Where’s the love? Well, often when two coworkers from very different backgrounds are expected to work together, it can be tough to find. Designers and developers can indeed get along with a little foresight on process and understanding of the obstacles along the project’s path. Join Chad Udell in discovering some of those key differences and learn how to overcome them in order to create a blissful state of collaboration
5. What’s the difference?
Developers are killjoys, squashing
creativity to make a deadline or taking the
easy way out to build functionality in to
the application.
Wednesday, May 13, 2009
6. What’s the difference?
Designers are fun but reckless, they create
great work but aren’t concerned with the
bottom line.
Wednesday, May 13, 2009
11. Change Needed
Designers need to be practical
and able to move on when the
goals are achieved.
Wednesday, May 13, 2009
12. Change Needed
Designers need to be practical
and able to move on when the
goals are achieved.
You must remember the
scope of the project!
Wednesday, May 13, 2009
29. Integration Points
Naming
“blue mockup 8 14 08.psd” or
“mock1.psd”
what will mean more when the project is
complete?
visualrinse.com/2007/06/12/deep-thoughts-on-file-naming-
conventions/
Wednesday, May 13, 2009
37. Integration Points
Taxonomy
Standardize the way you talk about things!
http://edweb.sdsu.edu/courses/et650_online/
mapps/Glossary.html
Wednesday, May 13, 2009
38. Integration Points
Taxonomy
Standardize the way you talk about things!
http://edweb.sdsu.edu/courses/et650_online/
mapps/Glossary.html
Are they wireframes or block diagrams?
Mockups or Comps?
Wednesday, May 13, 2009
39. Integration Points
Taxonomy
Standardize the way you talk about things!
http://edweb.sdsu.edu/courses/et650_online/
mapps/Glossary.html
Are they wireframes or block diagrams?
Mockups or Comps?
Don’t get overly jargon-y or use it as a
weapon. TLA dueling and art history barbs just
lead to animosity.
Wednesday, May 13, 2009
42. Moving Forward
Development 101
Designers, realize that pure Graphic Design will
not save you!
Wednesday, May 13, 2009
43. Moving Forward
Development 101
Designers, realize that pure Graphic Design will
not save you!
Change the toolset to meet development specs.
Wednesday, May 13, 2009
44. Moving Forward
Development 101
Designers, realize that pure Graphic Design will
not save you!
Change the toolset to meet development specs.
When things are slow, opt to take on some
typically “developer” tasks.
Wednesday, May 13, 2009
47. Moving Forward
Design 101
Developers, no one likes programmer art!
Wednesday, May 13, 2009
48. Moving Forward
Design 101
Developers, no one likes programmer art!
Use palettes from sites like Kuler or ColourLovers
to avoid eyesores.
Wednesday, May 13, 2009
49. Moving Forward
Design 101
Developers, no one likes programmer art!
Use palettes from sites like Kuler or ColourLovers
to avoid eyesores.
Skins and themes for your apps are out there.
Check out Scalenine.com for some great Flex
themes.
Wednesday, May 13, 2009
50. Moving Forward
Design 101
Developers, no one likes programmer art!
Use palettes from sites like Kuler or ColourLovers
to avoid eyesores.
Skins and themes for your apps are out there.
Check out Scalenine.com for some great Flex
themes.
Use great stencils for your wireframes,
Graffletopia, Balsamiq, etc.
Wednesday, May 13, 2009
53. Changing Process
Teamwork FTW!
Parallel Design and Development Tracks
Wednesday, May 13, 2009
54. Changing Process
Teamwork FTW!
Parallel Design and Development Tracks
Rapid App Development (Blend, Catalyst)
Wednesday, May 13, 2009
55. Changing Process
Teamwork FTW!
Parallel Design and Development Tracks
Rapid App Development (Blend, Catalyst)
Proximity matters:
Down the Hall vs Over the Wall.
Wednesday, May 13, 2009
58. Changing Process
Tech to try
Let your designers help with XML (yes, even
designing schema)
Wednesday, May 13, 2009
59. Changing Process
Tech to try
Let your designers help with XML (yes, even
designing schema)
Have your Devs prep some graphics and maybe
even do some skin design from time to time
Wednesday, May 13, 2009
60. Changing Process
Tech to try
Let your designers help with XML (yes, even
designing schema)
Have your Devs prep some graphics and maybe
even do some skin design from time to time
Does your toolset allow for component creation?
Teach your designers how they work!
Wednesday, May 13, 2009
61. Changing Process
Tech to try
Let your designers help with XML (yes, even
designing schema)
Have your Devs prep some graphics and maybe
even do some skin design from time to time
Does your toolset allow for component creation?
Teach your designers how they work!
Create APIs for the designers to use!
Wednesday, May 13, 2009