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Amee2019 short-presentation
1. Impact of a career simulation program
using gamification with virtual turning
point for medical students in Japan
●Shuzo Teruya1 Ayako Shibata2 Tatsuya Fujii3
Junichi Tanaka4 Takeshi Kondo5
1.Okinawa Yaeyama Hospital, Internal medicine
2.Yodogawa Christian Hospital, Obsterics & Gynecology
3. Sanno Hospital, Orthopedics
4. Tohoku University Hospital, Department of Edecation and
Support for Regional Medicine
5. Nagoya University Hospital, Center for Postgraduate Clinical
Training and Career Development
11. 8
4
8 5
8
6
Memory
24 Male
Father (MD)
ABC university
Kendo
Tracelling overseas Seeing is believing.
Work for MEDECINS SANS FRONTIERES Going to marry my girlfriend in a year.
12.
13.
14. Learn the latest research methods
Less time to play with friends
Began to walk a
path to a lonely
researcher
15. Career transition : DOTS model
and Schlossberg’s 4Ss
Factors of
DOTS
Schlossberg’s
4Ss
Contents
Self awareness Self Character setting sheet
Opportunity
awareness
Support/Situati
on
Turning point cards
Decision
making
Strategies Discussion of response to
turning point
Transition
Learning
Strategies Discussion of response to
turning point
16. Gamification : MDA Framework
MDA Framework
factors
Game Contents
Mechanics Experience the life of a fictitious
docter
Dynamics Discuss respond to turning points
Aesthetics Gain new options by interacting with
free ideas