SlideShare a Scribd company logo
1 of 41
Narratives and Sensor Driven Cognitive
Behavior Training Game Platform
• Research Objective
• ADHD Facts
• ADHD Treatment Strategy
• Serious Game and its Effects
• Narrative Therapy
• Behavior Training Game Platform
• Experiments and Analysis
• Demo
• Review and Future Research
2
Contents
• Behavior Training Game Platform
• Brain-Computer Interface (BCI) with NeuroSky’s MindWave
• Skeleton and face tracking with Microsoft’s Kinect V2
• Narrative fairy tale contents with characters and contextual
instructions
• This Platform:
• Keeps track of user’s brainwaves and associated behaviors
responding to the given narrative contents or implicit contextual
instructions
• Works as a treatment framework for children with ADHD
• to improve the children’s sustained attention
• to control their hyperactive behavior
• to promote reading comprehension capability
• to give them an opportunity of self-examination
• to get them treated emotionally
• to encourage them to feel self-confidence
3
Research Objective
• ADHD (Attention-Deficit/Hyperactivity Disorder)
• 5% to 15% children in the U.S. have been diagnosed
• American Psychiatric Association (APA): Avg. 5%
• Centers for Disease Control and Prevention (CDC) : Avg. 11%
• Typical Symptoms include:
• Deficits in behavioral inhibition, sustained attention, and
resistance to distraction
• Impaired behavioral inhibition and self-control needed as a
critical foundation for the performance of any task
• Weak social skills
• Low level reading capabilities
4
ADHD Facts
5
http://www.healthline.com/health/adhd/facts-statistics-infographic
ADHD by the Numbers
• ADD: Attention Deficit Disorder
• HD: Hyperactivity Disorder
• Mixed ADHD: Attention Deficit/Hyperactivity Disorder
6
Rief, S.F. 2005. How to reach and teach children with ADD/ADHD: practical techniques, strategies
and interventions, 2nd ed. San Francisco: Jossey-bass.
Types of ADHD
7
https://www.pinterest.com/thebluebunyip/adhd/
Attention Deficit Disorder (ADD)
8
http://www.theatlantic.com/health/archive/2012/02/a-western-diet-high-in-sugars-and-fat-could-
contribute-to-adhd/252853/
Hyperactivity Disorder (HD)
• Children might have co-existing conditions
• learning disabilities
• conduct disorders and difficulties: antisocial behavior, fighting,
and oppositional defiant disorder
• anxiety disorder
• depression
• sleep disorders, etc.
• Boys and girls display very different ADHD symptoms.
• Boys: more likely the attention disorder
• Girls: more internal and less obvious
9
ADHD & Co-Existing Conditions
• Develop relatively long-term sustained attention to successfully
complete the instruction (ADD)
• Keep high-level attention to figure out complicate and boring story
or discussion (ADD/HD)
• Encourage children to stay motionless for a while and behave
appropriately in a certain situation (HD)
10
ADHD Behavioral Treatment Strategy
11
Game Intro
12
Go Fishing
• Any form of interactive computer-based game software for one or
multiple players to be used on any platform and that has been developed
with the intention to be more than entertainment
• Primary purpose beyond pure entertainment
• To train or educate users
• To achieve a desired progress
13
Serious Games: Mechanisms and Effects, by Ute Ritterfield, Michael Cody, and Peter Vorderer, 2009
Serious Games
• Called also,
• immersive learning simulations
• digital game-based learning
• gaming simulations
• Players come to serious games with that expectation that they can impr
ove some specific aspect of learning
• Simply refer to any kind of online game for learning
14
Serious games: online games for learning, by Anne Derryberry, I’m Serious.net
Serious Games
• Indirect Narrative Experiences
• A fairy tale story with pain and frustration
• Narrative Experiences 
Catharsis, Empathy 
Change in perspective, Conscious of a kind, Self-examination,
Generalization 
Relief, Problem-solving, Therapy
• Converting the existing cognitive frame causing behavioral
disorder into a new frame
15
Narrative Therapy Mechanism
• Reading narratives requires complete understanding of the
components of a story and its development processing.
• Children with ADHD can be effectively treated with well-known,
structured narratives (fairy tales) to improve reading skill,
control hyperactive behavior, and treat emotional problem.
16
Designing Behavioral Treatment with Narratives
17
Unity3D
Game Contents Manager
Contents
Kinect V2
MindWave
Logger Replayer
Screen Capture
MPEG Processor
Middleware
Event Logger Video Producer
Server
ZooKeeper
Kafka
Elasticsearch DB
Video File Server
Video File Storage
API
Experiments Dashboard
Users Experiments Analysis
Behavior Training Platform
• Monitoring Concentration with Brain-Computer Interface (BCI)
• Monitoring Behavior with Motion Sensors
• Interactive Narratives and Intervention Data
• User’s Responses
18
Interactive Data Collection
• eSense meter of Brainwaves
• Attention
• Meditation
• Saved to the list of Brainwaves
• After finishing game, the data sent to Data Sever
19
Brainwaves
MindWave
Interface
Collect and
Save
Brainwave
s
ElasticSearch Collect
Event Logs
Send to
Data Server
Brainwaves via MindWave
20
00_Hip_center 10_Wrist_Right
01_Spine 11_Hand_Right
02_Shoulder_Center 12_Hip_Left
03_Head 13_Knee_Left
04_Shoulder_Left 14_Ankle_Left
05_Elbow_Left 15_Foot_Left
06_Wrist_Left 16_Hip_Right
07_Hand_Left 17_Knee_Right
08_Shoulder_Right 18_Ankle_Right
09_Elbow_Right 19_Foot_Right
Joints Twenty joints
Kinect Skeleton Structure
• Skeleton Tracking
• Face Tracking
21
Skeletal tracking
with Kinect:
recognizing 22
different
motions
Face tracking
with Kinect:
recognizing 6
different
motions
Motion and Face Tracking
22
Kinect: Motion Recognition
23
The fisherman goes fishing. The fisherman falls down due to the
player’s motion
Behavior Training Scheme using
Adaptive Intervention Approach
24
Reading comprehension text with
BCI attention requirement
BCI attention requirement with the
quest of counting by 10
Behavior Training Scheme using
Adaptive Intervention Approach
• Three Characters
• Fisherman: the main character
• Genie: initially a threat, then a friend character
• Child: outside helper
• Design Strategy
• 6 Sequences
• Real-time events collection and intervention
• Reproduction of past games for post evaluation and self-
examination
• Near real-time analytics
25
Fisherman and Genie
26
Reading Flow
27
Sequence 1 Sequence 2 Sequence 3 Sequence 4 Sequence 5 Sequence 6
Reading
Comprehen
sion
Fishermanis
preparingfor
fishing.
Fishermanis
headingfor
fishingplace.
Fishermanis
fishingabottle.
Genieis
threatening
fishermanto
kill.
Fisherman is
escaping out
ofthelife-
threatening
situation
using wisdom.
Fisherman
andreader
(child)are
savingGenie
together.
Contextual
Instruction
Greeting Keep high-
level
attention
without
hyper action
Keep high-
level
attention
according to
instructions
Comprehend
complex
dialogue
Comprehend
complex
dialogue
according to
instructions
Consider
others’
situation
Processes
• Reading Skill Improvement: By figuring out complicate dialogue in
Sequence 4 and 5 with sustained high-level attention
• Behavior Treatment: By training high-level attention,
keeping motionless in each scene,
and behaving accordingly in a certain situation
• Emotional Treatment: By helping the child experience feeling of
sympathy for Genie especially in Sequence 6.
28
Expected Effects via Complicate Reading with
Intervention Scheme
• Visualization of the Child’s Experience with the Game for Post
Evaluation and Self-Examination
• The child recognizes how Cyberspace was affected by
his/her behavior.
• As an Object Watcher, self-examination may stimulate
changes in his/her behavior
29
Treatment Effects via Self-Examination
with Reproduction of the Game
• Windows 8.1, 64 bit
• Ram: 8GB
• USB 3.0
• CPU: Intel Core i5-4590m
• HDD: 500GB SATA3
• GPU: GeForce 705
30
H/W Configuration
1) Motion Tracking Test
• To see if brainwaves and motion tracking data are successfully
collected while playing the narrative game
• The result shows the motion tracking capabilities recognize 22
different motions successfully
2) Game Tracking Test
• Skeletal and face tracking have been tested while playing the
game.
• At the same time, the tester’s brainwaves were measured and
collected.
31
Experiments and Analysis
32
Body
Category
Motion
No. Motions
Tester 1
No. Motions
Tester 2
No. Motions
Tester 3
No. Motions
Tester 4
No. Motions
Tester 5
UpperBody
UBLeft 2 4 1 3 0
UBRight 2 3 0 3 0
UBFront 0 5 2 1 1
UBBack 0 2 1 0 0
UBStand 0 2 0 1 1
UBSit 0 2 0 1 1
Left Hand
LHLeft 3 2 1 3 0
LHRight 2 1 1 3 0
LHFront 0 1 1 0 1
LHBack 0 1 0 0 0
LHUp 2 3 3 4 1
LHDown 0 0 0 0 1
Right Hand
RHLeft 2 2 4 3 0
RHRight 1 1 1 3 0
RHFront 0 1 1 1 0
RHBack 0 1 0 0 0
RHUp 2 1 3 3 1
RHDown 0 0 0 0 1
Left Foot
LFLeft 1 1 1 0 0
LFRight 1 1 1 0 0
LFFront 1 1 2 5 1
LFBack 0 1 0 0 0
LFUp 0 1 0 0 0
Right Foot
RFLeft 1 1 0 0 0
RFRight 1 1 0 0 0
RFFront 1 1 2 5 1
RFBack 0 1 0 1 0
RFUp 0 1 1 0 1
Game Tracking Results
33
Body
Category
Motion
No. Motions
Tester 1
No. Motions
Tester 2
No. Motions
Tester 3
No. Motions
Tester 4
No. Motions
Tester 5
Head
HDLeft 1 2 1 2 1
HDRight 1 2 0 2 1
HDUp 0 2 0 1 0
HDDown 1 2 0 1 0
HDLeftTilt 0 2 1 1 1
HDRightTilt 0 1 0 1 1
Brainwaves
Avg. eSense
Attention 75.8759 62.7829 51.4263 53.7829 29.0852
Meditation 67.2558 63.0921 61.2523 55.2282 34.1012
Clear Time
(sec)
Total 65 112 67 101 61
Scene1 28 40 26 51 24
Scene2 37 59 41 50 37
Total No. Motion 25 53 28 48 15
Game Tracking Results (cont.)
• User List
• Experiment List
• Players Interaction Log:
• Motion Sensing Data Log: Body and face tracking
• Brainwaves: Attention and meditation tracking
• Web App Dashboard Demo
34
Web App Dashboard (Analytics)
35
Click “admin” User
User List
36
Experiment List of
“admin” User
Click this event
Experiment List
37
Kinect Motion Tracking and Interaction
38
Attention Tracking
Meditation Tracking
Kinect Motion Tracking and Interaction
39
Demo Fisherman and Genie
• The main contribution is the implementation of the behavior training platform
which combines BCI and motion sensing technology with fairy tale
narrative contents and treat children withADHD in terms of the behavioral
treatment and reading comprehension.
• We are expecting this training platform to help the children improve their
attention and control hyperactive behavior based on narrative therapy
strategy.
• In addition to the current narrative content, “Fisherman and Genie,” we hope
to provide diverse contents with wide-range of fairy tales.
• We would like to test this platform as the treatment framework for children
withADHD by collaborating with related fields and medical professionals.
40
Review and Future Research
Thank you !
41
Q&A
Copyright 2016 Taesuk Kihl, Kyungeun Park, Seungie Park, Min-Jae Kim, Juno Chang, Seok Kyoo Kim all rights reserved.

More Related Content

Similar to Presentation nanjing 2016

Understanding video game play and parent perceptions in children with ADHD
Understanding video game play and parent perceptions in children with ADHDUnderstanding video game play and parent perceptions in children with ADHD
Understanding video game play and parent perceptions in children with ADHDRandy Kulman
 
Generalization of Game-Based Learning for Children with ADHD
Generalization of Game-Based Learning for Children with ADHDGeneralization of Game-Based Learning for Children with ADHD
Generalization of Game-Based Learning for Children with ADHDRandy Kulman
 
Generalization of Game-Based Learning for Children with ADHD
Generalization of Game-Based Learning for Children with ADHDGeneralization of Game-Based Learning for Children with ADHD
Generalization of Game-Based Learning for Children with ADHDRandy Kulman
 
Create Tabletop Games to Foster Organizational Learning
Create Tabletop Games to Foster Organizational LearningCreate Tabletop Games to Foster Organizational Learning
Create Tabletop Games to Foster Organizational LearningKarl Kapp
 
The Use and Impact of Video Games and Digital Media for Children with ADHD
The Use and Impact of Video Games and Digital Media for Children with ADHDThe Use and Impact of Video Games and Digital Media for Children with ADHD
The Use and Impact of Video Games and Digital Media for Children with ADHDRandy Kulman
 
Gamification in eLearning - DevLearn 11
Gamification in eLearning - DevLearn 11Gamification in eLearning - DevLearn 11
Gamification in eLearning - DevLearn 11trickyraymer
 
Game design to enhance ca webinar final 12 16
Game design to enhance ca webinar final 12 16Game design to enhance ca webinar final 12 16
Game design to enhance ca webinar final 12 16Shane Gallagher
 
Prescribing Video Games (not Medication) for ADHD: How to Make it Work
Prescribing Video Games (not Medication) for ADHD: How to Make it WorkPrescribing Video Games (not Medication) for ADHD: How to Make it Work
Prescribing Video Games (not Medication) for ADHD: How to Make it WorkRandy Kulman
 
How Video Games can Improve Executive Functions
How Video Games can Improve Executive FunctionsHow Video Games can Improve Executive Functions
How Video Games can Improve Executive FunctionsRandy Kulman
 
Beyond Eye Tracking: Using User Temperature, Rating Dials, and Facial Analysi...
Beyond Eye Tracking: Using User Temperature, Rating Dials, and Facial Analysi...Beyond Eye Tracking: Using User Temperature, Rating Dials, and Facial Analysi...
Beyond Eye Tracking: Using User Temperature, Rating Dials, and Facial Analysi...Jennifer Romano Bergstrom
 
Play, Collaborate, & Change Workshop
Play, Collaborate, & Change WorkshopPlay, Collaborate, & Change Workshop
Play, Collaborate, & Change WorkshopMad*Pow
 
Rules of Play: Design Elements of Addictive Online Learning Games
Rules of Play: Design Elements of Addictive Online Learning GamesRules of Play: Design Elements of Addictive Online Learning Games
Rules of Play: Design Elements of Addictive Online Learning GamesDave Schaller
 
Gamification & Solve the Outbreak Review
Gamification & Solve the Outbreak ReviewGamification & Solve the Outbreak Review
Gamification & Solve the Outbreak ReviewGrace Villareal
 
Tobi Saulnier - Cognitive Bias Training Game Valuable for Everything from Law...
Tobi Saulnier - Cognitive Bias Training Game Valuable for Everything from Law...Tobi Saulnier - Cognitive Bias Training Game Valuable for Everything from Law...
Tobi Saulnier - Cognitive Bias Training Game Valuable for Everything from Law...SeriousGamesAssoc
 
Multi-Matrix- The Brain Game
Multi-Matrix- The Brain GameMulti-Matrix- The Brain Game
Multi-Matrix- The Brain GameAlyssa Tucker
 
Sage Summit 2012: EQ - Why Cooler Heads Prevail
Sage Summit 2012: EQ - Why Cooler Heads PrevailSage Summit 2012: EQ - Why Cooler Heads Prevail
Sage Summit 2012: EQ - Why Cooler Heads PrevailGrant M Howe
 
Gadgets, Games and Gizmos for Learning: Teach on the Beach
Gadgets, Games and Gizmos for Learning: Teach on the BeachGadgets, Games and Gizmos for Learning: Teach on the Beach
Gadgets, Games and Gizmos for Learning: Teach on the BeachKarl Kapp
 

Similar to Presentation nanjing 2016 (20)

Understanding video game play and parent perceptions in children with ADHD
Understanding video game play and parent perceptions in children with ADHDUnderstanding video game play and parent perceptions in children with ADHD
Understanding video game play and parent perceptions in children with ADHD
 
Generalization of Game-Based Learning for Children with ADHD
Generalization of Game-Based Learning for Children with ADHDGeneralization of Game-Based Learning for Children with ADHD
Generalization of Game-Based Learning for Children with ADHD
 
Generalization of Game-Based Learning for Children with ADHD
Generalization of Game-Based Learning for Children with ADHDGeneralization of Game-Based Learning for Children with ADHD
Generalization of Game-Based Learning for Children with ADHD
 
Create Tabletop Games to Foster Organizational Learning
Create Tabletop Games to Foster Organizational LearningCreate Tabletop Games to Foster Organizational Learning
Create Tabletop Games to Foster Organizational Learning
 
The Use and Impact of Video Games and Digital Media for Children with ADHD
The Use and Impact of Video Games and Digital Media for Children with ADHDThe Use and Impact of Video Games and Digital Media for Children with ADHD
The Use and Impact of Video Games and Digital Media for Children with ADHD
 
Gamification in eLearning - DevLearn 11
Gamification in eLearning - DevLearn 11Gamification in eLearning - DevLearn 11
Gamification in eLearning - DevLearn 11
 
Game design to enhance ca webinar final 12 16
Game design to enhance ca webinar final 12 16Game design to enhance ca webinar final 12 16
Game design to enhance ca webinar final 12 16
 
Skill Mapping
Skill MappingSkill Mapping
Skill Mapping
 
Prescribing Video Games (not Medication) for ADHD: How to Make it Work
Prescribing Video Games (not Medication) for ADHD: How to Make it WorkPrescribing Video Games (not Medication) for ADHD: How to Make it Work
Prescribing Video Games (not Medication) for ADHD: How to Make it Work
 
How Video Games can Improve Executive Functions
How Video Games can Improve Executive FunctionsHow Video Games can Improve Executive Functions
How Video Games can Improve Executive Functions
 
Beyond Eye Tracking: Using User Temperature, Rating Dials, and Facial Analysi...
Beyond Eye Tracking: Using User Temperature, Rating Dials, and Facial Analysi...Beyond Eye Tracking: Using User Temperature, Rating Dials, and Facial Analysi...
Beyond Eye Tracking: Using User Temperature, Rating Dials, and Facial Analysi...
 
Play, Collaborate, & Change Workshop
Play, Collaborate, & Change WorkshopPlay, Collaborate, & Change Workshop
Play, Collaborate, & Change Workshop
 
Rules of Play: Design Elements of Addictive Online Learning Games
Rules of Play: Design Elements of Addictive Online Learning GamesRules of Play: Design Elements of Addictive Online Learning Games
Rules of Play: Design Elements of Addictive Online Learning Games
 
Gamification & Solve the Outbreak Review
Gamification & Solve the Outbreak ReviewGamification & Solve the Outbreak Review
Gamification & Solve the Outbreak Review
 
Tobi Saulnier - Cognitive Bias Training Game Valuable for Everything from Law...
Tobi Saulnier - Cognitive Bias Training Game Valuable for Everything from Law...Tobi Saulnier - Cognitive Bias Training Game Valuable for Everything from Law...
Tobi Saulnier - Cognitive Bias Training Game Valuable for Everything from Law...
 
Multi-Matrix- The Brain Game
Multi-Matrix- The Brain GameMulti-Matrix- The Brain Game
Multi-Matrix- The Brain Game
 
Sage Summit 2012: EQ - Why Cooler Heads Prevail
Sage Summit 2012: EQ - Why Cooler Heads PrevailSage Summit 2012: EQ - Why Cooler Heads Prevail
Sage Summit 2012: EQ - Why Cooler Heads Prevail
 
Game features of cognitive training (Michael P. Craven and Carlo Fabricatore)
Game features of cognitive training (Michael P. Craven and Carlo Fabricatore)Game features of cognitive training (Michael P. Craven and Carlo Fabricatore)
Game features of cognitive training (Michael P. Craven and Carlo Fabricatore)
 
Gadgets, Games and Gizmos for Learning: Teach on the Beach
Gadgets, Games and Gizmos for Learning: Teach on the BeachGadgets, Games and Gizmos for Learning: Teach on the Beach
Gadgets, Games and Gizmos for Learning: Teach on the Beach
 
Th202 slides
Th202 slidesTh202 slides
Th202 slides
 

Recently uploaded

VIP Call Girls Sector 67 Gurgaon Just Call Me 9711199012
VIP Call Girls Sector 67 Gurgaon Just Call Me 9711199012VIP Call Girls Sector 67 Gurgaon Just Call Me 9711199012
VIP Call Girls Sector 67 Gurgaon Just Call Me 9711199012Call Girls Service Gurgaon
 
VIP Call Girls Noida Sia 9711199171 High Class Call Girl Near Me
VIP Call Girls Noida Sia 9711199171 High Class Call Girl Near MeVIP Call Girls Noida Sia 9711199171 High Class Call Girl Near Me
VIP Call Girls Noida Sia 9711199171 High Class Call Girl Near Memriyagarg453
 
Call Girls in Mohali Surbhi ❤️🍑 9907093804 👄🫦 Independent Escort Service Mohali
Call Girls in Mohali Surbhi ❤️🍑 9907093804 👄🫦 Independent Escort Service MohaliCall Girls in Mohali Surbhi ❤️🍑 9907093804 👄🫦 Independent Escort Service Mohali
Call Girls in Mohali Surbhi ❤️🍑 9907093804 👄🫦 Independent Escort Service MohaliHigh Profile Call Girls Chandigarh Aarushi
 
Dehradun Call Girls Service ❤️🍑 8854095900 👄🫦Independent Escort Service Dehradun
Dehradun Call Girls Service ❤️🍑 8854095900 👄🫦Independent Escort Service DehradunDehradun Call Girls Service ❤️🍑 8854095900 👄🫦Independent Escort Service Dehradun
Dehradun Call Girls Service ❤️🍑 8854095900 👄🫦Independent Escort Service DehradunNiamh verma
 
Russian Call Girls in Chandigarh Ojaswi ❤️🍑 9907093804 👄🫦 Independent Escort ...
Russian Call Girls in Chandigarh Ojaswi ❤️🍑 9907093804 👄🫦 Independent Escort ...Russian Call Girls in Chandigarh Ojaswi ❤️🍑 9907093804 👄🫦 Independent Escort ...
Russian Call Girls in Chandigarh Ojaswi ❤️🍑 9907093804 👄🫦 Independent Escort ...High Profile Call Girls Chandigarh Aarushi
 
Call Girl Gurgaon Saloni 9711199012 Independent Escort Service Gurgaon
Call Girl Gurgaon Saloni 9711199012 Independent Escort Service GurgaonCall Girl Gurgaon Saloni 9711199012 Independent Escort Service Gurgaon
Call Girl Gurgaon Saloni 9711199012 Independent Escort Service GurgaonCall Girls Service Gurgaon
 
Call Now ☎ 9999965857 !! Call Girls in Hauz Khas Escort Service Delhi N.C.R.
Call Now ☎ 9999965857 !! Call Girls in Hauz Khas Escort Service Delhi N.C.R.Call Now ☎ 9999965857 !! Call Girls in Hauz Khas Escort Service Delhi N.C.R.
Call Now ☎ 9999965857 !! Call Girls in Hauz Khas Escort Service Delhi N.C.R.ktanvi103
 
❤️♀️@ Jaipur Call Girl Agency ❤️♀️@ Manjeet Russian Call Girls Service in Jai...
❤️♀️@ Jaipur Call Girl Agency ❤️♀️@ Manjeet Russian Call Girls Service in Jai...❤️♀️@ Jaipur Call Girl Agency ❤️♀️@ Manjeet Russian Call Girls Service in Jai...
❤️♀️@ Jaipur Call Girl Agency ❤️♀️@ Manjeet Russian Call Girls Service in Jai...Gfnyt.com
 
VIP Call Girl Sector 25 Gurgaon Just Call Me 9899900591
VIP Call Girl Sector 25 Gurgaon Just Call Me 9899900591VIP Call Girl Sector 25 Gurgaon Just Call Me 9899900591
VIP Call Girl Sector 25 Gurgaon Just Call Me 9899900591adityaroy0215
 
💚😋Chandigarh Escort Service Call Girls, ₹5000 To 25K With AC💚😋
💚😋Chandigarh Escort Service Call Girls, ₹5000 To 25K With AC💚😋💚😋Chandigarh Escort Service Call Girls, ₹5000 To 25K With AC💚😋
💚😋Chandigarh Escort Service Call Girls, ₹5000 To 25K With AC💚😋Sheetaleventcompany
 
Call Girl Raipur 📲 9999965857 ヅ10k NiGhT Call Girls In Raipur
Call Girl Raipur 📲 9999965857 ヅ10k NiGhT Call Girls In RaipurCall Girl Raipur 📲 9999965857 ヅ10k NiGhT Call Girls In Raipur
Call Girl Raipur 📲 9999965857 ヅ10k NiGhT Call Girls In Raipurgragmanisha42
 
Hot Call Girl In Ludhiana 👅🥵 9053'900678 Call Girls Service In Ludhiana
Hot  Call Girl In Ludhiana 👅🥵 9053'900678 Call Girls Service In LudhianaHot  Call Girl In Ludhiana 👅🥵 9053'900678 Call Girls Service In Ludhiana
Hot Call Girl In Ludhiana 👅🥵 9053'900678 Call Girls Service In LudhianaRussian Call Girls in Ludhiana
 
Basics of Anatomy- Language of Anatomy.pptx
Basics of Anatomy- Language of Anatomy.pptxBasics of Anatomy- Language of Anatomy.pptx
Basics of Anatomy- Language of Anatomy.pptxAyush Gupta
 
Call Girls Service Chandigarh Grishma ❤️🍑 9907093804 👄🫦 Independent Escort Se...
Call Girls Service Chandigarh Grishma ❤️🍑 9907093804 👄🫦 Independent Escort Se...Call Girls Service Chandigarh Grishma ❤️🍑 9907093804 👄🫦 Independent Escort Se...
Call Girls Service Chandigarh Grishma ❤️🍑 9907093804 👄🫦 Independent Escort Se...High Profile Call Girls Chandigarh Aarushi
 
💚😋Mumbai Escort Service Call Girls, ₹5000 To 25K With AC💚😋
💚😋Mumbai Escort Service Call Girls, ₹5000 To 25K With AC💚😋💚😋Mumbai Escort Service Call Girls, ₹5000 To 25K With AC💚😋
💚😋Mumbai Escort Service Call Girls, ₹5000 To 25K With AC💚😋Sheetaleventcompany
 
Vip Kolkata Call Girls Cossipore 👉 8250192130 ❣️💯 Available With Room 24×7
Vip Kolkata Call Girls Cossipore 👉 8250192130 ❣️💯 Available With Room 24×7Vip Kolkata Call Girls Cossipore 👉 8250192130 ❣️💯 Available With Room 24×7
Vip Kolkata Call Girls Cossipore 👉 8250192130 ❣️💯 Available With Room 24×7Miss joya
 

Recently uploaded (20)

VIP Call Girls Sector 67 Gurgaon Just Call Me 9711199012
VIP Call Girls Sector 67 Gurgaon Just Call Me 9711199012VIP Call Girls Sector 67 Gurgaon Just Call Me 9711199012
VIP Call Girls Sector 67 Gurgaon Just Call Me 9711199012
 
VIP Call Girls Noida Sia 9711199171 High Class Call Girl Near Me
VIP Call Girls Noida Sia 9711199171 High Class Call Girl Near MeVIP Call Girls Noida Sia 9711199171 High Class Call Girl Near Me
VIP Call Girls Noida Sia 9711199171 High Class Call Girl Near Me
 
Call Girls in Mohali Surbhi ❤️🍑 9907093804 👄🫦 Independent Escort Service Mohali
Call Girls in Mohali Surbhi ❤️🍑 9907093804 👄🫦 Independent Escort Service MohaliCall Girls in Mohali Surbhi ❤️🍑 9907093804 👄🫦 Independent Escort Service Mohali
Call Girls in Mohali Surbhi ❤️🍑 9907093804 👄🫦 Independent Escort Service Mohali
 
Dehradun Call Girls Service ❤️🍑 8854095900 👄🫦Independent Escort Service Dehradun
Dehradun Call Girls Service ❤️🍑 8854095900 👄🫦Independent Escort Service DehradunDehradun Call Girls Service ❤️🍑 8854095900 👄🫦Independent Escort Service Dehradun
Dehradun Call Girls Service ❤️🍑 8854095900 👄🫦Independent Escort Service Dehradun
 
Russian Call Girls in Chandigarh Ojaswi ❤️🍑 9907093804 👄🫦 Independent Escort ...
Russian Call Girls in Chandigarh Ojaswi ❤️🍑 9907093804 👄🫦 Independent Escort ...Russian Call Girls in Chandigarh Ojaswi ❤️🍑 9907093804 👄🫦 Independent Escort ...
Russian Call Girls in Chandigarh Ojaswi ❤️🍑 9907093804 👄🫦 Independent Escort ...
 
Russian Call Girls in Dehradun Komal 🔝 7001305949 🔝 📍 Independent Escort Serv...
Russian Call Girls in Dehradun Komal 🔝 7001305949 🔝 📍 Independent Escort Serv...Russian Call Girls in Dehradun Komal 🔝 7001305949 🔝 📍 Independent Escort Serv...
Russian Call Girls in Dehradun Komal 🔝 7001305949 🔝 📍 Independent Escort Serv...
 
VIP Call Girls Lucknow Isha 🔝 9719455033 🔝 🎶 Independent Escort Service Lucknow
VIP Call Girls Lucknow Isha 🔝 9719455033 🔝 🎶 Independent Escort Service LucknowVIP Call Girls Lucknow Isha 🔝 9719455033 🔝 🎶 Independent Escort Service Lucknow
VIP Call Girls Lucknow Isha 🔝 9719455033 🔝 🎶 Independent Escort Service Lucknow
 
Call Girl Gurgaon Saloni 9711199012 Independent Escort Service Gurgaon
Call Girl Gurgaon Saloni 9711199012 Independent Escort Service GurgaonCall Girl Gurgaon Saloni 9711199012 Independent Escort Service Gurgaon
Call Girl Gurgaon Saloni 9711199012 Independent Escort Service Gurgaon
 
Call Now ☎ 9999965857 !! Call Girls in Hauz Khas Escort Service Delhi N.C.R.
Call Now ☎ 9999965857 !! Call Girls in Hauz Khas Escort Service Delhi N.C.R.Call Now ☎ 9999965857 !! Call Girls in Hauz Khas Escort Service Delhi N.C.R.
Call Now ☎ 9999965857 !! Call Girls in Hauz Khas Escort Service Delhi N.C.R.
 
#9711199012# African Student Escorts in Delhi 😘 Call Girls Delhi
#9711199012# African Student Escorts in Delhi 😘 Call Girls Delhi#9711199012# African Student Escorts in Delhi 😘 Call Girls Delhi
#9711199012# African Student Escorts in Delhi 😘 Call Girls Delhi
 
❤️♀️@ Jaipur Call Girl Agency ❤️♀️@ Manjeet Russian Call Girls Service in Jai...
❤️♀️@ Jaipur Call Girl Agency ❤️♀️@ Manjeet Russian Call Girls Service in Jai...❤️♀️@ Jaipur Call Girl Agency ❤️♀️@ Manjeet Russian Call Girls Service in Jai...
❤️♀️@ Jaipur Call Girl Agency ❤️♀️@ Manjeet Russian Call Girls Service in Jai...
 
VIP Call Girl Sector 25 Gurgaon Just Call Me 9899900591
VIP Call Girl Sector 25 Gurgaon Just Call Me 9899900591VIP Call Girl Sector 25 Gurgaon Just Call Me 9899900591
VIP Call Girl Sector 25 Gurgaon Just Call Me 9899900591
 
💚😋Chandigarh Escort Service Call Girls, ₹5000 To 25K With AC💚😋
💚😋Chandigarh Escort Service Call Girls, ₹5000 To 25K With AC💚😋💚😋Chandigarh Escort Service Call Girls, ₹5000 To 25K With AC💚😋
💚😋Chandigarh Escort Service Call Girls, ₹5000 To 25K With AC💚😋
 
Call Girl Raipur 📲 9999965857 ヅ10k NiGhT Call Girls In Raipur
Call Girl Raipur 📲 9999965857 ヅ10k NiGhT Call Girls In RaipurCall Girl Raipur 📲 9999965857 ヅ10k NiGhT Call Girls In Raipur
Call Girl Raipur 📲 9999965857 ヅ10k NiGhT Call Girls In Raipur
 
Hot Call Girl In Ludhiana 👅🥵 9053'900678 Call Girls Service In Ludhiana
Hot  Call Girl In Ludhiana 👅🥵 9053'900678 Call Girls Service In LudhianaHot  Call Girl In Ludhiana 👅🥵 9053'900678 Call Girls Service In Ludhiana
Hot Call Girl In Ludhiana 👅🥵 9053'900678 Call Girls Service In Ludhiana
 
Basics of Anatomy- Language of Anatomy.pptx
Basics of Anatomy- Language of Anatomy.pptxBasics of Anatomy- Language of Anatomy.pptx
Basics of Anatomy- Language of Anatomy.pptx
 
Call Girls Service Chandigarh Grishma ❤️🍑 9907093804 👄🫦 Independent Escort Se...
Call Girls Service Chandigarh Grishma ❤️🍑 9907093804 👄🫦 Independent Escort Se...Call Girls Service Chandigarh Grishma ❤️🍑 9907093804 👄🫦 Independent Escort Se...
Call Girls Service Chandigarh Grishma ❤️🍑 9907093804 👄🫦 Independent Escort Se...
 
💚😋Mumbai Escort Service Call Girls, ₹5000 To 25K With AC💚😋
💚😋Mumbai Escort Service Call Girls, ₹5000 To 25K With AC💚😋💚😋Mumbai Escort Service Call Girls, ₹5000 To 25K With AC💚😋
💚😋Mumbai Escort Service Call Girls, ₹5000 To 25K With AC💚😋
 
Vip Kolkata Call Girls Cossipore 👉 8250192130 ❣️💯 Available With Room 24×7
Vip Kolkata Call Girls Cossipore 👉 8250192130 ❣️💯 Available With Room 24×7Vip Kolkata Call Girls Cossipore 👉 8250192130 ❣️💯 Available With Room 24×7
Vip Kolkata Call Girls Cossipore 👉 8250192130 ❣️💯 Available With Room 24×7
 
Call Girl Dehradun Aashi 🔝 7001305949 🔝 💃 Independent Escort Service Dehradun
Call Girl Dehradun Aashi 🔝 7001305949 🔝 💃 Independent Escort Service DehradunCall Girl Dehradun Aashi 🔝 7001305949 🔝 💃 Independent Escort Service Dehradun
Call Girl Dehradun Aashi 🔝 7001305949 🔝 💃 Independent Escort Service Dehradun
 

Presentation nanjing 2016

  • 1. Narratives and Sensor Driven Cognitive Behavior Training Game Platform
  • 2. • Research Objective • ADHD Facts • ADHD Treatment Strategy • Serious Game and its Effects • Narrative Therapy • Behavior Training Game Platform • Experiments and Analysis • Demo • Review and Future Research 2 Contents
  • 3. • Behavior Training Game Platform • Brain-Computer Interface (BCI) with NeuroSky’s MindWave • Skeleton and face tracking with Microsoft’s Kinect V2 • Narrative fairy tale contents with characters and contextual instructions • This Platform: • Keeps track of user’s brainwaves and associated behaviors responding to the given narrative contents or implicit contextual instructions • Works as a treatment framework for children with ADHD • to improve the children’s sustained attention • to control their hyperactive behavior • to promote reading comprehension capability • to give them an opportunity of self-examination • to get them treated emotionally • to encourage them to feel self-confidence 3 Research Objective
  • 4. • ADHD (Attention-Deficit/Hyperactivity Disorder) • 5% to 15% children in the U.S. have been diagnosed • American Psychiatric Association (APA): Avg. 5% • Centers for Disease Control and Prevention (CDC) : Avg. 11% • Typical Symptoms include: • Deficits in behavioral inhibition, sustained attention, and resistance to distraction • Impaired behavioral inhibition and self-control needed as a critical foundation for the performance of any task • Weak social skills • Low level reading capabilities 4 ADHD Facts
  • 6. • ADD: Attention Deficit Disorder • HD: Hyperactivity Disorder • Mixed ADHD: Attention Deficit/Hyperactivity Disorder 6 Rief, S.F. 2005. How to reach and teach children with ADD/ADHD: practical techniques, strategies and interventions, 2nd ed. San Francisco: Jossey-bass. Types of ADHD
  • 9. • Children might have co-existing conditions • learning disabilities • conduct disorders and difficulties: antisocial behavior, fighting, and oppositional defiant disorder • anxiety disorder • depression • sleep disorders, etc. • Boys and girls display very different ADHD symptoms. • Boys: more likely the attention disorder • Girls: more internal and less obvious 9 ADHD & Co-Existing Conditions
  • 10. • Develop relatively long-term sustained attention to successfully complete the instruction (ADD) • Keep high-level attention to figure out complicate and boring story or discussion (ADD/HD) • Encourage children to stay motionless for a while and behave appropriately in a certain situation (HD) 10 ADHD Behavioral Treatment Strategy
  • 13. • Any form of interactive computer-based game software for one or multiple players to be used on any platform and that has been developed with the intention to be more than entertainment • Primary purpose beyond pure entertainment • To train or educate users • To achieve a desired progress 13 Serious Games: Mechanisms and Effects, by Ute Ritterfield, Michael Cody, and Peter Vorderer, 2009 Serious Games
  • 14. • Called also, • immersive learning simulations • digital game-based learning • gaming simulations • Players come to serious games with that expectation that they can impr ove some specific aspect of learning • Simply refer to any kind of online game for learning 14 Serious games: online games for learning, by Anne Derryberry, I’m Serious.net Serious Games
  • 15. • Indirect Narrative Experiences • A fairy tale story with pain and frustration • Narrative Experiences  Catharsis, Empathy  Change in perspective, Conscious of a kind, Self-examination, Generalization  Relief, Problem-solving, Therapy • Converting the existing cognitive frame causing behavioral disorder into a new frame 15 Narrative Therapy Mechanism
  • 16. • Reading narratives requires complete understanding of the components of a story and its development processing. • Children with ADHD can be effectively treated with well-known, structured narratives (fairy tales) to improve reading skill, control hyperactive behavior, and treat emotional problem. 16 Designing Behavioral Treatment with Narratives
  • 17. 17 Unity3D Game Contents Manager Contents Kinect V2 MindWave Logger Replayer Screen Capture MPEG Processor Middleware Event Logger Video Producer Server ZooKeeper Kafka Elasticsearch DB Video File Server Video File Storage API Experiments Dashboard Users Experiments Analysis Behavior Training Platform
  • 18. • Monitoring Concentration with Brain-Computer Interface (BCI) • Monitoring Behavior with Motion Sensors • Interactive Narratives and Intervention Data • User’s Responses 18 Interactive Data Collection
  • 19. • eSense meter of Brainwaves • Attention • Meditation • Saved to the list of Brainwaves • After finishing game, the data sent to Data Sever 19 Brainwaves MindWave Interface Collect and Save Brainwave s ElasticSearch Collect Event Logs Send to Data Server Brainwaves via MindWave
  • 20. 20 00_Hip_center 10_Wrist_Right 01_Spine 11_Hand_Right 02_Shoulder_Center 12_Hip_Left 03_Head 13_Knee_Left 04_Shoulder_Left 14_Ankle_Left 05_Elbow_Left 15_Foot_Left 06_Wrist_Left 16_Hip_Right 07_Hand_Left 17_Knee_Right 08_Shoulder_Right 18_Ankle_Right 09_Elbow_Right 19_Foot_Right Joints Twenty joints Kinect Skeleton Structure
  • 21. • Skeleton Tracking • Face Tracking 21 Skeletal tracking with Kinect: recognizing 22 different motions Face tracking with Kinect: recognizing 6 different motions Motion and Face Tracking
  • 23. 23 The fisherman goes fishing. The fisherman falls down due to the player’s motion Behavior Training Scheme using Adaptive Intervention Approach
  • 24. 24 Reading comprehension text with BCI attention requirement BCI attention requirement with the quest of counting by 10 Behavior Training Scheme using Adaptive Intervention Approach
  • 25. • Three Characters • Fisherman: the main character • Genie: initially a threat, then a friend character • Child: outside helper • Design Strategy • 6 Sequences • Real-time events collection and intervention • Reproduction of past games for post evaluation and self- examination • Near real-time analytics 25 Fisherman and Genie
  • 27. 27 Sequence 1 Sequence 2 Sequence 3 Sequence 4 Sequence 5 Sequence 6 Reading Comprehen sion Fishermanis preparingfor fishing. Fishermanis headingfor fishingplace. Fishermanis fishingabottle. Genieis threatening fishermanto kill. Fisherman is escaping out ofthelife- threatening situation using wisdom. Fisherman andreader (child)are savingGenie together. Contextual Instruction Greeting Keep high- level attention without hyper action Keep high- level attention according to instructions Comprehend complex dialogue Comprehend complex dialogue according to instructions Consider others’ situation Processes
  • 28. • Reading Skill Improvement: By figuring out complicate dialogue in Sequence 4 and 5 with sustained high-level attention • Behavior Treatment: By training high-level attention, keeping motionless in each scene, and behaving accordingly in a certain situation • Emotional Treatment: By helping the child experience feeling of sympathy for Genie especially in Sequence 6. 28 Expected Effects via Complicate Reading with Intervention Scheme
  • 29. • Visualization of the Child’s Experience with the Game for Post Evaluation and Self-Examination • The child recognizes how Cyberspace was affected by his/her behavior. • As an Object Watcher, self-examination may stimulate changes in his/her behavior 29 Treatment Effects via Self-Examination with Reproduction of the Game
  • 30. • Windows 8.1, 64 bit • Ram: 8GB • USB 3.0 • CPU: Intel Core i5-4590m • HDD: 500GB SATA3 • GPU: GeForce 705 30 H/W Configuration
  • 31. 1) Motion Tracking Test • To see if brainwaves and motion tracking data are successfully collected while playing the narrative game • The result shows the motion tracking capabilities recognize 22 different motions successfully 2) Game Tracking Test • Skeletal and face tracking have been tested while playing the game. • At the same time, the tester’s brainwaves were measured and collected. 31 Experiments and Analysis
  • 32. 32 Body Category Motion No. Motions Tester 1 No. Motions Tester 2 No. Motions Tester 3 No. Motions Tester 4 No. Motions Tester 5 UpperBody UBLeft 2 4 1 3 0 UBRight 2 3 0 3 0 UBFront 0 5 2 1 1 UBBack 0 2 1 0 0 UBStand 0 2 0 1 1 UBSit 0 2 0 1 1 Left Hand LHLeft 3 2 1 3 0 LHRight 2 1 1 3 0 LHFront 0 1 1 0 1 LHBack 0 1 0 0 0 LHUp 2 3 3 4 1 LHDown 0 0 0 0 1 Right Hand RHLeft 2 2 4 3 0 RHRight 1 1 1 3 0 RHFront 0 1 1 1 0 RHBack 0 1 0 0 0 RHUp 2 1 3 3 1 RHDown 0 0 0 0 1 Left Foot LFLeft 1 1 1 0 0 LFRight 1 1 1 0 0 LFFront 1 1 2 5 1 LFBack 0 1 0 0 0 LFUp 0 1 0 0 0 Right Foot RFLeft 1 1 0 0 0 RFRight 1 1 0 0 0 RFFront 1 1 2 5 1 RFBack 0 1 0 1 0 RFUp 0 1 1 0 1 Game Tracking Results
  • 33. 33 Body Category Motion No. Motions Tester 1 No. Motions Tester 2 No. Motions Tester 3 No. Motions Tester 4 No. Motions Tester 5 Head HDLeft 1 2 1 2 1 HDRight 1 2 0 2 1 HDUp 0 2 0 1 0 HDDown 1 2 0 1 0 HDLeftTilt 0 2 1 1 1 HDRightTilt 0 1 0 1 1 Brainwaves Avg. eSense Attention 75.8759 62.7829 51.4263 53.7829 29.0852 Meditation 67.2558 63.0921 61.2523 55.2282 34.1012 Clear Time (sec) Total 65 112 67 101 61 Scene1 28 40 26 51 24 Scene2 37 59 41 50 37 Total No. Motion 25 53 28 48 15 Game Tracking Results (cont.)
  • 34. • User List • Experiment List • Players Interaction Log: • Motion Sensing Data Log: Body and face tracking • Brainwaves: Attention and meditation tracking • Web App Dashboard Demo 34 Web App Dashboard (Analytics)
  • 36. 36 Experiment List of “admin” User Click this event Experiment List
  • 37. 37 Kinect Motion Tracking and Interaction
  • 38. 38 Attention Tracking Meditation Tracking Kinect Motion Tracking and Interaction
  • 40. • The main contribution is the implementation of the behavior training platform which combines BCI and motion sensing technology with fairy tale narrative contents and treat children withADHD in terms of the behavioral treatment and reading comprehension. • We are expecting this training platform to help the children improve their attention and control hyperactive behavior based on narrative therapy strategy. • In addition to the current narrative content, “Fisherman and Genie,” we hope to provide diverse contents with wide-range of fairy tales. • We would like to test this platform as the treatment framework for children withADHD by collaborating with related fields and medical professionals. 40 Review and Future Research
  • 41. Thank you ! 41 Q&A Copyright 2016 Taesuk Kihl, Kyungeun Park, Seungie Park, Min-Jae Kim, Juno Chang, Seok Kyoo Kim all rights reserved.