These Slides were prepared for a development company that had a few golf clubs under them but had no experience managing them so asked me for a quick brief from design to maintenance to types to how to close a golf club. This is not about how to design; this is about the thoughts that should go into the design and what to discuss with the designer.
2. Who Am I
• Glenmarie Golf & Country Club 1993 – 1996
• Glenmarie Golf & Country Club 1997 – 2000
• Clearwater Sanctuary Golf Resort 2000 – 2003
• Kota Permai Golf & Country Club 2003 – 2007
• Glenmarie Golf & Country Club 2007 – 2009
• Mines Resort & Golf Club 2009 – 2010
• On my own as consultant 2010 onwards
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3. Siapa Saya Untuk Cakap Tentang
Ini
• Glenmarie Golf & Country Club 1993 – 1996
• Glenmarie Golf & Country Club 1997 – 2000
• Clearwater Sanctuary Golf Resort 2000 –
2003
• Kota Permai Golf & Country Club 2003 –
2007
• Glenmarie Golf & Country Club 2007 – 2009
• Mines Resort & Golf Club 2009 – 2010
• On my own as consultant
4. To design a golf course, Think:
• Style: Championship or Resort?
• Themes
• Reasons for building
• Philosophy of owner
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6. Golf Course
• Most often either called either
– Championship Course
– Resort Course
• Championship course assumed to be
tougher and designed for tournaments
• Resort course are easier to play for
ordinary golfers. Not about at a resort.
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7. Championship
• A major tournament has/will/can play
• Generally designed tough
• More hazards: bunkers and water
• Longer
• Undulating greens
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9. Resort
• Supposed to play easy
• For casual golfers to enjoy
• But could look hard; e.g. extreme looking
bunkers but not in play
• For ego
• Good designers can make a course
flexible enough for both
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11. Design
• In designing a few things to consider
– Themes
– Reasons
– Philosophy of owner
• For designer to ask questions or suggest
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12. Themes
• May depend on existing site features
• e.g. Hilly, cool climate, wetlands
• May depend on existing plants
• e.g. orchard, plantation (oil palm, rubber)
• Can also be a course-wide strategy to play
the course
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13. Reasons
• Why build a golf course?
1. To attract people to come/community centre
2. To differentiate/unique
3. To raise real estate value
4. Flood plain
5. Only viable option (former mining land,
wetland, dumping ground etc)
6. As landbank to be develop later
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14. But Remember
• If flood plain: Protect greens; use suitable
grass; properly sited bunkers etc
• If housing: Siting/routing/design must
protect houses from balls; show best side
to residents.
• To attract people: differentiation,
continuous innovation
• Differentiation: long-term maintenance
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15. 1. To attract / community centre
• Development in rural areas
• ‘Country Club’ to attract middle & upper class
• Country homes or retirement homes.
• Clubhouse may also be community centre
• More facilities needed.
• Could be a resort with hotel as side income.
• Any designer is okay if no competition
• E.g. Bukit Beruntung, Bukit Kemuning,
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17. 2. To differentiate / unique
• Development in competitive market
• Rural, suburban, urban (land issue?)
• Property sold with membership
• Need not necessarily be golf
• Big name designer
• AND/OR highly maintained club/course
• E.g. Kota Permai, Tropicana.
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19. 3. Raise Value
• Suburban, Urban,
• It becomes a high-class area (Mines)
• OR an above-average area (Kinrara).
• Must be part of overall development
• Routing of golf course design
• Big name designer for high-class
• Any designer for above-average.
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21. 4. Flood plain
• For areas prone to seasonal flooding
• Water retention pond
• Two to three months a year
• Rest of the year: make money from land.
• Specialised design and maintenance.
• Any designer (show proof design work!)
• E.g. Kinrara, Clearwater,
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22. Kinrara: flood plain & raise value
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2nd Nine: Flood plain
1st Nine: Raise value
23. 5. Only viable option
• The last area to be developed in township
• Maybe former mining area
• Or used as dumping ground for whole dev
• Cannot be residential or commercial
• Rather than waste golf course 1,2,4
• Any designer
• Bad design/maintenance bad rep.
• E.g. Clearwater
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25. 6. Landbank
• Original use is for items 1 to 4
• But when areas to develop no more; some
golf holes are developed
• Or golf course is closed.
• Be careful of membership AND golf view
promise to housebuyer.
• Any designer but must incorporate into big
picture of township.
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27. Owners’ philosophy
How do you want your golf course?
– All want excellence; till you ask for more $
1. easy to maintain vs high maintenance
2. look like some overseas course
3. User friendly (highway & strategic holes)
4. Architects ‘signature’?
– e.g. Pete Dye’s long carries, undulating greens;
Ross Watson’s railway sleeper etc.
5. Matches company/township philosophy
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28. Talk to designer(s)
• About location and condition of land
• Concept/theme of township/development
• Reason for building
• Philosophy
• Discuss pros/cons of each Style
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29. Categories (or school) of design
• Strategic
– More than 1 way to play
– All level of golfers
• Penal
– Controlled & accurate shots
– Only for good golfers
• Heroic
– Challenge golfers’ skill
– Miscalculation result in severe penalty.
• Highway
– Without hazard or hazards not in play
– Easy golf
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30. Strategic Hole
• Golfers think before hit
• Hazards not really in line of play
• Many ways to play
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31. Penal Hole
• Designed to punish bad shots
• Hazards in front of play – all direction!
• Too difficult for ordinary golfers
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32. Heroic Hole
• Golfer has to take risks
• Good for adventurous golfers
• Hard for ordinary golfers but still can play other way
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33. Highway Hole
• Hazards to the side of play or no hazards
• Easy to play.
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34. Recap
Before design think:
• Style: Championship and Resort.
• Themes
• Reasons for building
• Philosophy of owner
• Categories of hole design: Heroic, Penal,
Strategic and Highway.
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These are golf clubs I’ve worked in. Starting from an Assistant Course Superintendent in 1993 right up to now as a consultant.
I’ve also consulted and advised many more clubs as a consultant and even a friend.
Thank you for having me here. I usually start my talk by introducing myself and addressing Questions on credibility.
These are some of the articles and interviews that has been written about me over the years.
I’ve never actually called myself the Grass Expert. But since a particular article in a newspaper called Berita Minggu came out calling me that; the name stuck.
I try to maintain a high profile for the benefit of superintendents and greenkeepers in Malaysia as well as for my own . Too often, people think growing grass is easy.
I write for magazines such as ParGolf, Golf Malaysia, Golf Buaya, Kaki golf and the latest is Clubhouse to educate golfers about the difficulties and technicalities of maintaining a golf course.
I have a “Ask the Expert” section in a local landscape magazine called Laman.
And I teach turf subjects in KDU and UPM.
Championship does not necessarily mean the Malaysian Opens or the PGAs or LPGAs tournaments. It is just a term to describe a golf course that is difficult enough for a tournament.
Nowadays, it is increasingly difficult to categorize golf courses into these two categories. But it should be the starting point of a discussion between owner and architect.
Example of Championship Course (KLGCC). More bunkers; narrower fairways.
Example of Resort course; Cameron Highland Golf Club aka Kelab Golf Sultan Ahmad Shah.
Less bunkers, flat or undefined fairways.
Example of routing housing (Kota Permai Golf & Country Club)
Example of golf course used to alleviate flooding problems i.e. as water detention/retention pond.
The evolution of golf course architecture over time has resulted in three categories or schools of strategy:
Penal
Strategic
Heroic
These terms are universally understood by golf course designers and it is important for anyone who wants to be involved with the industry to understand these terms. Although these terms may refer to the design of a particular hole and in one 18-hole golf course there may be a combination of these three designs, it is generally understood that a golf course would have more of one categories than the others. It would be unthinkable to imagine a golf course to have six of each. A golf course would be considered to fall into one category when it has more holes designed as such than the others. Unless clearly admitted by the architect, an observer would be categorising the design subjectively anyway.
The strategic school of design encourages players to think about the placement of every shot. Hazards almost never completely cross the line of play, allowing the beginner to play cautiously around the hazard if he or she so desires. The strategic school emphasizes thinking ones way around the course, not just smashing the ball over a hazard.
The penal school is by far the most simplistic of the three schools and dates from the early days of golf when courses were laid out by man. These courses were designed and constructed by golf professionals who thought that the hazards should be arranged to punish a bad shot such as a topped drive. This results in hazards such as bunkers or ponds directly across the line of play. This design is not popular and too difficult for most ordinary golfers.
The third school of design, the heroic, is similar to the strategic but the failure of the golfer to execute often has more severe consequences. The heroic school encourages the golfer to take risks in order to earn a reward. This risk usually comes in the form of a carry across a hazard, which often times is a water hazard or large bunker. Each golfer must determine his or her proper line. The more adventurous and skilled golfer will try the longest possible carry. The more timid will allow themselves room for error and play well away from the hazard. Some days the golfer will be feeling strong or there will be a strong tail wind, so a player might take a more aggressive shot than normal. Like the strategic design, the heroic design forces the golfer to think about the course, about his or her abilities, and about outside factors such as the wind or the firmness of the ground.