2. REPRESENTATION
Through this thriller we are aiming to
represent and examine the typical teenage
questions of existence and the meaning or
determination of life. Is what we believe,
see, predict or feel of any consequence to
how our future unfolds?
3. THEMES
We have used the metaphor of the eyes and
linked it in with the idea of death and the
ability of one girl who has a gift to determine
people’s death dates. We have represented
the abnormal and unique gifts that people
have, and question whether life (and death) is
pre-determined by a greater influence, or
merely spontaneous and unpredictable.
4. CHARACTERIZATION
Our main character is a young teenage girl
who is ordinary looking and relatable to the
audience. The establishing shot is in her
bedroom as she is falling asleep. As she
closes her eyes her dreams and flashing
images of deaths start to appear creating a
tense and disturbing dynamic in our
opening sequence.
5. SOCIO-AGE GROUP
We are playing to the typical paranoia and fears of this socio-age
group. Adolescent teenagers carry big questions of life, death,
meaning and reason – challenged by the ideas of why they are here,
what meaning their life has, fears for their mortality, and that of
their parents, friends and loved ones. All this angst can be played
out through the window of the flickering eye into their dreams and
nightmares. The core question is one of determinism – is what they
imagine real and predictive or just the output of a creative, troubled
mind but with no meaning or consequence other than to their own
confidence and sanity?
6. WIDER SOCIAL GROUP
In reality this film can also be relevant to a wider
social group beyond our core teenage reference,
including those that similarly are troubled and are
asking questions of their existence. This could,
therefore, be those seeking religious or faith answers,
those suffering from a loss or relationship issue, or
those who feel isolated, disenfranchised or outcast
from society and friends.