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GAMIFICATION
le dinamiche del gioco applicate al business


        Stefano Mizzella Stefano Besana
Play is the only way the highest intelligence of
                 humankind can unfold
                                       Joseph Chilton Pearce



     the opposite of play is not work is depression
                                        Brian Sutton Smith


games are unnecessary obstacles we volunteer to tackle
                                                     jane mcgonigal
a bit more complex
Competition
cooperation
finding the balance
                              clear goals
                                  no ego
                           Concentration
                        Sense of Control
                    Autotelic experience
                 distorted sense of time
                    immediate feedback
                         no body needs
               balance skill vs challenge
serious game
    games designed for the purpose of solving a problem
Although serious games can be entertaining their main purpose
              is to train investigate or advertise
inspire a new generation of plant managers
Players have to successfully serve customers during different shift scenarios
The most efficient drivers are given virtual bronze silver gold
and platinum medals
Solve real world business environmental and logistical problems
    Learn how technology can revolutionize these industries
         Explore ways to accelerate process change
points
                                         positive emotions
leaderboards
                                               relationships
levels
                                                   meaning
achievements badges
                                          accomplishment

                       next level
          from gamification to gameful design
invent the future save the world
Evoke is your crash course in changing the world
Stefano Mizzella vs Stefano Besana

 Social Media Strategist at    Social Learning Consultant at
       OpenKnowledge                  OpenKnowledge

    www.socialmediascape.org         www.sociallearning.it

        in/stefanomizzella             in/stefanobesana


         stefanomizzella                stefanobesana

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Social Gamification: le dinamiche del gioco applicate al business - Stefano Mizzella + Stefano Besana

  • 1. GAMIFICATION le dinamiche del gioco applicate al business Stefano Mizzella Stefano Besana
  • 2. Play is the only way the highest intelligence of humankind can unfold Joseph Chilton Pearce the opposite of play is not work is depression Brian Sutton Smith games are unnecessary obstacles we volunteer to tackle jane mcgonigal
  • 3.
  • 4.
  • 5.
  • 6. a bit more complex
  • 7.
  • 10. finding the balance clear goals no ego Concentration Sense of Control Autotelic experience distorted sense of time immediate feedback no body needs balance skill vs challenge
  • 11.
  • 12.
  • 13.
  • 14.
  • 15.
  • 16. serious game games designed for the purpose of solving a problem Although serious games can be entertaining their main purpose is to train investigate or advertise
  • 17. inspire a new generation of plant managers
  • 18. Players have to successfully serve customers during different shift scenarios
  • 19. The most efficient drivers are given virtual bronze silver gold and platinum medals
  • 20. Solve real world business environmental and logistical problems Learn how technology can revolutionize these industries Explore ways to accelerate process change
  • 21. points positive emotions leaderboards relationships levels meaning achievements badges accomplishment next level from gamification to gameful design
  • 22. invent the future save the world
  • 23. Evoke is your crash course in changing the world
  • 24. Stefano Mizzella vs Stefano Besana Social Media Strategist at Social Learning Consultant at OpenKnowledge OpenKnowledge www.socialmediascape.org www.sociallearning.it in/stefanomizzella in/stefanobesana stefanomizzella stefanobesana