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FIONA SHIH | November 2019
FIONA SHIH 施毓鈞
User Acquisition & Ad Monetization Manager
Animoca Brands | November 2019
Tips on UA, ASO,
Ad Monetization
& KPI Benchmarks
1
FIONA SHIH | November 2019
About Me
&
Animoca
Brands
Today’s Sharing Agenda
Tips on
User
Acquisition Tips on
App
Store
Optimization Tips on
Ad
Monetization
KPI
Benchmarks
2
FIONA SHIH | November 2019
About Me &
Animoca Brands
3
FIONA SHIH | November 2019
About Me - Fiona Shih
2016 - Present, Hong Kong
UA & Ad Monetization Manager
Performance Marketing, ASO Optimization,
In-game Ad Monetization, Project Owner
2013 - 2015, Taiwan
Europe Territory Product Manager
Desktop/AIO P&L Management, Pricing, Product
Roadmap for 9 EU Geos, Refurbish Management
2012 - 2013, Taiwan
Eastern Europe Sales Specialist
B2B Distributor Sales for Eastern EU Geos,
Promotion Program Management for KVM line
4
FIONA SHIH | November 2019
History & Milestones of Animoca Brands
Animoca spun off
Animoca Brands
to focus on licensing
& publishing
Ourpalm invested
in Animoca Brands
Listed in Aus
Stock market
Acquired
TicBits
Invested in
Zeroth.ai
Licensed
CryptoKittes
Acquired
Pixowl
1998 2010 2014 2015 2016 2017 2018 2019
Partnered with
iClick
Partnered with
Atari
Partnered with
F1
Partnered with
Lucid Sight
Crazy Defense
Heroes (iOS)
launched
Crazy Defense
Heroes (GP)
launched
Outblaze was
founded in Hong
Kong
Outblaze launched
Animoca to focus on
mobile app business
Acquired
Tribeflame
5
FIONA SHIH | November 2019
About Animoca Brands
Australia Listed
ASX: AB1
HQ in Hong Kong
with presence in
New York, Canada,
Finland, Philippines
and Argentina
Global
Publisher
6
FIONA SHIH | November 2019
2018 World’s Top 50 Global Developer
7
Animoca Brands is selected in August 2018 as one of the only 5 Chinese publishers in “Top 50 Developer 2018”
by Pocket Gamer, aside from Tencent, NetEase, IGG, and Moonton.
FIONA SHIH | November 2019
Original Casual & Midcore Games and Apps
8
FIONA SHIH | November 2019
International IP Collaboration – Mobile Games
9
FIONA SHIH | November 2019
Early Leader for NFTs and Blockchain Gaming
The first phase of the game, featuring NFTs based on
Formula 1®
intellectual property, will be launched in Q2
of this year.
The game will have a collectible component based on
non-fungible tokens (NFTs) as well as a racing
component utilising those NFTs.
10
FIONA SHIH | November 2019
Tips on UA
(User Acquisition)
11
FIONA SHIH | November 2019
User Acquisition / Performance Marketing
12
Source: Appsflyer
FIONA SHIH | November 2019
13
Source: Appsflyer
Successful user acquisition is
extremely reliant on
continuous data-driven
optimization.
FIONA SHIH | November 2019
Digital Marketing
Paid 💰
Media
Owned 🤗
Media
Earned 👍
Media
Advertising:
• Flyers, TV ads
• Keyword ads
• Video ads
• App install ads
• Paid
influencers/KOL
• Paid content Promo
• Sponsorship
• Social media ads
(FB, IG, Twitter,
Snapchat, Tiktok)
WEB
Properties:
• Website
• App storefront
• Email, QR code
• Contents
• Social media
channels
• Cross-promo
• Push notifications
• eNews
• Referal
Sharing:
• Word-of-mouth
• Mentions
• Shares
• Reviews
• Features
• “Viral”
• Media relations
• Blogger relations
• KOL relations
14
FIONA SHIH | November 2019
Potential UA Channels
15
● AppsFlyer Performance Index Source: https://www.appsflyer.com/performance-index/
FIONA SHIH | November 2019
Facebook Creative
16
Source: Facebook for Business
FIONA SHIH | November 2019
Facebook Creative
17
Source:
Facebook for Business
FIONA SHIH | November 2019
Facebook Creative
18
Source:
Facebook for Business
FIONA SHIH | November 2019
Facebook Creative
19
Source:
Facebook for Business
FIONA SHIH | November 2019
Facebook Ad Library
20
FIONA SHIH | November 2019
Facebook Optimization for Ad Delivery
21
Source: Facebook
FIONA SHIH | November 2019
Facebook Optimization for Ad Delivery
22
Source: Facebook Gaming
FIONA SHIH | November 2019
Facebook Optimization for Ad Delivery
23
Source: Facebook Gaming
FIONA SHIH | November 2019
Facebook Split Tests
24
● Test 1 variable in random and non-overlapping groups
3~14 days (max 30)
Winning Ad Set
Confidence Level
FIONA SHIH | November 2019
v
v
Facebook Audience Overlap
25
FIONA SHIH | November 2019
Facebook Dynamic Ads
26
FIONA SHIH | November 2019
Google UAC Campaigns
27
FIONA SHIH | November 2019
Retargeting
28
● Re-engagement
● Re-attribution
○ New features
○ Lower acquiring costs
Source: Appsflyer
FIONA SHIH | November 2019
KOL / Influencer Campaigns Strategy Flow
29
v.s.
v.s.
Agency
Self-served
Platform
● Flat Rate or eCPM
● Guaranteed View
● Revenue Share
● Tax
● Commision Fee
● Portrait Right
● Tracking Links
● Promo Code
v.s.
Direct Deal
FIONA SHIH | November 2019
How to Find Suitable Influencers?
30
FIONA SHIH | November 2019
Influencer UA on Organic Uplift
31
10x Organic
Baseline Uplift!
FIONA SHIH | November 2019
Engage with Community Gamers for Better Good
32
1. Teaser
2. Bugs
3. Wish-list
4. Trends
5. Contents
6. Togetherness
FIONA SHIH | November 2019
MMP (Mobile Measurement Platforms)
33
● 3rd party attribution platform
● Ensure proper tracking on non-organic installs, events, IAPs to
have effective marketing budget allocation
● Marketing analytics such as LTV, ARPU, retention, cohort reports
● Connection with ad networks
FIONA SHIH | November 2019
MMP (Mobile Measurement Platforms) Attribution
34
● View-thru Attribution vs Click-thru Attribution
● “Install” Definition is usually the 1st Open
● D1 Retention Definition
(e.g. Appsflyer: calendar day; Adjust: after 24 hrs)
● Re-installs window
Source: Appsflyer
FIONA SHIH | November 2019
Pay Attention to Mobile Fraud
35
● Waste of advertising budget
● Wrong data for UA budgeting
● Waste of time to reconcile Source: Appsflyer
FIONA SHIH | November 2019
Mobile Fraud Trends
36
Source: Appsflyer
FIONA SHIH | November 2019
Mobile Fraud Types
37
Source: Appsflyer
● Click injection
Attribution Hijacking
● Click spamming/Click flooding
FIONA SHIH | November 2019
Mobile Fraud Types
38
Source: Appsflyer
● Bots
Fake Installs
● Device Farms
FIONA SHIH | November 2019
iOS LAT (Limited Ad Tracking) Influence on UA
39
When a user enables Limit Ad Tracking,
advertisers and their measurement
solutions receive a blank Device ID in
place of a device-specific ID.
Source: Apple
● Fingerprinting attribution
● Recognize as organic installs (CPI/CPA)
● Apple Search Ads discrepancy in MMP
FIONA SHIH | November 2019
iOS LAT (Limited Ad Tracking) Share
40
Source: Phiture & SearchAds HQ
34%
FIONA SHIH | November 2019
The Key Metrics for UA Optimization
41
Ad
Impression
Click Install
CTR (Click-Thru Rate)
=Clicks/Ad Impression
IPM (Install Per Mille Impression)
=Install/Ad Impression *1000
IR (Install Rate)
=Install/Clicks
App Store
*CVR (Conversion Rate)
*CTI (Click to Install)
Creative Optimization
CTR
IR or CTI
IPM or CVR
ASO
Full Picture
FIONA SHIH | November 2019
UA’s Ultimate Goal is Growth
42
LTV > CPI
IAP + Ads Revenue > CPI
ROAS=1 (Break-even)
ROAS>1 (Growth)
ROAS (Return on Ads Spent)=
Revenue (IAP+Ads)
Ads Spent
Product Design
● Game mechanism & content
● Retention, ARPDAU
● Proper IAP offers
● Proper Ads units & user flow
● Special event offers...etc
UA Marketing
● Winning creatives to lower CPI
● ASO
● Proper targeting
● Proper UA channels
● Budget allocation...etc
FIONA SHIH | November 2019
Synchronize UA Marketing & Product Design
43
Pre-Launch After-Launch
● Acquire real-word users to
optimize game-balance, churn
rate, retention...etc
● Market Research:
○ A/B test potential features
○ A/B test potential art
assets & keywords
● Trendy ad formats
● Country-based features
● Promote new features
● ROAS Optimization
Revenue (IAP+Ads)
Ads Spent
FIONA SHIH | November 2019 44
UA
Dynamic Ads
LAT
IPM
Retargeting
Influencer
MMP
FIONA SHIH | November 2019
Tips on ASO
(App Store
Optimization)
45
FIONA SHIH | November 2019
Search is a Very Important Discovery Vector
Source: Apple Search Ads
46
FIONA SHIH | November 2019
Discovery is a Funnel to Conversion
?
47
FIONA SHIH | November 2019
The “Last Mile” for Selling Your Game/App
ASO (App Store Optimization)
• Better discovery
• Better conversion
Source: StoreMaven
48
FIONA SHIH | November 2019
ASO Check Points for Better Discovery & Conversion
App Name
Icon
Screenshots
Preview Video
Ratings & Reviews
Keyword Strings
(iOS)
Descriptions
49
Source: TheTool
On-metadata Factors
Off-metadata Factors
FIONA SHIH | November 2019
App Name
• Best describe your app
• Relevant keywords
• Easy to spell & pronounce
• Add descriptive part
50
ASO Check Points for Better Discovery & Conversion
• Package ID
Optimized Title Examples:
● Brand name – Keyword
● Brand name: Keyword
● Keyword – Brand name
● Keyword: Brand name
FIONA SHIH | November 2019
App Name
• Best describe your app
• Relevant keywords
• Easy to spell & pronounce
• Add descriptive part
Source: AppAnnie Nov 7, 2019
51
ASO Check Points for Better Discovery & Conversion
• Package ID
20/50 22/50 24/50
Rescue Cut - Rope Puzzle天地の如く~激乱の三国志~ 放置奇兵 -全球同服放置类游戏
FIONA SHIH | November 2019
App Name
• Best describe your app
• Relevant keywords
• Easy to spell & pronounce
• Add descriptive part
52
ASO Check Points for Better Discovery & Conversion
• Package ID
2) A+B (2 words)
• Dragon + Quest
• Pocket + Monster
• Dungeon + Maker
• Chrono + Trigger
3) A+B (2 words)
①A・B
②A B
③AB
1) Use Katakana (片
假名)
FIONA SHIH | November 2019
App Name
• Best describe your app
• Relevant keywords
• Easy to spell & pronounce
• Add descriptive part
Source: TW @DanielPeris
53
ASO Check Points for Better Discovery & Conversion
• Package ID
FIONA SHIH | November 2019
54
Icon
• A/B test the elements,
colors, frames, styles
• Easy to recognize
• Consistent with marketing
ASO Check Points for Better Discovery & Conversion
• Dark Mode
FIONA SHIH | November 2019
55
Preview Video
• 80% users watch <12s*
• Poster frame (iOS)
• Art style with screenshots
• Feature graphic (GP)
• Up to 3 previews (iOS)
• A/B test if it’s essential
ASO Check Points for Better Discovery & Conversion
Auto-play
Video
Only 6-10% will click to watch!
FIONA SHIH | November 2019
56
Preview Video
• 80% users watch <12s*
• Poster frame (iOS)
• Art style with screenshot
• Feature graphic (GP)
• Up to 3 previews (iOS)
• A/B test if it’s essential
ASO Check Points for Better Discovery & Conversion
16:9 video
Turn off monetization
for promo video
FIONA SHIH | November 2019
57
Screenshots
• First 2 screens (65%)
• Simple taglines
• 1 key feature per screen
• Localize & cultralize
• 16:9 landscape screens
(GP) x3 for the featuring
ASO Check Points for Better Discovery & Conversion
Source: StoreMaven
FIONA SHIH | November 2019
58
Screenshots
• First 2 screens (65%)
• Simple taglines
• 1 key feature per screen
• Localize & cultralize
• 16:9 landscape screens
(GP) x3 for the featuring
ASO Check Points for Better Discovery & Conversion
Hyper-Casual
FIONA SHIH | November 2019
59
Screenshots
• First 2 screens (65%)
• Simple taglines
• 1 key feature per screen
• Localize & cultralize
• 16:9 landscape screens
(GP) x3 for the featuring
ASO Check Points for Better Discovery & Conversion
Japan RPG
FIONA SHIH | November 2019
60
Screenshots
• First 2 screens (65%)
• Simple taglines
• 1 key feature per screen
• Localize & cultralize
• 16:9 landscape screens
(GP) x3 for the featuring
ASO Check Points for Better Discovery & Conversion
16:9 8:5 9:16
FIONA SHIH | November 2019
61
Screenshots
• First 2 screens (65%)
• Simple taglines
• 1 key feature per screen
• Localize & cultralize
• 16:9 landscape screens
(GP) x3 for the featuring
ASO Check Points for Better Discovery & Conversion
16:9 screenshots x3
FIONA SHIH | November 2019
Marvel Contest of
Champions
62
BEST PRACTICE 1
Developer: Kabam Games Inc.
FIONA SHIH | November 2019
English-US
● Simple taglines with CTA
● Design the iOS App Preview video
to have consistent design
layout with the screenshots
● Landscape screenshots for GP,
and portrait screenshots for iOS
63
FIONA SHIH | November 2019
Japanese
● Localized game name “All-star
Battle”
● Simple taglines with CTA
● Design the iOS App Preview video
with cultralized fonts
● Landscape screenshots for GP,
and portrait screenshots for Ios
64
FIONA SHIH | November 2019
The Amazing
Spider-Man 2
65
BEST PRACTICE
Developer: Gameloft
FIONA SHIH | November 2019
English vs
Japanese - 1
● Localized game names
● Cultralized the tagline
formats to bit slightly tilt
up-rightwards which is
common for Japanese popular
games
● Localized each taglines
instead of direct translation; in
this screenshot, it highlights
3D art in JP store
66
FIONA SHIH | November 2019
English vs
Japanese - 2
● Cultralized the tagline
formats to bit slightly tilt
up-rightwards which is
common for Japanese popular
games
● Localized each taglines
instead of direct translation; in
this screenshot, it highlights
the easy control button and
add a finger onto the image in
JP store
67
FIONA SHIH | November 2019
English vs
Japanese - 3
● Cultralized the tagline
formats to bit slightly tilt
up-rightwards which is
common for Japanese popular
games
● Localized each taglines
instead of direct translation; in
this screenshot, it highlights
unlock different spider-man
suits in JP store
68
FIONA SHIH | November 2019
69
Descriptions
• Subtitle (iOS)
• Short description (GP)
• <2% users hit “…More”
• First 135 (iOS), first 80 (GP)
• Keyword density (2-3%)
• Promoted IAP (iOS)
ASO Check Points for Better Discovery & Conversion
Above the Folder
“…more”
Frist 135 characters
of the long description
Full short description
FIONA SHIH | November 2019
70
Keyword Strings
(iOS)
• Use all 100 characters
• Remove space
• Skip keywords in title,
subtitle, category & plural
• Cross-relations
(US-EN & ES-MX)
ASO Check Points for Better Discovery & Conversion
Source: ASO Stack
Source: App Store Connect Help
FIONA SHIH | November 2019
71
Keyword Strings
(iOS)
• Use all 100 characters
• Remove space
• Skip keywords in title,
subtitle, category & plural
• Cross-relations
(US-EN & ES-MX)
ASO Check Points for Better Discovery & Conversion
Source: App Store Connect
FIONA SHIH | November 2019
72
Ratings & Reviews
• Encourage ratings
• Find bugs & improve
• Respond for credibility
• Above 4 Stars or Reset
ASO Check Points for Better Discovery & Conversion
58% of users check app
reviews before
installation, and 94% of
Android app users only
download apps with a
minimum rating of 4 or 5
stars.
Source: Appreviu
FIONA SHIH | November 2019
App Name
Icon
Screenshots
Preview Video
Ratings & Reviews
Keyword Strings
(iOS)
Descriptions
• Best describe your app
• Relevant keywords
• Easy to spell & pronounce
• Add descriptive part
• A/B test the elements,
colors, frames, styles
• Easy to recognize
• Consistent with marketing
• Up to 3 previews (iOS)
• A/B test if it’s essential
• First 2 screens (65%)
• Simple taglines
• 1 key feature per screen
• Localize & cultralize
• Subtitle (iOS)
• Short description (GP)
• <2% users hit “…More”
• First 135 (iOS), first 80 (GP)
• Use all 100 characters
• Remove space
• Skip keywords in title,
subtitle, category & plural
• Cross-relations
(US-EN & ES-MX)
• Encourage ratings
• Find bugs & improve
• Respond for credibility
• Above 4 Stars or Reset
• Keyword density (2-3%)
• Promoted IAP (iOS)
Source: StoreMaven
• 16:9 landscape screens
(GP) x3 for the featuring
73
ASO Check Points for Better Discovery & Conversion
• Package ID
• Dark Mode
• 80% users watch <12s*
• Poster frame (iOS)
• Art style with screenshots
• Feature graphic (GP)
FIONA SHIH | November 2019
Useful ASO Tool
74
FIONA SHIH | November 2019
Useful ASO Tool: StoreMaven (for IOS & GP)
The free & handy Google Chrome Extension
75
FIONA SHIH | November 2019
Useful ASO Tool: StoreMaven (for IOS & GP)
Can also download the icon, video, screenshots, descriptions
for competitor ASO analysis
76
FIONA SHIH | November 2019
Useful ASO Tool:
ASO - Google Play Short Description Viewer (for GP)
The free & handy Google Chrome Extension
77
FIONA SHIH | November 2019
Useful ASO Tool: AppSparky (for IOS)
Preview how the icon looks like on store-front & various devices
78
FIONA SHIH | November 2019
Useful ASO Tool: Switchr (for IOS)
Switch to any IOS stores
for competitor ASO analysis and feature checking
79
FIONA SHIH | November 2019
Useful ASO Tip: Change the hl/gl in the URL (for GP)
80
https://play.google.com/stor
e/apps?hl=ja&gl=jp
hl (Language)
● ja (Japanese)
● zh-tw
● zh-hk
gl (Location)
● jp (Japan)
FIONA SHIH | November 2019
Crazy Defense Heroes
Our Case Study
81
Developer: Animoca Brands & Ticbits
FIONA SHIH | November 2019
Crazy Defense Heroes
• Available on iOS from 2018
• Available on Google Play from June 2019
• Sequel of “Crazy Kings”
• Tower defense x collectible cards x RPG
• Apple App Store “Game of the Day”
82
FIONA SHIH | November 2019
A/B Test Game Icons for IOS Version
Strategy Top Free 50 Apps
35/50 29/50 5/50 15/5016/50
1 main
character’s
face
Look into
the eye of
the users
Shout-out
mouth
style
Icon with
frame
Icon with
game logo
83
FIONA SHIH | November 2019
A/B Test Game Icons for iOS Version
Prepare icons with various
frames, colors, characters
Leverage FB carousel ads
for A/B testing
84
FIONA SHIH | November 2019
Localize & Cultralize Store Promotion Screens
85
FIONA SHIH | November 2019
Localize & Cultralize Store Promotion Screens
86
FIONA SHIH | November 2019
• SKStoreReviewController (iOS)
Use the requestReview() method to indicate when it makes sense
within the logic of your app to ask the user for ratings and reviews within your app
Encourage Ratings & Reviews for Better Search Results
87
FIONA SHIH | November 2019
Total Ratings v.s. 5-Star Ratings Total Ratings v.s. 1-Star Ratings
Today
Feature
in Greater
China
Today
Feature
in Greater
China
• Launched with “SKStoreReviewController” in Sep. 2018
China
New Ratings New 5-Star Ratings New 1-Star Ratings Average Ratings
x16 x19 x2 4.44 4.82
Encourage Ratings & Reviews for Better Search Results
88
FIONA SHIH | November 2019
Total Ratings v.s. 5-Star Ratings Total Ratings v.s. 1-Star Ratings
Japan
New Ratings New 5-Star Ratings New 1-Star Ratings Average Ratings
x7 x5 x2 4.45 4.59
• Launched with “SKStoreReviewController” in Sep. 2018
Encourage Ratings & Reviews for Better Search Results
89
FIONA SHIH | November 2019
Total Ratings v.s. 5-Star Ratings Total Ratings v.s. 1-Star Ratings
Today
Feature
in Greater
China
Today
Feature
in Greater
China
Worldwide
New Ratings New 5-Star Ratings New 1-Star Ratings Average Ratings
x11 x12 x2 4.27 4.78
• Launched with “SKStoreReviewController” in Sep. 2018
Encourage Ratings & Reviews for Better Search Results
90
FIONA SHIH | November 2019
Black Hat ASO
91
Don’t Ask! It’s Scary...
FIONA SHIH | November 2019
Know it but Avoid it!
Apple App Store Review Guidelines
https://developer.apple.com/app-store/review/guidelines/
Google Play Store Guidelines
https://play.google.com/about/developer-content-policy/
92
FIONA SHIH | November 2019
93
ASO is all about Discovery & Conversion
FIONA SHIH | November 2019
Black Hat ASO - Discovery
94
Keyword Stuffing:
Package ID
FIONA SHIH | November 2019
Black Hat ASO - Discovery
95
Keyword Stuffing:
Title/Subtitle/Metadata
Source: AppTweak
Source: Google
FIONA SHIH | November 2019
Black Hat ASO - Discovery
96
Manipulating
Developer Names (Android)
Source: TW@LukasStefankoSource: TW@che_fredo
FIONA SHIH | November 2019
Black Hat ASO - Discovery
97
Faking Popular
Apps/Games
FIONA SHIH | November 2019
Black Hat ASO - Discovery
98
Incentified Installs/Offerwall (iOS)
& Bot Installs
FIONA SHIH | November 2019
Black Hat ASO - Discovery
99
Incentified Search
Installs for Keyword Ranking Source: ASO Stack
FIONA SHIH | November 2019
Black Hat ASO - Discovery
100
Manipulating
Grossing Ranking
$999.99 x 👥👥 Top Chart
Refund to 👥👥
$999.99 => $0.99
FIONA SHIH | November 2019
Black Hat ASO - Discovery
101
Trending Search
Bot (iOS) Source: The Tool
FIONA SHIH | November 2019
Black Hat ASO - Conversion
102
Incentified Ratings
Source: Google
Source: Apple
FIONA SHIH | November 2019
Black Hat ASO - Conversion
103
Incentified Reviews
with Keywords
FIONA SHIH | November 2019
Black Hat ASO - Conversion
104
Bot Ratings & Reviews
FIONA SHIH | November 2019
Gray Hat ASO
105
Mimicking Push
Notification
FIONA SHIH | November 2019
Tips on ASO
Better discovery, better conversion for the “Last Mile”
106
FIONA SHIH | November 2019 107
UA
Dynamic Ads
LAT
IPM
Retargeting
Influencer
MMP
ASO=
Discovery
+
Conversion
X Black Hat
ASO
FIONA SHIH | November 2019
Tips on Ad
Monetization
108
FIONA SHIH | November 2019
Ad Network vs Ad Mediation
109
● Ad network connects advertisers to app publishers that host ads.
● Ad Mediation is an ad tracking platform for publishers that allows
for the automatic or manual allocation of inventory across multiple
ad networks in order to maximize fill rates and effective revenue.
FIONA SHIH | November 2019
Different Ad Delivering Logic for Ad Mediation
110
Auto-Optimized Waterfall
Manual Waterfall
Price
Floor
Source: Appodeal
Historical Bias
2nd Price Auction
Ad Latency
Guaranteed
eCPM
Multiple
Waterfall
Historical
Data
First
Look
FIONA SHIH | November 2019
Different Ad Delivering Logic for Ad Mediation
111
In-app Header Bidding
/Open Bidding/Parallel Bidding
Programmatic
Real-time Bidding
(RTB)
First
Price
Auction
Source: Stack
Earn
Full
Value
Highest
Bid
Wins Hybrid
Source: Stack
FIONA SHIH | November 2019
The Importance of Implementing App-ads.txt
App-ads.txt is an IAB initiative that helps protect your app ad inventory
from ad fraud. You create app-ads.txt files to identify who is authorized
to sell your inventory. Identifying authorized sellers can help you
receive advertiser spend that might have otherwise gone toward
counterfeit inventory of spoofed apps.
The app-ads.txt files are publicly available and crawlable by exchanges,
supply-side platforms (SSP), and other buyers and third-party vendors.
Implementing app-ad.txt prevents malicious actors from faking ad
requests under the guise of an app because the developer ID in their ad
request will not match the developer ID included in the app-ads.txt file.
If you don’t implement app-ads.txt, it may hurt your eCPMs because
there will be fewer advertisers willing to pay you for ads.
112
Source: Adnimation
Source: AdMob
FIONA SHIH | November 2019
How does App-ads.txt work?
Example:
https://www.example.com/app-ads.txt
113
Source: Yahoo Japan
FIONA SHIH | November 2019
How does App-ads.txt work?
114
Source: Ad Generation JP
FIONA SHIH | November 2019
How can App-ads.txt benefit our games/apps?
1) You will earn more
revenue over the long
term.
More DSPs that adhere to
app-ads.txt won’t purchase
inventory missing the
app-ads.txt file.
2) Fight ad fraud.
There are bad actors out there
who may falsify apps that
impersonate legitimate apps,
misleading DSPs to spend brand
budgets on fake inventory.
Legitimate developers end up
losing out on ad revenue that was
originally intended for them.
Publisher
115
FIONA SHIH | November 2019
The Formats for Monetized Ads
116
Source: Facebook Gaming
FIONA SHIH | November 2019
Opt-in Triggered Ad
117
Source: Google
Type 2Type 1
FIONA SHIH | November 2019
Glossary
● eCPM = efficient Cost Per Mille
the cost for every 1,000 ad impression
● CPI = Cost Per Install
● CPA = Cost Per Action
● CPE = Cost Per Engagement
118
FIONA SHIH | November 2019
The More Ads Shown, the Higher Ads Revenue?
eCPM = (Revenue / Impression) *1000
Publisher’s Revenue = Advertiser’s Cost – Ad Network’s Revenue
Advertiser’s Cost = CPI, CPA, CPE…etc
CPI = View & Click & Install & 1st
Open (& Action)
119
FIONA SHIH | November 2019
The Timing for Monetized Ads
“Conversion” is the Key
Find the timing that users will convert the most
Review &
explore the
user flow
Choose the
suitable ad
formats
*Admob
Smart Segmentation
Compare
engagement
& revenue
among
different ad
placements
Find the best
“discovery”
or “opt-in”
moments
120
FIONA SHIH | November 2019
The Timing for Monetized Ads
121
Source: Facebook Gaming
FIONA SHIH | November 2019
Monetize the Non-Paying Users with Ads
122
Paying Users
Non-Paying
Users
+
● Low paying rate geo
● eCPM or Retention might be affected
● Focusing on LTV (absolute $ value)
● A/B test
Ad View Ad View
Ad View Ad View Ad View Ad View Ad View
FIONA SHIH | November 2019
Crazy Kings
Our Case Study
123
Developer: Animoca Brands & Ticbits
FIONA SHIH | November 2019
Crazy Kings
• Available on IOS from 2015
• The prequel of “Crazy Defense Heroes”
• Tower defense x collectible cards
• Apple App Store “Editors’ Choice”
• Cartoony comic animation style
124
FIONA SHIH | November 2019
Crazy Kings
Before a battle, players could opt-in to watch a
video to unlock additional card slot
*The supply included Videos & Playable Videos
Before: “Rewarded Video” ad unit After: New “Playable Video” ad unit
In Shop, players could opt-in to PLAY a
mini-game to get a free mini card pack
*The supply included Playable Videos only
125
FIONA SHIH | November 2019
Better User Experience, Better Conversion
7.9x
2.6x
Source: 2018 AppOnBoard x Crazy Kings Case Study
126
FIONA SHIH | November 2019
Relaxing Discovery Timing
Opt-in to Play
Clear Heads-up
Optimizing for the Best Possible User Experience
127
FIONA SHIH | November 2019
Ad Monetization Key Factors Overview
128
Ads
Supply
Ads Delivery
Logic
Flow
Timing
Ad
Format
Conversion Non-paying
Users
FIONA SHIH | November 2019
KPI Benchmarks
129
FIONA SHIH | November 2019
The Key Metrics for UA Optimization
130
Ad
Impression
Click Install
CTR (Click-Thru Rate)
=Clicks/Ad Impression
IPM (Install Per Mille Impression)
=Install/Ad Impression *1000
IR (Install Rate)
=Install/Clicks
App Store
*CVR (Conversion Rate)
*CTI (Click to Install)
Creative Optimization
CTR
IR or CTI
IPM or CVR
ASO
Full Picture
FIONA SHIH | November 2019
Appsflyer Conversion Rate Optimization 101
131
FIONA SHIH | November 2019
CTR (Click-Through Rate)
132
Source: Appsflyer
FIONA SHIH | November 2019
IR (Install Rate) or CTI (Click to Install)
133
Source: Appsflyer
FIONA SHIH | November 2019
IPM (Install Per Mille) or CVR (Conversion Rate)
134
Source: Appsflyer
FIONA SHIH | November 2019
Google Acquisition Reports - Peers Benchmark
135
FIONA SHIH | November 2019
Game Analytics - 2019 H1 Mobile Benchmarks Report
• Day 1 Retention
• Day 7 Retention
• Day 28 Retention
• Average Session Length
• Stickiness (DAU/MAU)
• ARPPU
• ARPDAU
• Daily Conversion
(Paying Rate)
136
FIONA SHIH | November 2019
Day 1 Retention
Top 25%
Median
Bottom 25%
Source: Game Analytics 2019 H1
Mobile Benchmarks Report
137
FIONA SHIH | November 2019
Day 7 Retention
Top 25%
Median
Bottom 25%
138
Source: Game Analytics 2019 H1
Mobile Benchmarks Report
FIONA SHIH | November 2019
Day 28 Retention
Top 25%
Median
Bottom 25%
139
Source: Game Analytics 2019 H1
Mobile Benchmarks Report
FIONA SHIH | November 2019
Ave. Session Length
Top 25%
Median
Bottom 25%
140
Source: Game Analytics 2019 H1
Mobile Benchmarks Report
FIONA SHIH | November 2019
Stickiness (DAU/MAU)
How many monthly user
play every day
Top 25%
Median
Bottom 25%
141
Source: Game Analytics 2019 H1
Mobile Benchmarks Report
FIONA SHIH | November 2019
ARPPU
Average Revenue Per Paying User
Top 25%
Median
Bottom 25%
142
Source: Game Analytics 2019 H1
Mobile Benchmarks Report
FIONA SHIH | November 2019
ARPDAU
Average Revenue Per DAU
Top 25%
Median
Bottom 25%
143
Source: Game Analytics 2019 H1
Mobile Benchmarks Report
FIONA SHIH | November 2019
Daily Conversion
(Paying rate)
Top 25%
Median
Bottom 25%
144
Source: Game Analytics 2019 H1
Mobile Benchmarks Report
FIONA SHIH | November 2019
About Fiona
Original & IP
Games
Today’s Sharing Takeaways
UA is
Continuous
Data-driven
Optimization
Better
Discovery &
Conversion
for the
“Last Mile”
Timing &
Conversion
Matter for Ad
Monetization
Benchmark &
Optimize
145
FIONA SHIH | November 2019
Crazy Defense Heroes
瘋狂塔防物語
146
FIONA SHIH | November 2019
LinkedIn WeChat
E-Mail
fionashih@animocabrands.com
FIONA SHIH 施毓鈞
User Acquisition & Ad Monetization Manager
Animoca Brands
147
Twitter @missfifishih

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Tips on UA, ASO, Ad Monetization & KPI Benchmarks - Fiona Shih | Animoca Brands

  • 1. FIONA SHIH | November 2019 FIONA SHIH 施毓鈞 User Acquisition & Ad Monetization Manager Animoca Brands | November 2019 Tips on UA, ASO, Ad Monetization & KPI Benchmarks 1
  • 2. FIONA SHIH | November 2019 About Me & Animoca Brands Today’s Sharing Agenda Tips on User Acquisition Tips on App Store Optimization Tips on Ad Monetization KPI Benchmarks 2
  • 3. FIONA SHIH | November 2019 About Me & Animoca Brands 3
  • 4. FIONA SHIH | November 2019 About Me - Fiona Shih 2016 - Present, Hong Kong UA & Ad Monetization Manager Performance Marketing, ASO Optimization, In-game Ad Monetization, Project Owner 2013 - 2015, Taiwan Europe Territory Product Manager Desktop/AIO P&L Management, Pricing, Product Roadmap for 9 EU Geos, Refurbish Management 2012 - 2013, Taiwan Eastern Europe Sales Specialist B2B Distributor Sales for Eastern EU Geos, Promotion Program Management for KVM line 4
  • 5. FIONA SHIH | November 2019 History & Milestones of Animoca Brands Animoca spun off Animoca Brands to focus on licensing & publishing Ourpalm invested in Animoca Brands Listed in Aus Stock market Acquired TicBits Invested in Zeroth.ai Licensed CryptoKittes Acquired Pixowl 1998 2010 2014 2015 2016 2017 2018 2019 Partnered with iClick Partnered with Atari Partnered with F1 Partnered with Lucid Sight Crazy Defense Heroes (iOS) launched Crazy Defense Heroes (GP) launched Outblaze was founded in Hong Kong Outblaze launched Animoca to focus on mobile app business Acquired Tribeflame 5
  • 6. FIONA SHIH | November 2019 About Animoca Brands Australia Listed ASX: AB1 HQ in Hong Kong with presence in New York, Canada, Finland, Philippines and Argentina Global Publisher 6
  • 7. FIONA SHIH | November 2019 2018 World’s Top 50 Global Developer 7 Animoca Brands is selected in August 2018 as one of the only 5 Chinese publishers in “Top 50 Developer 2018” by Pocket Gamer, aside from Tencent, NetEase, IGG, and Moonton.
  • 8. FIONA SHIH | November 2019 Original Casual & Midcore Games and Apps 8
  • 9. FIONA SHIH | November 2019 International IP Collaboration – Mobile Games 9
  • 10. FIONA SHIH | November 2019 Early Leader for NFTs and Blockchain Gaming The first phase of the game, featuring NFTs based on Formula 1® intellectual property, will be launched in Q2 of this year. The game will have a collectible component based on non-fungible tokens (NFTs) as well as a racing component utilising those NFTs. 10
  • 11. FIONA SHIH | November 2019 Tips on UA (User Acquisition) 11
  • 12. FIONA SHIH | November 2019 User Acquisition / Performance Marketing 12 Source: Appsflyer
  • 13. FIONA SHIH | November 2019 13 Source: Appsflyer Successful user acquisition is extremely reliant on continuous data-driven optimization.
  • 14. FIONA SHIH | November 2019 Digital Marketing Paid 💰 Media Owned 🤗 Media Earned 👍 Media Advertising: • Flyers, TV ads • Keyword ads • Video ads • App install ads • Paid influencers/KOL • Paid content Promo • Sponsorship • Social media ads (FB, IG, Twitter, Snapchat, Tiktok) WEB Properties: • Website • App storefront • Email, QR code • Contents • Social media channels • Cross-promo • Push notifications • eNews • Referal Sharing: • Word-of-mouth • Mentions • Shares • Reviews • Features • “Viral” • Media relations • Blogger relations • KOL relations 14
  • 15. FIONA SHIH | November 2019 Potential UA Channels 15 ● AppsFlyer Performance Index Source: https://www.appsflyer.com/performance-index/
  • 16. FIONA SHIH | November 2019 Facebook Creative 16 Source: Facebook for Business
  • 17. FIONA SHIH | November 2019 Facebook Creative 17 Source: Facebook for Business
  • 18. FIONA SHIH | November 2019 Facebook Creative 18 Source: Facebook for Business
  • 19. FIONA SHIH | November 2019 Facebook Creative 19 Source: Facebook for Business
  • 20. FIONA SHIH | November 2019 Facebook Ad Library 20
  • 21. FIONA SHIH | November 2019 Facebook Optimization for Ad Delivery 21 Source: Facebook
  • 22. FIONA SHIH | November 2019 Facebook Optimization for Ad Delivery 22 Source: Facebook Gaming
  • 23. FIONA SHIH | November 2019 Facebook Optimization for Ad Delivery 23 Source: Facebook Gaming
  • 24. FIONA SHIH | November 2019 Facebook Split Tests 24 ● Test 1 variable in random and non-overlapping groups 3~14 days (max 30) Winning Ad Set Confidence Level
  • 25. FIONA SHIH | November 2019 v v Facebook Audience Overlap 25
  • 26. FIONA SHIH | November 2019 Facebook Dynamic Ads 26
  • 27. FIONA SHIH | November 2019 Google UAC Campaigns 27
  • 28. FIONA SHIH | November 2019 Retargeting 28 ● Re-engagement ● Re-attribution ○ New features ○ Lower acquiring costs Source: Appsflyer
  • 29. FIONA SHIH | November 2019 KOL / Influencer Campaigns Strategy Flow 29 v.s. v.s. Agency Self-served Platform ● Flat Rate or eCPM ● Guaranteed View ● Revenue Share ● Tax ● Commision Fee ● Portrait Right ● Tracking Links ● Promo Code v.s. Direct Deal
  • 30. FIONA SHIH | November 2019 How to Find Suitable Influencers? 30
  • 31. FIONA SHIH | November 2019 Influencer UA on Organic Uplift 31 10x Organic Baseline Uplift!
  • 32. FIONA SHIH | November 2019 Engage with Community Gamers for Better Good 32 1. Teaser 2. Bugs 3. Wish-list 4. Trends 5. Contents 6. Togetherness
  • 33. FIONA SHIH | November 2019 MMP (Mobile Measurement Platforms) 33 ● 3rd party attribution platform ● Ensure proper tracking on non-organic installs, events, IAPs to have effective marketing budget allocation ● Marketing analytics such as LTV, ARPU, retention, cohort reports ● Connection with ad networks
  • 34. FIONA SHIH | November 2019 MMP (Mobile Measurement Platforms) Attribution 34 ● View-thru Attribution vs Click-thru Attribution ● “Install” Definition is usually the 1st Open ● D1 Retention Definition (e.g. Appsflyer: calendar day; Adjust: after 24 hrs) ● Re-installs window Source: Appsflyer
  • 35. FIONA SHIH | November 2019 Pay Attention to Mobile Fraud 35 ● Waste of advertising budget ● Wrong data for UA budgeting ● Waste of time to reconcile Source: Appsflyer
  • 36. FIONA SHIH | November 2019 Mobile Fraud Trends 36 Source: Appsflyer
  • 37. FIONA SHIH | November 2019 Mobile Fraud Types 37 Source: Appsflyer ● Click injection Attribution Hijacking ● Click spamming/Click flooding
  • 38. FIONA SHIH | November 2019 Mobile Fraud Types 38 Source: Appsflyer ● Bots Fake Installs ● Device Farms
  • 39. FIONA SHIH | November 2019 iOS LAT (Limited Ad Tracking) Influence on UA 39 When a user enables Limit Ad Tracking, advertisers and their measurement solutions receive a blank Device ID in place of a device-specific ID. Source: Apple ● Fingerprinting attribution ● Recognize as organic installs (CPI/CPA) ● Apple Search Ads discrepancy in MMP
  • 40. FIONA SHIH | November 2019 iOS LAT (Limited Ad Tracking) Share 40 Source: Phiture & SearchAds HQ 34%
  • 41. FIONA SHIH | November 2019 The Key Metrics for UA Optimization 41 Ad Impression Click Install CTR (Click-Thru Rate) =Clicks/Ad Impression IPM (Install Per Mille Impression) =Install/Ad Impression *1000 IR (Install Rate) =Install/Clicks App Store *CVR (Conversion Rate) *CTI (Click to Install) Creative Optimization CTR IR or CTI IPM or CVR ASO Full Picture
  • 42. FIONA SHIH | November 2019 UA’s Ultimate Goal is Growth 42 LTV > CPI IAP + Ads Revenue > CPI ROAS=1 (Break-even) ROAS>1 (Growth) ROAS (Return on Ads Spent)= Revenue (IAP+Ads) Ads Spent Product Design ● Game mechanism & content ● Retention, ARPDAU ● Proper IAP offers ● Proper Ads units & user flow ● Special event offers...etc UA Marketing ● Winning creatives to lower CPI ● ASO ● Proper targeting ● Proper UA channels ● Budget allocation...etc
  • 43. FIONA SHIH | November 2019 Synchronize UA Marketing & Product Design 43 Pre-Launch After-Launch ● Acquire real-word users to optimize game-balance, churn rate, retention...etc ● Market Research: ○ A/B test potential features ○ A/B test potential art assets & keywords ● Trendy ad formats ● Country-based features ● Promote new features ● ROAS Optimization Revenue (IAP+Ads) Ads Spent
  • 44. FIONA SHIH | November 2019 44 UA Dynamic Ads LAT IPM Retargeting Influencer MMP
  • 45. FIONA SHIH | November 2019 Tips on ASO (App Store Optimization) 45
  • 46. FIONA SHIH | November 2019 Search is a Very Important Discovery Vector Source: Apple Search Ads 46
  • 47. FIONA SHIH | November 2019 Discovery is a Funnel to Conversion ? 47
  • 48. FIONA SHIH | November 2019 The “Last Mile” for Selling Your Game/App ASO (App Store Optimization) • Better discovery • Better conversion Source: StoreMaven 48
  • 49. FIONA SHIH | November 2019 ASO Check Points for Better Discovery & Conversion App Name Icon Screenshots Preview Video Ratings & Reviews Keyword Strings (iOS) Descriptions 49 Source: TheTool On-metadata Factors Off-metadata Factors
  • 50. FIONA SHIH | November 2019 App Name • Best describe your app • Relevant keywords • Easy to spell & pronounce • Add descriptive part 50 ASO Check Points for Better Discovery & Conversion • Package ID Optimized Title Examples: ● Brand name – Keyword ● Brand name: Keyword ● Keyword – Brand name ● Keyword: Brand name
  • 51. FIONA SHIH | November 2019 App Name • Best describe your app • Relevant keywords • Easy to spell & pronounce • Add descriptive part Source: AppAnnie Nov 7, 2019 51 ASO Check Points for Better Discovery & Conversion • Package ID 20/50 22/50 24/50 Rescue Cut - Rope Puzzle天地の如く~激乱の三国志~ 放置奇兵 -全球同服放置类游戏
  • 52. FIONA SHIH | November 2019 App Name • Best describe your app • Relevant keywords • Easy to spell & pronounce • Add descriptive part 52 ASO Check Points for Better Discovery & Conversion • Package ID 2) A+B (2 words) • Dragon + Quest • Pocket + Monster • Dungeon + Maker • Chrono + Trigger 3) A+B (2 words) ①A・B ②A B ③AB 1) Use Katakana (片 假名)
  • 53. FIONA SHIH | November 2019 App Name • Best describe your app • Relevant keywords • Easy to spell & pronounce • Add descriptive part Source: TW @DanielPeris 53 ASO Check Points for Better Discovery & Conversion • Package ID
  • 54. FIONA SHIH | November 2019 54 Icon • A/B test the elements, colors, frames, styles • Easy to recognize • Consistent with marketing ASO Check Points for Better Discovery & Conversion • Dark Mode
  • 55. FIONA SHIH | November 2019 55 Preview Video • 80% users watch <12s* • Poster frame (iOS) • Art style with screenshots • Feature graphic (GP) • Up to 3 previews (iOS) • A/B test if it’s essential ASO Check Points for Better Discovery & Conversion Auto-play Video Only 6-10% will click to watch!
  • 56. FIONA SHIH | November 2019 56 Preview Video • 80% users watch <12s* • Poster frame (iOS) • Art style with screenshot • Feature graphic (GP) • Up to 3 previews (iOS) • A/B test if it’s essential ASO Check Points for Better Discovery & Conversion 16:9 video Turn off monetization for promo video
  • 57. FIONA SHIH | November 2019 57 Screenshots • First 2 screens (65%) • Simple taglines • 1 key feature per screen • Localize & cultralize • 16:9 landscape screens (GP) x3 for the featuring ASO Check Points for Better Discovery & Conversion Source: StoreMaven
  • 58. FIONA SHIH | November 2019 58 Screenshots • First 2 screens (65%) • Simple taglines • 1 key feature per screen • Localize & cultralize • 16:9 landscape screens (GP) x3 for the featuring ASO Check Points for Better Discovery & Conversion Hyper-Casual
  • 59. FIONA SHIH | November 2019 59 Screenshots • First 2 screens (65%) • Simple taglines • 1 key feature per screen • Localize & cultralize • 16:9 landscape screens (GP) x3 for the featuring ASO Check Points for Better Discovery & Conversion Japan RPG
  • 60. FIONA SHIH | November 2019 60 Screenshots • First 2 screens (65%) • Simple taglines • 1 key feature per screen • Localize & cultralize • 16:9 landscape screens (GP) x3 for the featuring ASO Check Points for Better Discovery & Conversion 16:9 8:5 9:16
  • 61. FIONA SHIH | November 2019 61 Screenshots • First 2 screens (65%) • Simple taglines • 1 key feature per screen • Localize & cultralize • 16:9 landscape screens (GP) x3 for the featuring ASO Check Points for Better Discovery & Conversion 16:9 screenshots x3
  • 62. FIONA SHIH | November 2019 Marvel Contest of Champions 62 BEST PRACTICE 1 Developer: Kabam Games Inc.
  • 63. FIONA SHIH | November 2019 English-US ● Simple taglines with CTA ● Design the iOS App Preview video to have consistent design layout with the screenshots ● Landscape screenshots for GP, and portrait screenshots for iOS 63
  • 64. FIONA SHIH | November 2019 Japanese ● Localized game name “All-star Battle” ● Simple taglines with CTA ● Design the iOS App Preview video with cultralized fonts ● Landscape screenshots for GP, and portrait screenshots for Ios 64
  • 65. FIONA SHIH | November 2019 The Amazing Spider-Man 2 65 BEST PRACTICE Developer: Gameloft
  • 66. FIONA SHIH | November 2019 English vs Japanese - 1 ● Localized game names ● Cultralized the tagline formats to bit slightly tilt up-rightwards which is common for Japanese popular games ● Localized each taglines instead of direct translation; in this screenshot, it highlights 3D art in JP store 66
  • 67. FIONA SHIH | November 2019 English vs Japanese - 2 ● Cultralized the tagline formats to bit slightly tilt up-rightwards which is common for Japanese popular games ● Localized each taglines instead of direct translation; in this screenshot, it highlights the easy control button and add a finger onto the image in JP store 67
  • 68. FIONA SHIH | November 2019 English vs Japanese - 3 ● Cultralized the tagline formats to bit slightly tilt up-rightwards which is common for Japanese popular games ● Localized each taglines instead of direct translation; in this screenshot, it highlights unlock different spider-man suits in JP store 68
  • 69. FIONA SHIH | November 2019 69 Descriptions • Subtitle (iOS) • Short description (GP) • <2% users hit “…More” • First 135 (iOS), first 80 (GP) • Keyword density (2-3%) • Promoted IAP (iOS) ASO Check Points for Better Discovery & Conversion Above the Folder “…more” Frist 135 characters of the long description Full short description
  • 70. FIONA SHIH | November 2019 70 Keyword Strings (iOS) • Use all 100 characters • Remove space • Skip keywords in title, subtitle, category & plural • Cross-relations (US-EN & ES-MX) ASO Check Points for Better Discovery & Conversion Source: ASO Stack Source: App Store Connect Help
  • 71. FIONA SHIH | November 2019 71 Keyword Strings (iOS) • Use all 100 characters • Remove space • Skip keywords in title, subtitle, category & plural • Cross-relations (US-EN & ES-MX) ASO Check Points for Better Discovery & Conversion Source: App Store Connect
  • 72. FIONA SHIH | November 2019 72 Ratings & Reviews • Encourage ratings • Find bugs & improve • Respond for credibility • Above 4 Stars or Reset ASO Check Points for Better Discovery & Conversion 58% of users check app reviews before installation, and 94% of Android app users only download apps with a minimum rating of 4 or 5 stars. Source: Appreviu
  • 73. FIONA SHIH | November 2019 App Name Icon Screenshots Preview Video Ratings & Reviews Keyword Strings (iOS) Descriptions • Best describe your app • Relevant keywords • Easy to spell & pronounce • Add descriptive part • A/B test the elements, colors, frames, styles • Easy to recognize • Consistent with marketing • Up to 3 previews (iOS) • A/B test if it’s essential • First 2 screens (65%) • Simple taglines • 1 key feature per screen • Localize & cultralize • Subtitle (iOS) • Short description (GP) • <2% users hit “…More” • First 135 (iOS), first 80 (GP) • Use all 100 characters • Remove space • Skip keywords in title, subtitle, category & plural • Cross-relations (US-EN & ES-MX) • Encourage ratings • Find bugs & improve • Respond for credibility • Above 4 Stars or Reset • Keyword density (2-3%) • Promoted IAP (iOS) Source: StoreMaven • 16:9 landscape screens (GP) x3 for the featuring 73 ASO Check Points for Better Discovery & Conversion • Package ID • Dark Mode • 80% users watch <12s* • Poster frame (iOS) • Art style with screenshots • Feature graphic (GP)
  • 74. FIONA SHIH | November 2019 Useful ASO Tool 74
  • 75. FIONA SHIH | November 2019 Useful ASO Tool: StoreMaven (for IOS & GP) The free & handy Google Chrome Extension 75
  • 76. FIONA SHIH | November 2019 Useful ASO Tool: StoreMaven (for IOS & GP) Can also download the icon, video, screenshots, descriptions for competitor ASO analysis 76
  • 77. FIONA SHIH | November 2019 Useful ASO Tool: ASO - Google Play Short Description Viewer (for GP) The free & handy Google Chrome Extension 77
  • 78. FIONA SHIH | November 2019 Useful ASO Tool: AppSparky (for IOS) Preview how the icon looks like on store-front & various devices 78
  • 79. FIONA SHIH | November 2019 Useful ASO Tool: Switchr (for IOS) Switch to any IOS stores for competitor ASO analysis and feature checking 79
  • 80. FIONA SHIH | November 2019 Useful ASO Tip: Change the hl/gl in the URL (for GP) 80 https://play.google.com/stor e/apps?hl=ja&gl=jp hl (Language) ● ja (Japanese) ● zh-tw ● zh-hk gl (Location) ● jp (Japan)
  • 81. FIONA SHIH | November 2019 Crazy Defense Heroes Our Case Study 81 Developer: Animoca Brands & Ticbits
  • 82. FIONA SHIH | November 2019 Crazy Defense Heroes • Available on iOS from 2018 • Available on Google Play from June 2019 • Sequel of “Crazy Kings” • Tower defense x collectible cards x RPG • Apple App Store “Game of the Day” 82
  • 83. FIONA SHIH | November 2019 A/B Test Game Icons for IOS Version Strategy Top Free 50 Apps 35/50 29/50 5/50 15/5016/50 1 main character’s face Look into the eye of the users Shout-out mouth style Icon with frame Icon with game logo 83
  • 84. FIONA SHIH | November 2019 A/B Test Game Icons for iOS Version Prepare icons with various frames, colors, characters Leverage FB carousel ads for A/B testing 84
  • 85. FIONA SHIH | November 2019 Localize & Cultralize Store Promotion Screens 85
  • 86. FIONA SHIH | November 2019 Localize & Cultralize Store Promotion Screens 86
  • 87. FIONA SHIH | November 2019 • SKStoreReviewController (iOS) Use the requestReview() method to indicate when it makes sense within the logic of your app to ask the user for ratings and reviews within your app Encourage Ratings & Reviews for Better Search Results 87
  • 88. FIONA SHIH | November 2019 Total Ratings v.s. 5-Star Ratings Total Ratings v.s. 1-Star Ratings Today Feature in Greater China Today Feature in Greater China • Launched with “SKStoreReviewController” in Sep. 2018 China New Ratings New 5-Star Ratings New 1-Star Ratings Average Ratings x16 x19 x2 4.44 4.82 Encourage Ratings & Reviews for Better Search Results 88
  • 89. FIONA SHIH | November 2019 Total Ratings v.s. 5-Star Ratings Total Ratings v.s. 1-Star Ratings Japan New Ratings New 5-Star Ratings New 1-Star Ratings Average Ratings x7 x5 x2 4.45 4.59 • Launched with “SKStoreReviewController” in Sep. 2018 Encourage Ratings & Reviews for Better Search Results 89
  • 90. FIONA SHIH | November 2019 Total Ratings v.s. 5-Star Ratings Total Ratings v.s. 1-Star Ratings Today Feature in Greater China Today Feature in Greater China Worldwide New Ratings New 5-Star Ratings New 1-Star Ratings Average Ratings x11 x12 x2 4.27 4.78 • Launched with “SKStoreReviewController” in Sep. 2018 Encourage Ratings & Reviews for Better Search Results 90
  • 91. FIONA SHIH | November 2019 Black Hat ASO 91 Don’t Ask! It’s Scary...
  • 92. FIONA SHIH | November 2019 Know it but Avoid it! Apple App Store Review Guidelines https://developer.apple.com/app-store/review/guidelines/ Google Play Store Guidelines https://play.google.com/about/developer-content-policy/ 92
  • 93. FIONA SHIH | November 2019 93 ASO is all about Discovery & Conversion
  • 94. FIONA SHIH | November 2019 Black Hat ASO - Discovery 94 Keyword Stuffing: Package ID
  • 95. FIONA SHIH | November 2019 Black Hat ASO - Discovery 95 Keyword Stuffing: Title/Subtitle/Metadata Source: AppTweak Source: Google
  • 96. FIONA SHIH | November 2019 Black Hat ASO - Discovery 96 Manipulating Developer Names (Android) Source: TW@LukasStefankoSource: TW@che_fredo
  • 97. FIONA SHIH | November 2019 Black Hat ASO - Discovery 97 Faking Popular Apps/Games
  • 98. FIONA SHIH | November 2019 Black Hat ASO - Discovery 98 Incentified Installs/Offerwall (iOS) & Bot Installs
  • 99. FIONA SHIH | November 2019 Black Hat ASO - Discovery 99 Incentified Search Installs for Keyword Ranking Source: ASO Stack
  • 100. FIONA SHIH | November 2019 Black Hat ASO - Discovery 100 Manipulating Grossing Ranking $999.99 x 👥👥 Top Chart Refund to 👥👥 $999.99 => $0.99
  • 101. FIONA SHIH | November 2019 Black Hat ASO - Discovery 101 Trending Search Bot (iOS) Source: The Tool
  • 102. FIONA SHIH | November 2019 Black Hat ASO - Conversion 102 Incentified Ratings Source: Google Source: Apple
  • 103. FIONA SHIH | November 2019 Black Hat ASO - Conversion 103 Incentified Reviews with Keywords
  • 104. FIONA SHIH | November 2019 Black Hat ASO - Conversion 104 Bot Ratings & Reviews
  • 105. FIONA SHIH | November 2019 Gray Hat ASO 105 Mimicking Push Notification
  • 106. FIONA SHIH | November 2019 Tips on ASO Better discovery, better conversion for the “Last Mile” 106
  • 107. FIONA SHIH | November 2019 107 UA Dynamic Ads LAT IPM Retargeting Influencer MMP ASO= Discovery + Conversion X Black Hat ASO
  • 108. FIONA SHIH | November 2019 Tips on Ad Monetization 108
  • 109. FIONA SHIH | November 2019 Ad Network vs Ad Mediation 109 ● Ad network connects advertisers to app publishers that host ads. ● Ad Mediation is an ad tracking platform for publishers that allows for the automatic or manual allocation of inventory across multiple ad networks in order to maximize fill rates and effective revenue.
  • 110. FIONA SHIH | November 2019 Different Ad Delivering Logic for Ad Mediation 110 Auto-Optimized Waterfall Manual Waterfall Price Floor Source: Appodeal Historical Bias 2nd Price Auction Ad Latency Guaranteed eCPM Multiple Waterfall Historical Data First Look
  • 111. FIONA SHIH | November 2019 Different Ad Delivering Logic for Ad Mediation 111 In-app Header Bidding /Open Bidding/Parallel Bidding Programmatic Real-time Bidding (RTB) First Price Auction Source: Stack Earn Full Value Highest Bid Wins Hybrid Source: Stack
  • 112. FIONA SHIH | November 2019 The Importance of Implementing App-ads.txt App-ads.txt is an IAB initiative that helps protect your app ad inventory from ad fraud. You create app-ads.txt files to identify who is authorized to sell your inventory. Identifying authorized sellers can help you receive advertiser spend that might have otherwise gone toward counterfeit inventory of spoofed apps. The app-ads.txt files are publicly available and crawlable by exchanges, supply-side platforms (SSP), and other buyers and third-party vendors. Implementing app-ad.txt prevents malicious actors from faking ad requests under the guise of an app because the developer ID in their ad request will not match the developer ID included in the app-ads.txt file. If you don’t implement app-ads.txt, it may hurt your eCPMs because there will be fewer advertisers willing to pay you for ads. 112 Source: Adnimation Source: AdMob
  • 113. FIONA SHIH | November 2019 How does App-ads.txt work? Example: https://www.example.com/app-ads.txt 113 Source: Yahoo Japan
  • 114. FIONA SHIH | November 2019 How does App-ads.txt work? 114 Source: Ad Generation JP
  • 115. FIONA SHIH | November 2019 How can App-ads.txt benefit our games/apps? 1) You will earn more revenue over the long term. More DSPs that adhere to app-ads.txt won’t purchase inventory missing the app-ads.txt file. 2) Fight ad fraud. There are bad actors out there who may falsify apps that impersonate legitimate apps, misleading DSPs to spend brand budgets on fake inventory. Legitimate developers end up losing out on ad revenue that was originally intended for them. Publisher 115
  • 116. FIONA SHIH | November 2019 The Formats for Monetized Ads 116 Source: Facebook Gaming
  • 117. FIONA SHIH | November 2019 Opt-in Triggered Ad 117 Source: Google Type 2Type 1
  • 118. FIONA SHIH | November 2019 Glossary ● eCPM = efficient Cost Per Mille the cost for every 1,000 ad impression ● CPI = Cost Per Install ● CPA = Cost Per Action ● CPE = Cost Per Engagement 118
  • 119. FIONA SHIH | November 2019 The More Ads Shown, the Higher Ads Revenue? eCPM = (Revenue / Impression) *1000 Publisher’s Revenue = Advertiser’s Cost – Ad Network’s Revenue Advertiser’s Cost = CPI, CPA, CPE…etc CPI = View & Click & Install & 1st Open (& Action) 119
  • 120. FIONA SHIH | November 2019 The Timing for Monetized Ads “Conversion” is the Key Find the timing that users will convert the most Review & explore the user flow Choose the suitable ad formats *Admob Smart Segmentation Compare engagement & revenue among different ad placements Find the best “discovery” or “opt-in” moments 120
  • 121. FIONA SHIH | November 2019 The Timing for Monetized Ads 121 Source: Facebook Gaming
  • 122. FIONA SHIH | November 2019 Monetize the Non-Paying Users with Ads 122 Paying Users Non-Paying Users + ● Low paying rate geo ● eCPM or Retention might be affected ● Focusing on LTV (absolute $ value) ● A/B test Ad View Ad View Ad View Ad View Ad View Ad View Ad View
  • 123. FIONA SHIH | November 2019 Crazy Kings Our Case Study 123 Developer: Animoca Brands & Ticbits
  • 124. FIONA SHIH | November 2019 Crazy Kings • Available on IOS from 2015 • The prequel of “Crazy Defense Heroes” • Tower defense x collectible cards • Apple App Store “Editors’ Choice” • Cartoony comic animation style 124
  • 125. FIONA SHIH | November 2019 Crazy Kings Before a battle, players could opt-in to watch a video to unlock additional card slot *The supply included Videos & Playable Videos Before: “Rewarded Video” ad unit After: New “Playable Video” ad unit In Shop, players could opt-in to PLAY a mini-game to get a free mini card pack *The supply included Playable Videos only 125
  • 126. FIONA SHIH | November 2019 Better User Experience, Better Conversion 7.9x 2.6x Source: 2018 AppOnBoard x Crazy Kings Case Study 126
  • 127. FIONA SHIH | November 2019 Relaxing Discovery Timing Opt-in to Play Clear Heads-up Optimizing for the Best Possible User Experience 127
  • 128. FIONA SHIH | November 2019 Ad Monetization Key Factors Overview 128 Ads Supply Ads Delivery Logic Flow Timing Ad Format Conversion Non-paying Users
  • 129. FIONA SHIH | November 2019 KPI Benchmarks 129
  • 130. FIONA SHIH | November 2019 The Key Metrics for UA Optimization 130 Ad Impression Click Install CTR (Click-Thru Rate) =Clicks/Ad Impression IPM (Install Per Mille Impression) =Install/Ad Impression *1000 IR (Install Rate) =Install/Clicks App Store *CVR (Conversion Rate) *CTI (Click to Install) Creative Optimization CTR IR or CTI IPM or CVR ASO Full Picture
  • 131. FIONA SHIH | November 2019 Appsflyer Conversion Rate Optimization 101 131
  • 132. FIONA SHIH | November 2019 CTR (Click-Through Rate) 132 Source: Appsflyer
  • 133. FIONA SHIH | November 2019 IR (Install Rate) or CTI (Click to Install) 133 Source: Appsflyer
  • 134. FIONA SHIH | November 2019 IPM (Install Per Mille) or CVR (Conversion Rate) 134 Source: Appsflyer
  • 135. FIONA SHIH | November 2019 Google Acquisition Reports - Peers Benchmark 135
  • 136. FIONA SHIH | November 2019 Game Analytics - 2019 H1 Mobile Benchmarks Report • Day 1 Retention • Day 7 Retention • Day 28 Retention • Average Session Length • Stickiness (DAU/MAU) • ARPPU • ARPDAU • Daily Conversion (Paying Rate) 136
  • 137. FIONA SHIH | November 2019 Day 1 Retention Top 25% Median Bottom 25% Source: Game Analytics 2019 H1 Mobile Benchmarks Report 137
  • 138. FIONA SHIH | November 2019 Day 7 Retention Top 25% Median Bottom 25% 138 Source: Game Analytics 2019 H1 Mobile Benchmarks Report
  • 139. FIONA SHIH | November 2019 Day 28 Retention Top 25% Median Bottom 25% 139 Source: Game Analytics 2019 H1 Mobile Benchmarks Report
  • 140. FIONA SHIH | November 2019 Ave. Session Length Top 25% Median Bottom 25% 140 Source: Game Analytics 2019 H1 Mobile Benchmarks Report
  • 141. FIONA SHIH | November 2019 Stickiness (DAU/MAU) How many monthly user play every day Top 25% Median Bottom 25% 141 Source: Game Analytics 2019 H1 Mobile Benchmarks Report
  • 142. FIONA SHIH | November 2019 ARPPU Average Revenue Per Paying User Top 25% Median Bottom 25% 142 Source: Game Analytics 2019 H1 Mobile Benchmarks Report
  • 143. FIONA SHIH | November 2019 ARPDAU Average Revenue Per DAU Top 25% Median Bottom 25% 143 Source: Game Analytics 2019 H1 Mobile Benchmarks Report
  • 144. FIONA SHIH | November 2019 Daily Conversion (Paying rate) Top 25% Median Bottom 25% 144 Source: Game Analytics 2019 H1 Mobile Benchmarks Report
  • 145. FIONA SHIH | November 2019 About Fiona Original & IP Games Today’s Sharing Takeaways UA is Continuous Data-driven Optimization Better Discovery & Conversion for the “Last Mile” Timing & Conversion Matter for Ad Monetization Benchmark & Optimize 145
  • 146. FIONA SHIH | November 2019 Crazy Defense Heroes 瘋狂塔防物語 146
  • 147. FIONA SHIH | November 2019 LinkedIn WeChat E-Mail fionashih@animocabrands.com FIONA SHIH 施毓鈞 User Acquisition & Ad Monetization Manager Animoca Brands 147 Twitter @missfifishih