This document discusses various types of wearable technology including Google Glass, medical bands, smart gloves, and hi-tech fabrics. It outlines some of the applications and uses of Google Glass, but also discusses several privacy and ethical issues with wearable devices, such as hackers taking control of the device, recording private conversations or meetings without consent, and potential health concerns. The document proposes establishing rules for how and where humans can use wearables to comply with privacy regulations and protect users.
2. Wearable
Electronics
Google Glass
Medical bands
Accessorize for access
Wristbands
Smart Glove
iWatch
Wardrobe on the go
Hi-tech fabrics
3. Google
Glass
Applications and Uses:
■ Google claims Glass offers many functions including mapping, recording
photos and videos (with ability to stream live video of what you are looking at),
internet searching, and language translation – all operated by voice command.
5. Security issues
Wearable gadgets have a huge privacy and ethical
implications.
Hacker can take a control of Google Glass and monitor
everything you are looking at (entering password and door
code) and hear everything you do. Call centers where staff
has access to client data should ban such devices.
Taking videos at the meeting could considered as bullying.
Traffic safety concern. The driver view field is shortened
and obscured due to Google Glass and AR messages.
Society, government and companies
have to establish the rules of how and
where human use wearables to comply
with law and privacy regulations.
6. Privacy and copyright issues
Spyware can upload private video and voice.
Device can surreptitiously record the meeting, private
conversation, etc.
Cinema and theatres are banning Google Glass and rewrite
copyright policies for such devices.
8. Wrist-worn devices
iWatch. More immediate and intimate way to
connect.
Fuel band for activity tracking
• Health data can be shared with or sold to third party.
• Your personal activity can my tracked implicitly.
• Device do not know your health issues (breathing, cardiovascular problems)
• Can be potentially harmful (Lens with embedded electronics)
12. Three laws of wearables/cyborgs
1. Smart wearables may not injure
a wearer or guide human to a
dangerous situation.
2. Wearables must obey the orders
given to it by the wearer, except
where such order would conflict
with the First Law.
3. Wearables must not take over
the control of the wearer, obey
privacy and information security
of the human beings.
Isaak Asimov
Three Laws
of Robotics
The market for wearable technology is set to grow from $1.6 billion to $5 billion, according to research by Gartner. Glass goes beyond smartphones and tablets. Glass can show firefighters to show a floor plan to navigate through a burning building.
The market for wearable technology is set to grow from $1.6 billion to $5 billion, according to research by Gartner. Glass goes beyond smartphones and tablets. Glass can show firefighters to show a floor plan to navigate through a burning building.
offer turn-by-turn navigation using voice commands to promote a hands-free driving experience
offer turn-by-turn navigation using voice commands to promote a hands-free driving experience
Novartis, the two companies said they will create a smart contact lens that contains a low power microchip and an almost invisible, hair-thin electronic circuit. The lens can measure diabetics’ blood sugar levels directly from tear fluid on the surface of the eyeball. The system sends data to a mobile device to keep the individual informed. Нейро-компьютерный интерфейс
Activity Apps tells you how many calories you have burned, how often you stood up to take a break from seating. Suggests a new move goal. Профессор университета Райерсона считает что все что мотивирует заниматься спортом хорошо и полезно для людей которые нуждаются в поддержке. Пользователи могут делиться результатами и достижениями с друзьями в Facebook и Twitter. Результаты исследования показали что 65% пользователей которые просматривали свои персональные данные о здоровье скорее будут придерживаться рекомендаций.
Нейро-компьютерный интерфейс (НКИ) (называемый также прямой нейронный интерфейс, мозговой интерфейс, интерфейс «мозг — компьютер»— система, созданная для обмена информацией между мозгом и электронным устройством. Кремний обладает возможностью соединять неживую материю с живыми нейронами, а окруженные нейронами транзисторы получают сигналы от нервных клеток NeuroSky. Неприкосновенность частной жизни
Hybrid Assistive Limb, 23 kg, 2.40 min daily activities, holding and lifting heavy objects, био-кибернитическое управление. ReWalk