A group of students from two universities explored Second Life to study its business and cultural aspects. As newcomers, they found it difficult to navigate and understand the virtual world. Their progress was hindered by a lack of time and difficulties accessing the platform. However, they observed how Second Life facilitates online community, commerce, and culture. The group visited several islands that effectively used Second Life for purposes like education, advertising, and virtual meetings. They learned collaboration in Second Life was challenging without in-person interactions but sharing interests with teammates was rewarding. They concluded Second Life is constantly changing and its future depends on its developer and users.