SlideShare a Scribd company logo
1 of 20
Download to read offline
People in Love
Pietro Polsinelli
@ppolsinelli
Daniele Giardini
@DanieleGiardini
Presented at Game Happens
2014 – Genoa, Italy.
Urban design &
quality of life
Urban
space is
the space
where cars
go through,
the faster
the better
4
"Smart cities" are
mainly an IBM, Cisco
& Siemens project.
The rhetoric of the
Smart City is entirely
fabricated by
corporations:
there are no citizens
behind it
Urban reformation is today often associated with
the Smart City (pseudo) concept.
5
… OR …
6
… the transformation of space can impact social behavior.
Through the development of green space, libraries, public
parks, and pedestrian friendly streets, Penalosa helped
transform Bogota into a public city.
9
Urban change can be led by
people.
Only if people find ways to
express their needs and ideals.
Can we game designers help?
Genoa has an UR monster: the Sopraelevata
OR …
A great read.
Tell people: make
them play urban
committees
14
Urban design & (un)happyness:
People in Love
The factory problem: good, bad, polluting, clean,
dignified workplace, place of slavery...
17
City dump
/
recycling
center
Concrete open
air sewers
/
swimmable
water canal
Beginning gameplay.
19
My twitter stream is mostly
dedicated to game design:
http://twitter.com/ppolsinelli
A blog on game design
http://designagame.eu

More Related Content

Viewers also liked

How to make people love your game in 90 seconds or less
How to make people love your game in 90 seconds or lessHow to make people love your game in 90 seconds or less
How to make people love your game in 90 seconds or lessDori Adar
 
How to Become a Thought Leader in Your Niche
How to Become a Thought Leader in Your NicheHow to Become a Thought Leader in Your Niche
How to Become a Thought Leader in Your NicheLeslie Samuel
 

Viewers also liked (6)

friendship vs love
friendship vs lovefriendship vs love
friendship vs love
 
How to make people love your game in 90 seconds or less
How to make people love your game in 90 seconds or lessHow to make people love your game in 90 seconds or less
How to make people love your game in 90 seconds or less
 
True Love
True LoveTrue Love
True Love
 
Love
LoveLove
Love
 
Philosophy of love
Philosophy of lovePhilosophy of love
Philosophy of love
 
How to Become a Thought Leader in Your Niche
How to Become a Thought Leader in Your NicheHow to Become a Thought Leader in Your Niche
How to Become a Thought Leader in Your Niche
 

Similar to People in Love: a game about urban design

G.Lupi, micro-interventions in public spaces
G.Lupi, micro-interventions in public spacesG.Lupi, micro-interventions in public spaces
G.Lupi, micro-interventions in public spacesGiorgia Lupi
 
Design (and Design schools) for Social Innovation, By Ezio Manzini, DESIS Net...
Design (and Design schools) for Social Innovation, By Ezio Manzini, DESIS Net...Design (and Design schools) for Social Innovation, By Ezio Manzini, DESIS Net...
Design (and Design schools) for Social Innovation, By Ezio Manzini, DESIS Net...desis_uk
 
Kaos pilot dk better cities better life chapter urban innovation exploring a ...
Kaos pilot dk better cities better life chapter urban innovation exploring a ...Kaos pilot dk better cities better life chapter urban innovation exploring a ...
Kaos pilot dk better cities better life chapter urban innovation exploring a ...Dr Igor Calzada, MBA, FeRSA
 
The Sustainable Neighbourhoods in the Digital Age
The Sustainable Neighbourhoods in the Digital AgeThe Sustainable Neighbourhoods in the Digital Age
The Sustainable Neighbourhoods in the Digital AgeDavid Rudlin
 
The medium is the message? The community is the message!
The medium is the message? The community is the message!The medium is the message? The community is the message!
The medium is the message? The community is the message!Stefano Mirti
 
AUDACITY switch 2018 final
AUDACITY switch  2018  finalAUDACITY switch  2018  final
AUDACITY switch 2018 finalAtsushi Taira
 
120217 What are social cities of tomorrow
120217 What are social cities of tomorrow120217 What are social cities of tomorrow
120217 What are social cities of tomorrowMartijn de Waal
 
151116 smart city furniture trends
151116    smart city furniture trends151116    smart city furniture trends
151116 smart city furniture trendsYANG DESIGN
 
i move and i interact in torino
i move and i interact in torinoi move and i interact in torino
i move and i interact in torinonicolas nova
 
Designing The Augmented City
Designing The Augmented CityDesigning The Augmented City
Designing The Augmented CityRonald Lenz
 
Presentation non riservato 2019 low
Presentation non riservato   2019 lowPresentation non riservato   2019 low
Presentation non riservato 2019 lowIrina Suteu
 
UrbanGames in PlanetData
UrbanGames in PlanetDataUrbanGames in PlanetData
UrbanGames in PlanetDataIrene Celino
 
Speculative Everything: Be a Dreamer with Critical Design and Design Fiction
Speculative Everything: Be a Dreamer with Critical Design and Design FictionSpeculative Everything: Be a Dreamer with Critical Design and Design Fiction
Speculative Everything: Be a Dreamer with Critical Design and Design FictionMino Parisi
 
Ifhp ufa 120917 urban games
Ifhp ufa 120917 urban gamesIfhp ufa 120917 urban games
Ifhp ufa 120917 urban gamesPerSMMyren
 
G.Lupi, Maps of babel
G.Lupi, Maps of babelG.Lupi, Maps of babel
G.Lupi, Maps of babelGiorgia Lupi
 
Service Design as Entertainment
Service Design as EntertainmentService Design as Entertainment
Service Design as EntertainmentAram Armstrong
 
Human computation and participatory systems
Human computation and participatory systems Human computation and participatory systems
Human computation and participatory systems Piero Fraternali
 
Cultural Heritage Unit 5 DBName.docx
Cultural Heritage Unit 5 DBName.docxCultural Heritage Unit 5 DBName.docx
Cultural Heritage Unit 5 DBName.docxfaithxdunce63732
 

Similar to People in Love: a game about urban design (20)

G.Lupi, micro-interventions in public spaces
G.Lupi, micro-interventions in public spacesG.Lupi, micro-interventions in public spaces
G.Lupi, micro-interventions in public spaces
 
Design (and Design schools) for Social Innovation, By Ezio Manzini, DESIS Net...
Design (and Design schools) for Social Innovation, By Ezio Manzini, DESIS Net...Design (and Design schools) for Social Innovation, By Ezio Manzini, DESIS Net...
Design (and Design schools) for Social Innovation, By Ezio Manzini, DESIS Net...
 
Kaos pilot dk better cities better life chapter urban innovation exploring a ...
Kaos pilot dk better cities better life chapter urban innovation exploring a ...Kaos pilot dk better cities better life chapter urban innovation exploring a ...
Kaos pilot dk better cities better life chapter urban innovation exploring a ...
 
The Sustainable Neighbourhoods in the Digital Age
The Sustainable Neighbourhoods in the Digital AgeThe Sustainable Neighbourhoods in the Digital Age
The Sustainable Neighbourhoods in the Digital Age
 
The medium is the message? The community is the message!
The medium is the message? The community is the message!The medium is the message? The community is the message!
The medium is the message? The community is the message!
 
AUDACITY switch 2018 final
AUDACITY switch  2018  finalAUDACITY switch  2018  final
AUDACITY switch 2018 final
 
120217 What are social cities of tomorrow
120217 What are social cities of tomorrow120217 What are social cities of tomorrow
120217 What are social cities of tomorrow
 
151116 smart city furniture trends
151116    smart city furniture trends151116    smart city furniture trends
151116 smart city furniture trends
 
i move and i interact in torino
i move and i interact in torinoi move and i interact in torino
i move and i interact in torino
 
picnic10 notes
picnic10 notespicnic10 notes
picnic10 notes
 
Designing The Augmented City
Designing The Augmented CityDesigning The Augmented City
Designing The Augmented City
 
Presentation non riservato 2019 low
Presentation non riservato   2019 lowPresentation non riservato   2019 low
Presentation non riservato 2019 low
 
UrbanGames in PlanetData
UrbanGames in PlanetDataUrbanGames in PlanetData
UrbanGames in PlanetData
 
Speculative Everything: Be a Dreamer with Critical Design and Design Fiction
Speculative Everything: Be a Dreamer with Critical Design and Design FictionSpeculative Everything: Be a Dreamer with Critical Design and Design Fiction
Speculative Everything: Be a Dreamer with Critical Design and Design Fiction
 
Ifhp ufa 120917 urban games
Ifhp ufa 120917 urban gamesIfhp ufa 120917 urban games
Ifhp ufa 120917 urban games
 
G.Lupi, Maps of babel
G.Lupi, Maps of babelG.Lupi, Maps of babel
G.Lupi, Maps of babel
 
Service Design as Entertainment
Service Design as EntertainmentService Design as Entertainment
Service Design as Entertainment
 
Human computation and participatory systems
Human computation and participatory systems Human computation and participatory systems
Human computation and participatory systems
 
Cultural Heritage Unit 5 DBName.docx
Cultural Heritage Unit 5 DBName.docxCultural Heritage Unit 5 DBName.docx
Cultural Heritage Unit 5 DBName.docx
 
Yulya Besplemennova portfolio
Yulya Besplemennova portfolioYulya Besplemennova portfolio
Yulya Besplemennova portfolio
 

More from Pietro Polsinelli

Surviving Applied Games (2018)
Surviving Applied Games (2018)Surviving Applied Games (2018)
Surviving Applied Games (2018)Pietro Polsinelli
 
Designing An Applied Game For Your Museum - Workshop
Designing An Applied Game For Your Museum - WorkshopDesigning An Applied Game For Your Museum - Workshop
Designing An Applied Game For Your Museum - WorkshopPietro Polsinelli
 
Applied And Persuasive Applications For Museums
Applied And Persuasive Applications For MuseumsApplied And Persuasive Applications For Museums
Applied And Persuasive Applications For MuseumsPietro Polsinelli
 
Impossible mission: estimating (game) development
Impossible mission: estimating (game) developmentImpossible mission: estimating (game) development
Impossible mission: estimating (game) developmentPietro Polsinelli
 
Engagement as playful learning
Engagement as playful learningEngagement as playful learning
Engagement as playful learningPietro Polsinelli
 
(Mis)Understanding Applied Game Design: Vaccine!
(Mis)Understanding Applied Game Design: Vaccine!(Mis)Understanding Applied Game Design: Vaccine!
(Mis)Understanding Applied Game Design: Vaccine!Pietro Polsinelli
 
A Romantic Approach to Game Design
A Romantic Approach to Game DesignA Romantic Approach to Game Design
A Romantic Approach to Game DesignPietro Polsinelli
 
Videogames Saving and Damning Players
Videogames Saving and Damning PlayersVideogames Saving and Damning Players
Videogames Saving and Damning PlayersPietro Polsinelli
 
From Web to Game Development
From Web to Game DevelopmentFrom Web to Game Development
From Web to Game DevelopmentPietro Polsinelli
 
A Short Workshop in Game Design
A Short Workshop in Game DesignA Short Workshop in Game Design
A Short Workshop in Game DesignPietro Polsinelli
 
Applied Game Design by Example
Applied Game Design by ExampleApplied Game Design by Example
Applied Game Design by ExamplePietro Polsinelli
 
Game Design: from rules to craft
Game Design: from rules to craftGame Design: from rules to craft
Game Design: from rules to craftPietro Polsinelli
 
How to Fail Kickstarter and Live Happily Ever After
How to Fail Kickstarter and Live Happily Ever AfterHow to Fail Kickstarter and Live Happily Ever After
How to Fail Kickstarter and Live Happily Ever AfterPietro Polsinelli
 
From Gamification to Game Design
From Gamification to Game DesignFrom Gamification to Game Design
From Gamification to Game DesignPietro Polsinelli
 
Development and storytelling: a many-to-many relationship
Development and storytelling: a many-to-many relationshipDevelopment and storytelling: a many-to-many relationship
Development and storytelling: a many-to-many relationshipPietro Polsinelli
 
Impact of technology on narratives
Impact of technology on narrativesImpact of technology on narratives
Impact of technology on narrativesPietro Polsinelli
 
Game Design for Product Ideas and UI Design
Game Design for Product Ideas and UI DesignGame Design for Product Ideas and UI Design
Game Design for Product Ideas and UI DesignPietro Polsinelli
 

More from Pietro Polsinelli (20)

Surviving Applied Games (2018)
Surviving Applied Games (2018)Surviving Applied Games (2018)
Surviving Applied Games (2018)
 
Designing An Applied Game For Your Museum - Workshop
Designing An Applied Game For Your Museum - WorkshopDesigning An Applied Game For Your Museum - Workshop
Designing An Applied Game For Your Museum - Workshop
 
Museums and Learning
Museums and LearningMuseums and Learning
Museums and Learning
 
The Perfect Fuckup Formula
The Perfect Fuckup FormulaThe Perfect Fuckup Formula
The Perfect Fuckup Formula
 
Applied And Persuasive Applications For Museums
Applied And Persuasive Applications For MuseumsApplied And Persuasive Applications For Museums
Applied And Persuasive Applications For Museums
 
Impossible mission: estimating (game) development
Impossible mission: estimating (game) developmentImpossible mission: estimating (game) development
Impossible mission: estimating (game) development
 
Engagement as playful learning
Engagement as playful learningEngagement as playful learning
Engagement as playful learning
 
(Mis)Understanding Applied Game Design: Vaccine!
(Mis)Understanding Applied Game Design: Vaccine!(Mis)Understanding Applied Game Design: Vaccine!
(Mis)Understanding Applied Game Design: Vaccine!
 
A Romantic Approach to Game Design
A Romantic Approach to Game DesignA Romantic Approach to Game Design
A Romantic Approach to Game Design
 
Videogames Saving and Damning Players
Videogames Saving and Damning PlayersVideogames Saving and Damning Players
Videogames Saving and Damning Players
 
From Web to Game Development
From Web to Game DevelopmentFrom Web to Game Development
From Web to Game Development
 
A Short Workshop in Game Design
A Short Workshop in Game DesignA Short Workshop in Game Design
A Short Workshop in Game Design
 
Applied Game Design by Example
Applied Game Design by ExampleApplied Game Design by Example
Applied Game Design by Example
 
Game Design: from rules to craft
Game Design: from rules to craftGame Design: from rules to craft
Game Design: from rules to craft
 
How to Fail Kickstarter and Live Happily Ever After
How to Fail Kickstarter and Live Happily Ever AfterHow to Fail Kickstarter and Live Happily Ever After
How to Fail Kickstarter and Live Happily Ever After
 
From Gamification to Game Design
From Gamification to Game DesignFrom Gamification to Game Design
From Gamification to Game Design
 
Development and storytelling: a many-to-many relationship
Development and storytelling: a many-to-many relationshipDevelopment and storytelling: a many-to-many relationship
Development and storytelling: a many-to-many relationship
 
Impact of technology on narratives
Impact of technology on narrativesImpact of technology on narratives
Impact of technology on narratives
 
Game Design for Product Ideas and UI Design
Game Design for Product Ideas and UI DesignGame Design for Product Ideas and UI Design
Game Design for Product Ideas and UI Design
 
Playfied Storytelling
Playfied StorytellingPlayfied Storytelling
Playfied Storytelling
 

Recently uploaded

Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...EduSkills OECD
 
Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3JemimahLaneBuaron
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxheathfieldcps1
 
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxRoyAbrique
 
Alper Gobel In Media Res Media Component
Alper Gobel In Media Res Media ComponentAlper Gobel In Media Res Media Component
Alper Gobel In Media Res Media ComponentInMediaRes1
 
Industrial Policy - 1948, 1956, 1973, 1977, 1980, 1991
Industrial Policy - 1948, 1956, 1973, 1977, 1980, 1991Industrial Policy - 1948, 1956, 1973, 1977, 1980, 1991
Industrial Policy - 1948, 1956, 1973, 1977, 1980, 1991RKavithamani
 
Mastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionMastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionSafetyChain Software
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactdawncurless
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13Steve Thomason
 
Solving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxSolving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxOH TEIK BIN
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxiammrhaywood
 
Micromeritics - Fundamental and Derived Properties of Powders
Micromeritics - Fundamental and Derived Properties of PowdersMicromeritics - Fundamental and Derived Properties of Powders
Micromeritics - Fundamental and Derived Properties of PowdersChitralekhaTherkar
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeThiyagu K
 
Separation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesSeparation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesFatimaKhan178732
 
PSYCHIATRIC History collection FORMAT.pptx
PSYCHIATRIC   History collection FORMAT.pptxPSYCHIATRIC   History collection FORMAT.pptx
PSYCHIATRIC History collection FORMAT.pptxPoojaSen20
 
Concept of Vouching. B.Com(Hons) /B.Compdf
Concept of Vouching. B.Com(Hons) /B.CompdfConcept of Vouching. B.Com(Hons) /B.Compdf
Concept of Vouching. B.Com(Hons) /B.CompdfUmakantAnnand
 
Sanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfSanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfsanyamsingh5019
 

Recently uploaded (20)

Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
 
Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
 
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
 
Model Call Girl in Bikash Puri Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Bikash Puri  Delhi reach out to us at 🔝9953056974🔝Model Call Girl in Bikash Puri  Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Bikash Puri Delhi reach out to us at 🔝9953056974🔝
 
Alper Gobel In Media Res Media Component
Alper Gobel In Media Res Media ComponentAlper Gobel In Media Res Media Component
Alper Gobel In Media Res Media Component
 
Staff of Color (SOC) Retention Efforts DDSD
Staff of Color (SOC) Retention Efforts DDSDStaff of Color (SOC) Retention Efforts DDSD
Staff of Color (SOC) Retention Efforts DDSD
 
Industrial Policy - 1948, 1956, 1973, 1977, 1980, 1991
Industrial Policy - 1948, 1956, 1973, 1977, 1980, 1991Industrial Policy - 1948, 1956, 1973, 1977, 1980, 1991
Industrial Policy - 1948, 1956, 1973, 1977, 1980, 1991
 
Mastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionMastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory Inspection
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13
 
Solving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxSolving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptx
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
 
Micromeritics - Fundamental and Derived Properties of Powders
Micromeritics - Fundamental and Derived Properties of PowdersMicromeritics - Fundamental and Derived Properties of Powders
Micromeritics - Fundamental and Derived Properties of Powders
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and Mode
 
Separation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesSeparation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and Actinides
 
PSYCHIATRIC History collection FORMAT.pptx
PSYCHIATRIC   History collection FORMAT.pptxPSYCHIATRIC   History collection FORMAT.pptx
PSYCHIATRIC History collection FORMAT.pptx
 
Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1
 
Concept of Vouching. B.Com(Hons) /B.Compdf
Concept of Vouching. B.Com(Hons) /B.CompdfConcept of Vouching. B.Com(Hons) /B.Compdf
Concept of Vouching. B.Com(Hons) /B.Compdf
 
Sanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfSanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdf
 

People in Love: a game about urban design