JToggleButton              JCheckBox


                                                                        JRadioButton
JComponent                                   JEditorPane


             JTextComponent                  JTextField                 JPasswordField


                                             JTextArea



                    JLabel         JList        JComboBox         JPanel       JOptionPane        JScrollBar      JSlider

                    JTabbedPane            JSplitPane      JLayeredPane       JSeparator       JScrollPane      JRootPane

                    JToolBar          JMenuBar          JPopupMenu         JFileChooser         JColorChooser       JToolTip

                    JTree        JTable         JTableHeader        JInternalFrame         JProgressBar        JSpinner

              Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                   rights reserved.
                                                                                                                            10
Components Covered in the Comprehensive Version
                                                                        JCheckBoxMenuItem


                                             JMenuItem                  JMenu


             AbstractButton                  JButton                    JRadioButtonMenuItem


                                             JToggleButton              JCheckBox


                                                                        JRadioButton
JComponent                                   JEditorPane


             JTextComponent                  JTextField                 JPasswordField


                                             JTextArea



                    JLabel         JList        JComboBox         JPanel       JOptionPane        JScrollBar      JSlider

                    JTabbedPane            JSplitPane      JLayeredPane       JSeparator       JScrollPane      JRootPane

                    JToolBar          JMenuBar          JPopupMenu         JFileChooser         JColorChooser       JToolTip

                    JTree        JTable         JTableHeader        JInternalFrame         JProgressBar        JSpinner

              Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                   rights reserved.
                                                                                                                            11
AWT (Optional)
                 AWTEvent                  Container                     Panel                 Applet

                  Font                       Button                    Window                  Frame

                FontMetrics                   Label                                            Dialog   FileDialog
                                                                      TextField
Object           Color                    TextComponent

                                                                      TextArea
               Graphics                        List

               Component                     Choice

                                           CheckBox

               LayoutManager               CheckBoxGroup

                                           Canvas

                                          MenuComponent                 MenuItem                Menu

                                                                         MenuBar
                                           Scrollbar


         Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                              rights reserved.
                                                                                                              12
Frames
 Frame is a window that is not contained inside
 another window. Frame is the basis to contain
 other user interface components in Java GUI
 applications.
 TheJFrame class can be used to create
 windows.
 ForSwing GUI programs, use JFrame class to
 create widows.

        Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                             rights reserved.
                                                                                                       13
Creating Frames
import javax.swing.*;
public class MyFrame {
  public static void main(String[] args) {
    JFrame frame = new JFrame("Test Frame");
    frame.setSize(400, 300);
    frame.setVisible(true);
    frame.setDefaultCloseOperation(
      JFrame.EXIT_ON_CLOSE);
  }
}

                                                        MyFrame                                       Run


       Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                            rights reserved.
                                                                                                            14
Adding Components into a Frame
                                      // Add a button into the frame
                                      frame.getContentPane().add(
Title bar
                                        new JButton("OK"));


                                       Content pane




                           MyFrameWithComponents                                                           Run




            Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                 rights reserved.
                                                                                                                 15
Content Pane Delegation in JDK 1.5
                                       // Add a button into the frame
                                       frame.getContentPane().add(
 Title bar
                                         new JButton("OK"));




                                   // Add a button into the frame
Content pane                       frame.add(
                                     new JButton("OK"));



             Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                  rights reserved.
                                                                                                            16
JFrame Class
             javax.swing.JFrame
+JFrame()                                                Creates a default frame with no title.
+JFrame(title: String)                                   Creates a frame with the specified title.
+setSize(width: int, height: int): void                  Specifies the size of the frame.
+setLocation(x: int, y: int): void                       Specifies the upper-left corner location of the frame.
+setVisible(visible: boolean): void                      Sets true to display the frame.
+setDefaultCloseOperation(mode: int): void               Specifies the operation when the frame is closed.
+setLocationRelativeTo(c: Component):                    Sets the location of the frame relative to the specified component.
  void                                                     If the component is null, the frame is centered on the screen.
+pack(): void                                            Automatically sets the frame size to hold the components in the
                                                           frame.




                     Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                          rights reserved.
                                                                                                                    17
Layout Managers
   Java’s layout managers provide a level of abstraction to
    automatically map your user interface on all window
    systems.

   The UI components are placed in containers. Each
    container has a layout manager to arrange the UI
    components within the container.

   Layout managers are set in containers using the
    setLayout(LayoutManager) method in a container.

           Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                rights reserved.
                                                                                                          18
Kinds of Layout Managers
   FlowLayout (this chapter)

   GridLayout (this chapter)

   BorderLayout (this chapter)

   Several other layout managers will be introduced
    in bonus Chapter 37, “Containers, Layout
    Managers, and Borders”



         Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                              rights reserved.
                                                                                                        19
FlowLayout Example

Write a program that
adds three labels and
text fields into the
content pane of a
frame with a
FlowLayout manager.



     ShowFlowLayout                                                                Run
          Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                               rights reserved.
                                                                                                         20
The FlowLayout Class
                                               The get and set methods for these data fields are provided in
      java.awt.FlowLayout                      the class, but omitted in the UML diagram for brevity.

-alignment: int                                The alignment of this layout manager (default: CENTER).
-hgap: int                                     The horizontal gap between the components (default: 5 pixels).
-vgap: int                                     The vertical gap between the components (default: 5 pixels).

+FlowLayout()                                  Creates a default FlowLayout manager.
+FlowLayout(alignment: int)                    Creates a FlowLayout manager with a specified alignment.
+FlowLayout(alignment: int,                    Creates a FlowLayout manager with a specified alignment,
   hgap: int, vgap: int)
                                                  horizontal gap, and vertical gap.




                  Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                       rights reserved.
                                                                                                                 21
GridLayout Example

Rewrite the program in
the preceding example
using a GridLayout
manager instead of a
FlowLayout manager to
display the labels and
text fields.


        ShowGridLayout                                                             Run
         Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                              rights reserved.
                                                                                                        22
The GridLayout Class
                                                             The get and set methods for these data fields are provided in the
                                                             class, but omitted in the UML diagram for brevity.
             java.awt.GridLayout

-rows: int                                              The number of rows in the grid (default: 1).
-columns: int                                           The number of columns in the grid (default: 1).
-hgap: int                                              The horizontal gap between the components (default: 0).
-vgap: int                                              The vertical gap between the components (default: 0).

+GridLayout()                                           Creates a default GridLayout manager.
+GridLayout(rows: int, columns: int)                    Creates a GridLayout with a specified number of rows and columns.
+GridLayout(rows: int, columns: int,                    Creates a GridLayout manager with a specified number of rows and
   hgap: int, vgap: int)                                    columns, horizontal gap, and vertical gap.




                      Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                           rights reserved.
                                                                                                                          23
The BorderLayout Manager

The BorderLayout                                             add(Component,
manager divides the                                          constraint), where
container into five areas:                                   constraint is
East, South, West, North,                                    BorderLayout.EAST,
and Center. Components are                                   BorderLayout.SOUTH,
added to a BorderLayout                                      BorderLayout.WEST,
by using the add method.                                     BorderLayout.NORTH, or
                                                             BorderLayout.CENTER.


         Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                              rights reserved.
                                                                                                        24
BorderLayout Example




ShowBorderLayout                                                            Run
   Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
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                                                                                                  25
The BorderLayout Class
                                                               The get and set methods for these data fields are provided in
             java.awt.BorderLayout                             the class, but omitted in the UML diagram for brevity.

-hgap: int                                                   The horizontal gap between the components (default: 0).
-vgap: int                                                   The vertical gap between the components (default: 0).

+BorderLayout()                                              Creates a default BorderLayout manager.
+BorderLayout(hgap: int, vgap: int)                          Creates a BorderLayout manager with a specified number for
                                                                horizontal gap and vertical gap.




                     Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                          rights reserved.
                                                                                                                     26
The Color Class
You can set colors for GUI components by using the
java.awt.Color class. Colors are made of red, green, and
blue components, each of which is represented by a byte
value that describes its intensity, ranging from 0 (darkest
shade) to 255 (lightest shade). This is known as the RGB
model.
   Color c = new Color(r, g, b);
r, g, and b specify a color by its red, green, and blue
components.

Example:
   Color c = new Color(228, 100, 255);
           Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                rights reserved.
                                                                                                          27
Standard Colors
Thirteen standard colors (black, blue, cyan, darkGray,
gray, green, lightGray, magenta, orange, pink, red, white,
yellow) are defined as constants in java.awt.Color.

The standard color names are constants, but they are
named as variables with lowercase for the first word and
uppercase for the first letters of subsequent words. Thus
the color names violate the Java naming convention.
Since JDK 1.4, you can also use the new constants:
BLACK, BLUE, CYAN, DARK_GRAY, GRAY,
GREEN, LIGHT_GRAY, MAGENTA, ORANGE,
PINK, RED, WHITE, and YELLOW.
          Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                               rights reserved.
                                                                                                         28
Setting Colors
You can use the following methods to set the
component’s background and foreground colors:
  setBackground(Color c)
  setForeground(Color c)


Example:
  jbt.setBackground(Color.yellow);
  jbt.setForeground(Color.red);




     Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                          rights reserved.
                                                                                                    29
The Font Class
 Font Names                                                                         Font Style
    Standard font names                                                                     Font.PLAIN (0),
    that are supported in                                                                   Font.BOLD (1),
    all platforms are:                                                                      Font.ITALIC (2), and
    SansSerif, Serif,                                                                       Font.BOLD +
    Monospaced, Dialog,                                                                     Font.ITALIC (3)
    or DialogInput.

Font myFont = new Font(name, style, size);
Example:
  Font myFont = new Font("SansSerif ", Font.BOLD, 16);
  Font myFont = new Font("Serif", Font.BOLD+Font.ITALIC, 12);

  JButton jbtOK = new JButton("OK“);
  jbtOK.setFont(myFont);




              Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                   rights reserved.
                                                                                                             30
Finding All Available Font
                Names
GraphicsEnvironment e =
  GraphicsEnvironment.getLocalGraphicsEnvironment();
String[] fontnames =
  e.getAvailableFontFamilyNames();
for (int i = 0; i < fontnames.length; i++)
  System.out.println(fontnames[i]);




          Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                               rights reserved.
                                                                                                         31
Using Panels as Sub-Containers
   Panels act as sub-containers for grouping user interface
    components.
   It is recommended that you place the user interface
    components in panels and place the panels in a frame.
    You can also place panels in a panel.
   To add a component to JFrame, you actually add it to
    the content pane of JFrame. To add a component to a
    panel, you add it directly to the panel using the add
    method.


            Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                 rights reserved.
                                                                                                           32
Creating a JPanel
You can use new JPanel() to create a panel with a default
FlowLayout manager or new JPanel(LayoutManager) to
create a panel with the specified layout manager. Use the
add(Component) method to add a component to the
panel. For example,


JPanel p = new JPanel();
p.add(new JButton("OK"));



          Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                               rights reserved.
                                                                                                         33
Testing Panels Example
This example uses panels to organize components.
The program creates a user interface for a
Microwave oven.
                                              frame
                   A textfield
                                          p2
    A button           12
                     buttons             p1




                    TestPanels                                                                Run
               Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                    rights reserved.
                                                                                                              34
Common Features of Swing Components
                                                               The get and set methods for these data fields are provided in
                                                               the class, but omitted in the UML diagram for brevity.
                   java.awt.Component
     -font: java.awt.Font                                     The font of this component.
     -background: java.awt.Color                              The background color of this component.
     -foreground: java.awt.Color                              The foreground color of this component.
     -preferredSize: java.awt.Dimension                       The preferred size of this component.
     -visible: boolean                                        Indicates whether this component is visible.
     -cursor: java.awt.Cursor                                 The mouse cursor shape.
     +getWidth(): int                                         Returns the width of this component.
     +getHeight(): int                                        Returns the height of this component.
     +getX(): int                                             getX() and getY() return the coordinate of the component’s
     +getY(): int                                               upper-left corner within its parent component.


                    java.awt.Container
     +add(comp: Component): Component                        Adds a component to the container.
     +add(comp: Component, index: int): Component            Adds a component to the container with the specified index.
     +remove(comp: Component): void                          Removes the component from the container.
     +getLayout(): LayoutManager                             Returns the layout manager for this container.
     +setLayout(l: LayoutManager): void                      Sets the layout manager for this container.




                                                               The get and set methods for these data fields are provided in
                                                               the class, but omitted in the UML diagram for brevity.
                 javax.swing.JComponent
     -toolTipText: String                                    The tool tip text for this component. Tool tip text is displayed when the mouse
                                                               points on the component without clicking.
     -border: javax.swing.border.Border                      The border for this component.


         Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                              rights reserved.
                                                                                                                                       35
Borders
You can set a border on any object of the
JComponent class. Swing has several types of
borders. To create a titled border, use
  new TitledBorder(String title).
To create a line border, use
  new LineBorder(Color color, int width),
where width specifies the thickness of the line.
For example, the following code displays a titled
border on a panel:
  JPanel panel = new JPanel();
  panel.setBorder(new TitleBorder(“My Panel”));
         Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                              rights reserved.
                                                                                                        36
Test Swing Common Features
Component Properties                                      JComponent Properties
 font                                                     toolTipText
 background
                                                           border
 foreground
 preferredSize
 minimumSize
 maximumSize



                                 TestSwingCommonFeatures                                                Run

         Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                              rights reserved.
                                                                                                         37
Image Icons
Java uses the javax.swing.ImageIcon class to represent
an icon. An icon is a fixed-size picture; typically it is
small and used to decorate components. Images are
normally stored in image files. You can use new
ImageIcon(filename) to construct an image icon. For
example, the following statement creates an icon from an
image file us.gif in the image directory under the current
class path:
  ImageIcon icon = new ImageIcon("image/us.gif");


                                           TestImageIcon                                                 Run

          Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                               rights reserved.
                                                                                                               38
Splash Screen
A splash screen is an image that is displayed while the
application is starting up. If your program takes a long
time to load, you may display a splash screen to alert the
user. For example, the following command:

   java –splash:image/us.gf TestImageIcon

displays an image while the program TestImageIcon is
being loaded.


          Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                               rights reserved.
                                                                                                         39
Components Covered in the brief
         edition of the book
                                                                                         JButton
Component   Container            JComponent              AbstractButton                                          JCheckBox
                                                                                         JToggleButton
                                                                                                                 JRadioButton
                                                            JLabel
                                                                                        JTextArea

                                                            JTextComponent
                                                                                        JTextField         JPasswordField
                                                            JComboBox

                                                            JList

                                                           JScrollBar


                                                            JSlider



            Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                 rights reserved.
                                                                                                                       40
Buttons
A button is a component that triggers an action event
when clicked. Swing provides regular buttons,
toggle buttons, check box buttons, and radio buttons.
The common features of these buttons are
generalized in javax.swing.AbstractButton.




         Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                              rights reserved.
                                                                                                        41
AbstractButton
  javax.swing.JComponent
                                                      The get and set methods for these data fields are provided in
                                                      the class, but omitted in the UML diagram for brevity.
 javax.swing.AbstractButton
-actionCommand: String                      The action command of this button.
-text: String                               The button’s text (i.e., the text label on the button).
-icon: javax.swing.Icon                     The button’s default icon. This icon is also used as the "pressed" and
                                              "disabled" icon if there is no explicitly set pressed icon.
-pressedIcon: javax.swing.Icon              The pressed icon (displayed when the button is pressed).
-rolloverIcon: javax.swing.Icon             The rollover icon (displayed when the mouse is over the button).
-mnemonic: int                              The mnemonic key value of this button. You can select the button by
                                             pressing the ALT key and the mnemonic key at the same time.
-horizontalAlignment: int                   The horizontal alignment of the icon and text (default: CENTER).
-horizontalTextPosition: int                The horizontal text position relative to the icon (default: RIGHT).
-verticalAlignment: int                     The vertical alignment of the icon and text (default: CENTER).
-verticalTextPosition: int                  The vertical text position relative to the icon (default: CENTER).
-borderPainted: boolean                     Indicates whether the border of the button is painted. By default, a regular
                                              button’s border is painted, but the borders for a check box and a radio
                                              button is not painted.
-iconTextGap: int                           The gap between the text and the icon on the button (JDK 1.4).
-selected(): boolean                        The state of the button. True if the checkbox or radio button is selected,
                                              false if it's not.
                    Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                         rights reserved.
                                                                                                                   42
JButton
JButton inherits AbstractButton and provides several
constructors to create buttons.

    javax.swing.AbstractButton

        javax.swing.JButton
+JButton()                                                 Creates a default button with no text and icon.
+JButton(icon: javax.swing.Icon)                           Creates a button with an icon.
+JButton(text: String)                                     Creates a button with text.
+JButton(text: String, icon: Icon)                         Creates a button with text and an icon.




               Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                    rights reserved.
                                                                                                              43
JButton Constructors
The following are JButton constructors:
JButton()
JButton(String text)
JButton(String text, Icon icon)
JButton(Icon icon)




       Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                            rights reserved.
                                                                                                      44
JButton Properties
 text

 icon

 mnemonic

 horizontalAlignment

 verticalAlignment

 horizontalTextPosition

 verticalTextPosition

 iconTextGap
     Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                          rights reserved.
                                                                                                    45
Default Icons, Pressed Icon, and
                Rollover Icon
  A regular button has a default icon, pressed icon,
  and rollover icon. Normally, you use the default
  icon. All other icons are for special effects. A
  pressed icon is displayed when a button is pressed
  and a rollover icon is displayed when the mouse
  is over the button but not pressed.




(A) Default icon                      (B) Pressed icon                                         (C) Rollover icon

               Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                    rights reserved.
                                                                                                               46
Demo


                             TestButtonIcons

                                           Run




Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                     rights reserved.
                                                                                               47
Horizontal Alignments
Horizontal alignment specifies how the icon and
text are placed horizontally on a button. You can set
the horizontal alignment using one of the five
constants: LEADING, LEFT, CENTER, RIGHT,
TRAILING. At present, LEADING and LEFT are
the same and TRAILING and RIGHT are the same.
Future implementation may distinguish them. The
default horizontal alignment is
SwingConstants.TRAILING.




         Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                              rights reserved.
                                                                                                        48
Vertical Alignments
Vertical alignment specifies how the icon and
text are placed vertically on a button. You can
set the vertical alignment using one of the
three constants: TOP, CENTER, BOTTOM.
The default vertical alignment is
SwingConstants.CENTER.




        Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                             rights reserved.
                                                                                                       49
Horizontal Text Positions
Horizontal text position specifies the
horizontal position of the text relative to the
icon. You can set the horizontal text position
using one of the five constants: LEADING,
LEFT, CENTER, RIGHT, TRAILING. The
default horizontal text position is
SwingConstants.RIGHT.




         Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                              rights reserved.
                                                                                                        50
Vertical Text Positions
Vertical text position specifies the vertical
position of the text relative to the icon. You
can set the vertical text position using one of
the three constants: TOP, CENTER. The
default vertical text position is
SwingConstants.CENTER.




         Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                              rights reserved.
                                                                                                        51
JCheckBox
JCheckBox inherits all the properties such as text, icon,
mnemonic, verticalAlignment, horizontalAlignment,
horizontalTextPosition, verticalTextPosition, and selected
from AbstractButton, and provides several constructors to
create check boxes.
   javax.swing.AbstractButton

   javax.swing.JToggleButton

     javax.swing.JCheckBox
+JCheckBox()                                   Creates a default check box button with no text and icon.
+JCheckBox(text: String)                       Creates a check box with text.
+JCheckBox(text: String, selected:             Creates a check box with text and specifies whether the check box is
 boolean)                                       initially selected.
+JCheckBox(icon: Icon)                         Creates a checkbox with an icon.
+JCheckBox(text: String, icon: Icon)           Creates a checkbox with text and an icon.
+JCheckBox(text: String, icon: Icon,           Creates a check box with text and an icon, and specifies whether the check
 selected: boolean)                             box is initially selected.
                    Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                         rights reserved.
                                                                                                                      52
JRadioButton
Radio buttons are variations of check boxes. They are
often used in the group, where only one button is
checked at a time.
    javax.swing.AbstractButton

    javax.swing.JToggleButton

    javax.swing.JRadioButton
+JRadioButton()                                Creates a default radio button with no text and icon.
+JRadioButton(text: String)                    Creates a radio button with text.
+JRadioButton(text: String, selected:          Creates a radio button with text and specifies whether the radio button is
 boolean)                                       initially selected.
+JRadioButton(icon: Icon)                      Creates a radio button with an icon.
+JRadioButton(text: String, icon: Icon)        Creates a radio button with text and an icon.
+JRadioButton(text: String, icon: Icon,        Creates a radio button with text and an icon, and specifies whether the radio
 selected: boolean)                             button is initially selected.



                      Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                           rights reserved.
                                                                                                                       53
Grouping Radio Buttons

ButtonGroup btg = new ButtonGroup();
btg.add(jrb1);
btg.add(jrb2);




      Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                           rights reserved.
                                                                                                     54
JLabel
A label is a display area for a short text, an image, or both.
      javax.swing.JComponent
                                                        The get and set methods for these data fields are provided in
                                                        the class, but omitted in the UML diagram for brevity.
          javax.swing.JLabel
  -text: String                                  The label’s text.
  -icon: javax.swing.Icon                        The label’s image icon.
  -horizontalAlignment: int                      The horizontal alignment of the text and icon on the label.
  -horizontalTextPosition: int                   The horizontal text position relative to the icon on the label.
  -verticalAlignment: int                        The vertical alignment of the text and icon on the label.
  -verticalTextPosition: int                     The vertical text position relative to the icon on the label.
  -iconTextGap: int                              The gap between the text and the icon on the label (JDK 1.4).
  +JLabel()                                      Creates a default label with no text and icon.
  +JLabel(icon: javax.swing.Icon)                Creates a label with an icon.
  +JLabel(icon: Icon, hAlignment: int)           Creates a label with an icon and the specified horizontal alignment.
  +JLabel(text: String)                          Creates a label with text.
  +JLabel(text: String, icon: Icon,              Creates a label with text, an icon, and the specified horizontal alignment.
    hAlignment: int)
  +JLabel(text: String, hAlignment: int)         Creates a label with text and the specified horizontal alignment.

                      Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                           rights reserved.
                                                                                                                        55
JLabel Constructors
The constructors for labels are as follows:
JLabel()
JLabel(String text, int horizontalAlignment)
JLabel(String text)
JLabel(Icon icon)
JLabel(Icon icon, int horizontalAlignment)
JLabel(String text, Icon icon, int
horizontalAlignment)



           Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                rights reserved.
                                                                                                          56
JLabel Properties
JLabel inherits all the properties from
JComponent and has many properties
similar to the ones in JButton, such as
text, icon, horizontalAlignment,
verticalAlignment,
horizontalTextPosition,
verticalTextPosition, and iconTextGap.



      Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                           rights reserved.
                                                                                                     57
Using Labels
// Create an image icon from image file
ImageIcon icon = new ImageIcon("image/grapes.gif");

// Create a label with text, an icon,
// with centered horizontal alignment
JLabel jlbl = new JLabel("Grapes", icon,
SwingConstants.CENTER);

// Set label's text alignment and gap between text and icon
jlbl.setHorizontalTextPosition(SwingConstants.CENTER);
jlbl.setVerticalTextPosition(SwingConstants.BOTTOM);
jlbl.setIconTextGap(5);


            Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                 rights reserved.
                                                                                                           58
JTextField
A text field is an input area where the user can type in
characters. Text fields are useful in that they enable the user to
enter in variable data (such as a name or a description).

                                                           The get and set methods for these data fields are provided in
                                                           the class, but omitted in the UML diagram for brevity.
    javax.swing.text.JTextComponent
  -text: String                                         The text contained in this text component.
  -editable: boolean                                    Indicates whether this text component is editable (default: true).


           javax.swing.JTextField
  -columns: int                                         The number of columns in this text field.
  -horizontalAlignment: int                             The horizontal alignment of this text field (default: LEFT).
  +JTextField()                                         Creates a default empty text field with number of columns set to 0.
  +JTextField(column: int)                              Creates an empty text field with specified number of columns.
  +JTextField(text: String)                             Creates a text field initialized with the specified text.
  +JTextField(text: String, columns: int)               Creates a text field initialized with the specified text and columns.



                       Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                                            rights reserved.
                                                                                                                             59
JTextField Constructors
   JTextField(int columns)
    Creates an empty text field with the specified
    number of columns.
   JTextField(String text)
    Creates a text field initialized with the specified text.
   JTextField(String text, int columns)
    Creates a text field initialized with the
    specified text and the column size.



          Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                               rights reserved.
                                                                                                         60
JTextField Properties
 text

 horizontalAlignment

 editable

 columns




    Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                         rights reserved.
                                                                                                   61
JTextField Methods
   getText()
    Returns the string from the text field.
   setText(String text)
    Puts the given string in the text field.
   setEditable(boolean editable)
    Enables or disables the text field to be edited. By default,
    editable is true.

   setColumns(int)
    Sets the number of columns in this text field.
    The length of the text field is changeable.
          Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All
                                               rights reserved.
                                                                                                         62

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12slide

  • 1. Chapter 12 GUI Basics Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 1
  • 2. Motivations The design of the API for Java GUI programming is an excellent example of how the object-oriented principle is applied. In the chapters that follow, you will learn the framework of Java GUI API and use the GUI components to develop user-friendly interfaces for applications and applets. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 2
  • 3. Objectives  To distinguish between Swing and AWT (§12.2).  To describe the Java GUI API hierarchy (§12.3).  To create user interfaces using frames, panels, and simple GUI components (§12.4).  To understand the role of layout managers and use the FlowLayout, GridLayout, and BorderLayout managers to lay out components in a container (§12.5).  To use JPanel to group components in a subcontainer (§12.6).  To create objects for colors using the Color class (§12.7).  To create objects for fonts using the Font class (§12.8).  To apply common features such as borders, tool tips, fonts, and colors on Swing components (§12.9).  To decorate the border of GUI components (§12.9).  To create image icons using the ImageIcon class (§12.10).  To create and use buttons using the JButton class (§12.11).  To create and use check boxes using the JCheckBox class (§12.12).  To create and use radio buttons using the JRadioButton class (§12.13).  To create and use labels using the JLabel class (§12.14).  To create and use text fields using the JTextField class (§12.15). Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 3
  • 4. Creating GUI Objects // Create a button with text OK JButton jbtOK = new JButton("OK"); // Create a label with text "Enter your name: " JLabel jlblName = new JLabel("Enter your name: "); Label Text Check Radio field Box Button Button // Create a text field with text "Type Name Here" Combo JTextField jtfName = new JTextField("Type Name Here"); Box // Create a check box with text bold JCheckBox jchkBold = new JCheckBox("Bold"); // Create a radio button with text red JRadioButton jrbRed = new JRadioButton("Red"); // Create a combo box with choices red, green, and blue JComboBox jcboColor = new JComboBox(new String[]{"Red", "Green", "Blue"}); Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 4
  • 5. Swing vs. AWT So why do the GUI component classes have a prefix J? Instead of JButton, why not name it simply Button? In fact, there is a class already named Button in the java.awt package. When Java was introduced, the GUI classes were bundled in a library known as the Abstract Windows Toolkit (AWT). For every platform on which Java runs, the AWT components are automatically mapped to the platform-specific components through their respective agents, known as peers. AWT is fine for developing simple graphical user interfaces, but not for developing comprehensive GUI projects. Besides, AWT is prone to platform-specific bugs because its peer-based approach relies heavily on the underlying platform. With the release of Java 2, the AWT user-interface components were replaced by a more robust, versatile, and flexible library known as Swing components. Swing components are painted directly on canvases using Java code, except for components that are subclasses of java.awt.Window or java.awt.Panel, which must be drawn using native GUI on a specific platform. Swing components are less dependent on the target platform and use less of the native GUI resource. For this reason, Swing components that don’t rely on native GUI are referred to as lightweight components, and AWT components are referred to as heavyweight components. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 5
  • 6. GUI Class Hierarchy (Swing) Dimension Classes in the java.awt LayoutManager package Heavyweight Font 1 FontMetrics Object Color Panel Applet JApplet Graphics Component Container Window Frame JFrame * Dialog JDialog JComponent Swing Components in the javax.swing package Lightweight Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 6
  • 7. Container Classes Dimension Classes in the java.awt LayoutManager package Heavyweight Font 1 FontMetrics Object Color Panel Applet JApplet Graphics Component Container Window Frame JFrame * Dialog JDialog JComponent JPanel Swing Components Container classes can in the javax.swing package contain other GUI components. Lightweight Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 7
  • 8. GUI Helper Classes Dimension Classes in the java.awt LayoutManager package Heavyweight Font 1 FontMetrics Object Color Panel Applet JApplet Graphics Component Container Window Frame JFrame * Dialog JDialog JComponent JPanel Swing Components The helper classes are not subclasses in the javax.swing package of Component. They are used to describe the properties of GUI components such as graphics context, Lightweight colors, fonts, and dimension. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 8
  • 9. Swing GUI Components JCheckBoxMenuItem JMenuItem JMenu AbstractButton JButton JRadioButtonMenuItem JToggleButton JCheckBox JRadioButton JComponent JEditorPane JTextComponent JTextField JPasswordField JTextArea JLabel JList JComboBox JPanel JOptionPane JScrollBar JSlider JTabbedPane JSplitPane JLayeredPane JSeparator JScrollPane JRootPane JToolBar JMenuBar JPopupMenu JFileChooser JColorChooser JToolTip JTree JTable JTableHeader JInternalFrame JProgressBar JSpinner Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 9
  • 10. Components Covered in the Brief Version JCheckBoxMenuItem JMenuItem JMenu AbstractButton JButton JRadioButtonMenuItem JToggleButton JCheckBox JRadioButton JComponent JEditorPane JTextComponent JTextField JPasswordField JTextArea JLabel JList JComboBox JPanel JOptionPane JScrollBar JSlider JTabbedPane JSplitPane JLayeredPane JSeparator JScrollPane JRootPane JToolBar JMenuBar JPopupMenu JFileChooser JColorChooser JToolTip JTree JTable JTableHeader JInternalFrame JProgressBar JSpinner Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 10
  • 11. Components Covered in the Comprehensive Version JCheckBoxMenuItem JMenuItem JMenu AbstractButton JButton JRadioButtonMenuItem JToggleButton JCheckBox JRadioButton JComponent JEditorPane JTextComponent JTextField JPasswordField JTextArea JLabel JList JComboBox JPanel JOptionPane JScrollBar JSlider JTabbedPane JSplitPane JLayeredPane JSeparator JScrollPane JRootPane JToolBar JMenuBar JPopupMenu JFileChooser JColorChooser JToolTip JTree JTable JTableHeader JInternalFrame JProgressBar JSpinner Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 11
  • 12. AWT (Optional) AWTEvent Container Panel Applet Font Button Window Frame FontMetrics Label Dialog FileDialog TextField Object Color TextComponent TextArea Graphics List Component Choice CheckBox LayoutManager CheckBoxGroup Canvas MenuComponent MenuItem Menu MenuBar Scrollbar Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 12
  • 13. Frames  Frame is a window that is not contained inside another window. Frame is the basis to contain other user interface components in Java GUI applications.  TheJFrame class can be used to create windows.  ForSwing GUI programs, use JFrame class to create widows. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 13
  • 14. Creating Frames import javax.swing.*; public class MyFrame { public static void main(String[] args) { JFrame frame = new JFrame("Test Frame"); frame.setSize(400, 300); frame.setVisible(true); frame.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE); } } MyFrame Run Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 14
  • 15. Adding Components into a Frame // Add a button into the frame frame.getContentPane().add( Title bar new JButton("OK")); Content pane MyFrameWithComponents Run Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 15
  • 16. Content Pane Delegation in JDK 1.5 // Add a button into the frame frame.getContentPane().add( Title bar new JButton("OK")); // Add a button into the frame Content pane frame.add( new JButton("OK")); Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 16
  • 17. JFrame Class javax.swing.JFrame +JFrame() Creates a default frame with no title. +JFrame(title: String) Creates a frame with the specified title. +setSize(width: int, height: int): void Specifies the size of the frame. +setLocation(x: int, y: int): void Specifies the upper-left corner location of the frame. +setVisible(visible: boolean): void Sets true to display the frame. +setDefaultCloseOperation(mode: int): void Specifies the operation when the frame is closed. +setLocationRelativeTo(c: Component): Sets the location of the frame relative to the specified component. void If the component is null, the frame is centered on the screen. +pack(): void Automatically sets the frame size to hold the components in the frame. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 17
  • 18. Layout Managers  Java’s layout managers provide a level of abstraction to automatically map your user interface on all window systems.  The UI components are placed in containers. Each container has a layout manager to arrange the UI components within the container.  Layout managers are set in containers using the setLayout(LayoutManager) method in a container. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 18
  • 19. Kinds of Layout Managers  FlowLayout (this chapter)  GridLayout (this chapter)  BorderLayout (this chapter)  Several other layout managers will be introduced in bonus Chapter 37, “Containers, Layout Managers, and Borders” Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 19
  • 20. FlowLayout Example Write a program that adds three labels and text fields into the content pane of a frame with a FlowLayout manager. ShowFlowLayout Run Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 20
  • 21. The FlowLayout Class The get and set methods for these data fields are provided in java.awt.FlowLayout the class, but omitted in the UML diagram for brevity. -alignment: int The alignment of this layout manager (default: CENTER). -hgap: int The horizontal gap between the components (default: 5 pixels). -vgap: int The vertical gap between the components (default: 5 pixels). +FlowLayout() Creates a default FlowLayout manager. +FlowLayout(alignment: int) Creates a FlowLayout manager with a specified alignment. +FlowLayout(alignment: int, Creates a FlowLayout manager with a specified alignment, hgap: int, vgap: int) horizontal gap, and vertical gap. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 21
  • 22. GridLayout Example Rewrite the program in the preceding example using a GridLayout manager instead of a FlowLayout manager to display the labels and text fields. ShowGridLayout Run Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 22
  • 23. The GridLayout Class The get and set methods for these data fields are provided in the class, but omitted in the UML diagram for brevity. java.awt.GridLayout -rows: int The number of rows in the grid (default: 1). -columns: int The number of columns in the grid (default: 1). -hgap: int The horizontal gap between the components (default: 0). -vgap: int The vertical gap between the components (default: 0). +GridLayout() Creates a default GridLayout manager. +GridLayout(rows: int, columns: int) Creates a GridLayout with a specified number of rows and columns. +GridLayout(rows: int, columns: int, Creates a GridLayout manager with a specified number of rows and hgap: int, vgap: int) columns, horizontal gap, and vertical gap. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 23
  • 24. The BorderLayout Manager The BorderLayout add(Component, manager divides the constraint), where container into five areas: constraint is East, South, West, North, BorderLayout.EAST, and Center. Components are BorderLayout.SOUTH, added to a BorderLayout BorderLayout.WEST, by using the add method. BorderLayout.NORTH, or BorderLayout.CENTER. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 24
  • 25. BorderLayout Example ShowBorderLayout Run Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 25
  • 26. The BorderLayout Class The get and set methods for these data fields are provided in java.awt.BorderLayout the class, but omitted in the UML diagram for brevity. -hgap: int The horizontal gap between the components (default: 0). -vgap: int The vertical gap between the components (default: 0). +BorderLayout() Creates a default BorderLayout manager. +BorderLayout(hgap: int, vgap: int) Creates a BorderLayout manager with a specified number for horizontal gap and vertical gap. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 26
  • 27. The Color Class You can set colors for GUI components by using the java.awt.Color class. Colors are made of red, green, and blue components, each of which is represented by a byte value that describes its intensity, ranging from 0 (darkest shade) to 255 (lightest shade). This is known as the RGB model. Color c = new Color(r, g, b); r, g, and b specify a color by its red, green, and blue components. Example: Color c = new Color(228, 100, 255); Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 27
  • 28. Standard Colors Thirteen standard colors (black, blue, cyan, darkGray, gray, green, lightGray, magenta, orange, pink, red, white, yellow) are defined as constants in java.awt.Color. The standard color names are constants, but they are named as variables with lowercase for the first word and uppercase for the first letters of subsequent words. Thus the color names violate the Java naming convention. Since JDK 1.4, you can also use the new constants: BLACK, BLUE, CYAN, DARK_GRAY, GRAY, GREEN, LIGHT_GRAY, MAGENTA, ORANGE, PINK, RED, WHITE, and YELLOW. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 28
  • 29. Setting Colors You can use the following methods to set the component’s background and foreground colors: setBackground(Color c) setForeground(Color c) Example: jbt.setBackground(Color.yellow); jbt.setForeground(Color.red); Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 29
  • 30. The Font Class Font Names Font Style Standard font names Font.PLAIN (0), that are supported in Font.BOLD (1), all platforms are: Font.ITALIC (2), and SansSerif, Serif, Font.BOLD + Monospaced, Dialog, Font.ITALIC (3) or DialogInput. Font myFont = new Font(name, style, size); Example: Font myFont = new Font("SansSerif ", Font.BOLD, 16); Font myFont = new Font("Serif", Font.BOLD+Font.ITALIC, 12); JButton jbtOK = new JButton("OK“); jbtOK.setFont(myFont); Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 30
  • 31. Finding All Available Font Names GraphicsEnvironment e = GraphicsEnvironment.getLocalGraphicsEnvironment(); String[] fontnames = e.getAvailableFontFamilyNames(); for (int i = 0; i < fontnames.length; i++) System.out.println(fontnames[i]); Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 31
  • 32. Using Panels as Sub-Containers  Panels act as sub-containers for grouping user interface components.  It is recommended that you place the user interface components in panels and place the panels in a frame. You can also place panels in a panel.  To add a component to JFrame, you actually add it to the content pane of JFrame. To add a component to a panel, you add it directly to the panel using the add method. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 32
  • 33. Creating a JPanel You can use new JPanel() to create a panel with a default FlowLayout manager or new JPanel(LayoutManager) to create a panel with the specified layout manager. Use the add(Component) method to add a component to the panel. For example, JPanel p = new JPanel(); p.add(new JButton("OK")); Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 33
  • 34. Testing Panels Example This example uses panels to organize components. The program creates a user interface for a Microwave oven. frame A textfield p2 A button 12 buttons p1 TestPanels Run Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 34
  • 35. Common Features of Swing Components The get and set methods for these data fields are provided in the class, but omitted in the UML diagram for brevity. java.awt.Component -font: java.awt.Font The font of this component. -background: java.awt.Color The background color of this component. -foreground: java.awt.Color The foreground color of this component. -preferredSize: java.awt.Dimension The preferred size of this component. -visible: boolean Indicates whether this component is visible. -cursor: java.awt.Cursor The mouse cursor shape. +getWidth(): int Returns the width of this component. +getHeight(): int Returns the height of this component. +getX(): int getX() and getY() return the coordinate of the component’s +getY(): int upper-left corner within its parent component. java.awt.Container +add(comp: Component): Component Adds a component to the container. +add(comp: Component, index: int): Component Adds a component to the container with the specified index. +remove(comp: Component): void Removes the component from the container. +getLayout(): LayoutManager Returns the layout manager for this container. +setLayout(l: LayoutManager): void Sets the layout manager for this container. The get and set methods for these data fields are provided in the class, but omitted in the UML diagram for brevity. javax.swing.JComponent -toolTipText: String The tool tip text for this component. Tool tip text is displayed when the mouse points on the component without clicking. -border: javax.swing.border.Border The border for this component. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 35
  • 36. Borders You can set a border on any object of the JComponent class. Swing has several types of borders. To create a titled border, use new TitledBorder(String title). To create a line border, use new LineBorder(Color color, int width), where width specifies the thickness of the line. For example, the following code displays a titled border on a panel: JPanel panel = new JPanel(); panel.setBorder(new TitleBorder(“My Panel”)); Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 36
  • 37. Test Swing Common Features Component Properties JComponent Properties  font  toolTipText  background  border  foreground  preferredSize  minimumSize  maximumSize TestSwingCommonFeatures Run Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 37
  • 38. Image Icons Java uses the javax.swing.ImageIcon class to represent an icon. An icon is a fixed-size picture; typically it is small and used to decorate components. Images are normally stored in image files. You can use new ImageIcon(filename) to construct an image icon. For example, the following statement creates an icon from an image file us.gif in the image directory under the current class path: ImageIcon icon = new ImageIcon("image/us.gif"); TestImageIcon Run Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 38
  • 39. Splash Screen A splash screen is an image that is displayed while the application is starting up. If your program takes a long time to load, you may display a splash screen to alert the user. For example, the following command: java –splash:image/us.gf TestImageIcon displays an image while the program TestImageIcon is being loaded. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 39
  • 40. Components Covered in the brief edition of the book JButton Component Container JComponent AbstractButton JCheckBox JToggleButton JRadioButton JLabel JTextArea JTextComponent JTextField JPasswordField JComboBox JList JScrollBar JSlider Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 40
  • 41. Buttons A button is a component that triggers an action event when clicked. Swing provides regular buttons, toggle buttons, check box buttons, and radio buttons. The common features of these buttons are generalized in javax.swing.AbstractButton. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 41
  • 42. AbstractButton javax.swing.JComponent The get and set methods for these data fields are provided in the class, but omitted in the UML diagram for brevity. javax.swing.AbstractButton -actionCommand: String The action command of this button. -text: String The button’s text (i.e., the text label on the button). -icon: javax.swing.Icon The button’s default icon. This icon is also used as the "pressed" and "disabled" icon if there is no explicitly set pressed icon. -pressedIcon: javax.swing.Icon The pressed icon (displayed when the button is pressed). -rolloverIcon: javax.swing.Icon The rollover icon (displayed when the mouse is over the button). -mnemonic: int The mnemonic key value of this button. You can select the button by pressing the ALT key and the mnemonic key at the same time. -horizontalAlignment: int The horizontal alignment of the icon and text (default: CENTER). -horizontalTextPosition: int The horizontal text position relative to the icon (default: RIGHT). -verticalAlignment: int The vertical alignment of the icon and text (default: CENTER). -verticalTextPosition: int The vertical text position relative to the icon (default: CENTER). -borderPainted: boolean Indicates whether the border of the button is painted. By default, a regular button’s border is painted, but the borders for a check box and a radio button is not painted. -iconTextGap: int The gap between the text and the icon on the button (JDK 1.4). -selected(): boolean The state of the button. True if the checkbox or radio button is selected, false if it's not. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 42
  • 43. JButton JButton inherits AbstractButton and provides several constructors to create buttons. javax.swing.AbstractButton javax.swing.JButton +JButton() Creates a default button with no text and icon. +JButton(icon: javax.swing.Icon) Creates a button with an icon. +JButton(text: String) Creates a button with text. +JButton(text: String, icon: Icon) Creates a button with text and an icon. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 43
  • 44. JButton Constructors The following are JButton constructors: JButton() JButton(String text) JButton(String text, Icon icon) JButton(Icon icon) Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 44
  • 45. JButton Properties  text  icon  mnemonic  horizontalAlignment  verticalAlignment  horizontalTextPosition  verticalTextPosition  iconTextGap Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 45
  • 46. Default Icons, Pressed Icon, and Rollover Icon A regular button has a default icon, pressed icon, and rollover icon. Normally, you use the default icon. All other icons are for special effects. A pressed icon is displayed when a button is pressed and a rollover icon is displayed when the mouse is over the button but not pressed. (A) Default icon (B) Pressed icon (C) Rollover icon Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 46
  • 47. Demo TestButtonIcons Run Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 47
  • 48. Horizontal Alignments Horizontal alignment specifies how the icon and text are placed horizontally on a button. You can set the horizontal alignment using one of the five constants: LEADING, LEFT, CENTER, RIGHT, TRAILING. At present, LEADING and LEFT are the same and TRAILING and RIGHT are the same. Future implementation may distinguish them. The default horizontal alignment is SwingConstants.TRAILING. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 48
  • 49. Vertical Alignments Vertical alignment specifies how the icon and text are placed vertically on a button. You can set the vertical alignment using one of the three constants: TOP, CENTER, BOTTOM. The default vertical alignment is SwingConstants.CENTER. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 49
  • 50. Horizontal Text Positions Horizontal text position specifies the horizontal position of the text relative to the icon. You can set the horizontal text position using one of the five constants: LEADING, LEFT, CENTER, RIGHT, TRAILING. The default horizontal text position is SwingConstants.RIGHT. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 50
  • 51. Vertical Text Positions Vertical text position specifies the vertical position of the text relative to the icon. You can set the vertical text position using one of the three constants: TOP, CENTER. The default vertical text position is SwingConstants.CENTER. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 51
  • 52. JCheckBox JCheckBox inherits all the properties such as text, icon, mnemonic, verticalAlignment, horizontalAlignment, horizontalTextPosition, verticalTextPosition, and selected from AbstractButton, and provides several constructors to create check boxes. javax.swing.AbstractButton javax.swing.JToggleButton javax.swing.JCheckBox +JCheckBox() Creates a default check box button with no text and icon. +JCheckBox(text: String) Creates a check box with text. +JCheckBox(text: String, selected: Creates a check box with text and specifies whether the check box is boolean) initially selected. +JCheckBox(icon: Icon) Creates a checkbox with an icon. +JCheckBox(text: String, icon: Icon) Creates a checkbox with text and an icon. +JCheckBox(text: String, icon: Icon, Creates a check box with text and an icon, and specifies whether the check selected: boolean) box is initially selected. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 52
  • 53. JRadioButton Radio buttons are variations of check boxes. They are often used in the group, where only one button is checked at a time. javax.swing.AbstractButton javax.swing.JToggleButton javax.swing.JRadioButton +JRadioButton() Creates a default radio button with no text and icon. +JRadioButton(text: String) Creates a radio button with text. +JRadioButton(text: String, selected: Creates a radio button with text and specifies whether the radio button is boolean) initially selected. +JRadioButton(icon: Icon) Creates a radio button with an icon. +JRadioButton(text: String, icon: Icon) Creates a radio button with text and an icon. +JRadioButton(text: String, icon: Icon, Creates a radio button with text and an icon, and specifies whether the radio selected: boolean) button is initially selected. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 53
  • 54. Grouping Radio Buttons ButtonGroup btg = new ButtonGroup(); btg.add(jrb1); btg.add(jrb2); Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 54
  • 55. JLabel A label is a display area for a short text, an image, or both. javax.swing.JComponent The get and set methods for these data fields are provided in the class, but omitted in the UML diagram for brevity. javax.swing.JLabel -text: String The label’s text. -icon: javax.swing.Icon The label’s image icon. -horizontalAlignment: int The horizontal alignment of the text and icon on the label. -horizontalTextPosition: int The horizontal text position relative to the icon on the label. -verticalAlignment: int The vertical alignment of the text and icon on the label. -verticalTextPosition: int The vertical text position relative to the icon on the label. -iconTextGap: int The gap between the text and the icon on the label (JDK 1.4). +JLabel() Creates a default label with no text and icon. +JLabel(icon: javax.swing.Icon) Creates a label with an icon. +JLabel(icon: Icon, hAlignment: int) Creates a label with an icon and the specified horizontal alignment. +JLabel(text: String) Creates a label with text. +JLabel(text: String, icon: Icon, Creates a label with text, an icon, and the specified horizontal alignment. hAlignment: int) +JLabel(text: String, hAlignment: int) Creates a label with text and the specified horizontal alignment. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 55
  • 56. JLabel Constructors The constructors for labels are as follows: JLabel() JLabel(String text, int horizontalAlignment) JLabel(String text) JLabel(Icon icon) JLabel(Icon icon, int horizontalAlignment) JLabel(String text, Icon icon, int horizontalAlignment) Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 56
  • 57. JLabel Properties JLabel inherits all the properties from JComponent and has many properties similar to the ones in JButton, such as text, icon, horizontalAlignment, verticalAlignment, horizontalTextPosition, verticalTextPosition, and iconTextGap. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 57
  • 58. Using Labels // Create an image icon from image file ImageIcon icon = new ImageIcon("image/grapes.gif"); // Create a label with text, an icon, // with centered horizontal alignment JLabel jlbl = new JLabel("Grapes", icon, SwingConstants.CENTER); // Set label's text alignment and gap between text and icon jlbl.setHorizontalTextPosition(SwingConstants.CENTER); jlbl.setVerticalTextPosition(SwingConstants.BOTTOM); jlbl.setIconTextGap(5); Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 58
  • 59. JTextField A text field is an input area where the user can type in characters. Text fields are useful in that they enable the user to enter in variable data (such as a name or a description). The get and set methods for these data fields are provided in the class, but omitted in the UML diagram for brevity. javax.swing.text.JTextComponent -text: String The text contained in this text component. -editable: boolean Indicates whether this text component is editable (default: true). javax.swing.JTextField -columns: int The number of columns in this text field. -horizontalAlignment: int The horizontal alignment of this text field (default: LEFT). +JTextField() Creates a default empty text field with number of columns set to 0. +JTextField(column: int) Creates an empty text field with specified number of columns. +JTextField(text: String) Creates a text field initialized with the specified text. +JTextField(text: String, columns: int) Creates a text field initialized with the specified text and columns. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 59
  • 60. JTextField Constructors  JTextField(int columns) Creates an empty text field with the specified number of columns.  JTextField(String text) Creates a text field initialized with the specified text.  JTextField(String text, int columns) Creates a text field initialized with the specified text and the column size. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 60
  • 61. JTextField Properties  text  horizontalAlignment  editable  columns Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 61
  • 62. JTextField Methods  getText() Returns the string from the text field.  setText(String text) Puts the given string in the text field.  setEditable(boolean editable) Enables or disables the text field to be edited. By default, editable is true.  setColumns(int) Sets the number of columns in this text field. The length of the text field is changeable. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. 62