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More from Maged N. Kamel Boulos(17)

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3-D real-virtual worlds for health and healthcare

  1. 3-D real-virtual worlds in health and healthcare MB Chevalier (Alt avatar: Maged N Kamel Boulos ) [email_address]
  2. Video break Some health-related examples from SL™ (Running time: 3:45 min. - Source: Friends at UMich’s Health Sciences Libraries, US)
  3. An interactive genetics lab/museum and learning area, The Gene Pool, in Second Life®: http://slurl.com/secondlife/Genome/127/129/49
  4. Astonishingly real! Real Hope in a Virtual World ( Washington Post – 6 October 2007): “Because the full-colour, multifaceted nature of the experience offers so much more ‘emotional bandwidth’ than traditional Web sites, e-mail lists and discussion groups, users say the experience can feel astonishingly real.”
  5. http://www.ij-healthgeographics.com/content/7/1/38
  6. Wear a skin disease! Don’t miss our AIDS-related Kaposi Sarcoma Experience inSL™: Now you can wear a special clothing layer to see and experience on your own avatar how Kaposi Sarcoma looks/feels in AIDS patients. Video 2:38 min.
  7. Avatars attending a seminar at the University of Plymouth Sexual Health SIM in Second Life® Community  In-world seminars  Sexual Health SIM Group in-world Video 2:02 min.
  8. ftp://ftp.cordis.europa.eu/pub/fp7/ict/docs/netmedia/UCM-Position-paper.pdf Missing in original figure: One can add YouTube videos, 3-D models and other types of user-generated content to Google Earth
  9. The future: 3-D Internet standards and interoperability Metaverse1 Consortium Global standards among real and virtual worlds Bridging the gaps  within virtual worlds &  between virtual and real worlds http://www.metaverse-labs.com/ The distinction between ‘real’ and ‘virtual’ is getting more and more fuzzier as these platforms become more ubiquitous and seamlessly integrated into our daily lives.
  10. The future: 3-D Internet standards and interoperability Video: Across the Metaverse (VWs interoperability) (Running time: 1:58 min. - Source: IBM/Linden Research, Inc., US) Draft requirements for the ISO MPEG-V for 3-D Virtual Worlds >
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