How to develop an online role-playing game in five days; paper presentation at the 43rd Annual Conference of ISAGA, the International Simulation and Gaming Association (Universitatea Babeş-Bolyai, Cluj-Napoca, Romania, 2-6 July 2012); Pieter van der Hijden, Sofos Consultancy, Amsterdam, The Netherlands.
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
How to develop an online role-playing game in five days
1. www.sofos.nl
ISAGA - International Simulation and Gaming Association
43rd International Conference – 2-6 July 2012
Universitatea Babeş-Bolyai, Cluj-Napoca, Romania
HOW TO DEVELOP
AN ONLINE ROLE-PLAYING GAME
IN FIVE DAYS
Pieter van der Hijden MSc
Sofos Consultancy, Amsterdam, The Netherlands
Member of the ISAGA Advisory Council
Ex-chairperson of the ISAGA Board
Pieter van der Hijden (Sofos Consultancy) 2012 - Except where otherwise noted, content of this publication is
licensed under a Creative Commons Attribution 3.0 License.
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33. www.sofos.nl
REFERENCES
Design, 2011 - Design thinking for educators; Riverdale, Ideo, 2011
Duke 1974 – Gaming the future’s language; Sage Publications, 1974
Cyberdam – The Cyberdam game engine; Stichting RechtenOnline, The
Netherlands; see www.cyberdam.nl
Schell, 2008; The art of game design, a book of lenses; Jesse Schell;
Morgan Kaufman, 2008.
Van der Hijden, 2001 - The TacTec Game; The Tactics of Electronic
Commerce; Pieter van der Hijden; in: Proceedings of the ISAGA 2000
Conference; International Simulation and Gaming Association, Tartu,
Estonia, 2001
Warmelink et al. - Learning in a Virtual World. Reflections on the Cyberdam
research and development project; Harald Warmelink & Igor Mayer (eds.),
Wolf Legal Publishers, Nijmegen, The Netherlands, 2009
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34. www.sofos.nl
SOFOS CONSULTANCY
Thank you for your attention!
Pieter van der Hijden MSc
pvdh@sofos.nl
Pieter van der Hijden (Sofos Consultancy) 2012 - Except where otherwise noted, content of this publication is
licensed under a Creative Commons Attribution 3.0 License.
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