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Second life ppt

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Introduction to Second Life

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Second life ppt

  1. 1. Second Life 2008 An Introduction to Online Virtual Reality Howard Gregory Wasson Center Simulation Educator Northeastern Ohio Universities Colleges of Medicine & Pharmacy
  2. 2. Virtual Worlds Q3 2008
  3. 3. Second Life Login Screen
  4. 4. What is Second Life Second Life Is a 3-D virtual world in which all content is created by Residents (users)
  5. 5. Basic Membership is Free <ul><ul><li>basic membership allows you to; </li></ul></ul><ul><ul><ul><ul><li>Create an Avatar </li></ul></ul></ul></ul><ul><ul><ul><ul><li>Explore </li></ul></ul></ul></ul><ul><ul><ul><ul><li>Create Content </li></ul></ul></ul></ul><ul><ul><ul><ul><li>Chat (voice or text) </li></ul></ul></ul></ul>
  6. 6. Premium Membership <ul><ul><li>Allows all of the above and in addition; </li></ul></ul><ul><ul><ul><li>you may own “Land” (server storage space) </li></ul></ul></ul><ul><ul><ul><ul><li>This allows you to have a permanent home for the content you have created, set up a store, rent out homes or storefronts... </li></ul></ul></ul></ul><ul><ul><ul><li>You can buy and sell Linden Dollars on the LindeX™ </li></ul></ul></ul><ul><ul><ul><ul><li>Second Life uses its own currency called the Linden </li></ul></ul></ul></ul><ul><ul><ul><ul><li>Linden exchange rate is about 250 Lindens to $1 US </li></ul></ul></ul></ul><ul><li>A Premium Account costs about $9.95 a month </li></ul>
  7. 7. Create an Account <ul><ul><li>Choose a first name </li></ul></ul><ul><ul><li>Choose an basic Avatar from a pool basic shapes (can be modified into anything) </li></ul></ul><ul><ul><ul><li>Human, Furry, Robot, Elf, etc… </li></ul></ul></ul><ul><ul><li>Sign On to your account </li></ul></ul><ul><ul><li>You’ll find yourself on an orientation island* Follow the signs and learn the basics. </li></ul></ul>
  8. 8. Orientation Island first time log on <ul><li>Tutorials On </li></ul><ul><ul><li>Moving </li></ul></ul><ul><ul><li>Searching </li></ul></ul><ul><ul><li>Communicating </li></ul></ul><ul><ul><li>Changing Your Appearance </li></ul></ul>
  9. 9. Orientation Screen Shot
  10. 10. Avatar <ul><ul><li>Avatar - </li></ul></ul><ul><ul><ul><li>a computer user's representation of himself/herself or alter ego, whether in the form of a three-dimensional model used in computer games or a two-dimensional photo used as part of a profile. </li></ul></ul></ul>
  11. 11. Screen Shot of Appearance Edit Screen
  12. 12. What do Avatars Look Like?
  13. 13. Steampunk AV Steampunk
  14. 14. Neko AVs NEKO
  15. 15. Avatar appearance is limited only by imagination You could be a; Furry, Centaur, Tiny, Robot, Elf, Vampire, Fairy, gnome, man eating plant, small green man or Just about everything else
  16. 16. Vocabulary <ul><ul><li>Grid: SL is run on thousands of computer servers, collectively called the Grid </li></ul></ul><ul><ul><li>Region: an area in SL, usually an island </li></ul></ul><ul><ul><li>Island: an area in SL, created using one hard drive </li></ul></ul><ul><ul><li>Rezzing: an object in the process of appearing </li></ul></ul><ul><ul><li>Prim: primitives, (cubes, spheres, cylinders) linked together to create complex objects </li></ul></ul><ul><ul><li>Lag: delays in-world caused by slow connections or too many objects in the same place </li></ul></ul>
  17. 17. <ul><ul><li>Landmarks: it records a location for later return (similar to bookmarks) </li></ul></ul><ul><ul><li>Gestures: scripts for making your avatar wave, dance, shrug, etc… </li></ul></ul><ul><ul><li>Slurl: a direct teleport link to a location in Second Life </li></ul></ul><ul><ul><li>Teleport: a form of instantaneous transportation in Second Life using Landmarks </li></ul></ul><ul><ul><li>Kent State Introduction to Second Life </li></ul></ul><ul><ul><li>Chris Thomas </li></ul></ul>
  18. 18. OK, but… What is there to DO in Second Life?!? Share Meet Design Shop Sell Collaborate Take Classes Hold Classes Explore Interact Create Hear Live Music Dance Role Play DJ
  19. 19. Jobs in Second Life <ul><ul><li>party planner </li></ul></ul><ul><ul><li>nightclub owner </li></ul></ul><ul><ul><li>fashion designer </li></ul></ul><ul><ul><li>aerospace engineer </li></ul></ul><ul><ul><li>jewelry maker </li></ul></ul><ul><ul><li>scripter </li></ul></ul><ul><ul><li>Architect </li></ul></ul><ul><ul><li>machinima director </li></ul></ul>
  20. 20. Jobs in Second Life <ul><ul><li>Musician </li></ul></ul><ul><ul><li>theme park developer </li></ul></ul><ul><ul><li>real estate speculator </li></ul></ul><ul><ul><li>vacation resort owner </li></ul></ul><ul><ul><li>Magazine publisher </li></ul></ul><ul><ul><li>private detective </li></ul></ul><ul><ul><li>Publicist </li></ul></ul><ul><ul><li>Gunsmith </li></ul></ul><ul><ul><li>SL.com 2008 </li></ul></ul>
  21. 22. Art Galleries
  22. 24.   Bowling Green State University VIRTUAL CAMPUS
  23. 25. BGSU Classes Offered <ul><ul><li>American Culture Studies </li></ul></ul><ul><ul><ul><li>Women in Sci-Fi </li></ul></ul></ul><ul><ul><li>Communication </li></ul></ul><ul><ul><ul><li>Gaming Cultures and Globalization </li></ul></ul></ul><ul><ul><ul><li>Adaptive Hypermedia and Immersive Learning Environments </li></ul></ul></ul><ul><ul><ul><li>Internet Communities </li></ul></ul></ul>
  24. 26. BGSU Classes Offered <ul><ul><li>School of Art </li></ul></ul><ul><ul><ul><li>2D Foundations Introduction to Art </li></ul></ul></ul><ul><ul><ul><li>Advanced Digital Imaging </li></ul></ul></ul><ul><ul><ul><li>Interactive Art Studio </li></ul></ul></ul><ul><ul><li>Technology Systems </li></ul></ul><ul><ul><ul><li>Digital Computer Analysis </li></ul></ul></ul>
  25. 27. Indiana University School of Medicine <ul><ul><li>Mary T Johnson, Ph.D. </li></ul></ul><ul><ul><li>Statewide Director for Problem Solving Competency </li></ul></ul><ul><ul><li>Associate Professor of Microbiology and Immunology </li></ul></ul>
  26. 28. How they are using SL <ul><ul><li>Virtual Clinic developed in order to learn medical microbiology and infectious disease medicine. </li></ul></ul><ul><ul><li>Students* encounter simulated patients and work in teams to apply the skills of a practicing physician as they organize information about infectious disease cases </li></ul></ul><ul><li>*1st and 2nd year </li></ul>
  27. 30. How they are using SL <ul><ul><li>Students are encouraged to bond within Learning Communities focused on areas of shared clinical interest. </li></ul></ul><ul><ul><li>This is especially meaningful in a distributed environment, where students might feel isolated without such interactions. </li></ul></ul><ul><ul><li>Provides training in diagnosis, laboratory medicine and problem solving </li></ul></ul>
  28. 31. Students at early stages of training are provided with a set of appropriate questions.
  29. 32. Advantages to Students <ul><ul><li>Student attending classes online can look forward to a richer experience in a Virtual World classroom when compared to a text only chat-room or an online class management system like WebCT. </li></ul></ul><ul><ul><li>They find that the addition of sight, sound and the use of simulation will greatly enhance their experience. </li></ul></ul><ul><ul><li>The Virtual World will thus be able to supply them the benefits an online education has traditionally lacked. </li></ul></ul>
  30. 35. Flat web VS 3D web <ul><ul><li>When people are browsing the flat Web shop of Amazon.com, for example, they cannot see, chat with, and benefit from the experiences/opinions of, other people looking for the same items in real time. </li></ul></ul><ul><ul><li>With 3-D virtual worlds All of those things are possible. </li></ul></ul>
  31. 36. Amazon.com www Snowbooks, SL VS.
  32. 37. NMC Symposium recurring themes <ul><ul><li>Identity and self-image </li></ul></ul><ul><ul><li>Credibility and the reliability of Information </li></ul></ul><ul><ul><li>Civic and social involvement </li></ul></ul><ul><ul><li>The arts, creativity, and design </li></ul></ul><ul><ul><li>Social networking </li></ul></ul><ul><ul><li>Pedagogical potentials and implications </li></ul></ul>http://virtualworlds.nmc.org/portfolio/symposium/
  33. 38. References Levine, A. (2006, October 7). Symposium on the Impact of Digital Media. NMC Virtual Worlds . from virtualworlds.nmc.org/2006/10/07/symposium/ Avatar Computing. (n.d.). Wikipedia . Retrieved from en.wikipedia.org/wiki/Avatar_(computing) Johnson, M. (n.d.). A Second Life Virtual Clinic For Medical Student Training. Slide Share . Retrieved from http://www.slideshare.net/magistra12/a-second-life-virtual-clinic-for-medical-student-training-presentation Kitsune. (n.d.). Quite Oh: Second Life . Retrieved from quiteoh.wordpress.com/2008/08/27/kitsune/ Snowbooks & Second Life . (n.d.). Snowbooks . Retrieved from http://www.snowbooks.com/secondlife/
  34. 39. References Universe-graph. (n.d.). KZERO . Retrieved June 1, 2008, from http://www.kzero.co.uk maximillion kleene live music. La isola Mediaset it . Retrieved from http://isolamediaset.wordpress.com/2008/05/  

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