EXPERIMEDIA: Experiments in live social and networked media

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As presented on SMAP 2011 workshop

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EXPERIMEDIA: Experiments in live social and networked media

  1. 1. Experiments in live social and networked media SMAP 2011 workshop Manolis Wallace December 1, 2011
  2. 2. Outline  The context  FIRE  The idea  Experiments in live social and networked media  The project  An experiment oriented ICT project  What does this translate into?  Our experiments  The opportunity  Calls for additional partners  Why is this relevant to us?  It has SMAP written all over it!  For further info…2 Copyright Foundation of the Hellenic World and other members of the EXPERIMEDIA consortium
  3. 3. The context “Europe is working hard to become a key actor in the design of our future Internet” Quoted from http://ec.europa.eu  Future Internet Assembly  Future Internet Research and Experimentation  EXPERIMEDIA project3 Copyright Foundation of the Hellenic World and other members of the EXPERIMEDIA consortium
  4. 4. The idea  Imagine…  …exploring new forms of “live” social interaction and experience enabled by the Future Media Internet  …engaging with users from culturally diverse communities through the R&D cycle  …accessing a multi-disciplinary team of experts from sociology, economics, legal, ethics and the Future Internet4 Copyright Foundation of the Hellenic World and other members of the EXPERIMEDIA consortium
  5. 5. The project  The main question:  How to create value by linking people to each other and to locations in ways that capture popular imagination  Our approach:  Experiment on it!  personalized entertainment supporting interaction, non-linear story-telling, and immersive experiences  social communities using 3D environments to communicate and interact  capture and reproduction of the real world in 3D  perceptual congruity between real and virtual worlds  …5 Copyright Foundation of the Hellenic World and other members of the EXPERIMEDIA consortium
  6. 6. The project  Future Internet Technologies  High caliber technical consortium developing, integrating and supporting solutions  The venues  Live events  Smart venues  Online communities  The methodology  Large scale  Real users  Quality of Experience6 Copyright Foundation of the Hellenic World and other members of the EXPERIMEDIA consortium
  7. 7. What does this translate into? adaptive scaling for large-scale short-lived communities adaptation to unreliable sensors and devices for detection and tracking of feature points adaptation to device capabilities both remote and adaptation to cooperative or collaborative at a venue frameworks including dealing with selfish or malicious users7 Copyright Foundation of the Hellenic World and other members of the EXPERIMEDIA consortium
  8. 8. What does this translate into? smart systems Foundation 3D Innovation Media Schladming CAR Hellenic World Living Lab Testbedsexperience participative cultural and collaborative Interactive Rich community educational working 3D Co-Design Media Experiencesthe experiences experiences experiences social media, multimedia human sensing, 3D virtual worlds, content delivery, exhibitions, virtual reconstruction,tech augmented reality, TBDthe augmented reality, reconstructions, dynamic metadata 3D co-creation open data serious gaming synchronisation medium scale medium scalescale small scale small scale public large scale public public and pro professionalthe professional or professional (curators) communitystakeholders local authorities, testbed providers, students, event managers, broad range of device museums, event permanent network operators, online manufacturers, mgmt, students, athletes, sports service providers, communities app developers, tourtists, curators federations, app developers, industry & coaches advertisers enterprisethe8 Copyright University of Southampton IT Innovation Centre and other members of the EXPERIMEDIA consortium, 2011 Copyright Foundation of the Hellenic World and other members of the EXPERIMEDIA consortium
  9. 9. The opportunity  Calls for additional partners  May 2012 and May 2013  So.. Do you have an idea you would like to test in a very real setting? Perhaps we can do it together! Please note that we are NOT the reviewers of the proposals!9 Copyright Foundation of the Hellenic World and other members of the EXPERIMEDIA consortium
  10. 10. Why is this relevant to us?  That’s who we are!  SMAP was founded in an effort to join forces between media, semantics and personalization. Time to expand some more?  That’s what we do!  We offer advanced media services to users  We look for ways to incorporate new technologies  We measure the efficiency of our systems based on the quality of the experience that we can offer to the user Who better to design and run the experiments envisioned for EXPERIMEDIA?10 Copyright Foundation of the Hellenic World and other members of the EXPERIMEDIA consortium
  11. 11. For further info…http://www.experimedia.eu/ info@experimedia.eu @ictexperimedia

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