The document discusses scopes in Ring programming and how Ring finds variables. There are three scopes: global, object, and local. Ring uses lexical scoping to determine where a variable is defined. It searches for variables first in the local scope, then the object scope, and finally the global scope. The 'self' object refers to the current object. Using braces changes the object scope but self still refers to the class inside class methods.
The Ring programming language version 1.5.1 book - Part 68 of 180
1. CHAPTER
FIFTYEIGHT
USING THE FORM DESIGNER
In this chapter we will learn about using the Form Designer.
We can run the From Designer from Ring Notepad
From the Menubar in Ring Notepad - View Menu - We can Show/Hide the Form Designer window.
Also we can run the Form Designer in another window.
From the Ring Notepad - Tools Menu - Select the Form Designer.
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58.1 The Designer Windows
• Toolbox : To select controls to be added to the window.
• Properties : To set the properties of the active window or controls.
• Design Region : To select, move and resize the window and the controls.
58.2 The Toolbox
We have many buttons.
• Lock : We can use it to draw many controls of the same type quickly.
• Select : We can use it to select a control in the Design Region
• Controls Buttons : Select a control to be added to the window.
58.3 The Properties
• When we select the window or one control, We will have the selected object properties.
• Also In the properties window we have a combobox to select the active control.
• Some properties provide a button next to the property value. We can click on the button to get more options.
• When we select more than one control, We will have options for multi-selection
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58.4 Running Forms
When we save the form file (*.rform), The Form Designer will create two Ring files
• The Controller Class
• The View Class
For example, if the form file is helloworld.rform
The form designer will generate two files
• helloworldcontroller.ring
• helloworldview.ring
To run the program, Open the controller class file then click the Run button (CTRL+F5)
Tip: When you open a form using Ring Notepad, the controller class will be opened automatically, So we can press
(CTRL+F5) or click on the Run button while the form designer window is active.
58.5 Events Code
1. Just type the method name in the event property.
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(2) Then write the method code in the controller class.
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In this example we write
func CloseWindow
oView.win.close()
Where inside the controller class, We uses the oView object to access the form.
Another Example :
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The Event Code
func SayHello
oView {
LineEdit2.setText("Hello "+ LineEdit1.text() )
}
58.6 Keyboard Shortcuts
After selecting one or group of controls
• Use the Arrows (Up, Down, Left and Right) to move them around.
• Shift + the Arrows (Up, Down, Left and Right) to Resize the controls.
• Del button to delete the controls.
• CTRL+SHIFT+V to Duplicate the controls.
58.7 Menubar Designer
From the Window properties we can open the Menubar Designer
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58.8 Window Flags
From the Window properties we can open the Window Flags window.
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58.9 Entering Items
For some controls like the List Widget we can enter items separated by comma ‘,’
58.10 Using Layouts
1. To use layouts, At first add the layout control to the window.
2. Use the window “Set Layout” property to determine the main layout.
3. From the layout properties determine the controls and the layout type.
58.11 More Samples and Tests
Check the folder : ring/applications/formdesigner/tests
Online : https://github.com/ring-lang/ring/tree/master/applications/formdesigner/tests
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9. CHAPTER
FIFTYNINE
SCOPE RULES FOR VARIABLES AND ATTRIBUTES
In this chapter we will learn about scope rules and how Ring find variables.
Also we will learn about conflicts and how to solve/avoid them.
The next information are important once you start developing large applications using Ring
These application may uses
• Global variables (Try to avoid them)
• Classes (Object-Oriented)
• braces { } to access objects
• Declarative Programming
• Natural Programming
59.1 Three Scopes
In Ring we have three scopes :-
1. Public/Global Scope - Each variable you define in the statements part (before functions and classes)
2. Object Scope - When you are inside an object (Inside class method or using { } to access the object )
3. Local Scope - Related to functions and methods
59.2 Defining Variables and Variables Access
1. Ring uses lexical scoping, i.e. the scope of the variable is based on where we defined the variable.
2. Inside braces { } when you access an object, You will change the current active object scope to this object scope
but you still can access the global scope and the local scope.
3. After the ‘Class’ keyword and the class name, when you write variable names to be defined as attributes, You
still can access the global scope.
In this region (class region - after the class name and before methods) we have
• Global Scope —-> The Global Scope
• Object Scope —-> The Object Scope
• Local Scope —-> The Object Scope
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Note: Since the local scope in the class region point also to the object scope in this region, we can use nested braces
and still have access to the object scope of the class through the local scope.
Tip: You can create windows and controls as attibutes by defining them in this region.
Tip: In the class region if you created objects and used braces {} to access them then using self.attribute inside braces
will use the class (not the object that you access) because you have access to the class through the local scope.
4. Function Parameters are automatically defined in the local scope.
59.3 How Ring find the variable?
1 - Search First in the Local Scope
if not found !
2 - Search in the Object Scope
if not found !
3 - Search in the public scope
if not found —-> Runtime Error
if found —-> Check if we can do optimization to avoid searching next time (Cache / Pointers for performance).
59.4 Using Object.Attribute
When we use object.attribute the search will be in the object attributes only.
I.e. no search will be done in the local scope or in the global scope for the object attribute.
Note: Using self.attribute will search for the first self before searching for attributes.
59.5 The Self Object
The self object is a reference to the current object that we can use from the class methods.
When we are inside class method and use Self we mean the object that will be created from this class.
Inside the class methods if we used Braces { } this will change the current object scope and self will be changed also
inside braces to reference the object that we access using Braces.
Inside the Class Region (after the class name and before any method) we have access to the object through the object
scope and the local scope also. In this region using Self will always be a reference to the class object. if we used
Braces to change the object scope then used Self inside Braces, Also self will be a reference to the class object (not
the object that we already access using braces) because in the class region we have :-
• Global Scope —> Global Scope
• Object Scope —> Object Scope
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