Workshop is Sponsored by the International Foundation for Research in Experimental Economics
Run for 6 years (2011-2016)
A Total of 99 HS Students
24 Intern Mentors for
24 Teams
Students Encounter Economics in Experiments
Students Design and Build an Economic System
Students Learn to Communicate Research
Teaching Economics in Virtual Worlds from High School to College Graduate
1. Teaching Economics …
in Virtual Worlds …
Kevin A. McCabe
Professor of Economics, Law, and Neuroscience
George Mason University
kmccabe@gmu.edu
2. Features of Virtual Worlds
immersive, in world
user-created, build once use
often
persistent, start where
you left off
collaborative, work with others
online, on your computer
4. Virtual Labs for
Experimental Economists
Communication and visibility in public goods provision
E Haruvy, SX Li, K McCabe, P Twieg - Games and
Economic Behavior, 2017
7. This Workshop is Sponsored by the
International Foundation for Research in
Experimental Economics
"for having established laboratory
experiments as a tool in empirical
economic analysis, …”
8. Some Facts About the Workshop
Run for 6 years (2011-2016)
A Total of 99 HS Students
24 Intern Mentors for
24 Teams
Students Encounter Economics in Experiments
Students Design and Build an Economic System
Students Learn to Communicate Research
9.
10. High School Workshop Schedule
Mon. – Thur.
09:00-12:00 Demonstration Experiment and Discussion
12:00-01:00 Lunch (and Lunch Time Activity)
01:00-04:00 Team Project Work
Fri.
Work All Day - Reception
24. Automated gov’t player introduced in round 3
Government has same utility function as players
Makes purchases every 10 seconds using the market
Purchases are made by ‘printing’ money
Purchases made within 125% of the highest price
Environment