3-D real-virtual worlds in health and healthcare MB Chevalier (Alt avatar: Maged N Kamel Boulos ) [email_address]
Video break Some health-related examples from SL™ (Running time: 3:45 min. - Source: Friends at UMich’s Health Sciences Libraries, US)
An interactive genetics lab/museum and learning area, The Gene Pool, in Second Life®: http://slurl.com/secondlife/Genome/127/129/49
Astonishingly real! Real Hope in a Virtual World ( Washington Post – 6 October 2007): “Because the full-colour, multifaceted nature of the experience offers so much more ‘emotional bandwidth’ than traditional Web sites, e-mail lists and discussion groups, users say the experience can feel astonishingly real.”
Wear a skin disease! Don’t miss our AIDS-related Kaposi Sarcoma Experience inSL™: Now you can wear a special clothing layer to see and experience on your own avatar how Kaposi Sarcoma looks/feels in AIDS patients. Video 2:38 min.
Avatars attending a seminar at the University of Plymouth Sexual Health SIM in Second Life® Community In-world seminars Sexual Health SIM Group in-world Video 2:02 min.
The future: 3-D Internet standards and interoperability Metaverse1 Consortium Global standards among real and virtual worlds Bridging the gaps within virtual worlds & between virtual and real worlds http://www.metaverse-labs.com/ The distinction between ‘real’ and ‘virtual’ is getting more and more fuzzier as these platforms become more ubiquitous and seamlessly integrated into our daily lives.
The future: 3-D Internet standards and interoperability Video: Across the Metaverse (VWs interoperability) (Running time: 1:58 min. - Source: IBM/Linden Research, Inc., US) Draft requirements for the ISO MPEG-V for 3-D Virtual Worlds >