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By: Abigail Menzies
Mass audience because:
 Video games are played by a mass audience so many people will be
able to relate to the topic
 Video games are popular around the world so this documentary will
easy to relate to for many
 There has been alot of controversy about video games over the years
and many people question to negative impact video games has on
us
Target
Audience
Why? Secondary
Audience
Why?
Gender Males Video games are targeted at
mainly males so they’d be
more interested in this
documentary
Females They might be a mother, a
sister or girlfriends of a
male that plays video games
and may want to find out
more info
Age 26-35 Parents will want to know the
different effects video games
has on their kids and also the
benefits of them
16-26 Video games is part of the
youth culture so this
documentary would appeal
to some
Ethnicity All There’s no specific ethnicity All There’s no specific ethnicity
Social
class
Middle class Video games are expensive
and they can afford it due to
their income
Working class Some working class may
have the middle class
lifestyle and can afford
these games
Social
group
Video gamers Playing video games is there
hobby
n/a n/a
Interests/
hobbies
Playing video
games or
collecting video
games
Video games are their main
interest so they’re more likely
to watch a documentary on it
Those into
researching
youth
My documentary findings
may help other researches
 My audience will be able to relate to my documentary because they
may have children or associate themselves with people who engage
in these activities (playing video games) and will want to understand
the effects of video game
 The topic will still be relevant for my audience because video games
still remain a growing concern for society due to the violence it
portrays and how influential they are on the players

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Assignment 8

  • 2. Mass audience because:  Video games are played by a mass audience so many people will be able to relate to the topic  Video games are popular around the world so this documentary will easy to relate to for many  There has been alot of controversy about video games over the years and many people question to negative impact video games has on us
  • 3. Target Audience Why? Secondary Audience Why? Gender Males Video games are targeted at mainly males so they’d be more interested in this documentary Females They might be a mother, a sister or girlfriends of a male that plays video games and may want to find out more info Age 26-35 Parents will want to know the different effects video games has on their kids and also the benefits of them 16-26 Video games is part of the youth culture so this documentary would appeal to some Ethnicity All There’s no specific ethnicity All There’s no specific ethnicity Social class Middle class Video games are expensive and they can afford it due to their income Working class Some working class may have the middle class lifestyle and can afford these games Social group Video gamers Playing video games is there hobby n/a n/a Interests/ hobbies Playing video games or collecting video games Video games are their main interest so they’re more likely to watch a documentary on it Those into researching youth My documentary findings may help other researches
  • 4.  My audience will be able to relate to my documentary because they may have children or associate themselves with people who engage in these activities (playing video games) and will want to understand the effects of video game  The topic will still be relevant for my audience because video games still remain a growing concern for society due to the violence it portrays and how influential they are on the players