2. The World of Mad
Science
Our Mission:
• To spark imagination and curiosity of children everywhere.
• Fun, engaging activities for children that instill a clear
understanding of what science is really about and how it
affects the world around them.
Worldwide:
• 216 locations
• 250,000 live presentations annually
• 3,500 Mad Science Presenters
Our Audience:
• 25,000 schools
• 350,000 teachers
• 5 million kids
3. Mad Science Istanbul
Mad Science Istanbul
• Founded by EDUCA, 16 April 2006
• Founding partners Sertaç Çelikyılmaz & Mehmet İyigüngör
• Became operational November 2006
Distribution in Istanbul
• 86+ hours of interactive content
• Merter location as Head Office
• 2006-2013 14.000+ live presentations
• 4 F/T, 20 P/T Mad Science Instructors
Market reach
• 2006-2013 1500+ private/public schools/AVM
• 10000 teachers
• 500.000+ kids
• 2.000.000+ customer impressions
4. • What is STEM?
• The difference between science
and engineering
• How to STEM-ify
• Hands-on activities and booklet
• STEM-tastic video series
• Door prize draw!
Overview
5. What is STEM?
STEM can be seen as a framework for solving problems.
seeks to understand
the natural world.
modifies the natural world
to meet human wants and needs.
applies knowledge
of math and science
to design solutions to problems.
studies patterns or relationships.
6. Scientists often use the
Scientific Method.
Engineers often use the
Engineering Design Process.
Science vs. Engineering
the study of
how the world
works
the practical application
of scientific knowledge
to design solutions
to problems
HOLD UP BOOKLET, REVIEW CONTENTS, MENTION BALLOTS AND DRAW
How can I include…
Science? Have children ask questions, create and test hypotheses, observe, and use the Scientific Method.
Technology? Challenge children to make changes to meet a need, or to use the best tools to meet their needs.
Engineering? Challenge children to design a solution to a problem using the Engineering Design Process.
Math? Involve logical reasoning, patterns, relationships, sorting and measurement.
Pull out your materials and let’s get started!
How to STEM-ify:
SCIENCE – Learn about motion, forces, and the concept of center of gravity
ENGINEERING – Challenge groups of children to adjust the bobble ball design to produce the best bobble bounce. They can alter the air volume in the balloon, or the mass or shape of the clay. They can create a scale to rate the quality of the bobble bounce.
MATH – Have children measure the circumference of their bobble ball and calculate the diameter. Have them create a graph relating the bounce rating to the diameter of the ball.
How to STEM-ify:
SCIENCE – Learn about lenses, and light refraction. Water can act like a magnifying glass.
TECHNOLOGY – Discuss the technological applications of lenses, including magnifying glasses, eye glasses, microscopes, and telescopes. Have children go to NASA’s website to research the Hubble telescope.
ENGINEERING – Give children glasses of water in different shapes and sizes, as well as different magnifying glasses. Challenge them to solve problems with these, such as flipping an image one way, and then the other.
MATH – Have children find the focal point, and measure and compare the focal lengths of different glasses and lenses.
How to STEM-ify:
SCIENCE – Learn about the concept of center of gravity.
ENGINEERING – Challenge children to design a better balancing buddy! How can they make it even more stable?
MATH – Is there a correlation between the mass of the materials used and the stability of the toy? Have children graph their results and discuss whether they think this is true (this is engaging in “argument from evidence”, a key Scientific and Engineering Practice from the Framework and NGSS).
How to STEM-ify:
SCIENCE – Learn about simple machines, as well as aerodynamics and sails. Have children brainstorm to develop a fair test of their wind-powered cars to see which works the best.
TECHNOLOGY – Have children do research to learn about ship sail design, and wind power.
ENGINEERING – Challenge children to take on the role of marine engineers, and design a better sail! Give them criteria to meet. For example, their car must travel at least 1m (3 feet), and carry a set amount of weight. They should begin with a diagram, and then test, improve, and re-test their prototypes.
If you’d like to see more hands-on videos, subscribe to our MadScienceGroup YouTube channel!
You can also Like us on Facebook.
Last chance to fill out ballots!