1. Helpful Harmful
Internal Strengths
No development cost
Unique gameplay
Different type of game
Popular genre
No distribution cost
Weaknesses
Game will be inferior in
gameplay and playability if
there is no development
cost
Gameplay will be quite
static for gamers that want
a really interesting
experience
External Opportunities
Indie gamers will play
different
If game proves well with
indie gamers, it may
develop a following
Twine games always have
a large, albeit slightly
obscuere audience
Threats
Game will face massive
competition from
mainstream games that are
out at the moment
Like many action/adventure
games, it may only be a
niche and have a very
small, specific audience
If the game doesnʼt take off,
it could remain in obscurity
forever