This is a slideshow on what I will learning throughout this course. I will be adding materials and examples to show these things. I hope you enjoy lets have a great semester.
2. Usability
Usability is a quality attribute that assesses how easy user interfaces are to use. The word "usability" also refers to methods for
improving ease-of-use during the design process.
Usability and utility are equally important and together determine whether something is useful: It matters little that something is easy
if it's not what you want. It's also no good if the system can hypothetically do what you want, but you can't make it happen because
the user interface is too difficult. To study a design's utility, you can use the same user research methods that improve usability.On
the Web, usability is a necessary condition for survival. If a website is difficult to use, people leave. If the homepage fails to clearly
state what a company offers and what users can do on the site, people leave. If users get lost on a website, they leave. If a website's
information is hard to read or doesn't answer users' key questions, they leave. Note a pattern here? There's no such thing as a user
reading a website manual or otherwise spending much time trying to figure out an interface. There are plenty of other websites
available; leaving is the first line of defense when users encounter a difficulty.The first law of e-commerce is that if users cannot find
the product, they cannot buy it either. For intranets, usability is a matter of employee productivity. Time users waste being lost on
your intranet or pondering difficult instructions
3. Usability Cont….
There are plenty of other websites available; leaving is the first line of defense when users encounter a difficulty.The first law of e-commerce
is that if users cannot find the product, they cannot buy it either. For intranets, usability is a matter of employee productivity.
Time users waste being lost on your intranet or pondering difficult instructions is money you waste by paying them to be at work
without getting work done. Current best practices call for spending about 10% of a design project's budget on usability. On average,
this will more than double a website's desired quality metrics and slightly less than double an intranet's quality metrics. For software
and physical products, the improvements are typically smaller — but still substantial — when you emphasize usability in the design
process. For internal design projects, think of doubling usability as cutting training budgets in half and doubling the number of
transactions employees perform per hour. For external designs, think of doubling sales, doubling the number of registered users or
customer leads, or doubling whatever other desired goal motivated your design project.
From the user’s perspective, usability is important because it can make the difference between performing a task accurately and
completely or not, and enjoying the process or being frustrated. From the developer’s perspective, usability i
4. Usability Cont….
From the user’s perspective, usability is important because it can make the difference between performing a task accurately and
completely or not, and enjoying the process or being frustrated. From the developer’s perspective, usability is important because it
can mean the difference between the success or failure of a system. From a management point of view, software with poor usability
can reduce the productivity of the workforce to a
level of performance worse than without the system. In all cases, lack of usability can cost time and effort and can greatly determine
the success or failure of a system. Given a choice, people tend to buy systems that are more user-friendly. Giving with ADA is goes
hand and hand. The ADA law it's self help businesses be required to have certain elements in order for the it to be accessible which
shows usability. Certain things like ramp walk ways, elevators, censored doors, text to speech on computers even electronic devices
, touch screen capability. The ADA law made it a requirement for systems, business, design plan and many more technical things
have where any one can use. I choose these examples because I feel these are main ones you see mostly everyday no matter
where you go.
5. Fonts
● A font is a specific type of lettering and numbering design that you use in composing a written
document. The words you are reading in this article are set in a particular font style used
extensively by Monster.ca.
● Fonts come in distinct families. They differ in terms of their look and other qualities, such as size,
weight and spacing.
Font Readability
When you submit your resume in response to a job posting, your document will either be read directly by people, or will
get scanned first into an electronic applicant tracking system. In either case it’s vital that the fonts you use make your
words easy to interpret.
Simple, clean fonts like Arial or Verdana guarantee the readability of your text. More ornate fonts, such as those named
Informal, Roman, or Chiller, may give your document more personality. They will certainly stand out from ordinary
typefaces. However they may also make the reader strain their eyes, or the letters may not be correctly interpreted by
scanners. This can drop your resume to the bottom of the pile.
6. Fonts Cont...
There are two main categories of typefaces. One is called Serif, the other is Sans Serif.
Serif fonts tend to be more stylized. They all have little markings, curves or hooks as part of their design. Here are some examples of
Serif font families:
Times New Roman Ex : This is what Times New Roman font ooks like.
Bookman Old Style
Century
Because Serif fonts are not as sleek as Sans Serif typefaces, you should consider avoiding their use in job applications. They can
cause scanning software to make errors and reject your resume.
As for Sans Serifs (which literally means “without serifs”), Arial is the most common family of fonts. It appears often in resumes. Arial
is sleek and clean. It does not cause eye strain or scanning hiccups. The following type examples are from the Sans Serif category:
Arial Ex: This is what arial font looks like.
Segoe UI Semibold
Verdana Ex: This is what Verdana font looks like.
7. ● refers to the arrangement or presentation of elements in a way that implies importance.[1] In other words, visual hierarchy influences the
order in which the human eye perceives what it sees. This order is created by the visual contrast between forms in a field of perception.
Objects with highest contrast to their surroundings are recognized first by the human mind. The term visual hierarchy is used most
frequently in the discourse of the visual arts fields, notably so within the field of graphic design.
● Example of visual hierarchy is my title for the slide. Its stand out more to the readers and catches ones attention because of its size and
clearance of the title itself.
● is based in Gestalt psychological theory, an early 20th-century German theory that proposes that the human brain has innate
organizing tendencies that “structure individual elements, shapes or forms into a coherent, organized whole.” [2] The German
word Gestalt translates into “form,” “pattern,” or “shape” in English.[3] When an element in a visual field disconnects from the
‘whole’ created by the brain’s perceptual organization, it “stands out” to the viewer. The shapes that disconnect most severely
from their surroundings stand out the most.