2. Concept
Catcher
⬧ MISE-‐EN-‐SCENE
-‐-‐
a
french
term
that
means
“putting
into
the
scene”,
aspects
such
as
sets,
costumes
and
lights.
⬧ Key
Design
Areas:
⬧ 1.
Set
Design
⬧ 2.
Character
Design
⬧ 3.
Lighting
Design
⬧ 4.
Framing
and
Composition
3. ⬧ In
designing
the
set,
the
primary
concern
is
to
identify
the
location.
⬧ Interior/INT
–
indoor
location
⬧ Exterior/EXT
–
outdoor
location
⬧ For
the
character
design,
the
most
important
step
is
the
selection
of
the
actor.
⬧ The
actor
must
at
the
very
least
resemble
the
character.
⬧ TYPECAST
–
get
actors
known
for
portraying
a
certain
kind
of
genre
role
⬧ CAST
AGAINST
TYPE
–
get
actor
to
play
role
they
never
played
before
or
which
critics
may
find
unconventional
for
them.
5. ⬧ Designing
the
mood
of
the
entire
visual
narrative
is
easily
conveyed
by
proper
lighting
design.
⬧ 3
Basic
Lighting
Design
⬧ 1.
Realist
–
logical
or
actual
light
sources.
“what
the
eye
can
see”
⬧ 2.
Modernist
–
non-‐naturalistic.
Based
on
abstract
or
is
subjective.
⬧ 3.
Post
Modernist
-‐-‐
tricky.
Unrelated
to
the
thoughts
and
feelings
of
the
character.
9. BRAINSTORM
⬧ The
task
of
preparing
design
documents
as
part
of
the
pre-‐production
packet
is
headed
by
the
art
director
and/or
production
designer
along
with
a
team
of
costume
designers,
wardrobe
assistants,
make-‐up
artists,
prosthetic
artists,
location
scouts,
set
designers,
property
master,
props
men
,
etc.
9
11. Production
design
⬧ To
help
you
design
your
production,
answer
the
following
questions:
⬧ 1.
PERIOD?
When
and
Where
am
I?
⬧ 2.
GENRE?
What
kind
of
story
is
this?
⬧ 3.
MOOD?
How
do
I
feel?
⬧ 4.
MOTIF?
What
items
help
reflect
this
idea?
11