2. Base Materials
Further Research
My Own Aesthetic + Skills
2D Illustration
Digital Painting
Haiku
Imagiste
Constraints
The Oulipo Environment
Class Exercises
Synesthesia (phenomenon)
Pixel Art
Frame-by-Frame Animation
Connect
3. How to connect the different concepts that I’m playing with?
4. Synesthesia
Synesthesia is a phenomenon that causes sensory crossovers in your brain.
How it works: Your senses describe to your brain what they pick up, and your brain creates its own
understanding of the world around you from those descriptions. (Sense and sense abilities: How
synesthesia changes what people experience, Cleveland Clinic)
From the 2009 non-fiction book Wednesday Is Indigo Blue
5. In a Virtual Environments, can our minds register the environment as if it were a “real” place?
How do I apply Synesthesia into my environment and manipulates it?
• In a virtual environment you navigate around, you get something greater
than the individual things that are there.
• We see/feel things that aren’t actually in front of us.
• Using resonances, advocative elements that adds to what we are
building in our head.
6. 1st Experience: Mentality Realities
- In this 1st project, I’m sharing about how I feel like most of the time: Reflecting my own self in the
mirror, wondering if I’m actually “there”, or is the reflection of mine just something I created by my mind
and imagination.
- The name was inspired by an Apple Podcast “Mentality Reality” hosted by Meghan Conley, a Mindset &
Expansion Coach, who specializes in subconscious mindset "Inner Work" to help people shift their
current limitations into expansive, limitless, authentic possibilities.
1st Sketch:
7.
8. Unity Technicals:
- Sprite Images as objects.
- Using SetActive Script from W5 class “Oulipo Environment”.
- Sprite Index
- IEnumerator for 2 seconds countdown.
11. Ceramics Fundamentals – Elective from School of Art
- Making 3D Shapes in a 3D Environment, using clay.
è Translating into a digital context: 3D Modellings in a
3D Virtual Environments.
Inspired from Class Exercise where we analyze a haiku
poem by analyzing each words.
From then, we understand that everything is there for a
reason, if we take one out, there would be an absence of
a vital scheme.
- What can I manipulate: Colour, shapes.
è Making 2D Sculptures, in a 3D Environment with its
components.
12. https://www.davidbatchelor.co.uk/
Flatlands - David Batchelor
Minimalist Sculptures & Exhibiton
- 2D Shapes in a 3D Environment.
- In a digital context, I can recreate my
Sculptures as 2D into the 3D Environment
using Unity.
- Using colours in absence of hues in my
original sculptures.
13. Therefore, I applied the Haiku analyzing
method to my 3D sculptures: Not only to 2D-
lize them, but also contains the components of
the sculptures I have made.
Which created a constraint of lacking the 3D
view of the whole work, but it would be more
fun if people can only look at a 2D pictures
and its components to imagine a real object
that it was based on.
14. - Building an Environment that includes the spotlight to re-create exhibition aesthetics.
- People can only look at a 2D pictures and its components to imagine a real object that it was
based on.
- I made the lights changes colours after hitting ”Space” to replicate my thought: The real clay is
just plain white, but in this digital context, everything is R-B-G.