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Aizell A. Bernal
BSBA 3
HRM 3
Ms. L. Placido
Introduction
LEARNING
is a relatively
permanent change in
human
capabilities that is not
a result
of growth processes.
Five Types of Learner Outcomes
Verbal
Information

Motor Skills

Intellectual
Skills

Attitudes
Cognitive
Strategies
Five Types of Learner Outcomes
VERBAL INFORMATION

 includes names or
labels, facts, and
bodies of knowledge.
 includes specialized
knowledge that

employees need in
their jobs.
Five Types of Learner Outcomes
INTELLECTUAL SKILLS
 include concept and

rules.
 These concept and rules
are critical to solve
problems, serve
customers, and create
products.
Five Types of Learner Outcomes
MOTOR SKILLS
 include coordination of

physical movement.
Five Types of Learner Outcomes
ATTITUDES
 a combination of beliefs
and feelings that
predispose a person to
behave a certain way.
 Attitudes include:
a) cognitive component
b) affective component
c) intentional component
Five Types of Learner Outcomes
COGNITIVE
STRATEGIES
 regulate the processes
of learning.
Learning Theories
Reinforcement
Theory

Need Theory

Social Learning
Theory

Expectancy Theory

Goal Theory

Adult Learning
Theory

Information
Processing Theory
Reinforcement Theory
 emphasizes that
people are motivated
to perform or avoid
certain behaviors
because of past
outcomes that have
resulted from those
behaviors
Reinforcement Theory
Process in Reinforcement Theory
1. Positive reinforcement – a pleasurable outcome
resulting from a behavior.
2. Negative reinforcement – is the removal of an
unpleasant outcome.
Extinction – the process of withdrawing positive or
negative reinforcers to eliminate a behavior.
Punishment – an unpleasant outcome after a behavior,
leading to a decrease in that behavior.
Reinforcement Theory
Type of Benefits
1. Job-related – learning an easier or more interesting

way to perform their job
2. Personal – meeting other employees who can serve
as resources when problems occur
3. Career-related – increasing opportunities to
consider new positions in the company
Reinforcement Theory
Types of Schedules
1. Ratio Schedules

a) Fixed–Ratio Schedule – reinforcement whenever
target behavior has taken place a given number of
times
b) Continuous Reinforcement – reinforcement
after each occurrences of target behavior
c) Variable-Ration Schedule – reinforcement after
several occurrences of target behavior
Reinforcement Theory
Types of Schedules
2. Interval Schedules

a) Fixed-Interval Schedule – reinforcement at a
given time interval after performance of target
behavior
b) Variable-Interval Schedule – reinforcement
occurring periodically after performance of target
behavior
Social Learning Theory
 emphasizes that
people learn by
observing other

persons whom they
believe are credible and
knowledgeable
Social Learning Theory
According to social learning theory, learning new skills
or behaviors comes from:
1. Directly experiencing the consequences of using that
behavior or skill
2. The process of observing others and seeing the
consequences of their behavior
3. Learning is influenced by a person’s self-efficacy

Self-efficacy – a person’s judgment about whether he or
she can successfully learn knowledge and skills.
Social Learning Theory
Methods to increase self-efficacy:
Verbal Persuasion
 offering words of
encouragement to

convince others they
can learn
Logical Verification
 involves perceiving a relationship
between a new task and a task already
mastered
Modeling
 involves having employees
who already have
mastered the learning

outcomes demonstrate
them for trainees
Past Accomplishments
 allowing employees to
build a history of

successful
accomplishments
Processes of Social Learning Theory
Attention

Retention

Motivational
Processes

Motor
Reproduction
Attention
 Attention is influenced by characteristics of the







model and the learner.
Learners must be aware of the skills or behavior they
are supposed to observe.
The model must be clearly identified and credible.
The learner must have the physical capability to
observe the model.
Learner who has successfully learned other skills or
behavior by observing the model is more likely to
attend to the model.
Retention
 Learners must remember the behaviors or skills that

they observe.
 Learners have to code the observed behavior and
skills in memory in an organized manner so they can
recall them for the appropriate situation.
 Behaviors or skills can be coded as visual images or
verbal statements.
Motor Reproduction
 Involves trying out the observed behaviors to see if

they result in the same reinforcement that the model
received.
 The ability to reproduce the behaviors or skills
depends on the extent to which the learner can recall
the skills or behavior.
 The learner must also have the physical capability to
perform the behavior or exhibit the skill.
Motivational Process
 Learners are more likely to adopt a modeled behavior

if it results in positive outcomes.
 Social learning theory emphasizes that behaviors that
are reinforced will be repeated in the future.
Goal Theories
Goal Setting Theory
 assumes that

behavior results
from a person’s
conscious goals and
intentions

Goal Orientation
 refers to the global

held by a trainee in
a learning situation
Goal Orientation
Learning
Orientation

Performance
Orientation

 relates to trying to

 refers to a focus of

increase ability or
competence in a
task

learners on task
performance and
how they compare
to others
Need Theories
 Help to explain the value

that a person places on
certain outcomes.
 NEED is a deficiency that
a person is experiencing at
any point in time.
 A need motivates a person
to behave in a manner to
satisfy the deficiency.
Maslow and Alderfer’s Need Theories
Maslow and Alderfer’s Need Theories
 focused on Physiological Needs, Relatedness Needs,

and Growth Needs
 They believed that person start by trying to satisfy
needs at the lowest level, than progress up the
hierarchy as lower-level needs are satisfied.
 The major difference between Alderfer’s and Maslow’s
hierarchies of needs is that Alderfer allows possibility
that if higher-level needs are not satisfied, employees
will refocus on lower-level needs.
McClelland’s Need Theory
 focused on needs for

achievement, affiliation, and
power
 Need for achievement
relates to a concern for
attaining and maintaining selfset standards of excellence.
 Need for affiliation involves
concern for building and
maintaining relationships with
other people and for being
accepted by others.
 Need for power is a concern
for obtaining responsibility,
influence, and reputation.
Expectancy Theory
 Expectancy theory suggests that a person’s behavior is based on

three factors: expectancy, instrumentality, and valence.
 Expectancy beliefs about the link between trying to perform a
behavior and actually performing well. It is similar to self-efficacy.
 Instrumentality is a belief that performing a given behavior is
associated with a particular outcome.
 Valence is the value that a person places on an outcome.

Expectancy

Instrumentality

Valence
Adult Learning Theory
 It was developed out of a

need for a specific theory
of how adults learn.
 Pedagogy is the art and
science of teaching
children, dominated
educational theory.
 Andragogy is the
theory of adult learning.
Adult Learning Theory
This model is based on several assumptions:
1. Adults have the need to know why they are learning
something.
2. Adults have a need to be self-directed.
3. Adults bring more work-related experiences into the
learning situation.
4. Adults enter into a learning experience with a
problem-centered approach to learning.
5. Adults are motivated to learn by both extrinsic and
intrinsic motivators.
Information Processing Theory
 It gives more emphasis to the internal processes that occur when

training content is learned and retained.
 The information processing model highlights how external events
influence learning. These events include:
1. Changes in the intensity or frequency of the stimulus that affect
attention.
2.
Informing the learner of the objectives to establish an expectation.
3.
Enhancing perceptual features of the material, drawing the
attention of the learner to certain features.
4. Verbal instructions, pictures, diagrams, and maps suggesting ways
to code the training content so that it can be stored in memory.
5. Meaningful learning context creating cues that facilitate coding.
6. Demonstration or verbal instructions helping to organize the
learner’s response as well as facilitating the selection of the correct
response.
Processes of Learning
Expectancy

Perception

Working
Storage

Semantic
Encoding

Long-Term
Storage

Retrieval

Generalizing

Gratifying
Expectancy
 refers to the mental
state that the learner

brings to the
instructional process
Perception
 refers to the ability to
organize the message
from the environment
so that it can be
processed and acted
upon
Working Storage
 in working
storage, rehearsal and
repetition of

information
occur, allowing
material to be coded
for memory
Semantic Encoding
 refers to the actual
coding process of
incoming messages
Long-term Storage
 Rehearsal – the simplest

learning strategy, focuses
on learning through
repetition.
 Organizing – requires the
learner to find similarities
and themes in the training
material.
 Elaboration – requires
the trainee to relate the
training material to other,
more familiar knowledge,
skills, or behaviors.
Retrieval
 involves identifying
learned material in

long-term memory and
using it to influence
performance
Generalizing
 an important part of
learning process is not
only being able to
reproduce exactly what
was but also being able
to adapt the learning to
use in similar
Gratifying
 refers to the feedback

that the learner receives
as a result of using
learning content
The Learning Cycle
FOUR STAGES OF LEARNING
Concrete
Experience

Reflective
Observation

Abstract
Conceptualization

Active
Experimentation
The Learning Cycle
Divergers

Accommodators

Learning
Styles

Convergers

Assimilators
Diverger
 good at generating
ideas, seeing a
situation from multiple
perspectives, and being
aware of meaning and
value
Assimilator
 good at inductive
reasoning, creating
theoretical models,
and combining
disparate observations
into an integrated
explanation
Converger
 good at decisiveness,
practical application of

ideas, and hypothetical
deductive reasoning
Accommodator
 good at implementing

decisions, carrying out
plans, and getting
involved in new
experiences
Age Influences on Learning
FOUR GENERATIONS OF EMPLOYESS
 Born after 1980
 Optimistic, willing to work and learn, and technology





literate
Appreciate diversity
Prefer a learning environment that includes teamwork
and technology
Like to learn by both working alone and helping
others.
Motivated to learn skills and acquire knowledge that
will help make their working lives less stressful and
increase their employability







Born from 1961 to 1980
Need feedback and flexibility
Dislike close supervision
Value a balance between work and non-work
Prefer a self-directed learning environment
Respond best to training methods that allow them to
work at their own pace
 Highly motivated learners who view training as a way
to increase their employability
 Like to learn by doing, through experimentation and
feedback
 Born between 1945 and 1960
 Competitive, hard working, and concerned that all

employees be fairly treated
 Respond well to interactive training activities
 Like group activities
 Like well-organized training materials with an
overview of the information and an easy way to access
more detailed information
 Born between 1920 and 1944
 Patriotic and loyal
 Have great deal of knowledge of the history of





organizations and work life
Prefer a traditional training room with a stable, orderly
learning environment
Do not like to be put on the spot in front of other trainees
Value direct presentation of information and training
materials organized logically
Like trainers to ask them to share their experiences or
anecdotes
Implications of the Learning Process for
instruction
Instruction – refers to the characteristics of the environment
in which learning is to occur
1. Employees need to know why they should learn
2. Employees need meaningful training content
3. Employees need opportunities to practice
4. Employees need to commit training content to memory
5. Employees need feedback
6. Employees learn through observation, experience, and
interacting with others
7. Employees need the training program to be properly
coordinated and arranged
 Objectives – refers to the purpose and expected outcome of

training activities.
 Objectives can serve as goals, trainees need to
understand, accept, and be committed to achieving the training
objectives for learning to occur.
 Objectives are useful for identifying the types of training outcomes
that should be measured to evaluate a training program’s
effectiveness.
 A training objective has three components:
1) A statement of what the employee is expected to do (performance
or outcome).
2) A statement of the quality or level of performance that is
acceptable (criterion).
3) A statement of the conditions under which the trainee is
expected to perform the desired outcome (conditions).
 Training context – refers to the physical, intellectual, and emotional

environment in which training occurs.
 Techniques:
1.
Telling stories about others success in applying training content, especially
former trainees.
2. Showing how training relates to company goals and strategy.
3. Showing how trainees can use training content ideas at work.
4. Discussing examples or cases that remind trainees of the good and poor work
they have seen.
5. Repeating the application of ideas in different contexts.
6. Presenting evidence of the effectiveness of knowledge, skills, and behaviors.
7. Showing how the conditions that trainees face in training are similar to those
on the job.
8. Providing practice or application activities that can be used on the job.
9. Providing hard copies or electronic access to well-organized materials so
trainees can refer to them on the job or use them to teach others.
10. Allowing trainees to choose their practice strategy and how they want
training content presented.
 Practice – refers to the physical or mental rehearsal of a task,

knowledge, or skill to achieve proficiency in performing the task or skill
or demonstrating the knowledge.
a) Pre-practice Conditions
Steps:
1) Provide information bout the process or strategy that will result in
the greatest learning.
2) Encourage trainees to develop a strategy to reflect on their own
learning process
Metacognition – refers to individual control over one’s thinking.
Two ways:
 Monitoring – identifying the problem or task, evaluating one’s own
learning progress, and predicting what will occur as a result of
learning.
 Control – identifying the specific steps for completing a task or
solving a problem, deciding how quickly or how much attention to
devote to the task, and deciding how to prioritize learning.
Provide advance organizers.
Help trainees set challenging mastery or learning goals.
Create realistic expectations for the trainees by
communicating what will occur in training.
6) When training employees in teams, communicate performance
expectations and clarify roles and responsibilities of team
members.
3)
4)
5)

b) Practice Involves Experience
 Overlearning – trainees need to continue to practice even if



they have been able to perform the objective several times. It
helps the trainee become more comfortable using new
knowledge and skills and increases the length of time the
trainee will retain the knowledge, skill, or behavior.
Error Management Training – refers to giving trainees the
opportunities to make errors during training.
c)



1)

2)
3)

Massed versus Spaced Practice
Massed Practice Conditions - are those in which individuals
practice a task continuously without rest.
Spaced Practice Conditions – individuals are given rest
intervals within the practice session.
Characteristics of the Task
Overall task complexity – refers to the degree to which a task
requires a number of distinct behaviors, the number of choices
involved in performing the task, and the degree of uncertainty
in performing the task.
Mental requirements – refer to the degree to which the task
requires the subject to use or demonstrate mental skills or
cognitive skills or abilities to perform the task.
Physical requirements – refer to the degree to which the task
requires the person to use or demonstrate physical skills and
abilities to perform and complete the task.
d) Whole versus Part Practice
 Whole practice – one option is that all tasks or


objectives should be practiced at the same time.
Part practice – another option that an objectives or task
should be practiced individually as soon as each is
introduced in the training program.

e) Effective Practice Conditions
 Practice must involve the actions emphasized in the

training objectives, be completed under the conditions
specified in the training objectives, help trainees perform
to meet the criteria or standard that was set, provide
some means to evaluate the extent to which trainees
performance meets the standards, and allow trainees to
correct their mistakes.
 Make trainees aware of how they are creating,

processing, and accessing memory because it is
important for trainees to understand how they learn.
 Automatization – refers to making performance of a
task, recall of knowledge, or demonstration of a skill
so automatic that it requires little thought or
attention.
 Feedback – is information about how well people are

meeting the training objectives.
 Feedback should focus on specific behaviors and be
provided as soon as possible after the trainees
behavior.
 Videotape is a powerful tool for giving feedback.
 Feedback can also come from the tests and quizzes,
on-the-job observation, performance data, a mentor or
coach, written communications, or interpersonal
interactions.
 One way employees learn is through observing and

imitating the actions of models.
 Learning occurs through interacting with other
trainees in small groups during the training session as
well as back at work.
 Communities of practice – refer to groups of
employees who work together, learn from each other,
and develop a common understanding of how to get to
work accomplished.
 Training administration – refers to coordinating activities before, during, and

after the program.
 Training administration involves:
1) Communicating courses and programs to employees.
2) Enrolling employees in courses and programs.
3) Preparing and processing any pertaining materials such as readings or tests.
4) Preparing materials that will be used in instruction.
5)
Arranging for the training facility and room.
6) Testing equipment that will be used in instruction.
7) Having back up equipment should equipment fail.
8) Providing support during instruction.
9) Distributing evaluation materials.
10) Facilitating communications between trainer and trainees during and after
training.
11) Recording course completion in the trainees training records or personal
files.
 Refer to processes within the

learner that must be present
for learning to occur.
 These processes include how
information is registered,
stored in memory, and
recalled.
 Refer to processes in the

learning environment that
facilitate learning.
 These conditions include
the physical learning
environment as well as
opportunities to practice
and to receive feedback
and reinforcement.
 Training site – refers to the room where training will

be conducted.
 A good training site offers the following features:
 It is comfortable and accessible.
 It is quiet, private, and free from interruptions.
 It has sufficient space for trainees to move easily around

in, offers enough room for trainees to have adequate
work space, and has good visibility for trainees to see
each other, the trainer, and any visual displays or
examples that will be used in training.
a) Details to be considered in the training room:
Noise

Colors

Room
Structure

Lighting

Wall and
floor
covering

Meeting
room chairs

Glare

Ceiling

Electrical
outlets

Acoustics
b) Seating arrangements
 Fan-Type Seating
 Classroom-Type

Seating
 Conference-Type
Seating
 Horseshoe
Arrangement
 Trainers, whether from inside or outside the

company, should have expertise in the topic and
experience in training.
 How Trainers Can Make the Training Site and
Instruction Conducive to Learning
 Creating a learning setting
 Preparation
 Classroom management

 Engaging trainees
 Managing group dynamics
 Program design – refers to the organization and coordination of

the training program.
 Effective program design includes:
 Course Parameters – refer to general information about the
training program including the course title, description of the
audience, statement of purpose, goals of the
course, location, time, prerequisites, and name of the trainer.
 Objectives
 Types of Objectives
1)
Program Objectives – are broad summary statements of
the purpose of the program.
2) Course Objectives or Lesson Objectives – relate to
goals of the course or the lesson.
 Effective program design includes:
 The Detailed Lesson Plan – translates the content
and sequence of training activities into a guide that is
used by the trainer to help deliver the training.
 Lesson Plan Overview – matches major activities of
the training program and specific time or time
intervals.
Learning: Theories and Program Design

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Learning: Theories and Program Design

  • 1. Aizell A. Bernal BSBA 3 HRM 3 Ms. L. Placido
  • 2. Introduction LEARNING is a relatively permanent change in human capabilities that is not a result of growth processes.
  • 3.
  • 4. Five Types of Learner Outcomes Verbal Information Motor Skills Intellectual Skills Attitudes Cognitive Strategies
  • 5. Five Types of Learner Outcomes VERBAL INFORMATION  includes names or labels, facts, and bodies of knowledge.  includes specialized knowledge that employees need in their jobs.
  • 6. Five Types of Learner Outcomes INTELLECTUAL SKILLS  include concept and rules.  These concept and rules are critical to solve problems, serve customers, and create products.
  • 7. Five Types of Learner Outcomes MOTOR SKILLS  include coordination of physical movement.
  • 8. Five Types of Learner Outcomes ATTITUDES  a combination of beliefs and feelings that predispose a person to behave a certain way.  Attitudes include: a) cognitive component b) affective component c) intentional component
  • 9. Five Types of Learner Outcomes COGNITIVE STRATEGIES  regulate the processes of learning.
  • 10.
  • 11. Learning Theories Reinforcement Theory Need Theory Social Learning Theory Expectancy Theory Goal Theory Adult Learning Theory Information Processing Theory
  • 12. Reinforcement Theory  emphasizes that people are motivated to perform or avoid certain behaviors because of past outcomes that have resulted from those behaviors
  • 13. Reinforcement Theory Process in Reinforcement Theory 1. Positive reinforcement – a pleasurable outcome resulting from a behavior. 2. Negative reinforcement – is the removal of an unpleasant outcome. Extinction – the process of withdrawing positive or negative reinforcers to eliminate a behavior. Punishment – an unpleasant outcome after a behavior, leading to a decrease in that behavior.
  • 14. Reinforcement Theory Type of Benefits 1. Job-related – learning an easier or more interesting way to perform their job 2. Personal – meeting other employees who can serve as resources when problems occur 3. Career-related – increasing opportunities to consider new positions in the company
  • 15. Reinforcement Theory Types of Schedules 1. Ratio Schedules a) Fixed–Ratio Schedule – reinforcement whenever target behavior has taken place a given number of times b) Continuous Reinforcement – reinforcement after each occurrences of target behavior c) Variable-Ration Schedule – reinforcement after several occurrences of target behavior
  • 16. Reinforcement Theory Types of Schedules 2. Interval Schedules a) Fixed-Interval Schedule – reinforcement at a given time interval after performance of target behavior b) Variable-Interval Schedule – reinforcement occurring periodically after performance of target behavior
  • 17. Social Learning Theory  emphasizes that people learn by observing other persons whom they believe are credible and knowledgeable
  • 18. Social Learning Theory According to social learning theory, learning new skills or behaviors comes from: 1. Directly experiencing the consequences of using that behavior or skill 2. The process of observing others and seeing the consequences of their behavior 3. Learning is influenced by a person’s self-efficacy Self-efficacy – a person’s judgment about whether he or she can successfully learn knowledge and skills.
  • 19. Social Learning Theory Methods to increase self-efficacy:
  • 20. Verbal Persuasion  offering words of encouragement to convince others they can learn
  • 21. Logical Verification  involves perceiving a relationship between a new task and a task already mastered
  • 22. Modeling  involves having employees who already have mastered the learning outcomes demonstrate them for trainees
  • 23. Past Accomplishments  allowing employees to build a history of successful accomplishments
  • 24. Processes of Social Learning Theory Attention Retention Motivational Processes Motor Reproduction
  • 25. Attention  Attention is influenced by characteristics of the     model and the learner. Learners must be aware of the skills or behavior they are supposed to observe. The model must be clearly identified and credible. The learner must have the physical capability to observe the model. Learner who has successfully learned other skills or behavior by observing the model is more likely to attend to the model.
  • 26. Retention  Learners must remember the behaviors or skills that they observe.  Learners have to code the observed behavior and skills in memory in an organized manner so they can recall them for the appropriate situation.  Behaviors or skills can be coded as visual images or verbal statements.
  • 27. Motor Reproduction  Involves trying out the observed behaviors to see if they result in the same reinforcement that the model received.  The ability to reproduce the behaviors or skills depends on the extent to which the learner can recall the skills or behavior.  The learner must also have the physical capability to perform the behavior or exhibit the skill.
  • 28. Motivational Process  Learners are more likely to adopt a modeled behavior if it results in positive outcomes.  Social learning theory emphasizes that behaviors that are reinforced will be repeated in the future.
  • 29. Goal Theories Goal Setting Theory  assumes that behavior results from a person’s conscious goals and intentions Goal Orientation  refers to the global held by a trainee in a learning situation
  • 30. Goal Orientation Learning Orientation Performance Orientation  relates to trying to  refers to a focus of increase ability or competence in a task learners on task performance and how they compare to others
  • 31. Need Theories  Help to explain the value that a person places on certain outcomes.  NEED is a deficiency that a person is experiencing at any point in time.  A need motivates a person to behave in a manner to satisfy the deficiency.
  • 32. Maslow and Alderfer’s Need Theories
  • 33. Maslow and Alderfer’s Need Theories  focused on Physiological Needs, Relatedness Needs, and Growth Needs  They believed that person start by trying to satisfy needs at the lowest level, than progress up the hierarchy as lower-level needs are satisfied.  The major difference between Alderfer’s and Maslow’s hierarchies of needs is that Alderfer allows possibility that if higher-level needs are not satisfied, employees will refocus on lower-level needs.
  • 34. McClelland’s Need Theory  focused on needs for achievement, affiliation, and power  Need for achievement relates to a concern for attaining and maintaining selfset standards of excellence.  Need for affiliation involves concern for building and maintaining relationships with other people and for being accepted by others.  Need for power is a concern for obtaining responsibility, influence, and reputation.
  • 35. Expectancy Theory  Expectancy theory suggests that a person’s behavior is based on three factors: expectancy, instrumentality, and valence.  Expectancy beliefs about the link between trying to perform a behavior and actually performing well. It is similar to self-efficacy.  Instrumentality is a belief that performing a given behavior is associated with a particular outcome.  Valence is the value that a person places on an outcome. Expectancy Instrumentality Valence
  • 36. Adult Learning Theory  It was developed out of a need for a specific theory of how adults learn.  Pedagogy is the art and science of teaching children, dominated educational theory.  Andragogy is the theory of adult learning.
  • 37. Adult Learning Theory This model is based on several assumptions: 1. Adults have the need to know why they are learning something. 2. Adults have a need to be self-directed. 3. Adults bring more work-related experiences into the learning situation. 4. Adults enter into a learning experience with a problem-centered approach to learning. 5. Adults are motivated to learn by both extrinsic and intrinsic motivators.
  • 38. Information Processing Theory  It gives more emphasis to the internal processes that occur when training content is learned and retained.  The information processing model highlights how external events influence learning. These events include: 1. Changes in the intensity or frequency of the stimulus that affect attention. 2. Informing the learner of the objectives to establish an expectation. 3. Enhancing perceptual features of the material, drawing the attention of the learner to certain features. 4. Verbal instructions, pictures, diagrams, and maps suggesting ways to code the training content so that it can be stored in memory. 5. Meaningful learning context creating cues that facilitate coding. 6. Demonstration or verbal instructions helping to organize the learner’s response as well as facilitating the selection of the correct response.
  • 39.
  • 41. Expectancy  refers to the mental state that the learner brings to the instructional process
  • 42. Perception  refers to the ability to organize the message from the environment so that it can be processed and acted upon
  • 43. Working Storage  in working storage, rehearsal and repetition of information occur, allowing material to be coded for memory
  • 44. Semantic Encoding  refers to the actual coding process of incoming messages
  • 45. Long-term Storage  Rehearsal – the simplest learning strategy, focuses on learning through repetition.  Organizing – requires the learner to find similarities and themes in the training material.  Elaboration – requires the trainee to relate the training material to other, more familiar knowledge, skills, or behaviors.
  • 46. Retrieval  involves identifying learned material in long-term memory and using it to influence performance
  • 47. Generalizing  an important part of learning process is not only being able to reproduce exactly what was but also being able to adapt the learning to use in similar
  • 48. Gratifying  refers to the feedback that the learner receives as a result of using learning content
  • 49. The Learning Cycle FOUR STAGES OF LEARNING Concrete Experience Reflective Observation Abstract Conceptualization Active Experimentation
  • 51. Diverger  good at generating ideas, seeing a situation from multiple perspectives, and being aware of meaning and value
  • 52. Assimilator  good at inductive reasoning, creating theoretical models, and combining disparate observations into an integrated explanation
  • 53. Converger  good at decisiveness, practical application of ideas, and hypothetical deductive reasoning
  • 54. Accommodator  good at implementing decisions, carrying out plans, and getting involved in new experiences
  • 55. Age Influences on Learning FOUR GENERATIONS OF EMPLOYESS
  • 56.  Born after 1980  Optimistic, willing to work and learn, and technology     literate Appreciate diversity Prefer a learning environment that includes teamwork and technology Like to learn by both working alone and helping others. Motivated to learn skills and acquire knowledge that will help make their working lives less stressful and increase their employability
  • 57.       Born from 1961 to 1980 Need feedback and flexibility Dislike close supervision Value a balance between work and non-work Prefer a self-directed learning environment Respond best to training methods that allow them to work at their own pace  Highly motivated learners who view training as a way to increase their employability  Like to learn by doing, through experimentation and feedback
  • 58.  Born between 1945 and 1960  Competitive, hard working, and concerned that all employees be fairly treated  Respond well to interactive training activities  Like group activities  Like well-organized training materials with an overview of the information and an easy way to access more detailed information
  • 59.  Born between 1920 and 1944  Patriotic and loyal  Have great deal of knowledge of the history of     organizations and work life Prefer a traditional training room with a stable, orderly learning environment Do not like to be put on the spot in front of other trainees Value direct presentation of information and training materials organized logically Like trainers to ask them to share their experiences or anecdotes
  • 60. Implications of the Learning Process for instruction Instruction – refers to the characteristics of the environment in which learning is to occur 1. Employees need to know why they should learn 2. Employees need meaningful training content 3. Employees need opportunities to practice 4. Employees need to commit training content to memory 5. Employees need feedback 6. Employees learn through observation, experience, and interacting with others 7. Employees need the training program to be properly coordinated and arranged
  • 61.  Objectives – refers to the purpose and expected outcome of training activities.  Objectives can serve as goals, trainees need to understand, accept, and be committed to achieving the training objectives for learning to occur.  Objectives are useful for identifying the types of training outcomes that should be measured to evaluate a training program’s effectiveness.  A training objective has three components: 1) A statement of what the employee is expected to do (performance or outcome). 2) A statement of the quality or level of performance that is acceptable (criterion). 3) A statement of the conditions under which the trainee is expected to perform the desired outcome (conditions).
  • 62.  Training context – refers to the physical, intellectual, and emotional environment in which training occurs.  Techniques: 1. Telling stories about others success in applying training content, especially former trainees. 2. Showing how training relates to company goals and strategy. 3. Showing how trainees can use training content ideas at work. 4. Discussing examples or cases that remind trainees of the good and poor work they have seen. 5. Repeating the application of ideas in different contexts. 6. Presenting evidence of the effectiveness of knowledge, skills, and behaviors. 7. Showing how the conditions that trainees face in training are similar to those on the job. 8. Providing practice or application activities that can be used on the job. 9. Providing hard copies or electronic access to well-organized materials so trainees can refer to them on the job or use them to teach others. 10. Allowing trainees to choose their practice strategy and how they want training content presented.
  • 63.  Practice – refers to the physical or mental rehearsal of a task, knowledge, or skill to achieve proficiency in performing the task or skill or demonstrating the knowledge. a) Pre-practice Conditions Steps: 1) Provide information bout the process or strategy that will result in the greatest learning. 2) Encourage trainees to develop a strategy to reflect on their own learning process Metacognition – refers to individual control over one’s thinking. Two ways:  Monitoring – identifying the problem or task, evaluating one’s own learning progress, and predicting what will occur as a result of learning.  Control – identifying the specific steps for completing a task or solving a problem, deciding how quickly or how much attention to devote to the task, and deciding how to prioritize learning.
  • 64. Provide advance organizers. Help trainees set challenging mastery or learning goals. Create realistic expectations for the trainees by communicating what will occur in training. 6) When training employees in teams, communicate performance expectations and clarify roles and responsibilities of team members. 3) 4) 5) b) Practice Involves Experience  Overlearning – trainees need to continue to practice even if  they have been able to perform the objective several times. It helps the trainee become more comfortable using new knowledge and skills and increases the length of time the trainee will retain the knowledge, skill, or behavior. Error Management Training – refers to giving trainees the opportunities to make errors during training.
  • 65. c)    1) 2) 3) Massed versus Spaced Practice Massed Practice Conditions - are those in which individuals practice a task continuously without rest. Spaced Practice Conditions – individuals are given rest intervals within the practice session. Characteristics of the Task Overall task complexity – refers to the degree to which a task requires a number of distinct behaviors, the number of choices involved in performing the task, and the degree of uncertainty in performing the task. Mental requirements – refer to the degree to which the task requires the subject to use or demonstrate mental skills or cognitive skills or abilities to perform the task. Physical requirements – refer to the degree to which the task requires the person to use or demonstrate physical skills and abilities to perform and complete the task.
  • 66. d) Whole versus Part Practice  Whole practice – one option is that all tasks or  objectives should be practiced at the same time. Part practice – another option that an objectives or task should be practiced individually as soon as each is introduced in the training program. e) Effective Practice Conditions  Practice must involve the actions emphasized in the training objectives, be completed under the conditions specified in the training objectives, help trainees perform to meet the criteria or standard that was set, provide some means to evaluate the extent to which trainees performance meets the standards, and allow trainees to correct their mistakes.
  • 67.  Make trainees aware of how they are creating, processing, and accessing memory because it is important for trainees to understand how they learn.  Automatization – refers to making performance of a task, recall of knowledge, or demonstration of a skill so automatic that it requires little thought or attention.
  • 68.  Feedback – is information about how well people are meeting the training objectives.  Feedback should focus on specific behaviors and be provided as soon as possible after the trainees behavior.  Videotape is a powerful tool for giving feedback.  Feedback can also come from the tests and quizzes, on-the-job observation, performance data, a mentor or coach, written communications, or interpersonal interactions.
  • 69.  One way employees learn is through observing and imitating the actions of models.  Learning occurs through interacting with other trainees in small groups during the training session as well as back at work.  Communities of practice – refer to groups of employees who work together, learn from each other, and develop a common understanding of how to get to work accomplished.
  • 70.  Training administration – refers to coordinating activities before, during, and after the program.  Training administration involves: 1) Communicating courses and programs to employees. 2) Enrolling employees in courses and programs. 3) Preparing and processing any pertaining materials such as readings or tests. 4) Preparing materials that will be used in instruction. 5) Arranging for the training facility and room. 6) Testing equipment that will be used in instruction. 7) Having back up equipment should equipment fail. 8) Providing support during instruction. 9) Distributing evaluation materials. 10) Facilitating communications between trainer and trainees during and after training. 11) Recording course completion in the trainees training records or personal files.
  • 71.
  • 72.  Refer to processes within the learner that must be present for learning to occur.  These processes include how information is registered, stored in memory, and recalled.
  • 73.  Refer to processes in the learning environment that facilitate learning.  These conditions include the physical learning environment as well as opportunities to practice and to receive feedback and reinforcement.
  • 74.
  • 75.  Training site – refers to the room where training will be conducted.  A good training site offers the following features:  It is comfortable and accessible.  It is quiet, private, and free from interruptions.  It has sufficient space for trainees to move easily around in, offers enough room for trainees to have adequate work space, and has good visibility for trainees to see each other, the trainer, and any visual displays or examples that will be used in training.
  • 76. a) Details to be considered in the training room: Noise Colors Room Structure Lighting Wall and floor covering Meeting room chairs Glare Ceiling Electrical outlets Acoustics
  • 77. b) Seating arrangements  Fan-Type Seating  Classroom-Type Seating  Conference-Type Seating  Horseshoe Arrangement
  • 78.  Trainers, whether from inside or outside the company, should have expertise in the topic and experience in training.  How Trainers Can Make the Training Site and Instruction Conducive to Learning  Creating a learning setting  Preparation  Classroom management  Engaging trainees  Managing group dynamics
  • 79.  Program design – refers to the organization and coordination of the training program.  Effective program design includes:  Course Parameters – refer to general information about the training program including the course title, description of the audience, statement of purpose, goals of the course, location, time, prerequisites, and name of the trainer.  Objectives  Types of Objectives 1) Program Objectives – are broad summary statements of the purpose of the program. 2) Course Objectives or Lesson Objectives – relate to goals of the course or the lesson.
  • 80.  Effective program design includes:  The Detailed Lesson Plan – translates the content and sequence of training activities into a guide that is used by the trainer to help deliver the training.  Lesson Plan Overview – matches major activities of the training program and specific time or time intervals.