2. The word multi and media are combined to form
the word multimedia.
The word “multi” signifies “many.”
Media can refer to any of the following: text,
drawings, graphics, photographs, film, video,
wireless, audio, animation, web, etc.
Multimedia, simply defined refers to two or more
types of media combined in order to convey
information.
Multimedia Communication
VEENA S K, Asst. Professor, MIT Mysore
6. The information/data being transferred from source to destination over the network may be composed of one or
more of the media types text, images, audio, and video is called multimedia communication.
Text: This includes both unformatted text, consisting of strings of characters from limited characters set and
formatted text strings as used for structuring, access and presentation of electronic documents.
Images: These include computer generated images, comprising lines, curves and circles and digitized images of
documents and pictures.
Audio: This includes both low fidelity speech as used in telephony and high fidelity stereophonic music as used with
compact discs.
Video: This includes short sequence of moving images (video clips) and complete movies/films.
VEENA S K, Asst. Professor, MIT Mysore
7. Applications:
Person-to-person communications (e.g. email)
Person-to-system communications (e.g. web-browsing)
If two people communicate with each other through suitable terminal equipment (TE).
If a person interacts with a system using either multimedia personal computer (PC)
VEENA S K, Asst. Professor, MIT Mysore
8. 1.2 Multimedia information representation
Applications involving text and images comprise blocks of digital data.
In the case of text, for example, a typical unit is a block of characters with each character represented by
a fixed number of binary digits (bits) known as a codeword.
Similarly, a digitized image comprises a two-dimensional block of what are called picture elements with
each element represented by a fixed number of bits.
Example – a file
In applications involving audio and video, however, the audio and video signals vary continuously with
time as the amplitude of the speech, audio, or video signal varies. This type of signal is known as an
analog signal. These must be converted into a corresponding digital form before they can be integrated
with the two other media types.
A typical telephone conversation, for example, can last for several minutes
while a movie (comprising audio and video) can last for a number of hours.
VEENA S K, Asst. Professor, MIT Mysore
9. In applications that involve just a single type of media, the basic form of representation of the
particular media type is often used.
Similarly, in applications that involve either text-and-images or audio-and-video their basic form is
often used since the two media types in these applications have the same form of representation.
However, in applications that involve the different media types integrated together in some way, it
becomes necessary to represent all four media types in a digital form.
VEENA S K, Asst. Professor, MIT Mysore
10. • There are 5 types of communication networks that are used to provide multimedia
communication services:
Telephone networks
Data networks
Broadcast television networks
Integrated services digital networks (ISDN )
Broadband multiservice networks
1.3 Multimedia networks
VEENA S K, Asst. Professor, MIT Mysore
11. Telephone networks
Telephone networks are
designed to provide a basic
switched telephone service
which is known as Plain Old
Telephone Service (POTS).
The term “switched” is used
to indicate that a subscriber
can make a call to any other
telephone that is connected
to the network.
The main components of the
network are shown in the
below figure
VEENA S K, Asst. Professor, MIT Mysore
12. Telephone located in the home or in a small business is connected directed to their
nearest Local Exchange (LE)/end office.
Those located in a medium or large office/site are connected to a private switching office
known as a private branch exchange or PBx.
The PBx provide a switched service between any two telephones that are connected to it.
In addition to this, the PBx is connected to its nearest local exchange which enables
telephones that are connected to PBx also make calls through PSTN.
Also we have cellular phones network which provide similar services to mobile subscribers
by means of handsets that are linked to the cellular phone network infrastructure by radio.
The switches used in cellular phone network are known as Mobile Switching Centers
(MSCs).
International calls are routed to switched by International Gateway Exchange (IGE).
A microphone is used to convert speech signal into an analog electrical signal to operate
in circuit mode.
The access circuits that link the telephone handsets to a PSTN or PBx were designed to
carry the two way analog signals associated with a call.
VEENA S K, Asst. Professor, MIT Mysore
13. VEENA S K, Asst. Professor, MIT Mysore
Although within a PSTN all the switches and the transmission circuits that interconnect
them now operate in a digital mode, to carry a digital signal - a stream of binary Is and
Os-over the analog acces circuits requires a device known as a modem.
The general scheme is shown in Figure.
On the sending side, the modem converts the digital signal output by the source digital
device into an analog signal that is compatible with a normal speech signal. This is routed
through the network in the same way as a speech signal and, at the receiving side, the
modem converts the analog signal back again into its digital form before relaying this to
the destination digital device.
Hence by using a pair of modems one at each subscriber access point - a PSTN can also
be used to provide a switched digital service.
The early modems supported only a very low bit rate service of 300 bps but, as a result of
advances in digital signal processing circuits, modems are now available that support bit
rates of up to 56 kbps.
14. Continuing advances in digital signal processing techniques mean that modems are now available for use
with the same access circuits that provide a high bit rate channel which is in addition to the speech
channel used for telephony.
Typically, the bit rate of this second channel is such that it can support high-resolution audio and video
and hence they are used to provide access to servers that support a range of entertainment-related
applications.
The general scheme is shown in Figure
Such applications have bit rates in excess of 1.5 Mbps.
VEENA S K, Asst. Professor, MIT Mysore
15. Data networks
Data networks were designed to provide basic data communication services such as
electronic mail (email) and file transfer.
The user equipment connected to these networks is a computer such as PC, workstation
or an email server.
The two most widely deployed networks are X.25 network and Internet.
The X.25 network is restricted to relatively low bit rate data applications only and hence
unsuitable for most multimedia applications.
The Internet is made up of vast collection of interconnected networks all of which
operate using same set of communication protocols.
Communication protocols are an agreed set of rules that are applied for the
exchange of information.
A user may access to the Internet through an intermediate Internet service provider
(ISP) network.
The user devices are connected to ISP network either through a PSTN with modems or
through an ISDN.
VEENA S K, Asst. Professor, MIT Mysore
17. Business users obtain access either through a site/ campus network.
If the business consists only single site or multiple sites the access is done through an
enterprise wide private network.
Figure 2: A selection of the network types connected to the Internet .
In case of single site/ campus, the network is known as Local Area Network (LAN).
Enterprise wide networks consisting multiple sites are interconnected together using an
inter-site backbone network.
The different types of network are all connected to the Internet backbone network
through an interworking unit called a gateway, because it is responsible for routing and
relaying all messages to and from the connected network, is also known as a router.
All data networks operate in what is called a packet mode.
Essentially, a packet is a container for a block of data and, at its head, is the address of the intended
recipient computer which is used to route the packet through the network.
VEENA S K, Asst. Professor, MIT Mysore
18. Broadcast television networks were
designed to support the diffusion of analog
television programs throughout wide
geographical areas.
In the case of a large town or city, the
broadcast medium is normally a cable
distribution network while for larger
broadcast medium is a satellite network
terrestrial broadcast network is used.
The general architecture of a cable
distribution network and a satellite/
terrestrial broadcast network are shown in
the below figure 1.3 (a) and (b).
Broadcast television networks
VEENA S K, Asst. Professor, MIT Mysore
19. In figure 3(a), the set top up box attached to the cable distribution network provides not
only control of the television channels but also access to other services.
For example, when cable modem is integrated into the STB provides both a low bit rate channel and
a high bit rate channel from the subscriber back to the cable head end.
The low bit rate channel is used to connect the subscriber to a PSTN and the high bit rate channel
to connect the subscriber to the internet.
In figure 3 (b), in case of satellite and terrestrial broadcast networks, when a high speed
PSTN modem is integrated into the STB which provides the subscriber with an
interaction channel.
This is the origin of the term “interactive television”
VEENA S K, Asst. Professor, MIT Mysore
20. Integrated services digital networks (ISDN )
ISDN is designed to provide PSTN
users with the capability of having
additional services.
ISDN or Integrated Services Digital
Network, is a circuit-switched telephone
network system that transmits both data
and voice over a digital line.
This was achieved firstly by converting
the access circuits that connect user
equipment to the network. Secondly
by providing two separate
communication channels over these
circuits.
These allows user to have two different
calls such as a telephone call and a
data call.
This access circuit is known as Digital
Subscriber Line (DSL).
Services provided by an ISDN
VEENA S K, Asst. Professor, MIT Mysore
21. VEENA S K, Asst. Professor, MIT Mysore
The subscriber telephone can be either a digital phone or an analog phone.
In case of a digital phone, the electronics convert the analog voice and call setup signals
into digital form are integrated into the phone handset
Analog phone uses same electronics are located in the network termination equipment
to make the digital mode of operation.
The digitization of a telephone quality analog speech signal produces a constant bit rate
referred to a bitstreamof 64kbps. Hence the basic DSL of the ISDN is known as the basic
rate access (BRA)which supports two 64kbps channels.
To combine two separate 64kbps bitstreams into a single 128kbps stream requires an
additional electronics known as aggregation.
A higher bit rate channel of either 1.5 or 2Mbps is supported to ISDN known as primary
rate access (PRA)
22. Broadband multiservice networks are designed to support a wide range of
multimedia communication application.
The term “broadband” used to indicate that the circuits associated with a call could
have bits rates of maximum of 2Mbps which is provided by an ISDN. Hence it is also
known as Broadband integrated services digital networks or B-ISDN
ISDN is also referred to as Narrowband ISDN or N-ISDN.
B-ISDN is associated with the digitization of a video signal.
The switching and transmission methods used within these networks are more
flexible than PSTN or ISDN.
To achieve this flexibility, all the different multimedia applications are first converted
into digital form.
The multimedia generates multiple fixed sized packets known as cells.
The rate of transfer of cells through the network also varies and hence this mode is
known as Asynchronous Transfer Mode (ATM)
Broadband multiservice networks
VEENA S K, Asst. Professor, MIT Mysore
23. Asynchronous Transfer Mode (ATM) is a telecommunications standard defined by the American National
Standards Institute and ITU-T for digital transmission of multiple types of traffic. ATM was developed to meet
the needs of the Broadband Integrated Services Digital Network as defined in the late 1980s,[1] and designed to
integrate telecommunication networks. It can handle both traditional high-throughput data traffic and real-
time, low-latency content such as telephony (voice) and video.[2][3] ATM provides functionality that uses features
of circuit switching and packet switching networks by using asynchronous time-division multiplexing.
VEENA S K, Asst. Professor, MIT Mysore
24. 1.4 MultimediaApplications
• The applications fall under three categories:
• Interpersonal communication
• Interactive applications over the internet
• Entertainment applications
VEENA S K, Asst. Professor, MIT Mysore
25. 1.4.1 Interpersonal communication
• Involves all four Multimedia types in single form or combined form
• Speech only
• Image only
• Tet only
• Tet and Images
• Speech and Video
• Multimedia
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26. • Speech only
• Telephones connected to PBX or a PSTN/ISDN/Celullar networks
• Computers can also be used to make calls
• Computer telephony Integration-requires a telephone interface card and associated software.
• Adv – Phone Directory can be saved and dialling a number is easily done with a click
• Telephony can be integrated with network services provided by the PC
• Additional services: Voice mail and teleconferencing
• Voice mail – in the absence of called party, a message is left for them which is stored in a central serverWhich can
be read the next time the party contacts the server.
• Teleconferencing- conference call requires an audio bridge to set up a call automatically.
VEENA S K, Asst. Professor, MIT Mysore
28. Telephony
• Internet also support telephony.
• Initially only PC TO PC Telephony was supported. Later able to include telephones in these networks.
• Here voice signal was converted to packets and hence necessary Hardware and softwares were required
• Telephone over internet is called packet voice or Voice over IP(VoIP).
• When a PC wants to call a telephone, a request is sent to a Telephony Gateway with IP address of the called
party (CP). This obtains the phone number of the called party from source PC. A session call is established
by this TG to the TG nearest to CP using internet address of the gateway. This gateway initiates a call set up
procedure to the receiver’s phone.
• When the CP answers, reverse communication happens
• A similar procedure for the closing of the call
•
VEENA S K, Asst. Professor, MIT Mysore
31. Image only
• Exchange of electronic images of documents. – facsimile / fax
• To send images, a call set up is made as in telephone call
• Two fax machine communicate to establish operational parameters
• Sending machine starts to scan and digitize each page of the document in turn.
• An internal modem transmits the digitized image is simultaneously transmitted over the network
• and is received at the called site a printed version of the image is produced.
• After the last page is received, connection is cleared by the calling machine
• PC fax- electronic version of a document stored in a PC can be send. This requires a telephone
interface card and an associated software. The other side of communication can a Fax machine or a
PC.
• With a LAN interface card and associated software, digitized documents can be sent over other
network types like enterprise networks.
• This is mainly useful for sending paper-based documents such as invoices, marks cards and so on.
VEENA S K, Asst. Professor, MIT Mysore
33. TextOnly
• Email: Home/Enterprise N/w ISP(internet service provider)->receiver
• Email server , mailbox
• Users can create and deposit / read mails into the mailbox.
• Email servers and Internet gateways work on the standard internetcommunication protocols.
• Message format- Source and destination – name and address
• cc- carbon copy
• Can contain only text
•
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34. Text and images
• An application showing this integration is
Computer- supported cooperative
working (CSCW).
•A window on each PC is a shared
workspace said to be sharedwhiteboard.
• The software associated with this is a whiteboard program
with a linked setof support programs.
• Shared whiteboard has two components- Change
notification and Updatecontrol.
• Change notification gives an update to the shared whiteboard program
• whenever there is a modification done by the user.
• This relays the changes to the update-control in each of the
other PC and inturn proceeds to update the contents of their
copy of the whiteboard.
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36. Speech and Video
Video Telephony – Video camera in addition to microphone is userd.
• A dedicated terminal / MM PC can be used for communication
• An entire display / window in PC is used.
• A two-way communication channel must be provided by the network with sufficient bandwidth to
support this integrated environment.
Desktop video conferencing call is used in large corporations
• Bandwidth used is more
Multipoint Control Unit/Videoconferencing server is used (BW –reduced)
• Integrated speech and video is sent from each participant reaches MCU which selects a single
• information stream to send to each participant.
• When it detects a participant speaking, it sends that stream to all other participants.
• Only a single two way comm channel between each location and the MCU is required.
• Internet supports multicasting- one PC to a predefined group of PCs. MCUs were not used here.
• Here number of participants will be limited
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37. SpeechandVideo-Interpersonal communication
• when more number of participants are involved at one or more locations
• One person may communicate with a group at another location
• Ex. Live lecture
• Lecturer may share notes/ presentation
• Students may only talk or may send video along with speech
• If the students are at same location, it may be like a video phone call
• IIT-B Live lecture sessions
• When the students are at different locations, either a separate communication channel
is required to each remote site or an MCU is used at lecturer’s site
• Relative high BW is required and hence ISDN or Broadband multiservice n/w suit
VEENA S K, Asst. Professor, MIT Mysore
39. SpeechandVideo-Interpersonalcommunication
• Group of people at different location Ex. video conferencing
• Specially equipped room called Video conferencing Studios (VS) are used
• Studios may have one or more cameras, microphones(audio equipment), large
• screen displays
• Multiple locations when involved, an MCU is used to minimize the BW
demands onthe access circuits
• MCU is a central facility within the network and hence only a single
two way communication channel is required.
• Example : Telecommunication providerconference
• In Private networks, MCU is located at one of the sites where the comm
requirements are more demanding as it must support multiple input
channels, and an output stream to broadcast to all sites
VEENA S K, Asst. Professor, MIT Mysore
41. Multimedia
• Three different types of electronic mail other than text only
• Voice mail:
• Voice mail server is associated with each network.
• User enters a voice message addressed to a recipient
• Local voice mail server relays this to the voice server of the intended recipient network.
• When the recipient logs in to the mailbox next, the message is played out
• Video mail also works the same way – but with video and speech
• Multimedia Mail
• Combination of all four media types
• MIME – Multimedia Internet Mail Extensions
• In case of speech and video, annotations can be sent either directly to mailbox of
recipient with original text message.
• Stored and played in a normal way/ played when the recipients reads out the text message
and the recipient terminal supports audio /video
VEENA S K, Asst. Professor, MIT Mysore
43. Interactive applicationsover Internet
• World Wide Web (Free sites / Subscription sites)
• Linked set of multimedia servers that are geographically distributed
• Total information stored is equivalent to a vast library of documents.
• Pages are linked through Hyperlinks (References to other pages / same page)
• Options available to jump to specific point of pages.
• Anchors used: An anchor is a piece of text which marks the beginning and/or the end of a hypertext link
• HyperText: Hypertext is text which contains links to other texts
• HyperMedia: Hypermedia, an extension of the term hypertext, is a nonlinear medium of information that includes graphics, audio, video, plain text and
hyperlinks.
• Uniform Resource Locator- URL –unique identification to a location
• Home Page: A home page is the top-level page of a website and is typically the first page that visitors will see when they arrive at a website. The home
page usually contains an overview of the website, as well as links to the other pages within the website.
• Browser: A web browser is an application for accessing websites. When a user requests a web page from a particular website, the browser
retrieves its files from a web server and then displays the page on the user's screen.
• Web page is created using HyperText MarkupLanguage(HTML)
• Eamples of interaction over internet: Teleshopping,Telebanking- initiate additional transactions
VEENA S K, Asst. Professor, MIT Mysore
44. 1.4.3 Entertainment Applications
• Two types:
• Movie/ video – on demand
• Interactive television
• Movie/ video –on demand
• Video / audio applications need to be of much higher quality/resolution
• since wide screen or stereophonic sound may be used.
• Min channel bit rate of 1.5 Mbps is used.
• Here a PSTN with high bit rate required / Cable network
• Digitized movies / videos are stored in servers.
VEENA S K, Asst. Professor, MIT Mysore
46. EntertainmentApplications
• Subscriber end
• Conventional television
• Television with selection device for interactive purpose.
• Movie-on-demand /video-on-demand
• Control of playing of the movies can be taken like Video Casette Recorder
• Any time – User’s choice
• This may result in concurrent access leading to multiple copies in the server
• This may add up to the cost
• Alternate method used is not play the movie immediately after request but
defer till the next time playout time. All request satisfied simultaneously by
server outputting a single video stream. This mode is known as near movie-on-
demand or N-MOD.
• Viewer is unable to control the playout of the movie
• Formats of the files also play a significant role
•
VEENA S K, Asst. Professor, MIT Mysore
47. InteractiveTelevision
• Broadcast Television include cable, satellite and terrestrial networks.
• Diffusion of analog and digital television programs
• Set Top Box also has a modem within it
• Cable Networks- STB provides a low bit rate connection to
PSTN as wellrequests and a high bit rate connection to Internet
or broadcasts
• An additional Keyboard, telephone can be connected to the
STB to gainaccess to services.
• Interaction Television:
• Through the connection to PSTN, users were initially actively able to
respond to the information being broadcast.
• Return channels helped in voting, participation in games, home shopping etc.,
• STB in these networks require a high speed modem.
VEENA S K, Asst. Professor, MIT Mysore
49. Category Media Application descriptions
Interpersonal communications Speech Telephony, voice-mail,
teleconferencing
Image Facsimile
Text Electronic mail
Text and images Computer-supported
cooperative working
Speech and video Video telephoney, video mail,
videoconferencing
Text, image, audioand video Multimedia electronic mail,multiparty
video games etc.
Interactive applications overthe
Internet
Text, image, audioand video Information retrievaal (news,
weather, books, magazines, video
games, product literatureetc.)
Electronic commerce
Entertainmentservices Text, image, audioand video Audio/CD-on-demand
Movie/video-on-demand
Analog and digital televisionbroadcasts
Interactive television
VEENA S K, Asst. Professor, MIT Mysore
Multimedia application summary
50. 1.5 Application and networking terminology
• Multimedia terminology consists of Media types and Communication
modes
VEENA S K, Asst. Professor, MIT Mysore
51. 1.5.1 Media types
The information flow associated with the different applications can be either continuous or block mode.
In the case of continuous media:
Mode of operation : streaming
The information stream is generated by the source continuously in a timely-dependent way and playedout directly as
it is received at the destination.
e.g. audio, video
The continuous media is called real-time media as it'sgenerated in a time-dependent way.
The source stream can be generated at a constant bitrate (CBR) or a variable bit rate (VBR).
In the case of block-mode media:
Mode of operation: downloading
The source information comprises a single block of information that is created in a time-independent way.
E.g. text, image
The delay between the request being made and the contents of the block being outputted at the destination is called
round-trip delay. (should be <few seconds)
VEENA S K, Asst. Professor, MIT Mysore
52. 1.5.2 Communication Modes
The transfer of the information streams associated with an application can be 1 of the 5 modes:
Simplex: 1 direction only
Half-duplex: flows in both directions but alternately
Full-duplex: flows in both directions simultaneously(1-to-1 transmission)
Broadcast: 1-to-all transmission
Multicast: 1-to-many transmission
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53. • In duplex communications, if the flows in the 2 directions are equal, the information flow is symmetric.
Otherwise, it's asymmetric.
VEENA S K, Asst. Professor, MIT Mysore
54. 1.5.3 Channel types
There are 2 types of communications channel associated with the various network types: circuit-mode & packet- mode.
circuit-mode:
Operates in a time-dependent way
Also known as a synchronous communications channel
since it provides a constant bit rate service.
This type of network is also known as a circuit-switched network.
A circuit-mode network comprises an interconnectedset of switching
offices/exchanges to which the subscribers/computers are connected.
Prior to sending any information, the source must firstset up a
connection through the network.
The bit rate associated with the connection is fixed.
The messages associated with the setting up and clearing of a
connection are known as signaling messages.
There is a call/connection setup delay.
VEENA S K, Asst. Professor, MIT Mysore
55. packet-mode:
Operates in a time-varying way
Also known as an asynchronous communications channel since it provides a variable bit rate service.
There are 2 types of packet-mode networks: connection-oriented (CO) and connectionless (CL)
This type of network is also known as a packet-switched network.
• A connection-oriented network:
A connection-oriented network comprises an interconnected set of packet-switching exchanges(PSEs).
Prior to sending any information, a connection isfirst set up through the network.
The connection utilizes only a variable portion of thebandwidth of each link and hence it's known as a virtual connection or a
virtual circuit (VC).
VEENA S K, Asst. Professor, MIT Mysore
56. • Ho w t o se t u p a VC
VEENA S K, Asst. Professor, MIT Mysore
• Each PSE has a routing table which
defines a packet coming from which
input link will be delivered to which
output link.
Examples: X.25, ATM network
57. Connectionless network:
• The establishment of a connection is not required and the
two communicating terminals/computers can communicate
and exchange information as and whenthey wish.
• Each packet must carry the full source and destination addresses
in its header in order for eachPSE to route the packet onto the
appropriate outgoing link.
The term router is normally used rather than PSE.
Example: Internet
•
VEENA S K, Asst. Professor, MIT Mysore
58. Basic mode of operation (Common to Packet Switching networks):
When a packet is forwarded to a PSE/router, it's storedin a buffer, checked, discarded if there is any problem (due
to congestion or error), or else forwarded to next PSE/router if the outgoing link is available.
Each PSE/router has a routing table and it's used to determine the outgoing link to which a packet from a
particular incoming link should forward.
This mode of operation is called store-and-forward as a packet has to wait in a PSE/router until the outgoing link is
available.
The service offered by a packet-switched network is said to be a best-effort service as the transmission of a packet is not
guaranteed to be successful.
Mean packet transfer delay: The mean of overall transferdelay of a packet across the network
Delay variation or jitter : the variation about the meanpacket transfer delay
VEENA S K, Asst. Professor, MIT Mysore
59. 1.5.4 Multipoint conferencing
It's implemented in one of the 2
ways: centralized and decentralized.
The centralized mode is used with
circuit-switched networks such as a
PSTN or an ISDN.
The decentralized mode is used with
packet-switched networks which
support multicast communications.
(e.g.LAN, intranet and the Internet)
A third mode known as the hybrid mode
can be used.
VEENA S K, Asst. Professor, MIT Mysore
60. 1.5.5 Network QoS
the network Quality of Service (QoS) parameters are the operational parameters associated with a communications channel
through a network, and collectively determine the suitability of the channel inrelation to its use for a particular application.
Circuit-switched network: (CBR network)
The QoS associated with a CBR channel that is set upthrough a circuit-switched network include:
The bit rate
The mean bit error rate
The transmission delay
The mean bit error rate (BER) of a channel is theprobability of a bit being corrupted during its transmission
across the channel in a defined time interval.
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61. Issue of the block size:
In practice, most networks provide an unreliableservice (best-effort service).
Information is partitioned into blocks during its transmission so as to minimize the propagation of error.
Any blocks containing bit errors will be discarded.
A reliable service can be offered by using error detection and block retransmission, which results in high transmission
overheads and additional delay.
The choice of the block size is a compromise between the delay and the overhead in this case.
The transmission delay associated with a channel isdetermined by the bit rate, the codec delay and the propagation delay.
The propagation delay is determined by
(i) the physical separation of the 2 communicating devices and
(ii) the velocity of propagation of a signal acrossthe transmission medium.
VEENA S K, Asst. Professor, MIT Mysore
63. Packet-switched network
The QoS parameters associated with a packet-switchednetwork include:
The maximum packet size
The mean packet transfer rate
The mean packet error rate
The mean packet transfer delay
The worst-case jitter
The transmission delay
VEENA S K, Asst. Professor, MIT Mysore
64. Mean packet transfer rate is a measure of the average number of packets that are transferred across the network per second
Mean bit rate of the channel = mean packet transferrate x mean packet size
Mean packet error rate (PER) is the probability of areceived packet containing bit errors.
Mean packet transfer delay is the summation of thestore-and-forward delay that a packet experiences when it travels along
the route.
The transmission delay
includes the codec delay and the signal propagationdelay
is the same whether the network operates in a packetmode or a circuit mode
VEENA S K, Asst. Professor, MIT Mysore
66. 1.5.6 Application QoS
The application QoS parameters that relate to the network include:
The required bit rate or mean packet transfer rate
The maximum startup delay
Maximum delay variation/jitter
Maximum round-trip delay
Startup delay defines the amount of time that elapses between an application making a request to start a session and the
confirmation being received from the application at the destination.
A circuit-switched network would be most appropriate for applications that involve the transfer of a constant bitrate
stream. Because
1. The call setup delay is not important.
2. The channel provides a constant bit rate service of a known rate.
A connectionless packet-switched network would bemore appropriate for interactive applications.Because
1. There is no network call setup delay
2. Any variations in the packet delay are not important.
VEENA S K, Asst. Professor, MIT Mysore
67. When packet-switched network is used:
A technique known as buffering is used to overcome the effect of jitter in a packet-switched network.
The effect of jitter is overcome by retaining a defined number of packets in a memory buffer at the destination before
playout of the information bitstrem is started.
Buffering delay plus the time for playing a packet mustbe larger than the worst-case jitter.
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VEENA S K, Asst. Professor, MIT Mysore
68. Packetization delay is the delay incurred at the sourceto packetize the information.
The larger the size of a packet, the larger the packetization delay is.
Some other concerns when determining the packetsize:
Is retransmission required?
Is the destination buffer larger enough to handle theworst-case jitter?
How to use QoS in multimedia communication?
In order to simplify the process of determining whether a particular network can meet the QoS requirements of an
application, a number of standardapplication service classes have been defined.
A specific set of QoS parameters is associated with each class.
In order to ensure the QoS parameters associated with each class are met, the packets relating to each class are given a
different priority in a network that supports a number of different service classes.
VEENA S K, Asst. Professor, MIT Mysore
70. Questions
1. Define the term multimedia and give the basic form of representation of each media.
2. Explain the types of media
3. List the types of MMC Networks that are used to provide MM service. And Ezplain each with neat diagram.
4. With neat diagram Explain the components of PSTN and show how a high speed Modem provides multiple services in addition to basic Telephony
5. Explain each type of interpersonnel communication in MM Application
6. Explain the basic principles behind Computer Supported Cooperative Working
7. Explain with a neat sketch how voice mail and teleconferencing is supported in relation to Speech only interpersonal communication
8. Explain Interactive application over the internet
9. Explain Entertainment applications
10. Explain the communication modes available to transfer the information stream with diagrams
11. Explain the working principle of Circuit mode and packet mode of operation of MM networks with neat diagram.
12. What is multi point conferencing. Explain the various types with diagrams
13. Explain briefly about the network Qos parameters for Circuit switched and packet switched networks
14. Explain the application QoS parameter that relate to the networks.
15. Problems
VEENA S K, Asst. Professor, MIT Mysore