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Technical Note




The Fundamentals of SONET
                 Overview

                 When fiber optical cables were initially deployed as a medium for high-speed digital transport, the lack
                 of standards led to widespread deployment of proprietary optical interfaces. This meant that fiber optic
                 transmission equipment from one manufacturer could not interface with equipment from any of the
                 other manufacturers. Service providers were required to select a single vendor for deployment
                 throughout the network and then were locked in to the network control and monitoring capabilities of
                 that manufacturer. Although this technology satisfied the bandwidth needs of the network for several
                 years, it was evident that this arrangement could not support the future needs of the industry because
                 of the limited interconnection capabilities.
                 In 1985, Bellcore proposed the idea of an optical carrier-to-carrier interface that would allow the
                 interconnection of different manufacturers’ optical equipment. This was based on a hierarchy of digital
                 rates, all formed by the interleaving of a basic rate signal. The idea of a Synchronous Optical NETwork
                 (SONET) attracted the interest of carriers, Regional Bell Operating Companies (RBOCs), and
                 manufacturers alike and quickly gained momentum. Interest in SONET by CCITT (now International
                 Telecommunication Union – ITU-T) expanded its scope from a domestic to an international standard,
                 and by 1988 the ANSI committee had successfully integrated changes requested by the ITU-T, and were
                 well on their way toward the issuance of the new standard. Today, the SONET standard is contained in
                 the ANSI specification T1.105 Digital Hierarchy – Optical Interface Rates & Formats Specifications
                 (SONET), and technical recommendations are found in Bellcore GR-253-CORE Synchronous Optical
                 Network (SONET) Transport Systems: Common Generic Criteria.
                 The SONET specifications define optical carrier (OC) interfaces and their electrical equivalents to allow
                 transmission of lower-rate signals at a common synchronous rate. One of the benefits of the SONET
                 signal, as with any standard, is that it allows multiple vendors to provide compatible transmission
                 equipment in the same span. SONET also allows for dynamic drop and insert capabilities on the
                 payload without the delay and additional hardware associated with demultiplexing and remultiplexing
                 the higher rate signal. Since the overhead is relatively independent of the payload, SONET is able to
                 integrate new services, such as Asynchronous Transfer Mode (ATM) and Fiber Distributed Data
                 Interface (FDDI), in addition to existing DS3 and DS1 services. Another major advantage of SONET is
                 that the operations, administration, maintenance, and provisioning (OAM&P) capabilities are built
                 directly into the signal overhead to allow maintenance of the network from one central location.


                 SONET Multiplexing

                 SONET multiplexing combines low-speed digital signals such as DS1, DS1C, E1, DS2, and DS3 with
                 required overhead to form a building block called Synchronous Transport Signal Level One (STS-1).
                 Figure 1 shows the STS-1 frame, which is organized as 9 rows by 90 columns of bytes. It is transmitted
                 row first, with the most significant bit (MSB) of each byte transmitted first.




    WEBSITE : www.jdsu.com
Technical Note: The Fundamentals of SONET   2


                                      90 Bytes

            B       B       B                    87B




   9
 Rows




                                                                     125 µs
                Transport              STS-1 Envelope Capacity
                Overhead

  B denotes an 8-bit byte


 Figure 1 STS-1 frame




A generic formula calculates the bit rate of a framed digital signal:
    bit rate = frame rate x frame capacity
In order for SONET to easily integrate existing digital services into its hierarchy, it was defined to
operate at the basic rate of 8 kHz or 125 microseconds per frame, so the frame rate is 8,000 frames per
second.
The frame capacity of a signal is the number of bits contained within a single frame. Figure 1 shows:
    frame capacity = 90 bytes/row x 9 rows/frame x 8 bits/byte = 6,480 bits/frame
Now the bit rate of the STS-1 signal is calculated as follows:
    bit rate = 8,000 frames/second x 6,480 bits/frame = 51.840 Mbps
Higher-rate signals are formed by combining multiples of the STS-1 block by interleaving a byte from
each STS-1 to form an STS-3, as shown in Figure 2. The basic frame rate remains 8,000 frames per
second, but the capacity is tripled to result in a bit rate of 155.52 Mbps. The STS-3 may then be
converted to an optical signal (OC-3) for transport, or further multiplexed with three additional STS-
3s to form an STS-12 signal, and so on. Table 1 defines common SONET optical rates, their equivalent
electrical rates, and the maximum number of DS0 voice channels which can be carried at that rate.


   STS-1



                                        C    B A C         B A
   STS-1                        3:1
                                                 STS-3


   STS-1


Figure 2 Multiplexing STS-1s
Technical Note: The Fundamentals of SONET                            3


Frame Format                                   Optical                                     Bit Rate                              Maximum DS0s
SONET Rates
STS-1                                          OC-1                                        51.84 Mbps                                      672*
STS-3                                          OC-3**                                      155.52 Mbps                                    2,016
STS-12                                         OC-12**                                     622.08 Mbps                                    8,064
STS-24                                         OC-24                                       1.244 Gbps                                    16,128
STS-48                                         OC-48**                                     2.488 Gbps                                    32,256
STS-192                                        OC-192                                      9.953 Gbps                                   129,024
*Same number of DS0s as a DS3 signal
**Most popular transport interfaces today


SONET Frame

Figure 3 shows the STS-1 frame divided into two parts to physically segregate the layers, where each
square represents an 8-bit byte. The first three columns comprise the transport overhead (TOH), while
the remainder is called the synchronous payload envelope (SPE). The TOH dedicates three rows for the
section overhead (SOH) and six rows for the line overhead (LOH). The SPE contains one column for
the path overhead (POH), leaving the remaining 86 columns for payload data (49.536 Mbps). Appendix
A is included as a reference to describe each of the bytes in Figure 3.


                               Transport Overhead                                                 Synchronous Payload Envelope

                  Framing            Framing               Trace                   Trace
                     A1                 A2                   J0                      J1

  Section           BIP-8           Orderwire              User                    BIP-8
 Overhead            B1                E1                   F1                      B3

                 Data Com           Data Com             Data Com               Signal Label
                    D1                 D2                   D3                      C2

                   Pointer           Pointer         Pointer Action             Path Status
                     H1                H2                 H3                        G1
                                                                         9
                    BIP-8              APS                 APS         Rows    User Channel
                     B2                K1                  K2                       F2

                 Data Com           Data Com             Data Com               Multiframe
   Line             D4                 D5                   D6                     H4
 Overhead

                 Data Com           Data Com             Data Com                 Growth
                    D7                 D8                   D9                      Z3

                 Data Com           Data Com             Data Com                 Growth
                   D10                D11                  D12                      Z4

                   Synch              FEBE               Orderwire            Tandem Connect
                     S1                M0                   E2                      Z5

                                     3 Bytes                                                                 87 Bytes

  Figure 3 SONET overhead structure
Technical Note: The Fundamentals of SONET              4


SONET Signal Hierarchy

The SONET signal is layered to divide responsibility for transporting the payload through the network.
Each network element (NE) is responsible for interpreting and generating its overhead layer, and for
communicating control and status information to the same layer in other equipment – in short,
“terminating” its overhead layer. As the payload travels through the SONET network, each layer is
terminated by one of a general class of NEs, termed section terminating equipment (STE), line
terminating equipment (LTE), or path terminating equipment (PTE). Figure 4 illustrates a sample
network with the layered functions identified. The POH is generated at the point where the lower-rate
signal enters the SONET network by PTE such as a terminal multiplexer (TM). The POH is removed
when the payload exits the network. Since the POH is first-on last-off, alarm and error information
contained within this layer represents end-to-end status.
                                                              Path Layer
                                      Line Layer                                   Line Layer
   West                   1                                        2                                        4              East

                              OC-N                     OC-N                OC-N    3                OC-N
             DSn                                                                                                     DSn
                     TM                   REGEN                   ADM                   REGEN                   TM

    CPE                                                                                                                    CPE

                          Section Layer           Section Layer         Section Layer           Section Layer



   TM = Terminal Multiplexer
  CPE = Customer Premises Equipment
REGEN = Optical Regenerator
 ADM = Add/Drop Multiplexer

Figure 4 Typical layered communication network


The next layer of overhead termination is the LOH and is performed by the LTE such as a SONET
add/drop multiplexer (ADM). The LOH is where most of the communication and synchronization
between NEs occurs, and represents error information between major nodes in the network. Finally,
SOH is terminated by STE, such as optical regenerators, and contains error information between every
node in the network. In many cases, LTE, PTE, and STE functions are combined within the identical
piece of equipment. Since each layer is terminated and regenerated at the appropriate nodes, the
performance monitoring data at each NE will help to sectionalize a problem.
For example, if traffic is traveling west to east in Figure 4, and section errors are detected at Site 4, a
problem will be somewhere between Site 3 and Site 4. The observed problem cannot be west of Site 3,
since all section results are recalculated at every point in the network. If line errors are found at Site 4,
a problem exists between Site 2 and Site 4, since line results are recalculated only at major nodes in the
network, such as the ADM at Site 2. Finally, if path errors are detected at Site 4, then a problem exists
anywhere between Site 1 and Site 4.
The ADM at Site 2 adds a twist to the path errors example, due to its flexible functionality as shown in
Figure 5. An ADM functions as a PTE when the signals being dropped and added are tributaries of the
SONET signal. If the ADM has been equipped to add and drop DS3 or DS1 signals, the ADM functions
as a PTE for those signals. If it is equipped to add and drop STS-1 or OC-n signals, the ADM functions
only as an LTE for those signals. This fact must be considered in the scenario in Figure 4. The path
statement must be modified to add the condition that if path errors are located at Site 4, and the origin
of a DSn tributary within the STS-1 is at Site 1, then a problem exists between Site 1 and Site 4.
Otherwise, if any Dsn tributary within the STS-1 originates from Site 2, then a problem exists between
Site 2 and Site 4. So, in troubleshooting a signal, it is important to know where the path originates.
Technical Note: The Fundamentals of SONET   5


              Terminal                                               Terminal
             Multiplexer                                            Multiplexer

                                     STS-1, OC-N
 OC-N                        STS-1                       STS-1                       OC-N
                            DSn                               DSn




 Signal is section, line,
 and path terminated                               Signals are section and line
           (ADM is PTE)                            terminated (ADM is TE)


Figure 5 Function of a SONET add/drop multiplexer


Since the origin of the signal is an important factor used to isolate trouble spots, the SONET signal itself
provides a method to tag every STS-1 with information about its location. The J1 Path Trace Byte in
Appendix A fills this role. This byte repetitively carries a fixed-length, 64-byte, ASCII string that can be
programmed at system turn-up to carry textual information about the originating node, office, or
customer. Because this information is never terminated by LTE or STE, it can only be assigned at the
originating point of the signal.


SONET Performance Monitoring

Each layer in the SONET signal provides alarm and error monitoring capabilities between various
terminating points in the network. Similar to DS3 and DS1 signals, parity is calculated and stored in
the transmitted signal. The parity is recalculated by the receiver and verified against the stored value to
determine if an error occurred during transmission. Every layer in the SONET signal has its own Bit
Interleaved Parity (BIP) calculation. The sidebar on the next page shows how BIP checks are performed
in SONET.
When an error is detected in a C-bit DS3 signal, a remote error indication (REI), formerly referred to
as far-end block error (FEBE), is returned to the sender. SONET uses the same algorithm, using a
layered approach. If an LTE receives some number of line BIP errors, it transmits the same number of
REI-L errors back to the originator. PTE use the same approach in the path layer of overhead. The
SONET signal also contains AIS and Yellow alarms, like DS3 and DS1, except a SONET Yellow alarm is
called a remote defect indication (RDI), and is also layered like all of the other SONET results. The term
RDI replaces the former names FERF (far-end receive failure) and RAI (remote alarm indication) from
previous versions of the SONET specification.
Technical Note: The Fundamentals of SONET                 6


   Bit Interleaved Parity (BIP)
   BIP calculations are performed over each layer of the SONET overhead, such that each bit in the
   BIP byte will indicate the parity of all respective bits in the previous frame. For example, if the
   number of bits equaling one in the first bit position of every byte is odd, then the first bit
   position of the BIP byte will be one. If the number of ones in the first position is even, then the
   first bit position of the BIP byte will be zero. This is repeated for all eight bits of each byte to
   determine the value of the BIP byte.
   Bytes in Transmitted Signal = 0110 0100
                                    1010 1110
   BIP Calculation                = 1100 1010
   Each layer calculates the BIP for all information in its domain. For example, since the entire
   SONET signal is formed when the STE sees it, the section BIP is calculated over the entire signal,
   including all SOH, LOH, and POH of the previous STS-n frame. The result is then placed in the
   B1 byte for STS-1 Number 1 of an STS-n. Line BIPs are calculated over the previous STS-1 frame,
   minus the SOH, and placed in the B2 byte for every STS-1 of an STS-n. Path BIPs are calculated
   over the previous frame, minus SOH and LOH, and are found in the B3 byte of every STS-1 of
   an STS-n.



SONET Timing Compensation
The SONET signal was designed to be timing tolerant to support asynchronously timed, lower-rate
signals and slight timing differences between synchronously timed NEs. There are two mechanisms
which allow for robust timing compensation: variable bit stuffing of the lower-rate signal, and a
technique called “pointer adjustments” between synchronous elements in the SONET network.


Pointer Adjustments
Pointer adjustments allow the SPE to “float” with respect to the SONET frame. This means that a single
SPE payload frame typically crosses the STS-1 frame boundary, as shown in Figure 6. The “pointer” is
contained in the H1 and H2 bytes of the LOH and is a count of the number of bytes the J1 byte is away
from the H3 byte, not including the TOH bytes. A valid pointer can range from 0 to 782.
When timing differences exist, dummy bytes can be inserted into the SPE without affecting the data.
Since the pointer is adjusted to indicate where the real POH starts, the receiving end can effectively
recover the payload (i.e., ignore the dummy bytes). When “stuffed bytes” are used, they are always in
the same location, regardless of where the POH starts. H3 is called a “negative stuff byte” and is used to
carry real payload data for one frame during a pointer decrement. The byte following H3 in the SPE is
called a “positive stuff byte” and is used to carry a dummy byte of information for one frame during a
pointer increment.
Technical Note: The Fundamentals of SONET   7


                   3 Bytes                               87 Bytes




             H1      H2      H3

                                                                                     STS-1 SPE
                                                 J1

   9
 Rows

                                                                                     Frame N


                                       STS-1
                                       POH



                                                                                     125 µs




             H1      H2      H3                                                      Frame N + 1

   9
 Rows




                                                                                     250 µs

 Figure 6 Pointer bytes designating the start of the SPE path overhead




If there is no timing difference between two nodes, the incoming STS-1 payload bit rate is identical to
the transmit timing source that drives the outgoing STS-1 frame rate, so no pointer adjustments are
needed. Figure 7 shows a SONET node which has an incoming frequency f1 and an outgoing frequency
f2. If f1 is less than f2, there is a constant lack of payload data to place into the outgoing SONET signal.
To compensate, a dummy byte is placed into the positive stuff byte and all the data is moved right by
one byte, so the pointer is incremented by one (Figure 8). On the other hand, if f1 is greater than f2 as
shown in Figure 9, then an extra SPE payload byte is stored into the negative stuff byte, H3, in the LOH
for one frame, while all the payload data is moved left by one byte and the pointer is decremented by
one (Figure 10).


        f2         SONET          f1
                  Node (LTE)
                     f1< f2

Figure 7 Node with slower incoming data rate
Technical Note: The Fundamentals of SONET   8


                                                                            STS-1 Frame
                                                                          0 µs

Pointer Value (P)
                      H1     H2   H3
                                               Start of STS-1 SPE
                                                                          Frame N




                                                                          125 µs


            P
                      H1     H2   H3              Positive Stuff Byte
                                                  (Dummy Byte)

                                                                          Frame N + 1




                                                                          250 µs

  PNEW = P + 1
                      H1     H2   H3


                                                                          Frame N + 2




                                                                          375 µs


Figure 8 Incrementing the pointer value




       f2         SONET                f1
                 Node (LTE)
                    f1> f2

Figure 9 Node with faster incoming data rate
Technical Note: The Fundamentals of SONET   9


                                                                               STS-1 Frame
                                                                            0 µs

Pointer Value (P)
                    H1   H2   H3
                                                 Start of STS-1 SPE
                                                                            Frame N




                                                                            125 µs


            P
                    H1   H2                Negative Stuff Byte (Data)

                                                                            Frame N + 1




                                                                            250 µs

      PNEW = P-1
                    H1   H2   H3

                                                                            Frame N + 2




                                                                            375 µs


Figure 10 Decrementing the pointer value



An LTE is the only equipment which can perform path pointer adjustments, since the pointer value is
contained in the LOH. Also, path pointer adjustments are not performed by PTE, where the payload
data enters the SONET network, even though there are potential timing differences at these locations
as well. The timing differences at PTE are due to asynchronously-timed tributary signals and are
corrected using traditional bit stuffing techniques.
Figure 11 shows a simplified version of how a SONET signal is assembled and disassembled to
summarize the layered responsibilities in SONET. All of the steps occur in a single 125 microsecond
period over a single SONET frame.
Technical Note: The Fundamentals of SONET   10


        Transmit Functions                                          Receive Functions
                                           Path Layer
   1 Append the path overhead to                              8    Calculate the path BIP over
       the tributary signal, using the                             the SPE and store for use in
       previously calculated path BIP                              next frame. Separate the path
       in the B3 byte.                                             overhead from the payload so
                                                                   it can be dropped as needed.




   2   Calculate the new path BIP                             7    Examine B3 byte and
       value over the SPE and store                                compare it to last saved
       for use in the next frame.             REI-P                version of path BIPs. Report
                                                                   path BIP errors if
                                                                   discrepancies are found.




                                            Line Layer
   3   Assign a path pointer to the                           6    Calculate a BIP over the line
       newly formed SPE in the line                                overhead and the SPE. Save it
       overhead (LOH).                                             for use in the next frame.




   4   Fill in the rest of the LOH using                      5    Examine B2 byte and
       the previously calculated line                              compare it to last saved
       BIP in B2.                             REI-L                version of the line BIPs.
                                                                   Report line BIP errors if any
                                                                   found.




   5   Calculate the new line BIP                              4   Examine the pointer value to
       value over the LOH and SPE                                  find the start of the SPE.
       and store for use in the next                               Handle pointer adjustments.
       frame.




                                           Section Layer
   6   Insert all section overhead                             3   Descramble all of the data by
       (SOH) except A1, A2, C1. Use                                Exclusive-Oring with the 2^7-1
       the previous value of section                               PRBS. Compare B1 byte to
       BIP for the B1 location.                                    previously saved value and
                                                                   report section BIP errors if
                                                                   discrepancies are found.




   7   Scramble all of the data by                             2   Calculate the section BIP over
       Exclusive-Oring with the                                    the entire STS-1 and save for
       2^7-1 PRBS.                                                 use in the next frame.




   8   Insert the A1, A2, C1 bytes                             1   Detect the frame word
       into the SOH. Calculate the                                 bytes to find the start
       section BIP over the entire                                 of the STS-1 frame.
       STS-1, saving for use in the
       next frame.




Figure 11 Assembling and disassembling the SONET signal
Technical Note: The Fundamentals of SONET      11


DS3 Payload Mapping

The SONET mapping that defines DS3 transport is asynchronous DS3. It is the least flexible SONET
mode, because DS3 is the lowest level which can be cross-connected without incurring the delay and
hardware cost of demultiplexing the SONET signal. Even though the mapping is less flexible than
mapping DS1 signals straight into SONET, the mapping exists primarily to transport the large amount
of DS3 which already exists in the network. Figure 12 shows the bit definitions of a single SPE row of
asynchronous DS3 mapping.

                   3                                                      87 Bytes
                 Bytes


              Section
             Overhead

                               STS-1 Pointer                                   STS-1 Synchronous
           H1      H2    H3                                                     Payload Envelope

                                          POH                        R     C     I      R    C     R       I      R    C R O R S    I
               Line                        8                         18    1    205     16   2     6      208     16   2 2 2 1 1   208
  9          Overhead
Bytes
                                               STS-1 Path Overhead




                                                                                                   Asynchronous
                                                                                                   DS3 Mapping




                Transport
                Overhead


           I = Information
        POH = Path Overhead
          R = Fixed Stuff
          C = Control                                                                                  87 Bytes
          O = Data Link
          S = Variable Stuff


 Figure 12 Asynchronous DS3 mapping




The breakdown of each bit in the SPE row is as follows:
  Information (I)                        = 621 bits/SPE row
  Datalink (O)                           = 2 bits/SPE row
  Control (C)                            = 5 bits/SPE row
  Path Overhead (POH) = 8 bits/SPE row
  Fixed Stuff (R)                        = 59 bits/SPE row
  Variable Stuff (S)                     = 1 bit/SPE row
  Total                                  = 696 bits/SPE row
Technical Note: The Fundamentals of SONET             12


Currently, the datalink bits are undefined. Each row has the opportunity to use the variable stuff bit to
carry payload data, which is indicated by setting each of the five control bits to 1. Majority vote on the
control bits is used at the receiving end to detect if the variable stuff bit contains real or dummy
information, so that dummy bits can be removed from the signal before the DS3 is passed to other
asynchronous equipment, such as M13 multiplexers.
Using all of the variable stuff bits for data, it is possible to calculate the maximum DS3 rate which can
be transmitted with this mapping.
  (1 variable bit/row + 621 data bits/row) x 9 rows/frame x 8,000 frames/second = 44.784 Mbps
Calculating the minimum DS3 rate which can be carried with this mapping is accomplished by
calculating the payload using none of the variable stuff bits.
  621 data bits/row x 9 rows/frame x 8,000 frames/second = 44.712 Mbps
Since the nominal DS3 frequency is 44.736 Mbps, the average stuffing rate for this mapping can be
determined.
  44.736 Mbps - 44.712 Mbps = 24 kbps of variable stuffing
The average stuff rate for a DS3 implies that three of the nine variable stuff bits are used in each frame
to carry data. As a side note, the total amount of overhead that is included with the SPE to transmit the
DS3 is calculated as follows:
  (59 fixed stuff bits/row + 2 datalink bits/row + 5 control bits/row + 8 POH bits/row +
  1 variable stuff bit/row) x 9 rows/frame x 8,000 frames/second = 5.4 Mbps


Virtual Tributaries

To transport payloads requiring less capacity than a DS3 signal, the 783-byte SPE is divided into seven
virtual tributary (VT) groups of 12 columns each. The seven groups are combined with the POH and
two fixed stuff columns to fill the entire STS-1 SPE.
  VT Groups        = 7 groups x 12 columns/ groups x 9 bytes/column = 756 bytes
  Fixed Stuff      = 2 columns x 9 bytes/column = 18 bytes
  Path Overhead = 1 column x 9 bytes/column = 9 bytes
  Total            = 783 bytes
VT groups are analogous to DS2 framed signals. In other words, smaller tributaries can be multiplexed
and placed within a VT group. Individual VTs come in different sizes, termed VT1.5, VT2, VT3, and
VT6, to convey the approximate bandwidth which can be carried by the tributary, as shown in Figure
13. A VT1.5, for example, consumes three columns per STS-1 frame to accommodate the following bit
rate:
  3 columns/frame x 9 bytes/column x 8 bits/byte x 8,000 frames/second = 1.728 Mbps
The VT1.5 is used to transport a DS1 at 1.544 Mbps plus required overhead. A VT2 uses four columns
per STS-1 frame, so its carrying capacity is:
  4 columns/frame x 9 bytes/column x 8 bits/byte x 8,000 frames/second = 2.304 Mbps
Technical Note: The Fundamentals of SONET                                     13


                                           3 Columns                                                             6 Columns

             1                         1      2        3                           1                    1    2    3    4     5     6

             2                         4                                                                7
VT1.5                                                              VT3
             3
                                9                                                                  9
                              Rows                                                               Rows
     27                                                                   54
    Bytes                                                                Bytes




             27                                        27                         54                                              54
                     125 µs                                                             125 µs




                                             4 Columns                                                                           12 Columns

                 1                     1      2        3    4                      1                    1    2   3     4     5    6     7     8   9   10   11   12

                 2                     5                                           2                    13
 VT2                                                               VT6
                 3                                                                 3
                                9                                                                  9
                              Rows                                                               Rows
                 4                                                                 4
     36                                                                   108
    Bytes                                                                Bytes




             36                                             36                    108                                                                           108
                     125 µs                                                             125 µs


Figure 13 Available virtual tributaries




Since there are 12 columns in a VT group, four individual VT1.5s may fit into a single VT group.
Likewise, only three VT2s, two VT3s, or one VT6 can fit in a group, as shown in Figure 14. Although
different VT groups within a single STS-1 SPE can carry different sized VTs, different sized VTs cannot
be combined within a single VT group. Figure 15 illustrates the STS-1 SPE configured to carry VT1.5s
in all seven VT groups, for a total of 28 VT1.5s.


          4                           3                      2                    1
9       VT 1.5                       VT 2                   VT 3                 VT 6

            12                       12                     12                   12

Figure 14 VT group capacity
Technical Note: The Fundamentals of SONET     14


      1                                     29    30    31    32    33              58   59    60      61   62   87

 1    J1                                          R                                      R

 2    B3                                          R                                      R

 3    C2                                          R                                      R

 4    G1                                          R                                      R

 5    F2     1   2   3                       28   R     1     2     3               28   R         1   2    3    28

 6    H4                                          R                                      R

 7    Z3                                          R                                      R

 8    Z4                                          R                                      R

 9    Z5                                          R                                      R




    STS-1                                     Fixed Stuff                            Fixed Stuff
Path Overhead                                    Bytes                                  Bytes
     Bytes


Figure 15 STS-1 frame configured to carry 28 VT1.5 payloads




VT1.5 Structure

For further study of VT structure, the asynchronous VT1.5 mapping will be used an an example. The
VT1.5 SPE is similar to the STS-1 SPE, since it contains dedicated performance monitoring overhead,
and a pointer is used to detect its start. However, structural differences make the VT SPE unique. A
VT1.5 SPE is divided over four consecutive STS-1 frames to form a superframe (SF) as shown in Figure
16. The VT overhead is directly analogous to the POH, since it travels with the DS1 from entry to exit
and contains additional end-to-end performance monitoring specific to the DS1. There are 771 bits in
the VT SF for data and two stuffing bits to compensate for timing differences caused by the
asynchronous DS1 payload. The breakdown of each bit in the VT1.5 SF is as follows:
     Information (I)                 = 771 bits/SF
     Stuff Opportunities (S) = 2 bits/SF
     Stuff Control (C)               = 6 bits/SF
     Overhead (O)                    = 8 bits/SF
     Fixed Stuff (R)                 = 13 bits/SF
     VT Overhead                     = 40 bits/SF
     Total                           = 840 bits/SF
Technical Note: The Fundamentals of SONET   15


Frame # Byte #                   VT1.5 Superframe

  1       1                            V1
                                                                              VT Overhead Layer
  1       2                            V5
                                                                            V1-V2 = Pointer Value
                                                                            V3    = Pointer Action
  1       3      R    R      R     R        R     R    I    R               V4    = Undefined
                                                                            V5    = VT Status
                                                                            J2    = VT Path Trace
                                                                            Z6    = VT Path Growth
                                    24 Bytes                                Z7    = VT Path Growth
                                   (192 I Bits)
                                                                                      Bits
  2       1                            V2                                   I = Information
                                                                            O = Overhead
                                                                            C = Stuff Control
  2       2                            J2                                   S = Stuff Opportunity
                                                                            R = Fixed Stuff
  2       3      C1   C2     O     O        O     O    I    R               Z6 = VT Path Growth
                                                                            Z7 = VT Path Growth


                                    24 Bytes                     108
                                   (192 I Bits)                 Bytes


                                       V3

                                       Z6

                 C1   C2     O     O        O     O    I    R


                                    24 Bytes
                                   (192 I Bits)


  4       1                            V4

  4       2                            Z7


  4       3      C1   C2     R     R        R     S1   S2   R


                                    24 Bytes
                                   (192 I Bits)

                                                                   500 µs


Figure 16 VT1.5 superframe


Using all of the variable stuff bits in each SF for data, it is possible to calculate the maximum
asynchronous DS1 rate that can be transmitted with this mapping.
      (2 stuff bit/SF + 771 data bits/SF) x 1 SF/4 frames x 8,000 frames/second = 1.546 Mbps
Calculating the minimum DS1 rate that can be carried with this mapping requires calculating the
payload using none of the variable stuff bits.
      771 data bits/SF x 1 SF/4 frames x 8,000 frames/second = 1.542 Mbps
Since the nominal DS1 frequency is 1.544 Mbps, the average stuffing rate for this mapping can be
determined.
      1.544 Mbps - 1.542 Mbps = 2 kbps of variable stuffing
A 2 kbps average stuff rate indicates an average use of one stuff bit per SF.
Technical Note: The Fundamentals of SONET   16


VT1.5 Mapping Modes

There are two conventional modes to map Vts into the SONET signal: locked and floating. The locked
mode uses fixed locations within the SPE for the VT data,allowing easy access to the 64 kbps voice
channel directly within the SONET signal. Although the STS-1 SPE is still allowed to float with respect
to the STS-1 frame in all mappings, the locked VT payload is not allowed to float with respect to the
VT overhead. This restriction prevents the VT cross-connects from adjusting the VT in the same
manner that is allowed at the SPE level. For this reason, the locked mode has been dropped altogether
from the ANSI T1.105 specification. Figure 17 illustrates the locked mapping.

              3
            Bytes                                        87 Bytes



           Section
          Overhead




            Line
          Overhead                                  VT              VT                          VT

  9
Bytes
                              STS-1 Path Overhead




                                                    Locked-Mode     Locked-Mode                  Locked-Mode
                                                    DS1 Mapping     DS1 Mapping                  DS1 Mapping




          Transport
          Overhead




                                                          VT1.5             STS-1 Synchronous
                                                                             Payload Envelope

Figure 17 Locked VT mapping




The prevailing multiplexing technique (floating mode) allows the lower-rate signal to retain minimum
timing consistency with the SONET network clock. This mapping permits the DS1 to float relative to
the VT overhead. Unlike locked mode, a floating VT uses a VT pointer to show the starting byte position
of the VT SPE within the VT payload structure. In this sense, the operation of the VT pointer is directly
analogous to the path pointer, and has the same advantages of minimizing payload buffers and
associated delay when cross-connecting at the VT level. Figure 18 shows conceptually how the path and
VT pointers are used to locate a particular VT payload in a SONET frame. The solid VT box combines
the V1-V3 bytes from the SF to represent the pointer. This pointer is incremented and decremented at
VT cross-connects in exactly the same manner as the path pointer, to compensate for timing differences
between two SONET signals.
Technical Note: The Fundamentals of SONET   17


                  3                                                   87 Bytes
                Bytes


               Section
              Overhead

                               STS-1 Pointer                              STS-1 Synchronous
         H1      H2       H3                                               Payload Envelope

                                                                        VT
             Line
  9        Overhead
                                                                     VT Pointer
Bytes

                                               STS-1 Path Overhead       1

                                                                         2

                                                                         3
                                                                                        125 µs



              Transport                                                               VT Floating Mode
              Overhead




Figure 18 Using the VT pointer



Floating mappings are further classified as channelized or unchannelized as an indication of the lowest
level of cross-connecting that can be accomplished with the mapping. The channelized (byte-
synchronous) mapping, as shown in Figure 19, is observable at the DS0 level and is consequently very
popular in integrated digital loop carrier (IDLC) applications. Since the DS0s can be removed and
inserted directly into the SONET signal without the typical cost and delay of an additional 1/0 cross-
connect, cost savings can be realized in the deployment of DS0 grooming architectures. This capability
technically would allow equipment to route calls through the local loop without having the call travel
through the main switch in the central office. When the billing software is able to support this
application, this technology will become more widespread. Additionally, the extension of SONET into
the local loop brings with it added protection and OAM&P messaging. The disadvantage of this
mapping is that it requires additional slip buffers to byte align the DS1 signal within the mapping, so it
may be slightly more expensive to implement than unchannelized systems.
Technical Note: The Fundamentals of SONET   18


               3
             Bytes                                            87 Bytes



            Section
           Overhead




             Line
           Overhead                                      VT                       VT                       VT

  9
Bytes




                                                                                        Byte-Synchronous
                                                                                          DS1 Mapping
                                   STS-1 Path Overhead




                                                                                                                Byte-Synchronous
                                                                                                                  DS1 Mapping
           Transport
           Overhead
                                                               Byte-Synchronous
                                                                 DS1 Mapping




                                                                                   STS-1 Synchronous
                                                                                    Payload Envelope




                                                                                                                VT1.5

                                                              VT1.5

Figure 19 Byte synchronous floating mode


Unchannelized (asynchronous and bit-synchronous) mappings are only observable at the VT level.
Asynchronous and bit-synchronous mappings are identical in physical appearance, as shown in Figure
20. The difference between these mappings is in the flexibility of the tributary stuffing as the DS1 enters
the SONET network, as described in VT1.5 Structure. Bit-synchronous systems are forced to use one
variable stuff bit per SF, while asynchronous mappings are allowed to compensate for differences
between the DS1 and the SONET clock. As a result, systems incorporating the bit-synchronous
mapping require the incoming DS1 to be timed directly to the SONET network clock. There are no slip
buffers required to implement these mappings, so equipment may be less expensive, making it popular
in long distance applications. For access to the DS0 channels, a 1/0 cross-connect is required for both
of these mappings, however transport systems are generally concerned with cross-connecting at higher
rates than voice. The efficiency and flexibility of the asynchronous mapping makes it the most
common.


Protection Switching

With upwards of 32 thousand telephone calls over a single OC-48, disaster recovery is substantially
more important to service providers today than it has been in the past. Therefore, a major requirement
of any future widely deployed transmission standard is the ability to withstand catastrophic failures
without severely affecting service. The SONET network is able to weather these failures due to
deployment of SONET ring architectures and automatic protection switching (APS) algorithms. These
mechanisms allow live traffic to flow through a new path whenever the old path is disrupted or becomes
degraded.
Technical Note: The Fundamentals of SONET   19


               3                                              87 Bytes
             Bytes


            Section
           Overhead




             Line
           Overhead                                      VT                     VT                     VT
  9
Bytes




                                                                                     Asynchronous or
                                                                                     Bit-Synchronous
                                                                                      DS1 Mapping
                                   STS-1 Path Overhead




                                                                                                            Asynchronous or
                                                                                                            Bit-Synchronous
                                                                                                             DS1 Mapping
           Transport
                                                              Asynchronous or
                                                              Bit-Synchronous
                                                               DS1 Mapping




           Overhead

                                                                                 STS-1 Synchronous
                                                                                  Payload Envelope




                                                                                                            VT1.5

                                                               VT1.5

Figure 20 Asynchronous floating mode



Linear Systems

A linear (point-to-point) network can be implemented with working and protect (or primary and
secondary) fibers deployed in different locations (route diversity). Also called 1+1, both the working
and protect lines carry identical traffic, permitting the receiving end to monitor the status of each line
in real time. If the working line becomes degraded or is disrupted, the receiver simply switches to the
protect fiber. The degraded threshold is programmable and is usually set at a line BIP error rate of 1E-
7 or 8. This type of switching is also called “tail-switched,” since switching decisions take place at the
tail (receiving) end of a signal. Unfortunately the cost of fiber, receivers, and transmitters is doubled
between every protected node, as compared to a non-protected system. The cost of this protection can
be reduced by using a 1:n architecture, where n is between 1 and 14. This architecture is similar to 1+1
with two major differences. First, even in a 1:1 architecture, the protect line is not carrying the identical
traffic so the transmitting end must request a switch. Second, since there is one protect line for n
working lines, there is a possibility that a working line will not be granted a switch. The head
(transmitting) end determines the priority of the requestor and either honors or ignores the receiver’s
request to switch, hence this architecture is also called “head-switched.”
Technical Note: The Fundamentals of SONET       20


Unidirectional Path Switched Rings

The simplest ring is the 2-fiber unidirectional path switched ring (UPSR) as shown in Figure 21. The
term unidirectional is used to describe the direction of traffic under normal circumstances, or when the
ring is “clean”. In a UPSR, the traffic is only routed one direction (usually clockwise) unless troubles
occur. For example, traffic entering at point A and exiting at point B travels clockwise. Traffic entering
at point B and exiting at point A also travels clockwise.
Protection is accomplished by automatically bridging all traffic counterclockwise at entry nodes.
Exactly one-half of the capacity of the ring is therefore reserved for protection. On an OC-48 ring,
STS-1 channels 1 … 24 would be reserved for clockwise traffic, while channels 25 … 48 would be
reserved for counterclockwise protection. Protection channels can also be configured on a VT basis. The
node which handles the exit of the traffic simply selects the better of the two directions, much like 1+1
protection of a point-to-point system. The UPSR does not utilize automatic protection switching (APS)
messages for switching. The exit nodes examine individual path or VT overhead indicators to
independently select STS-1 or VT signals. Since no communication is required between the entry and
exit nodes, the protection switch time is not affected by the number of nodes in the ring, as is the case
with the line switched rings.

                                      DS3 and DS1
Secondary

                                              A
    Primary


  DS3                                                              DS3
  and                                                              and
  DS1                                                     B
                                                                   DS1




                                      DS3 and DS1

Figure 21 Unidirectional path switched ring



Bidirectional Line Switched Rings

Unlike UPSR, a bidirectional line switched ring (BLSR) may be architected with either 2-fibers or the
4-fiber ring as shown in Figure 22. A 2-fiber BLSR is similar to a UPSR, except that traffic is routed in
both directions around the ring under normal circumstances. For example, traffic entering at point A
and exiting at point B travels clockwise, while traffic entering at point B and exiting at point A travels
counterclockwise. This method allows the most efficient use of deployed equipment and fiber
resources.
Technical Note: The Fundamentals of SONET         21


                                       DS3 and DS1
Secondary

                                             A
    Primary


  DS3                                                               DS3
  and                                                               and
  DS1                                                      B
                                                                    DS1




                                       DS3 and DS1

Figure 22 Bidirectional line switched ring



In a BLSR, the STS-1 or VT traffic is not bridged in the opposite direction unless APS signaling between
the entry and the exit node specifically requests the channel be placed on protection. The APS
messaging may be accompanied by further instructions contained in the section DCC. Since the BLSR
requires communication, a switch time requirement of 50 milliseconds restricts the BLSR to 16 nodes.
An advantage is that bidirectional traffic allows network planners to periodically reroute signals for
purposes of load-balancing.
A 4-fiber BLSR uses two types of protection switching: span switching and ring switching. Normal
traffic is routed exactly as the 2-fiber BLSR, however if the transmit and receive fiber pair bundle is cut
or degraded between points A and B, a “span switch” occurs. The span switch routes traffic over the
protected fiber pair much like 1:1 protection on a point-to-point system, and no directional re-routing
is required. If both fiber pairs are degraded or a node fails, then a “ring switch” occurs by routing traffic
away from the failure. Unlike the UPSR, a BLSR examines only LOH performance indications to
determine quality of service. The monitoring does not extend to the path or VT layer.
Span switching and ring switching can be used simultaneously in a 4-fiber BLSR to protect traffic in the
event of multiple failures on the same ring. If both of these switching methods are used, the ring switch
will require “extra traffic” to be dropped if the ring is full. One advantage of the 4-fiber BLSR is that the
capacity is doubled over the 2-fiber rings since protection channels are not reserved, however the cost
of fiber optic cables, transmitters, and receivers is doubled.
One additional parameter which is used to describe protection switching mechanisms indicates what
happens when the original line has returned to an acceptable performance level. “Revertive” systems
will restore working traffic on the original path and “non-revertive” systems will simply change the
definition of “working” to describe the line which is currently being used.
Technical Note: The Fundamentals of SONET     22


Broadband Services

The SONET specification provides a means to offer services that require a larger bandwidth than a
single STS-1 (broadband) by uniting the previously independent STS-1s to form a phase and frequency
aligned pipe. An example is OC-3c, so named because it is formed by concatenating three STS-1s and
then transmitting them optically. The payload pointer in the first STS-1 points to the beginning of the
SPE as usual, but all three SPEs are aligned and referenced by this pointer to create a contiguous 149.760
Mbps envelope. Figure 23 illustrates a concatenated OC-3c payload envelope. The pointers in the
second and third STS-1 frames still physically exist along with a normal TOH, however they contain a
special value which indicates to use the pointer value from STS-1 Number 1. The traditional POH
columns in the SPE in the second and third STS-1 frames are replaced with data. Today, the demand
for concatenated pathways is very high to accommodate ATM growth.
OC-12c is another concatenated signal gaining in popularity, and provides 599.040 Mbps of capacity,
since there is one POH column for each group of three STS-1 frames throughout the OC-12. An
OC-12c can transport about 1.4 million ATM packets every second.

                                   260


          J1

         B3

         C2

         G1

   9      F2
 Rows

         H4             h                h

         Z3

         Z4

         Z5                                       h


               STS-3c POH
         53

     h               ATM Cell


Figure 23 STS-3c mapping for broadband services


Summary

The SONET signal embeds performance monitoring, maintenance, provisioning, and operations
information directly within the signal format. It combines mechanisms to allow for timing
inconsistencies throughout the network and provides a means for transporting a wide variety of
services. It allows tributary drop and insert while reducing equipment cost and timing delay to provide
on/off ramps to the industry analogy of the “superhighway.” Rings may be architected to provide a high
degree of service quality, even in the presence of multiple failure conditions. These advantages add up
to provide a powerful network standard which will continue to grow in popularity into this next era of
telecommunications improvements.
Technical Note: The Fundamentals of SONET                                                23


Appendix A: SONET Section, Line, Path and VT Overhead Layers

Many of the bytes in the tables of this appendix are undergoing further definition and/or modification
at the time of this writing.


Byte                 Name                       Description
SONET Section
A1-A2                Framing Bytes              Provides frame alignment of each STS-1 within an STS-n (n = 1, 3, 12…).The value is hexadecimal F628.
J0-Z0                Trace Growth (STS-1 ID)    Redefined byte to provide section trace functionally and growth
B1*                  Section BIP-8              Provides section error monitoring using a bit-interleaved parity 8 code (BIP-8) using even parity. It is calculated
                                                over all bytes of the previous STS-n frame.
E1*                  Section Orderwire          Provides a 64 kbps voice channel for communication between two STEs
F1                   User 1                     Reserved for user purposes
D1-D3*               Section DCC                Provides a 192 kbps Data Communications Channel (DCC) between two STEs, to allow for message-based adminis-
                                                tration, monitoring, and other communications needs
*Only defined for the first STS-1 of an STS-n


Byte                 Name                       Description
SONET Line
H1-H2                Pointer                    Provides a byte offset value to indicate where the path overhead begins with each SPE
H3                   Pointer Action             Provides an extra byte for a negative stuff opportunity needed to perform a pointer decrement without losing any
                                                data. It is defined for all STS-1s within an STS-n.
B2                   Line BIP-8                 Provides line error monitoring, by calculating a bit-interleaved, even parity check over all bits of the line overhead
                                                and SPE, excluding the SOH of the previous STS-1 frame
K1-K2*              APS Bytes                   Provides APS signaling between two LTEs
D4-D12*             Line DOC                    Provides a 576 kbps DCC between two LTEs for administration, monitoring, and other communications
S1/Z1               Sync Status/Growth          Provides information about the quality of the timing source. Also allows for future growth.
M0                  REI-L/Growth                Provides error count detected by LTE back to peer LTE
E2*                 Line Orderwire              Provides a 64 kbps voice channel for communication between LTEs
*Only defined for the first STS-1 of an STS-n


Byte                 Name                       Description
SONET Path
J1                   Path Trace                 Provides an indication of path connectivity by repeating a 64-byte fixed-length ACSII text string which is inserted
                                                when the payload is mapped. Installation crews can modify the string to indicate the tributary source
B3                   Path BIP-8                 Provides path error monitoring, by calculating a bit-interleaved, even parity check over all bits of the previous SPE,
                                                excluding the LOH and SOH
C2                   Signal Label               Provides an identification byte for the inserted payload
                                                   00        STS path unequipped
                                                   01        Equipped – non-specific payload
                                                   02        Floating VT mode
                                                   03        VT locked mode
                                                   04        Asynchronous mapping for DS3
                                                   12        Asynchronous mapping for DS4NA
                                                   13        Mapping for ATM
                                                   14        Mapping for DQDB
                                                   15        Asynchronous mapping for FDDI
                                                   E1-FC STS-1 payload with VT payload defects
G1                   Path Status                Provides a method for communicating for far-end path status back to the path originating equipment
F2                   Path User Channel          F2 is a 64 kbps channel reserved for user communication between two PTEs
H4                   Multiframe Indicator       Provides a multiframe phase indication of a VT payload to identify phases of a SF
Z3-Z5                Growth/User                Partially reserved for growth and network provider layer information
Technical Note: The Fundamentals of SONET                                                24


                         Byte             Name               Description
                         SONET VT
                         V5               VT Status          Provides error checking, signal label, and path status
                         J2               VT Path Trace      Provides support for VT path trace function
                         Z6               VT Path Growth     Future growth
                         Z7               VT Path Growth     Future growth




                                                               All statements, technical information and recommendations related to the products herein are based upon informa-
                                                               tion believed to be reliable or accurate. However, the accuracy or completeness thereof is not guaranteed, and no
                                                               responsibility is assumed for any inaccuracies. The user assumes all risks and liability whatsoever in connection with
                                                               the use of a product or its application. JDSU reserves the right to change at any time without notice the design,
                                                               specifications, function, fit or form of its products described herein, including withdrawal at any time of a product
                                                               offered for sale herein. JDSU makes no representations that the products herein are free from any intellectual
                                                               property claims of others. Please contact JDSU for more information. JDSU and the JDSU logo are trademarks of
                                                               JDS Uniphase Corporation. Other trademarks are the property of their respective holders. ©2006 JDS Uniphase
                                                               Corporation. All rights reserved. 30137297 500 0106 FUNDSONET.TN.DAT.TM.AE



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The fundamentals of sonet

  • 1. Technical Note The Fundamentals of SONET Overview When fiber optical cables were initially deployed as a medium for high-speed digital transport, the lack of standards led to widespread deployment of proprietary optical interfaces. This meant that fiber optic transmission equipment from one manufacturer could not interface with equipment from any of the other manufacturers. Service providers were required to select a single vendor for deployment throughout the network and then were locked in to the network control and monitoring capabilities of that manufacturer. Although this technology satisfied the bandwidth needs of the network for several years, it was evident that this arrangement could not support the future needs of the industry because of the limited interconnection capabilities. In 1985, Bellcore proposed the idea of an optical carrier-to-carrier interface that would allow the interconnection of different manufacturers’ optical equipment. This was based on a hierarchy of digital rates, all formed by the interleaving of a basic rate signal. The idea of a Synchronous Optical NETwork (SONET) attracted the interest of carriers, Regional Bell Operating Companies (RBOCs), and manufacturers alike and quickly gained momentum. Interest in SONET by CCITT (now International Telecommunication Union – ITU-T) expanded its scope from a domestic to an international standard, and by 1988 the ANSI committee had successfully integrated changes requested by the ITU-T, and were well on their way toward the issuance of the new standard. Today, the SONET standard is contained in the ANSI specification T1.105 Digital Hierarchy – Optical Interface Rates & Formats Specifications (SONET), and technical recommendations are found in Bellcore GR-253-CORE Synchronous Optical Network (SONET) Transport Systems: Common Generic Criteria. The SONET specifications define optical carrier (OC) interfaces and their electrical equivalents to allow transmission of lower-rate signals at a common synchronous rate. One of the benefits of the SONET signal, as with any standard, is that it allows multiple vendors to provide compatible transmission equipment in the same span. SONET also allows for dynamic drop and insert capabilities on the payload without the delay and additional hardware associated with demultiplexing and remultiplexing the higher rate signal. Since the overhead is relatively independent of the payload, SONET is able to integrate new services, such as Asynchronous Transfer Mode (ATM) and Fiber Distributed Data Interface (FDDI), in addition to existing DS3 and DS1 services. Another major advantage of SONET is that the operations, administration, maintenance, and provisioning (OAM&P) capabilities are built directly into the signal overhead to allow maintenance of the network from one central location. SONET Multiplexing SONET multiplexing combines low-speed digital signals such as DS1, DS1C, E1, DS2, and DS3 with required overhead to form a building block called Synchronous Transport Signal Level One (STS-1). Figure 1 shows the STS-1 frame, which is organized as 9 rows by 90 columns of bytes. It is transmitted row first, with the most significant bit (MSB) of each byte transmitted first. WEBSITE : www.jdsu.com
  • 2. Technical Note: The Fundamentals of SONET 2 90 Bytes B B B 87B 9 Rows 125 µs Transport STS-1 Envelope Capacity Overhead B denotes an 8-bit byte Figure 1 STS-1 frame A generic formula calculates the bit rate of a framed digital signal: bit rate = frame rate x frame capacity In order for SONET to easily integrate existing digital services into its hierarchy, it was defined to operate at the basic rate of 8 kHz or 125 microseconds per frame, so the frame rate is 8,000 frames per second. The frame capacity of a signal is the number of bits contained within a single frame. Figure 1 shows: frame capacity = 90 bytes/row x 9 rows/frame x 8 bits/byte = 6,480 bits/frame Now the bit rate of the STS-1 signal is calculated as follows: bit rate = 8,000 frames/second x 6,480 bits/frame = 51.840 Mbps Higher-rate signals are formed by combining multiples of the STS-1 block by interleaving a byte from each STS-1 to form an STS-3, as shown in Figure 2. The basic frame rate remains 8,000 frames per second, but the capacity is tripled to result in a bit rate of 155.52 Mbps. The STS-3 may then be converted to an optical signal (OC-3) for transport, or further multiplexed with three additional STS- 3s to form an STS-12 signal, and so on. Table 1 defines common SONET optical rates, their equivalent electrical rates, and the maximum number of DS0 voice channels which can be carried at that rate. STS-1 C B A C B A STS-1 3:1 STS-3 STS-1 Figure 2 Multiplexing STS-1s
  • 3. Technical Note: The Fundamentals of SONET 3 Frame Format Optical Bit Rate Maximum DS0s SONET Rates STS-1 OC-1 51.84 Mbps 672* STS-3 OC-3** 155.52 Mbps 2,016 STS-12 OC-12** 622.08 Mbps 8,064 STS-24 OC-24 1.244 Gbps 16,128 STS-48 OC-48** 2.488 Gbps 32,256 STS-192 OC-192 9.953 Gbps 129,024 *Same number of DS0s as a DS3 signal **Most popular transport interfaces today SONET Frame Figure 3 shows the STS-1 frame divided into two parts to physically segregate the layers, where each square represents an 8-bit byte. The first three columns comprise the transport overhead (TOH), while the remainder is called the synchronous payload envelope (SPE). The TOH dedicates three rows for the section overhead (SOH) and six rows for the line overhead (LOH). The SPE contains one column for the path overhead (POH), leaving the remaining 86 columns for payload data (49.536 Mbps). Appendix A is included as a reference to describe each of the bytes in Figure 3. Transport Overhead Synchronous Payload Envelope Framing Framing Trace Trace A1 A2 J0 J1 Section BIP-8 Orderwire User BIP-8 Overhead B1 E1 F1 B3 Data Com Data Com Data Com Signal Label D1 D2 D3 C2 Pointer Pointer Pointer Action Path Status H1 H2 H3 G1 9 BIP-8 APS APS Rows User Channel B2 K1 K2 F2 Data Com Data Com Data Com Multiframe Line D4 D5 D6 H4 Overhead Data Com Data Com Data Com Growth D7 D8 D9 Z3 Data Com Data Com Data Com Growth D10 D11 D12 Z4 Synch FEBE Orderwire Tandem Connect S1 M0 E2 Z5 3 Bytes 87 Bytes Figure 3 SONET overhead structure
  • 4. Technical Note: The Fundamentals of SONET 4 SONET Signal Hierarchy The SONET signal is layered to divide responsibility for transporting the payload through the network. Each network element (NE) is responsible for interpreting and generating its overhead layer, and for communicating control and status information to the same layer in other equipment – in short, “terminating” its overhead layer. As the payload travels through the SONET network, each layer is terminated by one of a general class of NEs, termed section terminating equipment (STE), line terminating equipment (LTE), or path terminating equipment (PTE). Figure 4 illustrates a sample network with the layered functions identified. The POH is generated at the point where the lower-rate signal enters the SONET network by PTE such as a terminal multiplexer (TM). The POH is removed when the payload exits the network. Since the POH is first-on last-off, alarm and error information contained within this layer represents end-to-end status. Path Layer Line Layer Line Layer West 1 2 4 East OC-N OC-N OC-N 3 OC-N DSn DSn TM REGEN ADM REGEN TM CPE CPE Section Layer Section Layer Section Layer Section Layer TM = Terminal Multiplexer CPE = Customer Premises Equipment REGEN = Optical Regenerator ADM = Add/Drop Multiplexer Figure 4 Typical layered communication network The next layer of overhead termination is the LOH and is performed by the LTE such as a SONET add/drop multiplexer (ADM). The LOH is where most of the communication and synchronization between NEs occurs, and represents error information between major nodes in the network. Finally, SOH is terminated by STE, such as optical regenerators, and contains error information between every node in the network. In many cases, LTE, PTE, and STE functions are combined within the identical piece of equipment. Since each layer is terminated and regenerated at the appropriate nodes, the performance monitoring data at each NE will help to sectionalize a problem. For example, if traffic is traveling west to east in Figure 4, and section errors are detected at Site 4, a problem will be somewhere between Site 3 and Site 4. The observed problem cannot be west of Site 3, since all section results are recalculated at every point in the network. If line errors are found at Site 4, a problem exists between Site 2 and Site 4, since line results are recalculated only at major nodes in the network, such as the ADM at Site 2. Finally, if path errors are detected at Site 4, then a problem exists anywhere between Site 1 and Site 4. The ADM at Site 2 adds a twist to the path errors example, due to its flexible functionality as shown in Figure 5. An ADM functions as a PTE when the signals being dropped and added are tributaries of the SONET signal. If the ADM has been equipped to add and drop DS3 or DS1 signals, the ADM functions as a PTE for those signals. If it is equipped to add and drop STS-1 or OC-n signals, the ADM functions only as an LTE for those signals. This fact must be considered in the scenario in Figure 4. The path statement must be modified to add the condition that if path errors are located at Site 4, and the origin of a DSn tributary within the STS-1 is at Site 1, then a problem exists between Site 1 and Site 4. Otherwise, if any Dsn tributary within the STS-1 originates from Site 2, then a problem exists between Site 2 and Site 4. So, in troubleshooting a signal, it is important to know where the path originates.
  • 5. Technical Note: The Fundamentals of SONET 5 Terminal Terminal Multiplexer Multiplexer STS-1, OC-N OC-N STS-1 STS-1 OC-N DSn DSn Signal is section, line, and path terminated Signals are section and line (ADM is PTE) terminated (ADM is TE) Figure 5 Function of a SONET add/drop multiplexer Since the origin of the signal is an important factor used to isolate trouble spots, the SONET signal itself provides a method to tag every STS-1 with information about its location. The J1 Path Trace Byte in Appendix A fills this role. This byte repetitively carries a fixed-length, 64-byte, ASCII string that can be programmed at system turn-up to carry textual information about the originating node, office, or customer. Because this information is never terminated by LTE or STE, it can only be assigned at the originating point of the signal. SONET Performance Monitoring Each layer in the SONET signal provides alarm and error monitoring capabilities between various terminating points in the network. Similar to DS3 and DS1 signals, parity is calculated and stored in the transmitted signal. The parity is recalculated by the receiver and verified against the stored value to determine if an error occurred during transmission. Every layer in the SONET signal has its own Bit Interleaved Parity (BIP) calculation. The sidebar on the next page shows how BIP checks are performed in SONET. When an error is detected in a C-bit DS3 signal, a remote error indication (REI), formerly referred to as far-end block error (FEBE), is returned to the sender. SONET uses the same algorithm, using a layered approach. If an LTE receives some number of line BIP errors, it transmits the same number of REI-L errors back to the originator. PTE use the same approach in the path layer of overhead. The SONET signal also contains AIS and Yellow alarms, like DS3 and DS1, except a SONET Yellow alarm is called a remote defect indication (RDI), and is also layered like all of the other SONET results. The term RDI replaces the former names FERF (far-end receive failure) and RAI (remote alarm indication) from previous versions of the SONET specification.
  • 6. Technical Note: The Fundamentals of SONET 6 Bit Interleaved Parity (BIP) BIP calculations are performed over each layer of the SONET overhead, such that each bit in the BIP byte will indicate the parity of all respective bits in the previous frame. For example, if the number of bits equaling one in the first bit position of every byte is odd, then the first bit position of the BIP byte will be one. If the number of ones in the first position is even, then the first bit position of the BIP byte will be zero. This is repeated for all eight bits of each byte to determine the value of the BIP byte. Bytes in Transmitted Signal = 0110 0100 1010 1110 BIP Calculation = 1100 1010 Each layer calculates the BIP for all information in its domain. For example, since the entire SONET signal is formed when the STE sees it, the section BIP is calculated over the entire signal, including all SOH, LOH, and POH of the previous STS-n frame. The result is then placed in the B1 byte for STS-1 Number 1 of an STS-n. Line BIPs are calculated over the previous STS-1 frame, minus the SOH, and placed in the B2 byte for every STS-1 of an STS-n. Path BIPs are calculated over the previous frame, minus SOH and LOH, and are found in the B3 byte of every STS-1 of an STS-n. SONET Timing Compensation The SONET signal was designed to be timing tolerant to support asynchronously timed, lower-rate signals and slight timing differences between synchronously timed NEs. There are two mechanisms which allow for robust timing compensation: variable bit stuffing of the lower-rate signal, and a technique called “pointer adjustments” between synchronous elements in the SONET network. Pointer Adjustments Pointer adjustments allow the SPE to “float” with respect to the SONET frame. This means that a single SPE payload frame typically crosses the STS-1 frame boundary, as shown in Figure 6. The “pointer” is contained in the H1 and H2 bytes of the LOH and is a count of the number of bytes the J1 byte is away from the H3 byte, not including the TOH bytes. A valid pointer can range from 0 to 782. When timing differences exist, dummy bytes can be inserted into the SPE without affecting the data. Since the pointer is adjusted to indicate where the real POH starts, the receiving end can effectively recover the payload (i.e., ignore the dummy bytes). When “stuffed bytes” are used, they are always in the same location, regardless of where the POH starts. H3 is called a “negative stuff byte” and is used to carry real payload data for one frame during a pointer decrement. The byte following H3 in the SPE is called a “positive stuff byte” and is used to carry a dummy byte of information for one frame during a pointer increment.
  • 7. Technical Note: The Fundamentals of SONET 7 3 Bytes 87 Bytes H1 H2 H3 STS-1 SPE J1 9 Rows Frame N STS-1 POH 125 µs H1 H2 H3 Frame N + 1 9 Rows 250 µs Figure 6 Pointer bytes designating the start of the SPE path overhead If there is no timing difference between two nodes, the incoming STS-1 payload bit rate is identical to the transmit timing source that drives the outgoing STS-1 frame rate, so no pointer adjustments are needed. Figure 7 shows a SONET node which has an incoming frequency f1 and an outgoing frequency f2. If f1 is less than f2, there is a constant lack of payload data to place into the outgoing SONET signal. To compensate, a dummy byte is placed into the positive stuff byte and all the data is moved right by one byte, so the pointer is incremented by one (Figure 8). On the other hand, if f1 is greater than f2 as shown in Figure 9, then an extra SPE payload byte is stored into the negative stuff byte, H3, in the LOH for one frame, while all the payload data is moved left by one byte and the pointer is decremented by one (Figure 10). f2 SONET f1 Node (LTE) f1< f2 Figure 7 Node with slower incoming data rate
  • 8. Technical Note: The Fundamentals of SONET 8 STS-1 Frame 0 µs Pointer Value (P) H1 H2 H3 Start of STS-1 SPE Frame N 125 µs P H1 H2 H3 Positive Stuff Byte (Dummy Byte) Frame N + 1 250 µs PNEW = P + 1 H1 H2 H3 Frame N + 2 375 µs Figure 8 Incrementing the pointer value f2 SONET f1 Node (LTE) f1> f2 Figure 9 Node with faster incoming data rate
  • 9. Technical Note: The Fundamentals of SONET 9 STS-1 Frame 0 µs Pointer Value (P) H1 H2 H3 Start of STS-1 SPE Frame N 125 µs P H1 H2 Negative Stuff Byte (Data) Frame N + 1 250 µs PNEW = P-1 H1 H2 H3 Frame N + 2 375 µs Figure 10 Decrementing the pointer value An LTE is the only equipment which can perform path pointer adjustments, since the pointer value is contained in the LOH. Also, path pointer adjustments are not performed by PTE, where the payload data enters the SONET network, even though there are potential timing differences at these locations as well. The timing differences at PTE are due to asynchronously-timed tributary signals and are corrected using traditional bit stuffing techniques. Figure 11 shows a simplified version of how a SONET signal is assembled and disassembled to summarize the layered responsibilities in SONET. All of the steps occur in a single 125 microsecond period over a single SONET frame.
  • 10. Technical Note: The Fundamentals of SONET 10 Transmit Functions Receive Functions Path Layer 1 Append the path overhead to 8 Calculate the path BIP over the tributary signal, using the the SPE and store for use in previously calculated path BIP next frame. Separate the path in the B3 byte. overhead from the payload so it can be dropped as needed. 2 Calculate the new path BIP 7 Examine B3 byte and value over the SPE and store compare it to last saved for use in the next frame. REI-P version of path BIPs. Report path BIP errors if discrepancies are found. Line Layer 3 Assign a path pointer to the 6 Calculate a BIP over the line newly formed SPE in the line overhead and the SPE. Save it overhead (LOH). for use in the next frame. 4 Fill in the rest of the LOH using 5 Examine B2 byte and the previously calculated line compare it to last saved BIP in B2. REI-L version of the line BIPs. Report line BIP errors if any found. 5 Calculate the new line BIP 4 Examine the pointer value to value over the LOH and SPE find the start of the SPE. and store for use in the next Handle pointer adjustments. frame. Section Layer 6 Insert all section overhead 3 Descramble all of the data by (SOH) except A1, A2, C1. Use Exclusive-Oring with the 2^7-1 the previous value of section PRBS. Compare B1 byte to BIP for the B1 location. previously saved value and report section BIP errors if discrepancies are found. 7 Scramble all of the data by 2 Calculate the section BIP over Exclusive-Oring with the the entire STS-1 and save for 2^7-1 PRBS. use in the next frame. 8 Insert the A1, A2, C1 bytes 1 Detect the frame word into the SOH. Calculate the bytes to find the start section BIP over the entire of the STS-1 frame. STS-1, saving for use in the next frame. Figure 11 Assembling and disassembling the SONET signal
  • 11. Technical Note: The Fundamentals of SONET 11 DS3 Payload Mapping The SONET mapping that defines DS3 transport is asynchronous DS3. It is the least flexible SONET mode, because DS3 is the lowest level which can be cross-connected without incurring the delay and hardware cost of demultiplexing the SONET signal. Even though the mapping is less flexible than mapping DS1 signals straight into SONET, the mapping exists primarily to transport the large amount of DS3 which already exists in the network. Figure 12 shows the bit definitions of a single SPE row of asynchronous DS3 mapping. 3 87 Bytes Bytes Section Overhead STS-1 Pointer STS-1 Synchronous H1 H2 H3 Payload Envelope POH R C I R C R I R C R O R S I Line 8 18 1 205 16 2 6 208 16 2 2 2 1 1 208 9 Overhead Bytes STS-1 Path Overhead Asynchronous DS3 Mapping Transport Overhead I = Information POH = Path Overhead R = Fixed Stuff C = Control 87 Bytes O = Data Link S = Variable Stuff Figure 12 Asynchronous DS3 mapping The breakdown of each bit in the SPE row is as follows: Information (I) = 621 bits/SPE row Datalink (O) = 2 bits/SPE row Control (C) = 5 bits/SPE row Path Overhead (POH) = 8 bits/SPE row Fixed Stuff (R) = 59 bits/SPE row Variable Stuff (S) = 1 bit/SPE row Total = 696 bits/SPE row
  • 12. Technical Note: The Fundamentals of SONET 12 Currently, the datalink bits are undefined. Each row has the opportunity to use the variable stuff bit to carry payload data, which is indicated by setting each of the five control bits to 1. Majority vote on the control bits is used at the receiving end to detect if the variable stuff bit contains real or dummy information, so that dummy bits can be removed from the signal before the DS3 is passed to other asynchronous equipment, such as M13 multiplexers. Using all of the variable stuff bits for data, it is possible to calculate the maximum DS3 rate which can be transmitted with this mapping. (1 variable bit/row + 621 data bits/row) x 9 rows/frame x 8,000 frames/second = 44.784 Mbps Calculating the minimum DS3 rate which can be carried with this mapping is accomplished by calculating the payload using none of the variable stuff bits. 621 data bits/row x 9 rows/frame x 8,000 frames/second = 44.712 Mbps Since the nominal DS3 frequency is 44.736 Mbps, the average stuffing rate for this mapping can be determined. 44.736 Mbps - 44.712 Mbps = 24 kbps of variable stuffing The average stuff rate for a DS3 implies that three of the nine variable stuff bits are used in each frame to carry data. As a side note, the total amount of overhead that is included with the SPE to transmit the DS3 is calculated as follows: (59 fixed stuff bits/row + 2 datalink bits/row + 5 control bits/row + 8 POH bits/row + 1 variable stuff bit/row) x 9 rows/frame x 8,000 frames/second = 5.4 Mbps Virtual Tributaries To transport payloads requiring less capacity than a DS3 signal, the 783-byte SPE is divided into seven virtual tributary (VT) groups of 12 columns each. The seven groups are combined with the POH and two fixed stuff columns to fill the entire STS-1 SPE. VT Groups = 7 groups x 12 columns/ groups x 9 bytes/column = 756 bytes Fixed Stuff = 2 columns x 9 bytes/column = 18 bytes Path Overhead = 1 column x 9 bytes/column = 9 bytes Total = 783 bytes VT groups are analogous to DS2 framed signals. In other words, smaller tributaries can be multiplexed and placed within a VT group. Individual VTs come in different sizes, termed VT1.5, VT2, VT3, and VT6, to convey the approximate bandwidth which can be carried by the tributary, as shown in Figure 13. A VT1.5, for example, consumes three columns per STS-1 frame to accommodate the following bit rate: 3 columns/frame x 9 bytes/column x 8 bits/byte x 8,000 frames/second = 1.728 Mbps The VT1.5 is used to transport a DS1 at 1.544 Mbps plus required overhead. A VT2 uses four columns per STS-1 frame, so its carrying capacity is: 4 columns/frame x 9 bytes/column x 8 bits/byte x 8,000 frames/second = 2.304 Mbps
  • 13. Technical Note: The Fundamentals of SONET 13 3 Columns 6 Columns 1 1 2 3 1 1 2 3 4 5 6 2 4 7 VT1.5 VT3 3 9 9 Rows Rows 27 54 Bytes Bytes 27 27 54 54 125 µs 125 µs 4 Columns 12 Columns 1 1 2 3 4 1 1 2 3 4 5 6 7 8 9 10 11 12 2 5 2 13 VT2 VT6 3 3 9 9 Rows Rows 4 4 36 108 Bytes Bytes 36 36 108 108 125 µs 125 µs Figure 13 Available virtual tributaries Since there are 12 columns in a VT group, four individual VT1.5s may fit into a single VT group. Likewise, only three VT2s, two VT3s, or one VT6 can fit in a group, as shown in Figure 14. Although different VT groups within a single STS-1 SPE can carry different sized VTs, different sized VTs cannot be combined within a single VT group. Figure 15 illustrates the STS-1 SPE configured to carry VT1.5s in all seven VT groups, for a total of 28 VT1.5s. 4 3 2 1 9 VT 1.5 VT 2 VT 3 VT 6 12 12 12 12 Figure 14 VT group capacity
  • 14. Technical Note: The Fundamentals of SONET 14 1 29 30 31 32 33 58 59 60 61 62 87 1 J1 R R 2 B3 R R 3 C2 R R 4 G1 R R 5 F2 1 2 3 28 R 1 2 3 28 R 1 2 3 28 6 H4 R R 7 Z3 R R 8 Z4 R R 9 Z5 R R STS-1 Fixed Stuff Fixed Stuff Path Overhead Bytes Bytes Bytes Figure 15 STS-1 frame configured to carry 28 VT1.5 payloads VT1.5 Structure For further study of VT structure, the asynchronous VT1.5 mapping will be used an an example. The VT1.5 SPE is similar to the STS-1 SPE, since it contains dedicated performance monitoring overhead, and a pointer is used to detect its start. However, structural differences make the VT SPE unique. A VT1.5 SPE is divided over four consecutive STS-1 frames to form a superframe (SF) as shown in Figure 16. The VT overhead is directly analogous to the POH, since it travels with the DS1 from entry to exit and contains additional end-to-end performance monitoring specific to the DS1. There are 771 bits in the VT SF for data and two stuffing bits to compensate for timing differences caused by the asynchronous DS1 payload. The breakdown of each bit in the VT1.5 SF is as follows: Information (I) = 771 bits/SF Stuff Opportunities (S) = 2 bits/SF Stuff Control (C) = 6 bits/SF Overhead (O) = 8 bits/SF Fixed Stuff (R) = 13 bits/SF VT Overhead = 40 bits/SF Total = 840 bits/SF
  • 15. Technical Note: The Fundamentals of SONET 15 Frame # Byte # VT1.5 Superframe 1 1 V1 VT Overhead Layer 1 2 V5 V1-V2 = Pointer Value V3 = Pointer Action 1 3 R R R R R R I R V4 = Undefined V5 = VT Status J2 = VT Path Trace Z6 = VT Path Growth 24 Bytes Z7 = VT Path Growth (192 I Bits) Bits 2 1 V2 I = Information O = Overhead C = Stuff Control 2 2 J2 S = Stuff Opportunity R = Fixed Stuff 2 3 C1 C2 O O O O I R Z6 = VT Path Growth Z7 = VT Path Growth 24 Bytes 108 (192 I Bits) Bytes V3 Z6 C1 C2 O O O O I R 24 Bytes (192 I Bits) 4 1 V4 4 2 Z7 4 3 C1 C2 R R R S1 S2 R 24 Bytes (192 I Bits) 500 µs Figure 16 VT1.5 superframe Using all of the variable stuff bits in each SF for data, it is possible to calculate the maximum asynchronous DS1 rate that can be transmitted with this mapping. (2 stuff bit/SF + 771 data bits/SF) x 1 SF/4 frames x 8,000 frames/second = 1.546 Mbps Calculating the minimum DS1 rate that can be carried with this mapping requires calculating the payload using none of the variable stuff bits. 771 data bits/SF x 1 SF/4 frames x 8,000 frames/second = 1.542 Mbps Since the nominal DS1 frequency is 1.544 Mbps, the average stuffing rate for this mapping can be determined. 1.544 Mbps - 1.542 Mbps = 2 kbps of variable stuffing A 2 kbps average stuff rate indicates an average use of one stuff bit per SF.
  • 16. Technical Note: The Fundamentals of SONET 16 VT1.5 Mapping Modes There are two conventional modes to map Vts into the SONET signal: locked and floating. The locked mode uses fixed locations within the SPE for the VT data,allowing easy access to the 64 kbps voice channel directly within the SONET signal. Although the STS-1 SPE is still allowed to float with respect to the STS-1 frame in all mappings, the locked VT payload is not allowed to float with respect to the VT overhead. This restriction prevents the VT cross-connects from adjusting the VT in the same manner that is allowed at the SPE level. For this reason, the locked mode has been dropped altogether from the ANSI T1.105 specification. Figure 17 illustrates the locked mapping. 3 Bytes 87 Bytes Section Overhead Line Overhead VT VT VT 9 Bytes STS-1 Path Overhead Locked-Mode Locked-Mode Locked-Mode DS1 Mapping DS1 Mapping DS1 Mapping Transport Overhead VT1.5 STS-1 Synchronous Payload Envelope Figure 17 Locked VT mapping The prevailing multiplexing technique (floating mode) allows the lower-rate signal to retain minimum timing consistency with the SONET network clock. This mapping permits the DS1 to float relative to the VT overhead. Unlike locked mode, a floating VT uses a VT pointer to show the starting byte position of the VT SPE within the VT payload structure. In this sense, the operation of the VT pointer is directly analogous to the path pointer, and has the same advantages of minimizing payload buffers and associated delay when cross-connecting at the VT level. Figure 18 shows conceptually how the path and VT pointers are used to locate a particular VT payload in a SONET frame. The solid VT box combines the V1-V3 bytes from the SF to represent the pointer. This pointer is incremented and decremented at VT cross-connects in exactly the same manner as the path pointer, to compensate for timing differences between two SONET signals.
  • 17. Technical Note: The Fundamentals of SONET 17 3 87 Bytes Bytes Section Overhead STS-1 Pointer STS-1 Synchronous H1 H2 H3 Payload Envelope VT Line 9 Overhead VT Pointer Bytes STS-1 Path Overhead 1 2 3 125 µs Transport VT Floating Mode Overhead Figure 18 Using the VT pointer Floating mappings are further classified as channelized or unchannelized as an indication of the lowest level of cross-connecting that can be accomplished with the mapping. The channelized (byte- synchronous) mapping, as shown in Figure 19, is observable at the DS0 level and is consequently very popular in integrated digital loop carrier (IDLC) applications. Since the DS0s can be removed and inserted directly into the SONET signal without the typical cost and delay of an additional 1/0 cross- connect, cost savings can be realized in the deployment of DS0 grooming architectures. This capability technically would allow equipment to route calls through the local loop without having the call travel through the main switch in the central office. When the billing software is able to support this application, this technology will become more widespread. Additionally, the extension of SONET into the local loop brings with it added protection and OAM&P messaging. The disadvantage of this mapping is that it requires additional slip buffers to byte align the DS1 signal within the mapping, so it may be slightly more expensive to implement than unchannelized systems.
  • 18. Technical Note: The Fundamentals of SONET 18 3 Bytes 87 Bytes Section Overhead Line Overhead VT VT VT 9 Bytes Byte-Synchronous DS1 Mapping STS-1 Path Overhead Byte-Synchronous DS1 Mapping Transport Overhead Byte-Synchronous DS1 Mapping STS-1 Synchronous Payload Envelope VT1.5 VT1.5 Figure 19 Byte synchronous floating mode Unchannelized (asynchronous and bit-synchronous) mappings are only observable at the VT level. Asynchronous and bit-synchronous mappings are identical in physical appearance, as shown in Figure 20. The difference between these mappings is in the flexibility of the tributary stuffing as the DS1 enters the SONET network, as described in VT1.5 Structure. Bit-synchronous systems are forced to use one variable stuff bit per SF, while asynchronous mappings are allowed to compensate for differences between the DS1 and the SONET clock. As a result, systems incorporating the bit-synchronous mapping require the incoming DS1 to be timed directly to the SONET network clock. There are no slip buffers required to implement these mappings, so equipment may be less expensive, making it popular in long distance applications. For access to the DS0 channels, a 1/0 cross-connect is required for both of these mappings, however transport systems are generally concerned with cross-connecting at higher rates than voice. The efficiency and flexibility of the asynchronous mapping makes it the most common. Protection Switching With upwards of 32 thousand telephone calls over a single OC-48, disaster recovery is substantially more important to service providers today than it has been in the past. Therefore, a major requirement of any future widely deployed transmission standard is the ability to withstand catastrophic failures without severely affecting service. The SONET network is able to weather these failures due to deployment of SONET ring architectures and automatic protection switching (APS) algorithms. These mechanisms allow live traffic to flow through a new path whenever the old path is disrupted or becomes degraded.
  • 19. Technical Note: The Fundamentals of SONET 19 3 87 Bytes Bytes Section Overhead Line Overhead VT VT VT 9 Bytes Asynchronous or Bit-Synchronous DS1 Mapping STS-1 Path Overhead Asynchronous or Bit-Synchronous DS1 Mapping Transport Asynchronous or Bit-Synchronous DS1 Mapping Overhead STS-1 Synchronous Payload Envelope VT1.5 VT1.5 Figure 20 Asynchronous floating mode Linear Systems A linear (point-to-point) network can be implemented with working and protect (or primary and secondary) fibers deployed in different locations (route diversity). Also called 1+1, both the working and protect lines carry identical traffic, permitting the receiving end to monitor the status of each line in real time. If the working line becomes degraded or is disrupted, the receiver simply switches to the protect fiber. The degraded threshold is programmable and is usually set at a line BIP error rate of 1E- 7 or 8. This type of switching is also called “tail-switched,” since switching decisions take place at the tail (receiving) end of a signal. Unfortunately the cost of fiber, receivers, and transmitters is doubled between every protected node, as compared to a non-protected system. The cost of this protection can be reduced by using a 1:n architecture, where n is between 1 and 14. This architecture is similar to 1+1 with two major differences. First, even in a 1:1 architecture, the protect line is not carrying the identical traffic so the transmitting end must request a switch. Second, since there is one protect line for n working lines, there is a possibility that a working line will not be granted a switch. The head (transmitting) end determines the priority of the requestor and either honors or ignores the receiver’s request to switch, hence this architecture is also called “head-switched.”
  • 20. Technical Note: The Fundamentals of SONET 20 Unidirectional Path Switched Rings The simplest ring is the 2-fiber unidirectional path switched ring (UPSR) as shown in Figure 21. The term unidirectional is used to describe the direction of traffic under normal circumstances, or when the ring is “clean”. In a UPSR, the traffic is only routed one direction (usually clockwise) unless troubles occur. For example, traffic entering at point A and exiting at point B travels clockwise. Traffic entering at point B and exiting at point A also travels clockwise. Protection is accomplished by automatically bridging all traffic counterclockwise at entry nodes. Exactly one-half of the capacity of the ring is therefore reserved for protection. On an OC-48 ring, STS-1 channels 1 … 24 would be reserved for clockwise traffic, while channels 25 … 48 would be reserved for counterclockwise protection. Protection channels can also be configured on a VT basis. The node which handles the exit of the traffic simply selects the better of the two directions, much like 1+1 protection of a point-to-point system. The UPSR does not utilize automatic protection switching (APS) messages for switching. The exit nodes examine individual path or VT overhead indicators to independently select STS-1 or VT signals. Since no communication is required between the entry and exit nodes, the protection switch time is not affected by the number of nodes in the ring, as is the case with the line switched rings. DS3 and DS1 Secondary A Primary DS3 DS3 and and DS1 B DS1 DS3 and DS1 Figure 21 Unidirectional path switched ring Bidirectional Line Switched Rings Unlike UPSR, a bidirectional line switched ring (BLSR) may be architected with either 2-fibers or the 4-fiber ring as shown in Figure 22. A 2-fiber BLSR is similar to a UPSR, except that traffic is routed in both directions around the ring under normal circumstances. For example, traffic entering at point A and exiting at point B travels clockwise, while traffic entering at point B and exiting at point A travels counterclockwise. This method allows the most efficient use of deployed equipment and fiber resources.
  • 21. Technical Note: The Fundamentals of SONET 21 DS3 and DS1 Secondary A Primary DS3 DS3 and and DS1 B DS1 DS3 and DS1 Figure 22 Bidirectional line switched ring In a BLSR, the STS-1 or VT traffic is not bridged in the opposite direction unless APS signaling between the entry and the exit node specifically requests the channel be placed on protection. The APS messaging may be accompanied by further instructions contained in the section DCC. Since the BLSR requires communication, a switch time requirement of 50 milliseconds restricts the BLSR to 16 nodes. An advantage is that bidirectional traffic allows network planners to periodically reroute signals for purposes of load-balancing. A 4-fiber BLSR uses two types of protection switching: span switching and ring switching. Normal traffic is routed exactly as the 2-fiber BLSR, however if the transmit and receive fiber pair bundle is cut or degraded between points A and B, a “span switch” occurs. The span switch routes traffic over the protected fiber pair much like 1:1 protection on a point-to-point system, and no directional re-routing is required. If both fiber pairs are degraded or a node fails, then a “ring switch” occurs by routing traffic away from the failure. Unlike the UPSR, a BLSR examines only LOH performance indications to determine quality of service. The monitoring does not extend to the path or VT layer. Span switching and ring switching can be used simultaneously in a 4-fiber BLSR to protect traffic in the event of multiple failures on the same ring. If both of these switching methods are used, the ring switch will require “extra traffic” to be dropped if the ring is full. One advantage of the 4-fiber BLSR is that the capacity is doubled over the 2-fiber rings since protection channels are not reserved, however the cost of fiber optic cables, transmitters, and receivers is doubled. One additional parameter which is used to describe protection switching mechanisms indicates what happens when the original line has returned to an acceptable performance level. “Revertive” systems will restore working traffic on the original path and “non-revertive” systems will simply change the definition of “working” to describe the line which is currently being used.
  • 22. Technical Note: The Fundamentals of SONET 22 Broadband Services The SONET specification provides a means to offer services that require a larger bandwidth than a single STS-1 (broadband) by uniting the previously independent STS-1s to form a phase and frequency aligned pipe. An example is OC-3c, so named because it is formed by concatenating three STS-1s and then transmitting them optically. The payload pointer in the first STS-1 points to the beginning of the SPE as usual, but all three SPEs are aligned and referenced by this pointer to create a contiguous 149.760 Mbps envelope. Figure 23 illustrates a concatenated OC-3c payload envelope. The pointers in the second and third STS-1 frames still physically exist along with a normal TOH, however they contain a special value which indicates to use the pointer value from STS-1 Number 1. The traditional POH columns in the SPE in the second and third STS-1 frames are replaced with data. Today, the demand for concatenated pathways is very high to accommodate ATM growth. OC-12c is another concatenated signal gaining in popularity, and provides 599.040 Mbps of capacity, since there is one POH column for each group of three STS-1 frames throughout the OC-12. An OC-12c can transport about 1.4 million ATM packets every second. 260 J1 B3 C2 G1 9 F2 Rows H4 h h Z3 Z4 Z5 h STS-3c POH 53 h ATM Cell Figure 23 STS-3c mapping for broadband services Summary The SONET signal embeds performance monitoring, maintenance, provisioning, and operations information directly within the signal format. It combines mechanisms to allow for timing inconsistencies throughout the network and provides a means for transporting a wide variety of services. It allows tributary drop and insert while reducing equipment cost and timing delay to provide on/off ramps to the industry analogy of the “superhighway.” Rings may be architected to provide a high degree of service quality, even in the presence of multiple failure conditions. These advantages add up to provide a powerful network standard which will continue to grow in popularity into this next era of telecommunications improvements.
  • 23. Technical Note: The Fundamentals of SONET 23 Appendix A: SONET Section, Line, Path and VT Overhead Layers Many of the bytes in the tables of this appendix are undergoing further definition and/or modification at the time of this writing. Byte Name Description SONET Section A1-A2 Framing Bytes Provides frame alignment of each STS-1 within an STS-n (n = 1, 3, 12…).The value is hexadecimal F628. J0-Z0 Trace Growth (STS-1 ID) Redefined byte to provide section trace functionally and growth B1* Section BIP-8 Provides section error monitoring using a bit-interleaved parity 8 code (BIP-8) using even parity. It is calculated over all bytes of the previous STS-n frame. E1* Section Orderwire Provides a 64 kbps voice channel for communication between two STEs F1 User 1 Reserved for user purposes D1-D3* Section DCC Provides a 192 kbps Data Communications Channel (DCC) between two STEs, to allow for message-based adminis- tration, monitoring, and other communications needs *Only defined for the first STS-1 of an STS-n Byte Name Description SONET Line H1-H2 Pointer Provides a byte offset value to indicate where the path overhead begins with each SPE H3 Pointer Action Provides an extra byte for a negative stuff opportunity needed to perform a pointer decrement without losing any data. It is defined for all STS-1s within an STS-n. B2 Line BIP-8 Provides line error monitoring, by calculating a bit-interleaved, even parity check over all bits of the line overhead and SPE, excluding the SOH of the previous STS-1 frame K1-K2* APS Bytes Provides APS signaling between two LTEs D4-D12* Line DOC Provides a 576 kbps DCC between two LTEs for administration, monitoring, and other communications S1/Z1 Sync Status/Growth Provides information about the quality of the timing source. Also allows for future growth. M0 REI-L/Growth Provides error count detected by LTE back to peer LTE E2* Line Orderwire Provides a 64 kbps voice channel for communication between LTEs *Only defined for the first STS-1 of an STS-n Byte Name Description SONET Path J1 Path Trace Provides an indication of path connectivity by repeating a 64-byte fixed-length ACSII text string which is inserted when the payload is mapped. Installation crews can modify the string to indicate the tributary source B3 Path BIP-8 Provides path error monitoring, by calculating a bit-interleaved, even parity check over all bits of the previous SPE, excluding the LOH and SOH C2 Signal Label Provides an identification byte for the inserted payload 00 STS path unequipped 01 Equipped – non-specific payload 02 Floating VT mode 03 VT locked mode 04 Asynchronous mapping for DS3 12 Asynchronous mapping for DS4NA 13 Mapping for ATM 14 Mapping for DQDB 15 Asynchronous mapping for FDDI E1-FC STS-1 payload with VT payload defects G1 Path Status Provides a method for communicating for far-end path status back to the path originating equipment F2 Path User Channel F2 is a 64 kbps channel reserved for user communication between two PTEs H4 Multiframe Indicator Provides a multiframe phase indication of a VT payload to identify phases of a SF Z3-Z5 Growth/User Partially reserved for growth and network provider layer information
  • 24. Technical Note: The Fundamentals of SONET 24 Byte Name Description SONET VT V5 VT Status Provides error checking, signal label, and path status J2 VT Path Trace Provides support for VT path trace function Z6 VT Path Growth Future growth Z7 VT Path Growth Future growth All statements, technical information and recommendations related to the products herein are based upon informa- tion believed to be reliable or accurate. However, the accuracy or completeness thereof is not guaranteed, and no responsibility is assumed for any inaccuracies. The user assumes all risks and liability whatsoever in connection with the use of a product or its application. JDSU reserves the right to change at any time without notice the design, specifications, function, fit or form of its products described herein, including withdrawal at any time of a product offered for sale herein. JDSU makes no representations that the products herein are free from any intellectual property claims of others. Please contact JDSU for more information. JDSU and the JDSU logo are trademarks of JDS Uniphase Corporation. Other trademarks are the property of their respective holders. ©2006 JDS Uniphase Corporation. All rights reserved. 30137297 500 0106 FUNDSONET.TN.DAT.TM.AE Test & Measurement Regional Sales NORTH AMERICA LATIN AMERICA ASIA PACIFIC EMEA WEBSITE : www.jdsu.com TEL : 1 866 228 3762 TEL : +55 11 5503 3800 TEL : +852 2892 0990 TEL : +49 7121 86 2222 FAX : +1 301 353 9216 FAX : +55 11 5505 1598 FAX : +852 2892 0770 FAX : +49 7121 86 1222